Avispa Fukuoka vs Mito Hollyhock: match statistics
Avispa Fukuoka vs Mito Hollyhock: form, goals and key statistics
Game details
Avispa Fukuoka played against Mito Hollyhock in J1 League (Japan). The game was played on September 5, 2026. Final score: 1:1.
Recent form
Avispa Fukuoka has 1 win, 0 draws and 4 losses over its last five games, averaging 0.60 points per game. Mito Hollyhock has 2 wins, 2 draws and 1 loss, with 1.60 points per game.
Scoring records
Avispa Fukuoka scores 1.60 goals per game and allows 1.80. Mito Hollyhock scores 2.00 and allows 1.40. Games in this league average 3.08 goals.
BTTS and goal totals
Both teams score in 60% of Avispa Fukuoka's games and 100% of Mito Hollyhock's. The Over 2.5 rates are 80% and 60%, compared with league averages of 62% for BTTS and 60% for Over 2.5.
xG and shots
Avispa Fukuoka has the higher season xG average, 1.71 to 1.41 per game. Avispa Fukuoka takes 15.6 shots per game, while Mito Hollyhock takes 13.8.
First-half and second-half trends
Avispa Fukuoka leads at halftime in 40% of its games and scores 0.60 goals per game after halftime. Mito Hollyhock leads at halftime in 60% and scores 0.80 after halftime.
When the teams score
Avispa Fukuoka's most productive scoring window is minutes 31-45+ (4 goals). For Mito Hollyhock, it is minutes 16-30 (4 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
J1 League games average 3.08 goals. Both teams score in 62% of games, and 60% finish with at least three goals.
Head-to-head record
There is not enough head-to-head history for a meaningful comparison.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Both teams have a very similar season record: Avispa Fukuoka have scored 6 goals and conceded 6, while Mito Hollyhock have scored 6 and conceded 5. The hosts are clearly more solid defensively at home, conceding just 0.5 goals on average with opponents’ xG at 0.90, whereas Mito allow 1.5 goals and 1.48 xG away from home. However, the visitors create more chances, averaging 15.5 shots and 4.5 on target per match compared with Avispa’s 12 and 4, while their xG stands at 1.58 versus 1.29 for the hosts. Both teams’ form remains average: Avispa have collected 0.8 points per match in their last five games, while Mito have averaged 1 point, with records of 1 win, 1 draw and 3 losses, and 1 win, 2 draws and 2 losses, respectively. Avispa’s defensive advantage at home should offset the visitors’ greater attacking activity, making a draw the most likely outcome.
View the statistical overviewBTTS - will both teams score?
The seasonal signal clearly supports goals from both sides: Avispa and Mito both have a 100% BTTS rate, and neither team has kept a clean sheet yet. Mito scores an average of 2.0 goals per match, while Avispa concedes an average of 1.0, although the hosts allow opponents a high xG of 1.84. Avispa should also create chances, as their average xG stands at 1.46, while Mito concedes an average of 1.5 goals and allows opponents an xG of 1.48. Caution is warranted due to Avispa’s last five matches, in which BTTS occurred in only 40% of games. However, Mito has recorded 80% over the same period, with both teams averaging 1.2 goals. As a result, the more likely scenario is that each side scores at least one goal.
View BTTS statisticsOver/Under - goals analysis
The strongest selection is Over 1.5 goals, as both teams have gone above this line in 100% of their league matches so far. Avispa average 1.0 goals at home but create chances worth 1.46 xG, while Mito score as many as 2.0 goals per away game with 1.58 xG. Neither team has kept a clean sheet yet, and both teams have scored in 100% of their matches, which clearly reduces the likelihood of a very tight match. In their last five appearances, the teams conceded 1.2 and 1.4 goals per game respectively, while the league average stands at a high 3.05 goals. The 2.5 line remains more balanced, as Avispa have had 100% of their matches finish below it so far; therefore, Over 1.5 offers the safer edge.
View Over/Under statisticsHT/FT - half-time and full-time scenario
A draw at half-time followed by a Mito win is the most likely outcome, as Avispa have been level at the break in 40% of their last five matches, while Mito have not been leading after 45 minutes in 60% of their games during this period. The visitors look clearly stronger after the break: they average 1.0 goal in second halves compared with 0.0 for the hosts, while their second-half points tally stands at 2.0 per match versus Avispa’s 0.5. Mito also have the more effective attack across the competition, scoring an average of 2.0 goals per game compared with the hosts’ 1.0, while their xG stands at 1.58 versus 1.46. Avispa concede an average of 1.0 goal, but their defensive xG against is high at 1.84, whereas Mito create more high-quality chances and record 4.5 shots on target per match compared with their opponents’ 4.0. Both teams have scored and conceded in 100% of their matches so far, meaning that an evenly matched start does not rule out a later turnaround in favor of the more clinical visitors.
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Avispa Fukuoka | Mito Hollyhock | |
|---|---|---|
| Accuracy (shots on target) | 40% | 32% |
| Chance quality (xG per shot) | 0.11 | 0.10 |
| Finishing (goals per shot on target) | 0.26 | 0.45 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Mito Hollyhock is 167% better for: last-5 form.
0.6 pts / game - Avispa Fukuoka · 1.6 pts / game - Mito Hollyhock
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Mito Hollyhock is 25% better for: goals scored per game.
1.6 goals / game - Avispa Fukuoka · 2 goals / game - Mito Hollyhock
Mito Hollyhock is 29% better for: goals allowed per game.
1.8 goals / game - Avispa Fukuoka · 1.4 goals / game - Mito Hollyhock
Avispa Fukuoka scores in 80% of games (4 of 5 games), while Mito Hollyhock keeps a clean sheet in 0% (0 of 5 games).
Mito Hollyhock scores in 100% of games (5 of 5 games), while Avispa Fukuoka keeps a clean sheet in 20% (1 of 5 games).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Avispa Fukuoka
Over / Under - Mito Hollyhock
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Mito Hollyhock is 43% better for: first-half form (half-time points).
1.4 pts / game - Avispa Fukuoka · 2 pts / game - Mito Hollyhock
Before half-time (1st half)
After half-time (2nd half)
Avispa Fukuoka - second-half results
Leads at halftime in 40% of games and wins 20%. Sometimes gives up a halftime lead.
Allows 0.2 more goals per game after halftime, a sign that the defense becomes less effective later in games.
Mito Hollyhock - second-half results
Leads at halftime in 60% of games and wins 40%. Sometimes gives up a halftime lead.
Allows 0.2 more goals per game after halftime, a sign that the defense becomes less effective later in games.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.40 | 1.00 |
| Goals scored / game | 1.0 | 0.6 |
| Goals allowed / game | 0.8 | 1.0 |
| Average goals per game | 1.8 | 1.6 |
| 1 goal | 100% | 80% |
| 2 goals | 60% | 60% |
| 3 goals | 20% | 20% |
| Clean sheet | 20% | 40% |
| No goal | 40% | 40% |
| Goal difference | +1 | -2 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 2.00 | 1.20 |
| Goals scored / game | 1.2 | 0.8 |
| Goals allowed / game | 0.6 | 0.8 |
| Average goals per game | 1.8 | 1.6 |
| 1 goal | 100% | 80% |
| 2 goals | 80% | 40% |
| 3 goals | 0% | 20% |
| Clean sheet | 60% | 40% |
| No goal | 20% | 40% |
| Goal difference | +3 | 0 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 31-45 (4 goals). Concedes most in 0-15 (2). Late-goal balance (76-90): 0.
Most dangerous in minutes 16-30 (4 goals). Concedes most in 31-45 (2). Late-goal balance (76-90): -2 - late phases are a weakness.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Avispa Fukuoka
Mito Hollyhock
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (J1 League).
Teams vs league
| Avispa Fukuoka | Liga | Mito Hollyhock | |
|---|---|---|---|
| Average goals per game | ▲ 3.40 | 3.08 | ▲ 3.40 |
| Both teams scored | ▼ 60% | 62% | ▲ 100% |
| Min. 3 goals (Over 2.5) | ▲ 80% | 60% | • 60% |
| Clean sheets | • 20% | 21% | ▼ 0% |
| Goal before half-time | ▲ 100% | 72% | ▲ 100% |
| Goal after half-time | ▼ 80% | 84% | ▼ 80% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Away team
Starting lineup
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
FAQ
What was the result of Avispa Fukuoka vs Mito Hollyhock?
The J1 League match finished Avispa Fukuoka 1:1 Mito Hollyhock. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Avispa Fukuoka vs Mito Hollyhock?
Avispa Fukuoka score 1.60 goals per game on average and Mito Hollyhock 2.00. The J1 League average is 3.08 goals, with Over 2.5 landing in 60% of games. Both teams score in 60% of Avispa Fukuoka's matches and 100% of Mito Hollyhock's.
What form are Avispa Fukuoka and Mito Hollyhock in?
Over the last 5 games Avispa Fukuoka have a 1-0-4 record (0.60 points per game) and Mito Hollyhock 2-2-1 (1.60 points per game).
Where can I find a betting tip and analysis for Avispa Fukuoka vs Mito Hollyhock?
This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.


