South Korea - K League 2Data current as of September 07, 2026

Cheongju vs Gimpo Citizen: match statistics

Cheongju crest
Cheongju
1 : 1half-time 1:0
Gimpo Citizen crest
Gimpo Citizen

Cheongju vs Gimpo Citizen: form, goals and key statistics

Game details

Cheongju played against Gimpo Citizen in K League 2 (South Korea). The game was played on May 9, 2026. Final score: 1:1.

Recent form

Cheongju has 0 wins, 5 draws and 0 losses over its last five games, averaging 1.00 points per game. Gimpo Citizen has 1 win, 3 draws and 1 loss, with 1.20 points per game.

Scoring records

Cheongju scores 1.00 goals per game and allows 1.40. Gimpo Citizen scores 1.33 and allows 1.11. Games in this league average 2.76 goals.

BTTS and goal totals

Both teams score in 70% of Cheongju's games and 56% of Gimpo Citizen's. The Over 2.5 rates are 50% and 44%, compared with league averages of 62% for BTTS and 56% for Over 2.5.

xG and shots

Gimpo Citizen has the higher season xG average, 1.54 to 1.47 per game. Cheongju takes 12.5 shots per game, while Gimpo Citizen takes 12.1.

First-half and second-half trends

Cheongju leads at halftime in 10% of its games and scores 0.60 goals per game after halftime. Gimpo Citizen leads at halftime in 22% and scores 0.78 after halftime.

When the teams score

Cheongju's most productive scoring window is minutes 31-45+ (3 goals). For Gimpo Citizen, it is minutes 76-90+ (4 goals). These are past scoring patterns, not predicted goal times.

League scoring profile

K League 2 games average 2.76 goals. Both teams score in 62% of games, and 56% finish with at least three goals.

Head-to-head record

Before this game, 3 previous meetings were available. The record was 1 home win, 0 draws and 2 away wins. Those games averaged 3.33 goals, with both teams scoring in 33% of them.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

I predict a draw (X). Cheongju has not won at home this season (0 wins), recording 8 draws and 2 losses, and in their last five matches overall they had 5 draws with a goal record of 3-3. Gimpo Citizen shows better offensive efficiency (3 wins, 4 draws, 2 losses this season) and scored 8 goals in their last 5 matches; they also have higher PPG in the last 5 (1.2 vs 1.0 for Cheongju) and average 1.33 goals away with xG 1.54. The visitors convert more chances (11% vs 5% for the hosts) and concede on average 1.11 goals away, whereas Cheongju concedes 1.6 goals at home and despite a higher home xG (1.66) struggle to finish actions (avg. 0.8 goals per match). Given Cheongju’s lack of home wins, the high draw rate for both teams (Cheongju 5 draws in last 5, Gimpo 44% draws away) and the visitors’ superior efficiency, a shared point is the most likely outcome.

View the statistical overview
BTTS - will both teams score?

Gimpo Citizen have an away BTTS rate of 56% this season and an 80% overall BTTS rate in their last 5 matches, with an average of 1.33 goals scored and 1.11 conceded away—strongly indicating involvement in matches with goals at both ends. K League 2 records 63% BTTS and an average of 2.76 goals per game, so the competition context favors open games and Goal/Goal outcomes. Cheongju formally shows 0% BTTS at home this season by the data, but in the last 5 matches BTTS was 40% and they scored 3 and conceded 3 (0.6 scored and 0.6 conceded per match), so recent performances indicate they can both score and concede. Additionally, Cheongju’s last 5 matches show average xG 1.51 with xG against 1.06, while Gimpo away have team xG 1.54 and xG against 1.07, meaning both sides create chances (xG ~1.5) and there is a real probability of goals from both teams. Considering Gimpo’s 80% BTTS in the last 5, the 63% league trend and the repeated high xG figures (1.51 and 1.54), I recommend a BTTS - Yes bet with a 70% probability vs 30% for No.

View BTTS statistics
Over/Under - goals analysis

The forecast is based on xG and recent results: Cheongju has an xG of 1.51 over the last 5 matches but actually scores an average of 0.6 goals per game, while Gimpo has a seasonal xG of 1.54 and scores an average of 1.33 goals per game (last 5: 1.6). Averaging xG and actual figures yields an expected 1.06 goals for Cheongju and 1.57 for Gimpo, a combined 2.63 goals. Since 2.63 is well above the 1.5 threshold, I assign Over 1.5 a high probability of 89% (Under 11%), and rate Over 2.5 as moderate at 58% given the league records Over 2.5 in 56% of matches and Gimpo has Over 2.5 in 60% of their last 5. Over 3.5 is only 23% likely due to the home side’s low efficiency (3 goals in the last 5 matches, 0.6 avg) and Cheongju’s season-long low goals scored.

View Over/Under statistics
HT/FT - half-time and full-time scenario

The most likely scenario is X/X (draw at half-time and draw at full-time), because Gimpo was level at the break in 6 of their last 9 matches (67%) and finished matches as draws in 4 of 9 appearances (44%). Cheongju has no recorded seasonal home statistics (all home values = 0) and has registered 5 draws in their last 5 matches, which reduces the likelihood that the home side will hold a lead at the break. Gimpo scores an average of 1.33 goals per match with an xG of 1.54 against an xG conceded of 1.07 and averages 1.44 goals in the second half; 89% of their matches have at least one goal after the break, hence I assigned significant weight to scenarios decided after half-time (X/2 17% and 2/2 18%). Scenarios with Cheongju leading at the break I rate very low (total 5%) due to the lack of home data and the recent form of 5 draws in 5 matches, while Gimpo leading at the break occurs in only 2 of 9 matches (22%), which limits the contribution of the 2/1 and 2/X options.

View first-half and second-half statistics

Stats by half

1 : 0
First half
0 : 1
Second half

Game stats

52Possession (%)48
CheongjuGimpo Citizen
9Shots8
CheongjuGimpo Citizen
1Shots on target2
CheongjuGimpo Citizen
1.22xG1.13
CheongjuGimpo Citizen
6Corners2
CheongjuGimpo Citizen
81Dangerous attacks67
CheongjuGimpo Citizen
16Fouls14
CheongjuGimpo Citizen
1Cards2
CheongjuGimpo Citizen

Pre-game profilewhat do the season numbers say?

This team profile combines season stats and recent form. In-game statistics appear after the final whistle.

CheongjuGimpo Citizen
1Goals scored / game1.33
CheongjuGimpo Citizen
1.4Goals allowed / game1.11
CheongjuGimpo Citizen
55%Average possession50%
CheongjuGimpo Citizen
4.2Shots on target / game4.67
CheongjuGimpo Citizen

Team statswho is more efficient?

Compare both teams' attacking and defensive records this season.

12.5Shots per game12.11
CheongjuGimpo Citizen
4.2Shots on target4.67
CheongjuGimpo Citizen
8%Shot conversion11%
CheongjuGimpo Citizen
55%Possession50%
CheongjuGimpo Citizen
1.47xG for1.54
CheongjuGimpo Citizen
1.12xG against1.07
CheongjuGimpo Citizen

Shooting quality

Cheongju: BalancedGimpo Citizen: Balanced
CheongjuGimpo Citizen
Accuracy (shots on target)34%39%
Chance quality (xG per shot)0.120.13
Finishing (goals per shot on target)0.240.28

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five games and season record, overall, at home and away.

Gimpo Citizen is 20% better for: last-5 form.

1 pts / game - Cheongju · 1.2 pts / game - Gimpo Citizen

Cheongju
DDDDD
Unbeaten in the last 5 games
Season result split
0% W80% R20% P
Season (W-D-L)
0-8-2
0.80 pts / game · goal difference -4
Last 5 (W-D-L)
0-5-0
1.00 pts / game
Record at home (W-D-L)
0-3-2
Last 5 at home
0-3-2
LDLDD
Last 5 games - averages
Goals scored: 0.6Goals conceded: 0.6xG: 1.60Opponent xG: 1.06BTTS: 40%Over 2.5: 20%
Gimpo Citizen
DWDDL
Season result split
33% W44% R22% P
Season (W-D-L)
3-4-2
1.44 pts / game · goal difference +2
Last 5 (W-D-L)
1-3-1
1.20 pts / game
Record away (W-D-L)
3-4-2
Last 5 away
1-3-1
DWDDL
Last 5 games - averages
Goals scored: 1.6Goals conceded: 1.6xG: 1.48Opponent xG: 1.17BTTS: 80%Over 2.5: 60%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Gimpo Citizen is 33% better for: goals scored per game.

1 goals / game - Cheongju · 1.33 goals / game - Gimpo Citizen

Gimpo Citizen is 26% better for: goals allowed per game.

1.4 goals / game - Cheongju · 1.11 goals / game - Gimpo Citizen

Cheongju scoring profile: strong

Cheongju scores in 70% of games (7 of 10 meczów), while Gimpo Citizen keeps a clean sheet in 33% (3 of 9 meczów).

Gimpo Citizen scoring profile: very strong

Gimpo Citizen scores in 78% of games (7 of 9 meczów), while Cheongju keeps a clean sheet in 30% (3 of 10 meczów).

10Goals scored (season)12
CheongjuGimpo Citizen
14Goals conceded (season)10
CheongjuGimpo Citizen
2.4Average goals per game2.44
CheongjuGimpo Citizen
3Goals scored (last 5)8
CheongjuGimpo Citizen
3Goals conceded (last 5)8
CheongjuGimpo Citizen

How often they score at least...

70%1 goal78%
CheongjuGimpo Citizen
30%2 goals33%
CheongjuGimpo Citizen
0%3 goals22%
CheongjuGimpo Citizen
0%4 goals0%
CheongjuGimpo Citizen

How often they concede at least...

70%1 goal67%
CheongjuGimpo Citizen
50%2 goals33%
CheongjuGimpo Citizen
10%3 goals11%
CheongjuGimpo Citizen
10%4 goals0%
CheongjuGimpo Citizen

* Statistics include both teams' home and away games this season.

Both teams scored (BTTS)how often do both teams score?

How often games involving these teams produce goals at both ends, compared with the league average.

62%
League average

Goal patterns

30%BTTS at half-time33%
CheongjuGimpo Citizen
0%BTTS in both halves11%
CheongjuGimpo Citizen
20%Scored in both halves33%
CheongjuGimpo Citizen

BTTS and goal count

50%Min. 3 goals and BTTS44%
CheongjuGimpo Citizen
0%Min. 3 goals without BTTS0%
CheongjuGimpo Citizen
40%BTTS - last 580%
CheongjuGimpo Citizen

Goal count (Over/Under)how often do these games cross the goal lines?

See how often games involving these teams clear each goal line, for the full game and each half.

1st half

60%Min. 1 goal before half-time56%
CheongjuGimpo Citizen
30%Min. 2 goals before half-time33%
CheongjuGimpo Citizen
10%Min. 3 goals before half-time11%
CheongjuGimpo Citizen

2nd half

60%Min. 1 goal after half-time89%
CheongjuGimpo Citizen
50%Min. 2 goals after half-time22%
CheongjuGimpo Citizen
30%Min. 3 goals after half-time22%
CheongjuGimpo Citizen

Game halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Gimpo Citizen is 48% better for: first-half form (half-time points).

0.9 pts / game - Cheongju · 1.33 pts / game - Gimpo Citizen

Cheongju - half-time state
10% leading60% draw30% trailing
Gimpo Citizen - half-time state
22% leading67% draw11% trailing

Before half-time (1st half)

0.9Points per game (1st half)1.33
CheongjuGimpo Citizen
0.4Goals scored (1st half)0.56
CheongjuGimpo Citizen
0.6Goals conceded (1st half)0.44
CheongjuGimpo Citizen
1Average goals (1st half)1
CheongjuGimpo Citizen
50%Clean sheet before half-time56%
CheongjuGimpo Citizen
60%No goal before half-time56%
CheongjuGimpo Citizen

After half-time (2nd half)

1.2Points per game (2nd half)1.56
CheongjuGimpo Citizen
0.6Goals scored (2nd half)0.78
CheongjuGimpo Citizen
0.8Goals conceded (2nd half)0.67
CheongjuGimpo Citizen
1.4Average goals (2nd half)1.44
CheongjuGimpo Citizen
50%Clean sheet after half-time56%
CheongjuGimpo Citizen
50%No goal after half-time33%
CheongjuGimpo Citizen

Cheongju - second-half results

20% W60% R20% P
9
Half-time points
4
Half-time goals
-2
Goal difference (1st half)
12
Second-half points
-2
Goal difference (2nd half)
0.90
PPG before half-time
Lead holding0%

Leads at halftime in 10% of games and wins 0%. Sometimes gives up a halftime lead.

Defense after halftime+0.2

Allows 0.2 more goals per game after halftime, a sign that the defense becomes less effective later in games.

Gimpo Citizen - second-half results

44% W22% R33% P
12
Half-time points
5
Half-time goals
+1
Goal difference (1st half)
14
Second-half points
+1
Goal difference (2nd half)
1.33
PPG before half-time
Lead holding150%

Leads at halftime in 22% of games and wins 33%. Also wins some games without leading at halftime.

Defense after halftime+0.2

Allows 0.2 more goals per game after halftime, a sign that the defense becomes less effective later in games.

Cheongju - last 5 games by half
1st half2nd half
Points per game1.400.80
Goals scored / game0.20.4
Goals allowed / game0.00.6
Average goals per game0.21.0
1 goal20%40%
2 goals0%40%
3 goals0%20%
Clean sheet100%60%
No goal80%60%
Goal difference+1-1
Half-time: 20% leading - 80% draw - 0% trailing
2nd half: 0% won - 80% draw - 20% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 1
Gimpo Citizen - last 5 games by half
1st half2nd half
Points per game1.201.40
Goals scored / game0.61.0
Goals allowed / game0.61.0
Average goals per game1.22.0
1 goal80%100%
2 goals40%40%
3 goals0%40%
Clean sheet40%40%
No goal40%20%
Goal difference00
Half-time: 20% leading - 60% draw - 20% trailing
2nd half: 40% won - 20% draw - 40% lost
BTTS at half-time (last 5): 40% - Half-time goals total: 3

* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.

Goals by minutewhen do goals arrive?

The parts of a game in which both teams score and allow the most goals.

Cheongju
ScoredConceded
1
2
0-15
0
1
16-30
3
3
31-45
2
2
46-60
1
1
61-75
3
5
76-90

Most dangerous in minutes 31-45 (3 goals). Concedes most in 76-90 (5). Late-goal balance (76-90): -2 - late phases are a weakness.

Gimpo Citizen
ScoredConceded
1
2
0-15
1
1
16-30
3
1
31-45
0
2
46-60
3
2
61-75
4
2
76-90

Most dangerous in minutes 76-90 (4 goals). Concedes most in 0-15 (2). Late-goal balance (76-90): +2 - wins late phases.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends from completed games this season.

Game profile

2.42
Estimated goals
attack vs. opponent defense
1.1 : 1.4
Estimated goal split
home : away
88%
Pace vs league
100% = league average
63%
Both teams scored (BTTS)
average from both teams' seasons
+38%
Derby effect
H2H goals vs typical matches
55%
BTTS estimate
from both teams' scoring frequency
7%
0:0 risk
about 1 in 14 matches
0-1
Most common goal range
attack vs. defense for both teams

Cheongju

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.35
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.75
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-2.1 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.47
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
-0.28
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
72%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
102%
Form trend
Compares points from the last five games with the full-season average.
+0.20
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.2
Late goals
30% of this team's goals come in minutes 76-90. For comparison, 10% come in the first quarter-hour.
30%

Gimpo Citizen

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.47
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.25
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-2.9 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.21
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
-0.04
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
97%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
80%
Form trend
Compares points from the last five games with the full-season average.
-0.24
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.2
Late goals
33% of this team's goals come in minutes 76-90. For comparison, 8% come in the first quarter-hour.
33%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (K League 2).

Teams vs league

CheongjuLigaGimpo Citizen
Average goals per game 2.402.76 2.44
Both teams scored 70%62% 56%
Min. 3 goals (Over 2.5) 50%56% 44%
Clean sheets 30%23% 33%
Goal before half-time 60%78% 56%
Goal after half-time 60%74% 89%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.76
Average goals per game
62%
Both teams scored
56%
Min. 3 goals (Over 2.5)
23%
Clean sheets
1.39
Home goals / game
1.37
Away goals / game
+1%
Home attack advantage
+1%
Home defensive advantage
+0%
Total home advantage
Goals in 1st half (whole league)
78%
1 goal
30%
2 goals
15%
3 goals
1%
4 goals
Goals in 2nd half (whole league)
74%
1 goal
49%
2 goals
23%
3 goals
5%
4 goals

Lineups and player events

Verified starters, substitutes and recorded player events for this match.

Match timeline

Goals, cards and substitutions arranged in chronological order.

  1. Gimpo CitizenYellow cardDo-Hyuk Kim
  2. Gimpo CitizenYellow cardMin-Sik Kim
  3. Gimpo CitizenSubstitutionOn: Hak-Min LeeOff: Min-Sik Kim
  4. CheongjuSubstitutionOn: Jin-Woo JeongOff: Finley Welch
  5. Gimpo CitizenSubstitutionOn: Min-Seog KimOff: Si-Heon Lee
  6. Gimpo CitizenSubstitutionOn: Bu-Seong JangOff: Chang-Seok Lim
  7. Gimpo CitizenGoalMin-Seog KimAssist: Bu-Seong Jang

Referee and managers

Open their season profiles to compare match records, goals and disciplinary trends.

Head-to-head

Record from Cheongju's perspective: 1 win, 0 draws and 2 losses against Gimpo Citizen. Games average 3.33 goals, and both teams scored in 33% of them.

Cheongju FC
0 : 2
Gimpo Citizen FC
Cheongju FC
0 : 3
Gimpo Citizen FC
Gimpo Citizen FC
2 : 3
Cheongju FC

FAQ

What was the result of Cheongju vs Gimpo Citizen?

The K League 2 match finished Cheongju 1:1 Gimpo Citizen. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What is the head-to-head record between Cheongju and Gimpo Citizen?

In the last 3 head-to-head matches Cheongju won 1, Gimpo Citizen won 2 and 0 ended level. These games averaged 3.33 goals, with both teams scoring in 33% of them.

What do the goal statistics show before Cheongju vs Gimpo Citizen?

Cheongju score 1.00 goals per game on average and Gimpo Citizen 1.33. The K League 2 average is 2.76 goals, with Over 2.5 landing in 56% of games. Both teams score in 70% of Cheongju's matches and 56% of Gimpo Citizen's.

What form are Cheongju and Gimpo Citizen in?

Over the last 5 games Cheongju have a 0-5-0 record (1.00 points per game) and Gimpo Citizen 1-3-1 (1.20 points per game).

Where can I find a betting tip and analysis for Cheongju vs Gimpo Citizen?

This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.