ADT vs Cienciano: match statistics
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Check the betting analysis, pick, value bet and full reasoning for this match.
ADT vs Cienciano: form, goals and key statistics
Game details
ADT plays Cienciano in Primera División (Peru). The game is scheduled for September 23, 2026.
Recent form
ADT has 0 wins, 2 draws and 3 losses over its last five games, averaging 0.40 points per game. Cienciano has 1 win, 1 draw and 3 losses, with 0.80 points per game.
Scoring records
ADT scores 1.08 goals per game and allows 1.56. Cienciano scores 1.76 and allows 1.48. Games in this league average 2.76 goals.
BTTS and goal totals
Both teams score in 52% of ADT's games and 64% of Cienciano's. The Over 2.5 rates are 48% and 64%, compared with league averages of 59% for BTTS and 53% for Over 2.5.
xG and shots
Cienciano has the higher season xG average, 1.69 to 1.40 per game. ADT takes 13.2 shots per game, while Cienciano takes 15.9.
First-half and second-half trends
ADT leads at halftime in 24% of its games and scores 0.60 goals per game after halftime. Cienciano leads at halftime in 24% and scores 1.04 after halftime.
When the teams score
ADT's most productive scoring window is minutes 76-90+ (8 goals). For Cienciano, it is minutes 76-90+ (13 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
Primera División games average 2.76 goals. Both teams score in 59% of games, and 53% finish with at least three goals.
Head-to-head record
Before this game, 3 previous meetings were available. The record was 1 home win, 1 draw and 1 away win. Those games averaged 3.33 goals, with both teams scoring in 67% of them.
Before kickoff
1X2 odds
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| ADT | Cienciano | |
|---|---|---|
| Accuracy (shots on target) | 35% | 36% |
| Chance quality (xG per shot) | 0.11 | 0.11 |
| Finishing (goals per shot on target) | 0.23 | 0.31 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Cienciano is 100% better for: last-5 form.
0.4 pts / game - ADT · 0.8 pts / game - Cienciano
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Cienciano is 63% better for: goals scored per game.
1.08 goals / game - ADT · 1.76 goals / game - Cienciano
Cienciano is 5% better for: goals allowed per game.
1.56 goals / game - ADT · 1.48 goals / game - Cienciano
ADT scores in 72% of games (18 of 25 games), while Cienciano keeps a clean sheet in 16% (4 of 25 games).
Cienciano scores in 76% of games (19 of 25 games), while ADT keeps a clean sheet in 24% (6 of 25 games).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - ADT
Over / Under - Cienciano
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Before half-time (1st half)
After half-time (2nd half)
ADT - second-half results
Leads at halftime in 24% of games and wins 20%. Usually protects a halftime lead through the final whistle.
Allows 0.1 more goals per game after halftime, a sign that the defense becomes less effective later in games.
Cienciano - second-half results
Leads at halftime in 24% of games and wins 48%. Also wins some games without leading at halftime.
Defense stays consistent across the full game.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 0.40 | 1.00 |
| Goals scored / game | 0.2 | 0.6 |
| Goals allowed / game | 1.4 | 1.2 |
| Average goals per game | 1.6 | 1.8 |
| 1 goal | 80% | 80% |
| 2 goals | 60% | 60% |
| 3 goals | 20% | 20% |
| Clean sheet | 20% | 40% |
| No goal | 80% | 40% |
| Goal difference | -6 | -3 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.00 | 1.00 |
| Goals scored / game | 0.8 | 0.6 |
| Goals allowed / game | 1.2 | 0.8 |
| Average goals per game | 2.0 | 1.4 |
| 1 goal | 60% | 80% |
| 2 goals | 40% | 60% |
| 3 goals | 40% | 0% |
| Clean sheet | 40% | 40% |
| No goal | 60% | 60% |
| Goal difference | -2 | -1 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 76-90 (8 goals). Concedes most in 76-90 (10). Late-goal balance (76-90): -2 - late phases are a weakness.
Most dangerous in minutes 76-90 (13 goals). Concedes most in 31-45 (9). Late-goal balance (76-90): +7 - wins late phases.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
ADT
Cienciano
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (Primera División).
Teams vs league
| ADT | Liga | Cienciano | |
|---|---|---|---|
| Average goals per game | ▼ 2.64 | 2.76 | ▲ 3.24 |
| Both teams scored | ▼ 52% | 59% | ▲ 64% |
| Min. 3 goals (Over 2.5) | ▼ 48% | 53% | ▲ 64% |
| Clean sheets | • 24% | 24% | ▼ 16% |
| Goal before half-time | • 68% | 68% | ▲ 76% |
| Goal after half-time | ▼ 64% | 79% | ▲ 84% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Head-to-head
Record from ADT's perspective: 1 win, 1 draw and 1 loss against Cienciano. Games average 3.33 goals, and both teams scored in 67% of them.
FAQ
When do ADT and Cienciano play?
ADT face Cienciano on September 23, 2026 in Primera División. The exact kick-off time in your timezone is shown at the top of the match page.
What is the head-to-head record between ADT and Cienciano?
In the last 3 head-to-head matches ADT won 1, Cienciano won 1 and 1 ended level. These games averaged 3.33 goals, with both teams scoring in 67% of them.
What do the goal statistics show before ADT vs Cienciano?
ADT score 1.08 goals per game on average and Cienciano 1.76. The Primera División average is 2.76 goals, with Over 2.5 landing in 53% of games. Both teams score in 52% of ADT's matches and 64% of Cienciano's.
What form are ADT and Cienciano in?
Over the last 5 games ADT have a 0-2-3 record (0.40 points per game) and Cienciano 1-1-3 (0.80 points per game).
Where can I find a betting tip and analysis for ADT vs Cienciano?
Here you can check the pre-match numbers for ADT vs Cienciano: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.


