Amagaju vs Mukura: match statistics
Amagaju vs Mukura: form, goals and key statistics
Game details
Amagaju played against Mukura in National Soccer League (Rwanda). The game was played on December 20, 2025. Final score: 0:1.
Recent form
Amagaju has 1 win, 1 draw and 3 losses over its last five games, averaging 0.80 points per game. Mukura has 2 wins, 1 draw and 2 losses, with 1.40 points per game.
Scoring records
Amagaju scores 0.50 goals per game and allows 1.00. Mukura scores 0.83 and allows 0.83. Games in this league average 1.84 goals.
BTTS and goal totals
Both teams score in 25% of Amagaju's games and 33% of Mukura's. The Over 2.5 rates are 17% and 8%, compared with league averages of 40% for BTTS and 28% for Over 2.5.
xG and shots
Amagaju has the higher season xG average, 1.04 to 1.02 per game. Amagaju takes 6.0 shots per game, while Mukura takes 5.6.
First-half and second-half trends
Amagaju leads at halftime in 17% of its games and scores 0.25 goals per game after halftime. Mukura leads at halftime in 33% and scores 0.42 after halftime.
When the teams score
Amagaju's most productive scoring window is minutes 76-90+ (2 goals). For Mukura, it is minutes 31-45+ (3 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
National Soccer League games average 1.84 goals. Both teams score in 40% of games, and 28% finish with at least three goals.
Head-to-head record
There is not enough head-to-head history for a meaningful comparison.
Stats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Amagaju | Mukura | |
|---|---|---|
| Accuracy (shots on target) | 28% | 28% |
| Chance quality (xG per shot) | 0.17 | 0.18 |
| Finishing (goals per shot on target) | 0.30 | 0.53 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Mukura is 75% better for: last-5 form.
0.8 pts / game - Amagaju · 1.4 pts / game - Mukura
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Mukura is 66% better for: goals scored per game.
0.5 goals / game - Amagaju · 0.83 goals / game - Mukura
Mukura is 20% better for: goals allowed per game.
1 goals / game - Amagaju · 0.83 goals / game - Mukura
Amagaju scores in 42% of games (5 of 12 meczów), while Mukura keeps a clean sheet in 42% (5 of 12 meczów).
Mukura scores in 67% of games (8 of 12 meczów), while Amagaju keeps a clean sheet in 25% (3 of 12 meczów).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Amagaju
Over / Under - Mukura
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Mukura is 23% better for: first-half form (half-time points).
1.08 pts / game - Amagaju · 1.33 pts / game - Mukura
Before half-time (1st half)
After half-time (2nd half)
Amagaju - second-half results
Leads at halftime in 17% of games and wins 25%. Also wins some games without leading at halftime.
Allows 0.2 more goals per game after halftime, a sign that the defense becomes less effective later in games.
Mukura - second-half results
Leads at halftime in 33% of games and wins 33%. Also wins some games without leading at halftime.
Defense stays consistent across the full game.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.00 | 1.00 |
| Goals scored / game | 0.4 | 0.2 |
| Goals allowed / game | 0.6 | 0.4 |
| Average goals per game | 1.0 | 0.6 |
| 1 goal | 80% | 60% |
| 2 goals | 20% | 0% |
| 3 goals | 0% | 0% |
| Clean sheet | 40% | 60% |
| No goal | 60% | 80% |
| Goal difference | -1 | -1 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.00 | 1.60 |
| Goals scored / game | 0.4 | 0.6 |
| Goals allowed / game | 0.6 | 0.4 |
| Average goals per game | 1.0 | 1.0 |
| 1 goal | 60% | 80% |
| 2 goals | 20% | 20% |
| 3 goals | 20% | 0% |
| Clean sheet | 60% | 60% |
| No goal | 60% | 40% |
| Goal difference | -1 | +1 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 76-90 (2 goals). Concedes most in 76-90 (3). Late-goal balance (76-90): -1 - late phases are a weakness.
Most dangerous in minutes 31-45 (3 goals). Concedes most in 76-90 (3). Late-goal balance (76-90): -2 - late phases are a weakness.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Amagaju
Mukura
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (National Soccer League).
Teams vs league
| Amagaju | Liga | Mukura | |
|---|---|---|---|
| Average goals per game | ▼ 1.50 | 1.84 | ▼ 1.67 |
| Both teams scored | ▼ 25% | 40% | ▼ 33% |
| Min. 3 goals (Over 2.5) | ▼ 17% | 28% | ▼ 8% |
| Clean sheets | ▼ 25% | 38% | ▲ 42% |
| Goal before half-time | ▼ 50% | 58% | ▲ 67% |
| Goal after half-time | ▲ 67% | 65% | ▲ 67% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
FAQ
What was the result of Amagaju vs Mukura?
The National Soccer League match finished Amagaju 0:1 Mukura. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Amagaju vs Mukura?
Amagaju score 0.50 goals per game on average and Mukura 0.83. The National Soccer League average is 1.84 goals, with Over 2.5 landing in 28% of games. Both teams score in 25% of Amagaju's matches and 33% of Mukura's.
What form are Amagaju and Mukura in?
Over the last 5 games Amagaju have a 1-1-3 record (0.80 points per game) and Mukura 2-1-2 (1.40 points per game).
Where can I find a betting tip and analysis for Amagaju vs Mukura?
Here you can check the pre-match numbers for Amagaju vs Mukura: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.


