Canada - Canadian Premier LeagueData current as of September 08, 2026

Cavalry FC vs York9 FC: match statistics

Cavalry FC crest
Cavalry FC
1 : 1half-time 1:1
York9 FC crest
York9 FC

Cavalry FC vs York9 FC: form, goals and key statistics

Game details

Cavalry FC played against York9 FC in Canadian Premier League (Canada). The game was played on April 25, 2026. Final score: 1:1.

Recent form

Cavalry FC has 2 wins, 1 draw and 0 losses over its last five games, averaging 2.33 points per game. York9 FC has 1 win, 1 draw and 0 losses, with 2.00 points per game.

Scoring records

Cavalry FC scores 1.67 goals per game and allows 0.67. York9 FC scores 1.50 and allows 1.00. Games in this league average 2.42 goals.

BTTS and goal totals

Both teams score in 67% of Cavalry FC's games and 50% of York9 FC's. The Over 2.5 rates are 67% and 50%, compared with league averages of 50% for BTTS and 50% for Over 2.5.

xG and shots

Cavalry FC has the higher season xG average, 1.37 to 0.65 per game. Cavalry FC takes 12.3 shots per game, while York9 FC takes 8.5.

First-half and second-half trends

Cavalry FC leads at halftime in 67% of its games and scores 0.67 goals per game after halftime. York9 FC leads at halftime in 100% and scores 0.50 after halftime.

When the teams score

Cavalry FC's most productive scoring window is minutes 16-30 (2 goals). For York9 FC, it is minutes 0-15 (1 goals). These are past scoring patterns, not predicted goal times.

League scoring profile

Canadian Premier League games average 2.42 goals. Both teams score in 50% of games, and 50% finish with at least three goals.

Head-to-head record

Before this game, 5 previous meetings were available. The record was 3 home wins, 0 draws and 2 away wins. Those games averaged 3.20 goals, with both teams scoring in 80% of them.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

Cavalry FC enters the match with a clear advantage: they sit 2nd in the table, have a 100% home win rate and average 3.0 goals scored per home game, with 6 shots on target and 15 shots overall (conversion rate 20%). Their home xG is 1.64 versus xG against 1.32, so the hosts generate higher-quality chances and convert them above expectation (3.0 goals vs 1.64 xG). York9 are 4th, but over the last five matches they have a record of 1 win, 2 draws and 2 losses, scoring 6 goals (1.2 per match) and conceding 11 (2.2 per match), which highlights defensive issues. Cavalry have conceded only 4 goals in their last 5 matches (0.8 per match) and have not had a home game without scoring, while also averaging 2.0 points per match in their last five compared to York9’s 1.0. Based on superior efficiency (3.0 goals vs 1.2), better chance-quality metrics (1.64 xG) and the visitors’ poor defense (11 goals conceded), I expect a home victory.

View the statistical overview
BTTS - will both teams score?

Both teams have BTTS at 60% in the last 5 matches, which is a strong signal in favor of 'BTTS - Yes'. Cavalry in the last 5 matches averages 1.4 goals scored and concedes 0.8 (7 for and 4 against), while York9 scores 1.2 and concedes 2.2 (6 for and 11 against), so both teams have recently been both scoring and conceding. xG metrics also confirm offensive activity: Cavalry generates 1.5 xG per match in the last 5, and York9 0.93 xG, with xG against of 1.49 and 1.76 respectively, indicating chance creation on both sides. Seasonal data for the away side is incomplete (many zeroes), and Cavalry’s season BTTS is 50% versus the league level of 45%, so the last-5 form deserves the most weight. Considering the consistent 60% BTTS in the last 5, higher average goals and xG for Cavalry, and York9’s 11 goals conceded in the last 5, I estimate BTTS probability at 70% vs 30% and recommend 'Yes'.

View BTTS statistics
Over/Under - goals analysis

Based on the last 5 matches and xG, I estimate 1.63 goals for Cavalry and 1.21 for York9, giving a combined expected total of 2.84 goals. Cavalry has last5 xG_for 1.50 and scored 7 goals in the last 5 (1.4 avg), while York9 has last5 xG_against 1.76 and conceded 11 goals in the last 5 (2.2 avg), which increases the likelihood of more goals. Additionally, the last 5 matches show Over 2.5 in 60% of Cavalry’s games and 80% of York9’s games (70% on average), with a league average of 2.36 goals per match, supporting the Over 2.5 line. As a result, the strongest signal is Over 1.5 (high probability 92%), Over 2.5 also looks favorable (70%), while Over 3.5 remains less likely (38%). I choose Over 1.5 as the best line to play due to the combined expected total of 2.84 goals, an average of 1.5 goals for Cavalry at home and York9’s weaker defense (2.2 conceded in the last 5).

View Over/Under statistics
HT/FT - half-time and full-time scenario

Cavalry FC led at half-time in 2 of 2 home matches (leadingAtHT_home = 2.0; leadingAtHTPercentage_home = 100.0) and average 1.0 goal by the break (scoredAVGHT_home = 1.0; GoalsHT_home = 2.0), while York9 have no goals at half-time (scoredAVGHT_away = 0.0). The hosts score 1.5 goals per match and concede 1.0 (seasonScoredAVG_home = 1.5; seasonConcededAVG_home = 1.0), whereas the visitors have 0.0 in both categories, with the hosts’ average xG at 0.65 versus 0.0 for York9 (xg_for_avg_home = 0.65 vs xg_for_avg_away = 0.0), indicating an advantage in chance creation. Cavalry average 8.5 shots and 3.0 shots on target per match (shotsAVG_home = 8.5; shotsOnTargetAVG_home = 3.0), while York9 record 0.0 in these stats, so the probability of an early lead and maintaining it is high. Considering also 2.0 points per game at home (seasonPPG_home = 2.0) versus 0.0 for the visitors (seasonPPG_away = 0.0), the most likely scenario is Cavalry leading at half-time and winning the match (1/1); draw or visitor turnaround scenarios are far less likely given York9’s zero offensive metrics (e.g. shotsOnTargetAVG_away = 0.0).

View first-half and second-half statistics

Stats by half

1 : 1
First half
0 : 0
Second half

Game stats

54Possession (%)46
Cavalry FCYork9 FC
17Shots8
Cavalry FCYork9 FC
6Shots on target5
Cavalry FCYork9 FC
1.98xG1.07
Cavalry FCYork9 FC
13Corners4
Cavalry FCYork9 FC
67Dangerous attacks28
Cavalry FCYork9 FC
15Fouls10
Cavalry FCYork9 FC
2Cards4
Cavalry FCYork9 FC

Pre-game profilewhat do the season numbers say?

This team profile combines season stats and recent form. In-game statistics appear after the final whistle.

1.67Goals scored / game1.5
Cavalry FCYork9 FC
0.67Goals allowed / game1
Cavalry FCYork9 FC
47%Average possession52%
Cavalry FCYork9 FC
4.33Shots on target / game3
Cavalry FCYork9 FC

Team statswho is more efficient?

Compare both teams' attacking and defensive records this season.

12.33Shots per game8.5
Cavalry FCYork9 FC
4.33Shots on target3
Cavalry FCYork9 FC
13.5%Shot conversion17.6%
Cavalry FCYork9 FC
47%Possession52%
Cavalry FCYork9 FC
1.37xG for0.65
Cavalry FCYork9 FC
1.34xG against1.77
Cavalry FCYork9 FC

Shooting quality

Cavalry FC: Counter-attackingYork9 FC: Efficient finishing
Cavalry FCYork9 FC
Accuracy (shots on target)35%35%
Chance quality (xG per shot)0.110.08
Finishing (goals per shot on target)0.390.50

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five games and season record, overall, at home and away.

Cavalry FC is 17% better for: last-5 form.

2.33 pts / game - Cavalry FC · 2 pts / game - York9 FC

Cavalry FC
WWD
Unbeaten in the last 5 games
Season result split
67% W33% R0% P
Season (W-D-L)
2-1-0
2.33 pts / game · goal difference +3
Last 5 (W-D-L)
2-1-0
2.33 pts / game
Record at home (W-D-L)
1-0-0
Last 5 at home
1-0-0
W
Last 5 games - averages
Goals scored: 1.7Goals conceded: 0.7xG: 1.37Opponent xG: 1.34BTTS: 67%Over 2.5: 67%
York9 FC
DW
Unbeaten in the last 5 games
Season result split
50% W50% R0% P
Season (W-D-L)
1-1-0
2.00 pts / game · goal difference +1
Last 5 (W-D-L)
1-1-0
2.00 pts / game
Record away (W-D-L)
0-0-0
Last 5 away
0-0-0
Last 5 games - averages
Goals scored: 1.5Goals conceded: 1.0xG: 0.65Opponent xG: 1.77BTTS: 50%Over 2.5: 50%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Cavalry FC is 11% better for: goals scored per game.

1.67 goals / game - Cavalry FC · 1.5 goals / game - York9 FC

Cavalry FC is 49% better for: goals allowed per game.

0.67 goals / game - Cavalry FC · 1 goals / game - York9 FC

Cavalry FC scoring profile: mixed

Cavalry FC scores in 67% of games (2 of 3 meczów), while York9 FC keeps a clean sheet in 50% (1 of 2 meczów).

York9 FC scoring profile: very strong

York9 FC scores in 100% of games (2 of 2 meczów), while Cavalry FC keeps a clean sheet in 33% (1 of 3 meczów).

5Goals scored (season)3
Cavalry FCYork9 FC
2Goals conceded (season)2
Cavalry FCYork9 FC
2.33Average goals per game2.5
Cavalry FCYork9 FC
5Goals scored (last 5)3
Cavalry FCYork9 FC
2Goals conceded (last 5)2
Cavalry FCYork9 FC

How often they score at least...

67%1 goal100%
Cavalry FCYork9 FC
67%2 goals50%
Cavalry FCYork9 FC
33%3 goals0%
Cavalry FCYork9 FC
0%4 goals0%
Cavalry FCYork9 FC

How often they concede at least...

67%1 goal50%
Cavalry FCYork9 FC
0%2 goals50%
Cavalry FCYork9 FC
0%3 goals0%
Cavalry FCYork9 FC
0%4 goals0%
Cavalry FCYork9 FC

* Statistics include both teams' home and away games this season.

Both teams scored (BTTS)how often do both teams score?

How often games involving these teams produce goals at both ends, compared with the league average.

Goal patterns

0%BTTS at half-time0%
Cavalry FCYork9 FC
0%BTTS in both halves0%
Cavalry FCYork9 FC
67%Scored in both halves50%
Cavalry FCYork9 FC

BTTS and goal count

67%Min. 3 goals and BTTS50%
Cavalry FCYork9 FC
0%Min. 3 goals without BTTS0%
Cavalry FCYork9 FC
67%BTTS - last 550%
Cavalry FCYork9 FC

Goal count (Over/Under)how often do these games cross the goal lines?

See how often games involving these teams clear each goal line, for the full game and each half.

1st half

67%Min. 1 goal before half-time100%
Cavalry FCYork9 FC
33%Min. 2 goals before half-time0%
Cavalry FCYork9 FC
0%Min. 3 goals before half-time0%
Cavalry FCYork9 FC

2nd half

67%Min. 1 goal after half-time50%
Cavalry FCYork9 FC
67%Min. 2 goals after half-time50%
Cavalry FCYork9 FC
0%Min. 3 goals after half-time50%
Cavalry FCYork9 FC

Game halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

York9 FC is 29% better for: first-half form (half-time points).

2.33 pts / game - Cavalry FC · 3 pts / game - York9 FC

Cavalry FC - half-time state
67% leading33% draw0% trailing
York9 FC - half-time state
100% leading0% draw0% trailing

Before half-time (1st half)

2.33Points per game (1st half)3
Cavalry FCYork9 FC
1Goals scored (1st half)1
Cavalry FCYork9 FC
0Goals conceded (1st half)0
Cavalry FCYork9 FC
1Average goals (1st half)1
Cavalry FCYork9 FC
100%Clean sheet before half-time100%
Cavalry FCYork9 FC
33%No goal before half-time0%
Cavalry FCYork9 FC

After half-time (2nd half)

1Points per game (2nd half)0.5
Cavalry FCYork9 FC
0.67Goals scored (2nd half)0.5
Cavalry FCYork9 FC
0.67Goals conceded (2nd half)1
Cavalry FCYork9 FC
1.33Average goals (2nd half)1.5
Cavalry FCYork9 FC
33%Clean sheet after half-time50%
Cavalry FCYork9 FC
33%No goal after half-time50%
Cavalry FCYork9 FC

Cavalry FC - second-half results

0% W100% R0% P
7
Half-time points
3
Half-time goals
+3
Goal difference (1st half)
3
Second-half points
0
Goal difference (2nd half)
2.33
PPG before half-time
Lead holding100%

Leads at halftime in 67% of games and wins 67%. Also wins some games without leading at halftime.

Defense after halftime+0.7

Allows 0.7 more goals per game after halftime, a sign that the defense becomes less effective later in games.

York9 FC - second-half results

0% W50% R50% P
6
Half-time points
2
Half-time goals
+2
Goal difference (1st half)
1
Second-half points
-1
Goal difference (2nd half)
3.00
PPG before half-time
Lead holding50%

Leads at halftime in 100% of games and wins 50%. Sometimes gives up a halftime lead.

Defense after halftime+1.0

Allows 1.0 more goals per game after halftime, a sign that the defense becomes less effective later in games.

Cavalry FC - last 5 games by half
1st half2nd half
Points per game2.331.00
Goals scored / game1.00.7
Goals allowed / game0.00.7
Average goals per game1.01.3
1 goal67%67%
2 goals33%67%
3 goals0%0%
Clean sheet100%33%
No goal33%33%
Goal difference+30
Half-time: 67% leading - 33% draw - 0% trailing
2nd half: 0% won - 100% draw - 0% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 3
York9 FC - last 5 games by half
1st half2nd half
Points per game3.000.50
Goals scored / game1.00.5
Goals allowed / game0.01.0
Average goals per game1.01.5
1 goal100%50%
2 goals0%50%
3 goals0%50%
Clean sheet100%50%
No goal0%50%
Goal difference+2-1
Half-time: 100% leading - 0% draw - 0% trailing
2nd half: 0% won - 50% draw - 50% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 2

* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.

Goals by minutewhen do goals arrive?

The parts of a game in which both teams score and allow the most goals.

Cavalry FC
ScoredConceded
0
0
0-15
2
0
16-30
1
0
31-45
1
0
46-60
1
1
61-75
0
1
76-90

Most dangerous in minutes 16-30 (2 goals). Concedes most in 61-75 (1). Late-goal balance (76-90): -1 - late phases are a weakness.

York9 FC
ScoredConceded
1
0
0-15
0
0
16-30
1
0
31-45
1
1
46-60
0
0
61-75
0
1
76-90

Most dangerous in minutes 0-15 (1 goal). Concedes most in 46-60 (1). Late-goal balance (76-90): -1 - late phases are a weakness.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends from completed games this season.

Game profile

2.42
Estimated goals
attack vs. opponent defense
1.3 : 1.1
Estimated goal split
home : away
100%
Pace vs league
100% = league average
59%
Both teams scored (BTTS)
average from both teams' seasons
+33%
Derby effect
H2H goals vs typical matches
67%
BTTS estimate
from both teams' scoring frequency
0%
0:0 risk
practically zero
0-1
Most common goal range
attack vs. defense for both teams

Cavalry FC

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.03
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.97
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-0.8 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.30
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+0.67
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
134%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
57%
Form trend
Compares points from the last five games with the full-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
-0.3
Late goals
0% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
0%

York9 FC

Net xG balance
Difference between the quality of chances created and allowed per match.
-1.12
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+1.62
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-0.2 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.85
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+0.77
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
128%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
80%
Form trend
Compares points from the last five games with the full-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
-0.5
Late goals
0% of this team's goals come in minutes 76-90. For comparison, 33% come in the first quarter-hour.
0%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (Canadian Premier League).

Teams vs league

Cavalry FCLigaYork9 FC
Average goals per game 2.332.42 2.50
Both teams scored 67%50% 50%
Min. 3 goals (Over 2.5) 67%50% 50%
Clean sheets 33%29% 50%
Goal before half-time 67%67% 100%
Goal after half-time 67%83% 50%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.42
Average goals per game
50%
Both teams scored
50%
Min. 3 goals (Over 2.5)
29%
Clean sheets
1.25
Home goals / game
1.17
Away goals / game
+7%
Home attack advantage
+6%
Home defensive advantage
+-9%
Total home advantage
Goals in 1st half (whole league)
67%
1 goal
17%
2 goals
0%
3 goals
0%
4 goals
Goals in 2nd half (whole league)
83%
1 goal
42%
2 goals
25%
3 goals
8%
4 goals

Lineups and player events

Verified starters, substitutes and recorded player events for this match.

Match timeline

Goals, cards and substitutions arranged in chronological order.

  1. Cavalry FCYellow cardHarry Paton
  2. York9 FCYellow cardLuke Singh
  3. York9 FCYellow cardShola Jimoh
  4. Cavalry FCGoalDaan KlompAssist: Ali Musse
  5. York9 FCGoalTomasz SkublakAssist: Beni Badibanga
  6. York9 FCYellow cardFrank Sturing
  7. York9 FCSubstitutionOn: Juan Guillermo Córdova TorresOff: Shola Jimoh
  8. York9 FCSubstitutionOn: Ollie BassettOff: Gabriel Bitar
  9. York9 FCSubstitutionOn: Julian AltobelliOff: Beni Badibanga
  10. Cavalry FCYellow cardLevi Laing
  11. Cavalry FCSubstitutionOn: Nathaniel EdwardsOff: Goteh Ntignee
  12. Cavalry FCSubstitutionOn: Michael BaldisimoOff: Harry Paton

Referee and managers

Open their season profiles to compare match records, goals and disciplinary trends.

Head-to-head

Record from Cavalry FC's perspective: 3 wins, 0 draws and 2 losses against York9 FC. Games average 3.20 goals, and both teams scored in 80% of them.

Cavalry FC
4 : 1
York9 FC
York9 FC
3 : 1
Cavalry FC
Cavalry FC
0 : 1
York9 FC
Cavalry FC
2 : 1
York9 FC
York9 FC
1 : 2
Cavalry FC

FAQ

What was the result of Cavalry FC vs York9 FC?

The Canadian Premier League match finished Cavalry FC 1:1 York9 FC. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What is the head-to-head record between Cavalry FC and York9 FC?

In the last 5 head-to-head matches Cavalry FC won 3, York9 FC won 2 and 0 ended level. These games averaged 3.20 goals, with both teams scoring in 80% of them.

What do the goal statistics show before Cavalry FC vs York9 FC?

Cavalry FC score 1.67 goals per game on average and York9 FC 1.50. The Canadian Premier League average is 2.42 goals, with Over 2.5 landing in 50% of games. Both teams score in 67% of Cavalry FC's matches and 50% of York9 FC's.

What form are Cavalry FC and York9 FC in?

Over the last 5 games Cavalry FC have a 2-1-0 record (2.33 points per game) and York9 FC 1-1-0 (2.00 points per game).

Where can I find a betting tip and analysis for Cavalry FC vs York9 FC?

The statistical background for Cavalry FC vs York9 FC — form, head-to-head, goals, BTTS and Over/Under — is on this page. The tip with full reasoning and a value assessment is in the NoFluffPicks app.