Anyang vs Daejeon Citizen: match statistics
Anyang vs Daejeon Citizen: form, goals and key statistics
Game details
Anyang played against Daejeon Citizen in K League 1 (South Korea). The game was played on August 8, 2026. Venue: Anyang Stadium. Final score: 1:2.
Recent form
Anyang has 3 wins, 1 draw and 1 loss over its last five games, averaging 2.00 points per game. Daejeon Citizen has 1 win, 3 draws and 1 loss, with 1.20 points per game.
Scoring records
Anyang scores 1.38 goals per game and allows 1.24. Daejeon Citizen scores 1.19 and allows 1.10. Games in this league average 2.37 goals.
BTTS and goal totals
Both teams score in 76% of Anyang's games and 43% of Daejeon Citizen's. The Over 2.5 rates are 43% and 33%, compared with league averages of 52% for BTTS and 41% for Over 2.5.
xG and shots
Daejeon Citizen has the higher season xG average, 1.48 to 1.26 per game. Anyang takes 9.8 shots per game, while Daejeon Citizen takes 11.6.
First-half and second-half trends
Anyang leads at halftime in 29% of its games and scores 0.76 goals per game after halftime. Daejeon Citizen leads at halftime in 19% and scores 0.71 after halftime.
When the teams score
Anyang's most productive scoring window is minutes 46-60 (7 goals). For Daejeon Citizen, it is minutes 76-90+ (6 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
K League 1 games average 2.37 goals. Both teams score in 52% of games, and 41% finish with at least three goals.
Head-to-head record
Before this game, 4 previous meetings were available. The record was 1 home win, 2 draws and 1 away win. Those games averaged 3.00 goals, with both teams scoring in 100% of them.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Anyang sit higher in the table and have scored 10 goals in their last five matches, winning 3 times, which points to strong current attacking form. However, at home the hosts have won only 20% of their matches, drawn 50%, and have also failed to keep a single clean sheet. Daejeon boast a better away record: they score an average of 1.6 goals, concede 0.9, have a 40% win rate and keep a clean sheet in 40% of their matches. The visitors also create slightly better chances, with an average xG of 1.36 compared with Anyang’s 1.16, although they have won only once in their last five matches and scored just 6 goals. The combination of Daejeon’s solid away defense and Anyang’s strong tendency to draw at home points to a share of the spoils as the most likely outcome.
View the statistical overviewBTTS - will both teams score?
Anyang recorded BTTS in 100% of their last 5 matches, scoring an average of 2.0 goals and conceding 1.6, which clearly supports an open game scenario. Daejeon averaged 1.2 goals per match during this period, with an xG of 1.41, while Anyang allowed opponents an xG of 1.67. However, the hosts have been less effective over the course of the season, averaging just 0.82 goals and failing to score in 45% of their matches, so the BTTS edge is not significant. On the other hand, Daejeon kept a clean sheet in 40% of their matches, while Anyang averages 3.55 shots on target and scored a total of 10 goals in their last five matches. Anyang’s current attacking form and both teams’ vulnerability to conceding goals marginally support BTTS - Yes.
View BTTS statisticsOver/Under - goals analysis
The strongest signal comes from the low-scoring profile: 82% of Anyang’s matches and 60% of Daejeon’s ended with Under 3.5 goals. Anyang scores just 0.82 goals per game this season, while Daejeon concedes only 0.90 away from home, with the visitors keeping a clean sheet in 40% of matches. However, the underlying potential is higher than the results alone suggest, as Anyang’s xG stands at 1.59 against Daejeon’s 1.55 xG conceded, while the visitors average 1.36 xG against 1.35 xG allowed by the hosts. Anyang’s last five matches were more open, averaging 3.6 goals with Over 2.5 landing in 80% of games, but Daejeon conceded only 1.0 goal per match during this period. The projected total of 2.50 goals primarily supports the Under 3.5 line, leaving room for typical scorelines such as 1:1, 2:0 or 2:1.
View Over/Under statisticsHT/FT - half-time and full-time scenario
A draw at half-time is the most likely outcome, as Anyang were level after 45 minutes in 45% of their matches, compared with 50% for Daejeon. The hosts score just 0.18 goals per match before the break and have failed to score in the first half in as many as 91% of their outings, while Daejeon concede only 0.40 goals during this period. After the interval, both teams frequently remain evenly matched: Anyang drew the second half in 55% of their matches, while Daejeon did so in as many as 70%, averaging 1.36 and 1.30 goals respectively in this period. Daejeon have the stronger overall season record, averaging 1.50 points and 1.60 goals scored per match compared with Anyang’s 0.73 points and 0.82 goals. However, the hosts have won 60% of their last five matches, which reduces confidence in an away victory. The strongest scenario therefore remains a draw after a cautious first half, with the points shared until the final whistle.
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Anyang | Daejeon Citizen | |
|---|---|---|
| Accuracy (shots on target) | 39% | 32% |
| Chance quality (xG per shot) | 0.13 | 0.13 |
| Finishing (goals per shot on target) | 0.36 | 0.32 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Anyang is 67% better for: last-5 form.
2 pts / game - Anyang · 1.2 pts / game - Daejeon Citizen
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Anyang is 16% better for: goals scored per game.
1.38 goals / game - Anyang · 1.19 goals / game - Daejeon Citizen
Daejeon Citizen is 13% better for: goals allowed per game.
1.24 goals / game - Anyang · 1.1 goals / game - Daejeon Citizen
Anyang scores in 86% of games (18 of 21 games), while Daejeon Citizen keeps a clean sheet in 29% (6 of 21 games).
Daejeon Citizen scores in 57% of games (12 of 21 games), while Anyang keeps a clean sheet in 14% (3 of 21 games).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Anyang
Over / Under - Daejeon Citizen
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Anyang is 45% better for: first-half form (half-time points).
1.52 pts / game - Anyang · 1.05 pts / game - Daejeon Citizen
Before half-time (1st half)
After half-time (2nd half)
Anyang - second-half results
Leads at halftime in 29% of games and wins 33%. Also wins some games without leading at halftime.
Allows 0.8 more goals per game after halftime, a sign that the defense becomes less effective later in games.
Daejeon Citizen - second-half results
Leads at halftime in 19% of games and wins 24%. Also wins some games without leading at halftime.
Allows 0.1 more goals per game after halftime, a sign that the defense becomes less effective later in games.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.80 | 1.00 |
| Goals scored / game | 0.8 | 0.8 |
| Goals allowed / game | 0.2 | 1.2 |
| Average goals per game | 1.0 | 2.0 |
| 1 goal | 60% | 80% |
| 2 goals | 40% | 60% |
| 3 goals | 0% | 40% |
| Clean sheet | 80% | 20% |
| No goal | 40% | 40% |
| Goal difference | +3 | -2 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.20 | 1.20 |
| Goals scored / game | 0.6 | 0.6 |
| Goals allowed / game | 0.6 | 0.4 |
| Average goals per game | 1.2 | 1.0 |
| 1 goal | 40% | 60% |
| 2 goals | 40% | 40% |
| 3 goals | 40% | 0% |
| Clean sheet | 60% | 60% |
| No goal | 60% | 60% |
| Goal difference | 0 | +1 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 46-60 (7 goals). Concedes most in 61-75 (9). Late-goal balance (76-90): -3 - late phases are a weakness.
Most dangerous in minutes 76-90 (6 goals). Concedes most in 31-45 (8). Late-goal balance (76-90): -1 - late phases are a weakness.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Anyang
Daejeon Citizen
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (K League 1).
Teams vs league
| Anyang | Liga | Daejeon Citizen | |
|---|---|---|---|
| Average goals per game | ▲ 2.62 | 2.37 | • 2.29 |
| Both teams scored | ▲ 76% | 52% | ▼ 43% |
| Min. 3 goals (Over 2.5) | ▲ 43% | 41% | ▼ 33% |
| Clean sheets | ▼ 14% | 29% | • 29% |
| Goal before half-time | ▼ 52% | 63% | ▼ 57% |
| Goal after half-time | ▲ 86% | 75% | ▼ 67% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Away team
Starting lineup
Substitutes
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Head-to-head
Record from Anyang's perspective: 1 win, 2 draws and 1 loss against Daejeon Citizen. Games average 3.00 goals, and both teams scored in 100% of them.
FAQ
What was the result of Anyang vs Daejeon Citizen?
The K League 1 match finished Anyang 1:2 Daejeon Citizen. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What is the head-to-head record between Anyang and Daejeon Citizen?
In the last 4 head-to-head matches Anyang won 1, Daejeon Citizen won 1 and 2 ended level. These games averaged 3.00 goals, with both teams scoring in 100% of them.
What do the goal statistics show before Anyang vs Daejeon Citizen?
Anyang score 1.38 goals per game on average and Daejeon Citizen 1.19. The K League 1 average is 2.37 goals, with Over 2.5 landing in 41% of games. Both teams score in 76% of Anyang's matches and 43% of Daejeon Citizen's.
What form are Anyang and Daejeon Citizen in?
Over the last 5 games Anyang have a 3-1-1 record (2.00 points per game) and Daejeon Citizen 1-3-1 (1.20 points per game).
Where can I find a betting tip and analysis for Anyang vs Daejeon Citizen?
Here you can check the pre-match numbers for Anyang vs Daejeon Citizen: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.


