Denmark - SuperligaVejlby StadionData current as of September 03, 2026

AGF vs Silkeborg: match statistics

Reasoning:

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AGF vs Silkeborg: form, goals and key statistics

Game details

AGF plays Silkeborg in Superliga (Denmark). The game is scheduled for September 5, 2026. Venue: Vejlby Stadion.

Recent form

AGF has 0 wins, 2 draws and 3 losses over its last five games, averaging 0.40 points per game. Silkeborg has 1 win, 1 draw and 3 losses, with 0.80 points per game.

Scoring records

AGF scores 1.17 goals per game and allows 1.83. Silkeborg scores 0.83 and allows 1.50. Games in this league average 2.71 goals.

BTTS and goal totals

Both teams score in 83% of AGF's games and 67% of Silkeborg's. The Over 2.5 rates are 67% and 33%, compared with league averages of 60% for BTTS and 51% for Over 2.5.

xG and shots

AGF has the higher season xG average, 1.92 to 1.26 per game. AGF takes 18.2 shots per game, while Silkeborg takes 11.3.

First-half and second-half trends

AGF leads at halftime in 17% of its games and scores 0.67 goals per game after halftime. Silkeborg leads at halftime in 33% and scores 0.17 after halftime.

When the teams score

AGF's most productive scoring window is minutes 31-45+ (2 goals). For Silkeborg, it is minutes 31-45+ (2 goals). These are past scoring patterns, not predicted goal times.

League scoring profile

Superliga games average 2.71 goals. Both teams score in 60% of games, and 51% finish with at least three goals.

Head-to-head record

Before this game, 2 previous meetings were available. The record was 2 home wins, 0 draws and 0 away wins. Those games averaged 3.00 goals, with both teams scoring in 50% of them.

Before kickoff

1X2 odds

(1.57)
(4.40)
(5.00)

Pre-game profilewhat do the season numbers say?

This team profile combines season stats and recent form. In-game statistics appear after the final whistle.

1.17Goals scored / game0.83
AGFSilkeborg
1.83Goals allowed / game1.5
AGFSilkeborg
58%Average possession47%
AGFSilkeborg
4.5Shots on target / game4
AGFSilkeborg

Team statswho is more efficient?

Compare both teams' attacking and defensive records this season.

18.17Shots per game11.33
AGFSilkeborg
4.5Shots on target4
AGFSilkeborg
6.4%Shot conversion7.4%
AGFSilkeborg
58%Possession47%
AGFSilkeborg
1.92xG for1.26
AGFSilkeborg
1.42xG against1.6
AGFSilkeborg

Shooting quality

AGF: DominantSilkeborg: Balanced
AGFSilkeborg
Accuracy (shots on target)25%35%
Chance quality (xG per shot)0.110.11
Finishing (goals per shot on target)0.260.21

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five games and season record, overall, at home and away.

Silkeborg is 100% better for: last-5 form.

0.4 pts / game - AGF · 0.8 pts / game - Silkeborg

AGF
DLDLL
No win in the last 5 games
Season result split
0% W50% R50% P
Season (W-D-L)
0-3-3
0.50 pts / game · goal difference -4
Last 5 (W-D-L)
0-2-3
0.40 pts / game
Record at home (W-D-L)
0-2-1
Last 5 at home
0-2-1
DDL
Last 5 games - averages
Goals scored: 1.2Goals conceded: 2.0xG: 2.01Opponent xG: 1.44BTTS: 80%Over 2.5: 80%
Silkeborg
LWLLD
Season result split
17% W33% R50% P
Season (W-D-L)
1-2-3
0.83 pts / game · goal difference -4
Last 5 (W-D-L)
1-1-3
0.80 pts / game
Record away (W-D-L)
0-1-2
Last 5 away
0-1-2
DLL
Last 5 games - averages
Goals scored: 0.8Goals conceded: 1.6xG: 1.20Opponent xG: 1.71BTTS: 60%Over 2.5: 40%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

AGF is 41% better for: goals scored per game.

1.17 goals / game - AGF · 0.83 goals / game - Silkeborg

Silkeborg is 22% better for: goals allowed per game.

1.83 goals / game - AGF · 1.5 goals / game - Silkeborg

AGF scoring profile: very strong

AGF scores in 83% of games (5 of 6 meczów), while Silkeborg keeps a clean sheet in 17% (1 of 6 meczów).

Silkeborg scoring profile: very strong

Silkeborg scores in 83% of games (5 of 6 meczów), while AGF keeps a clean sheet in 0% (0 of 6 meczów).

7Goals scored (season)5
AGFSilkeborg
11Goals conceded (season)9
AGFSilkeborg
3Average goals per game2.33
AGFSilkeborg
6Goals scored (last 5)4
AGFSilkeborg
10Goals conceded (last 5)8
AGFSilkeborg

How often they score at least...

83%1 goal83%
AGFSilkeborg
33%2 goals0%
AGFSilkeborg
0%3 goals0%
AGFSilkeborg
0%4 goals0%
AGFSilkeborg

How often they concede at least...

100%1 goal83%
AGFSilkeborg
83%2 goals33%
AGFSilkeborg
0%3 goals33%
AGFSilkeborg
0%4 goals0%
AGFSilkeborg

* Statistics include both teams' home and away games this season.

Both teams scored (BTTS)how often do both teams score?

How often games involving these teams produce goals at both ends, compared with the league average.

Goal patterns

33%BTTS at half-time33%
AGFSilkeborg
0%BTTS in both halves0%
AGFSilkeborg
33%Scored in both halves0%
AGFSilkeborg

BTTS and goal count

67%Min. 3 goals and BTTS33%
AGFSilkeborg
0%Min. 3 goals without BTTS0%
AGFSilkeborg
80%BTTS - last 560%
AGFSilkeborg

Goal count (Over/Under)how often do these games cross the goal lines?

See how often games involving these teams clear each goal line, for the full game and each half.

1st half

83%Min. 1 goal before half-time67%
AGFSilkeborg
50%Min. 2 goals before half-time33%
AGFSilkeborg
17%Min. 3 goals before half-time17%
AGFSilkeborg

2nd half

100%Min. 1 goal after half-time83%
AGFSilkeborg
33%Min. 2 goals after half-time17%
AGFSilkeborg
17%Min. 3 goals after half-time17%
AGFSilkeborg

Game halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Silkeborg is 81% better for: first-half form (half-time points).

0.83 pts / game - AGF · 1.5 pts / game - Silkeborg

AGF - half-time state
17% leading33% draw50% trailing
Silkeborg - half-time state
33% leading50% draw17% trailing

Before half-time (1st half)

0.83Points per game (1st half)1.5
AGFSilkeborg
0.5Goals scored (1st half)0.67
AGFSilkeborg
1Goals conceded (1st half)0.5
AGFSilkeborg
1.5Average goals (1st half)1.17
AGFSilkeborg
33%Clean sheet before half-time67%
AGFSilkeborg
50%No goal before half-time33%
AGFSilkeborg

After half-time (2nd half)

1.17Points per game (2nd half)0.67
AGFSilkeborg
0.67Goals scored (2nd half)0.17
AGFSilkeborg
0.83Goals conceded (2nd half)1
AGFSilkeborg
1.5Average goals (2nd half)1.17
AGFSilkeborg
33%Clean sheet after half-time33%
AGFSilkeborg
33%No goal after half-time83%
AGFSilkeborg

AGF - second-half results

33% W17% R50% P
5
Half-time points
3
Half-time goals
-3
Goal difference (1st half)
7
Second-half points
-1
Goal difference (2nd half)
0.83
PPG before half-time
Lead holding0%

Leads at halftime in 17% of games and wins 0%. Sometimes gives up a halftime lead.

Defense after halftime-0.2

Defense stays consistent across the full game.

Silkeborg - second-half results

17% W17% R67% P
9
Half-time points
4
Half-time goals
+1
Goal difference (1st half)
4
Second-half points
-5
Goal difference (2nd half)
1.50
PPG before half-time
Lead holding52%

Leads at halftime in 33% of games and wins 17%. Sometimes gives up a halftime lead.

Defense after halftime+0.5

Allows 0.5 more goals per game after halftime, a sign that the defense becomes less effective later in games.

AGF - last 5 games by half
1st half2nd half
Points per game0.801.20
Goals scored / game0.60.6
Goals allowed / game1.20.8
Average goals per game1.81.4
1 goal100%100%
2 goals60%20%
3 goals20%20%
Clean sheet20%40%
No goal40%40%
Goal difference-3-1
Half-time: 20% leading - 20% draw - 60% trailing
2nd half: 40% won - 0% draw - 60% lost
BTTS at half-time (last 5): 40% - Half-time goals total: 3
Silkeborg - last 5 games by half
1st half2nd half
Points per game1.600.60
Goals scored / game0.60.2
Goals allowed / game0.41.2
Average goals per game1.01.4
1 goal60%100%
2 goals20%20%
3 goals20%20%
Clean sheet80%20%
No goal40%80%
Goal difference+1-5
Half-time: 40% leading - 40% draw - 20% trailing
2nd half: 20% won - 0% draw - 80% lost
BTTS at half-time (last 5): 20% - Half-time goals total: 3

* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.

Goals by minutewhen do goals arrive?

The parts of a game in which both teams score and allow the most goals.

AGF
ScoredConceded
0
2
0-15
1
3
16-30
2
1
31-45
0
3
46-60
2
1
61-75
2
1
76-90

Most dangerous in minutes 31-45 (2 goals). Concedes most in 16-30 (3). Late-goal balance (76-90): +1 - wins late phases.

Silkeborg
ScoredConceded
1
1
0-15
1
0
16-30
2
2
31-45
1
2
46-60
0
2
61-75
0
2
76-90

Most dangerous in minutes 31-45 (2 goals). Concedes most in 31-45 (2). Late-goal balance (76-90): -2 - late phases are a weakness.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends from completed games this season.

Game profile

2.67
Estimated goals
attack vs. opponent defense
1.3 : 1.3
Estimated goal split
home : away
98%
Pace vs league
100% = league average
75%
Both teams scored (BTTS)
average from both teams' seasons
+13%
Derby effect
H2H goals vs typical matches
69%
BTTS estimate
from both teams' scoring frequency
3%
0:0 risk
about 1 in 33 matches
2-3
Most common goal range
attack vs. defense for both teams

AGF

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.50
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-1.16
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-2.2 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.75
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
-0.41
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
79%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
149%
Form trend
Compares points from the last five games with the full-season average.
-0.10
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.2
Late goals
29% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
29%

Silkeborg

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.34
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.33
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+0.8 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.43
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+0.10
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
67%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
101%
Form trend
Compares points from the last five games with the full-season average.
-0.03
Stronger second half?
How many more goals the team scores after half-time than before it.
-0.5
Late goals
0% of this team's goals come in minutes 76-90. For comparison, 20% come in the first quarter-hour.
0%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (Superliga).

Teams vs league

AGFLigaSilkeborg
Average goals per game 3.002.71 2.33
Both teams scored 83%60% 67%
Min. 3 goals (Over 2.5) 67%51% 33%
Clean sheets 0%21% 17%
Goal before half-time 83%71% 67%
Goal after half-time 100%89% 83%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.71
Average goals per game
60%
Both teams scored
51%
Min. 3 goals (Over 2.5)
21%
Clean sheets
1.49
Home goals / game
1.23
Away goals / game
+21%
Home attack advantage
+17%
Home defensive advantage
+28%
Total home advantage
Goals in 1st half (whole league)
71%
1 goal
46%
2 goals
23%
3 goals
3%
4 goals
Goals in 2nd half (whole league)
89%
1 goal
31%
2 goals
9%
3 goals
0%
4 goals

Head-to-head

Record from AGF's perspective: 2 wins, 0 draws and 0 losses against Silkeborg. Games average 3.00 goals, and both teams scored in 50% of them.

Silkeborg IF
0 : 2
Aarhus Gymnastikforening
Aarhus Gymnastikforening
3 : 1
Silkeborg IF

FAQ

When do AGF and Silkeborg play?

AGF face Silkeborg on September 5, 2026 in Superliga at Vejlby Stadion. The exact kick-off time in your timezone is shown at the top of the match page.

What is the head-to-head record between AGF and Silkeborg?

In the last 2 head-to-head matches AGF won 2, Silkeborg won 0 and 0 ended level. These games averaged 3.00 goals, with both teams scoring in 50% of them.

What do the goal statistics show before AGF vs Silkeborg?

AGF score 1.17 goals per game on average and Silkeborg 0.83. The Superliga average is 2.71 goals, with Over 2.5 landing in 51% of games. Both teams score in 83% of AGF's matches and 67% of Silkeborg's.

What form are AGF and Silkeborg in?

Over the last 5 games AGF have a 0-2-3 record (0.40 points per game) and Silkeborg 1-1-3 (0.80 points per game).

Where can I find a betting tip and analysis for AGF vs Silkeborg?

This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.