South Korea - K League 2Data current as of September 12, 2026

Daegu vs Seoul E-Land: match statistics

Daegu crest
Daegu
1 : 3half-time 1:2
Seoul E-Land crest
Seoul E-Land

Daegu vs Seoul E-Land: form, goals and key statistics

Game details

Daegu played against Seoul E-Land in K League 2 (South Korea). The game was played on March 29, 2026. Final score: 1:3.

Recent form

Daegu has 3 wins, 0 draws and 1 loss over its last five games, averaging 2.25 points per game. Seoul E-Land has 1 win, 1 draw and 2 losses, with 1.00 points per game.

Scoring records

Daegu scores 2.25 goals per game and allows 1.75. Seoul E-Land scores 1.00 and allows 1.25. Games in this league average 2.79 goals.

BTTS and goal totals

Both teams score in 75% of Daegu's games and 50% of Seoul E-Land's. The Over 2.5 rates are 75% and 50%, compared with league averages of 62% for BTTS and 56% for Over 2.5.

xG and shots

Daegu has the higher season xG average, 1.67 to 1.22 per game. Daegu takes 11.3 shots per game, while Seoul E-Land takes 10.3.

First-half and second-half trends

Daegu leads at halftime in 50% of its games and scores 1.00 goals per game after halftime. Seoul E-Land leads at halftime in 50% and scores 0.25 after halftime.

When the teams score

Daegu's most productive scoring window is minutes 31-45+ (3 goals). For Seoul E-Land, it is minutes 31-45+ (2 goals). These are past scoring patterns, not predicted goal times.

League scoring profile

K League 2 games average 2.79 goals. Both teams score in 62% of games, and 56% finish with at least three goals.

Head-to-head record

There is not enough head-to-head history for a meaningful comparison.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

Daegu have a pronounced home advantage: 100% home wins, 2.5 goals per home match, 6.5 SOT and 65% possession. Their home xG (1.70) vs xG conceded (1.27) indicates they create more clear chances and control matches. Seoul E-Land have not won away, average 0.5 goals, 50% matches without scoring and lower shots. Visitors’ weaker xG (1.07) and higher xG against (1.79) suggest defensive issues and difficulty creating chances. Considering Daegu’s home quality and current form, I predict a home win.

View the statistical overview
BTTS - will both teams score?

I conclude BTTS - Yes due to Daegu’s strong recent form: 80% BTTS in last 5 and 2.2 goals scored per match in that period. The league has high BTTS rates (66%) and a goals average of 3.06, supporting matches where both teams score. Seoul E-Land has low season scoring (0.5) and last-5 (0.8), but xG_against 1.79 and conceding ~1.2 in last 5 indicate defensive vulnerability. Season CS% for both sides at 50% balances risk, but Daegu’s offensive superiority and form combined with a high-BTTS league tip the scale towards Goal/Goal.

View BTTS statistics
Over/Under - goals analysis

Stats show an offensive edge for Daegu (xG_for 1.36, average 1.5 goals) and relatively high defensive vulnerability for Seoul E-Land (away xG_against 1.79), boosting scoring probability. Daegu averages over 2 goals in the last 5 matches and the league has a high goals average (~3.06), supporting higher-scoring outcomes. Calculated expected goals give ~1.58 for the home side and ~1.09 for the visitors (total ~2.67), suggesting at least two goals. The strongest signal is Over 1.5 with high confidence; Over 2.5 is moderately likely and Over 3.5 has a much lower chance.

View Over/Under statistics
HT/FT - half-time and full-time scenario

Statistics indicate a clear Daegu advantage: higher xG (1.36 vs 1.07), better shot conversion (13% vs 6%) and superior form (last5: dwwwl vs llwld). Daegu dominated half-time metrics this season (leadingAtHTPercentage_home 100%, scoredAVGHT_home 1.0, concededAVGHT_home 0.0) which strongly predisposes them to lead at HT. Seoul E-Land has a zero win percentage this season and low PPG, limiting their likelihood of a second-half turnaround. Minute-by-minute data confirm Daegu often score in minutes 31–45, boosting the chance to lead at HT and hold the result to full-time. On that basis the most reliable signal is 1/1 (Daegu leading HT and winning FT).

View first-half and second-half statistics

Stats by half

1 : 2
First half
0 : 1
Second half

Game stats

59Possession (%)41
DaeguSeoul E-Land
20Shots13
DaeguSeoul E-Land
4Shots on target7
DaeguSeoul E-Land
2.14xG1.67
DaeguSeoul E-Land
4Corners4
DaeguSeoul E-Land
84Dangerous attacks50
DaeguSeoul E-Land
8Fouls17
DaeguSeoul E-Land
1Cards3
DaeguSeoul E-Land

Pre-game profilewhat do the season numbers say?

This team profile combines season stats and recent form. In-game statistics appear after the final whistle.

2.25Goals scored / game1
DaeguSeoul E-Land
1.75Goals allowed / game1.25
DaeguSeoul E-Land
62%Average possession48%
DaeguSeoul E-Land
5.75Shots on target / game3.75
DaeguSeoul E-Land

Team statswho is more efficient?

Compare both teams' attacking and defensive records this season.

11.25Shots per game10.25
DaeguSeoul E-Land
5.75Shots on target3.75
DaeguSeoul E-Land
20%Shot conversion9.8%
DaeguSeoul E-Land
62%Possession48%
DaeguSeoul E-Land
1.67xG for1.22
DaeguSeoul E-Land
1.36xG against1.44
DaeguSeoul E-Land

Shooting quality

Daegu: Efficient finishingSeoul E-Land: Balanced
DaeguSeoul E-Land
Accuracy (shots on target)51%37%
Chance quality (xG per shot)0.150.12
Finishing (goals per shot on target)0.390.27

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five games and season record, overall, at home and away.

Daegu is 125% better for: last-5 form.

2.25 pts / game - Daegu · 1 pts / game - Seoul E-Land

Daegu
WWWL
Season result split
75% W0% D25% L
Season (W-D-L)
3-0-1
2.25 pts / game · goal difference +2
Last 5 (W-D-L)
3-0-1
2.25 pts / game
Record at home (W-D-L)
2-0-0
Last 5 at home
2-0-0
WW
Last 5 games - averages
Goals scored: 2.3Goals conceded: 1.8xG: 1.67Opponent xG: 1.36BTTS: 75%Over 2.5: 75%
Seoul E-Land
LWLD
Season result split
25% W25% D50% L
Season (W-D-L)
1-1-2
1.00 pts / game · goal difference -1
Last 5 (W-D-L)
1-1-2
1.00 pts / game
Record away (W-D-L)
0-1-1
Last 5 away
0-1-1
LD
Last 5 games - averages
Goals scored: 1.0Goals conceded: 1.3xG: 1.22Opponent xG: 1.44BTTS: 50%Over 2.5: 50%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Daegu is 125% better for: goals scored per game.

2.25 goals / game - Daegu · 1 goals / game - Seoul E-Land

Seoul E-Land is 40% better for: goals allowed per game.

1.75 goals / game - Daegu · 1.25 goals / game - Seoul E-Land

Daegu scoring profile: very strong

Daegu scores in 100% of games (4 of 4 meczów), while Seoul E-Land keeps a clean sheet in 50% (2 of 4 meczów).

Seoul E-Land scoring profile: very strong

Seoul E-Land scores in 75% of games (3 of 4 meczów), while Daegu keeps a clean sheet in 25% (1 of 4 meczów).

9Goals scored (season)4
DaeguSeoul E-Land
7Goals conceded (season)5
DaeguSeoul E-Land
4Average goals per game2.25
DaeguSeoul E-Land
9Goals scored (last 5)4
DaeguSeoul E-Land
7Goals conceded (last 5)5
DaeguSeoul E-Land

How often they score at least...

100%1 goal75%
DaeguSeoul E-Land
50%2 goals25%
DaeguSeoul E-Land
50%3 goals0%
DaeguSeoul E-Land
25%4 goals0%
DaeguSeoul E-Land

How often they concede at least...

75%1 goal50%
DaeguSeoul E-Land
75%2 goals50%
DaeguSeoul E-Land
25%3 goals25%
DaeguSeoul E-Land
0%4 goals0%
DaeguSeoul E-Land

* Statistics include both teams' home and away games this season.

Both teams scored (BTTS)how often do both teams score?

How often games involving these teams produce goals at both ends, compared with the league average.

Goal patterns

50%BTTS at half-time25%
DaeguSeoul E-Land
25%BTTS in both halves0%
DaeguSeoul E-Land
50%Scored in both halves25%
DaeguSeoul E-Land

BTTS and goal count

75%Min. 3 goals and BTTS50%
DaeguSeoul E-Land
0%Min. 3 goals without BTTS0%
DaeguSeoul E-Land
75%BTTS - last 550%
DaeguSeoul E-Land

Goal count (Over/Under)how often do these games cross the goal lines?

See how often games involving these teams clear each goal line, for the full game and each half.

1st half

100%Min. 1 goal before half-time75%
DaeguSeoul E-Land
50%Min. 2 goals before half-time25%
DaeguSeoul E-Land
50%Min. 3 goals before half-time0%
DaeguSeoul E-Land

2nd half

75%Min. 1 goal after half-time50%
DaeguSeoul E-Land
75%Min. 2 goals after half-time25%
DaeguSeoul E-Land
25%Min. 3 goals after half-time25%
DaeguSeoul E-Land

Game halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Seoul E-Land is 14% better for: first-half form (half-time points).

1.75 pts / game - Daegu · 2 pts / game - Seoul E-Land

Daegu - half-time state
50% leading25% draw25% trailing
Seoul E-Land - half-time state
50% leading50% draw0% trailing

Before half-time (1st half)

1.75Points per game (1st half)2
DaeguSeoul E-Land
1.25Goals scored (1st half)0.75
DaeguSeoul E-Land
1Goals conceded (1st half)0.25
DaeguSeoul E-Land
2.25Average goals (1st half)1
DaeguSeoul E-Land
25%Clean sheet before half-time75%
DaeguSeoul E-Land
25%No goal before half-time25%
DaeguSeoul E-Land

After half-time (2nd half)

1.25Points per game (2nd half)0.5
DaeguSeoul E-Land
1Goals scored (2nd half)0.25
DaeguSeoul E-Land
0.75Goals conceded (2nd half)1
DaeguSeoul E-Land
1.75Average goals (2nd half)1.25
DaeguSeoul E-Land
50%Clean sheet after half-time50%
DaeguSeoul E-Land
25%No goal after half-time75%
DaeguSeoul E-Land

Daegu - second-half results

25% W50% D25% L
7
Half-time points
5
Half-time goals
+1
Goal difference (1st half)
5
Second-half points
+1
Goal difference (2nd half)
1.75
PPG before half-time
Lead holding150%

Leads at halftime in 50% of games and wins 75%. Also wins some games without leading at halftime.

Defense after halftime-0.3

Defense stays consistent across the full game.

Seoul E-Land - second-half results

0% W50% D50% L
8
Half-time points
3
Half-time goals
+2
Goal difference (1st half)
2
Second-half points
-3
Goal difference (2nd half)
2.00
PPG before half-time
Lead holding50%

Leads at halftime in 50% of games and wins 25%. Sometimes gives up a halftime lead.

Defense after halftime+0.8

Allows 0.8 more goals per game after halftime, a sign that the defense becomes less effective later in games.

Daegu - last 5 games by half
1st half2nd half
Points per game1.751.25
Goals scored / game1.31.0
Goals allowed / game1.00.8
Average goals per game2.31.8
1 goal100%75%
2 goals50%75%
3 goals50%25%
Clean sheet25%50%
No goal25%25%
Goal difference+1+1
Half-time: 50% leading - 25% draw - 25% trailing
2nd half: 25% won - 50% draw - 25% lost
BTTS at half-time (last 5): 50% - Half-time goals total: 5
Seoul E-Land - last 5 games by half
1st half2nd half
Points per game2.000.50
Goals scored / game0.80.3
Goals allowed / game0.31.0
Average goals per game1.01.3
1 goal75%50%
2 goals25%25%
3 goals0%25%
Clean sheet75%50%
No goal25%75%
Goal difference+2-3
Half-time: 50% leading - 50% draw - 0% trailing
2nd half: 0% won - 50% draw - 50% lost
BTTS at half-time (last 5): 25% - Half-time goals total: 3

* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.

Goals by minutewhen do goals arrive?

The parts of a game in which both teams score and allow the most goals.

Daegu
ScoredConceded
2
1
0-15
0
1
16-30
3
2
31-45
0
0
46-60
1
1
61-75
3
2
76-90

Most dangerous in minutes 31-45 (3 goals). Concedes most in 31-45 (2). Late-goal balance (76-90): +1 - wins late phases.

Seoul E-Land
ScoredConceded
0
0
0-15
1
0
16-30
2
1
31-45
0
0
46-60
1
2
61-75
0
2
76-90

Most dangerous in minutes 31-45 (2 goals). Concedes most in 61-75 (2). Late-goal balance (76-90): -2 - late phases are a weakness.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends from completed games this season.

Game profile

3.13
Estimated goals
attack vs. opponent defense
1.8 : 1.4
Estimated goal split
home : away
112%
Pace vs league
100% = league average
63%
Both teams scored (BTTS)
average from both teams' seasons
-100%
Derby effect
H2H goals vs typical matches
75%
BTTS estimate
from both teams' scoring frequency
0%
0:0 risk
practically zero
0-1
Most common goal range
attack vs. defense for both teams

Daegu

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.31
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.19
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+1.5 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.58
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
-0.39
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
165%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
122%
Form trend
Compares points from the last five games with the full-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
-0.3
Late goals
33% of this team's goals come in minutes 76-90. For comparison, 22% come in the first quarter-hour.
33%

Seoul E-Land

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.22
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.03
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-0.7 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.22
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+0.19
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
69%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
92%
Form trend
Compares points from the last five games with the full-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
-0.5
Late goals
0% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
0%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (K League 2).

Teams vs league

DaeguLigaSeoul E-Land
Average goals per game 4.002.79 2.25
Both teams scored 75%62% 50%
Min. 3 goals (Over 2.5) 75%56% 50%
Clean sheets 25%23% 50%
Goal before half-time 100%85% 75%
Goal after half-time 75%67% 50%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.79
Average goals per game
62%
Both teams scored
56%
Min. 3 goals (Over 2.5)
23%
Clean sheets
1.36
Home goals / game
1.44
Away goals / game
+-6%
Home attack advantage
+-6%
Home defensive advantage
+2%
Total home advantage
Goals in 1st half (whole league)
85%
1 goal
36%
2 goals
15%
3 goals
3%
4 goals
Goals in 2nd half (whole league)
67%
1 goal
44%
2 goals
26%
3 goals
5%
4 goals

Lineups and player events

Verified starters, substitutes and recorded player events for this match.

Match timeline

Goals, cards and substitutions arranged in chronological order.

  1. DaeguYellow cardMin-Joon Kim
  2. Seoul E-LandGoalHyeon-Je KangAssist: Oh-Kyu Kim
  3. DaeguGoalJu-Gong KimAssist: Dae-Woo Kim
  4. Seoul E-LandGoalJohn IredaleAssist: Jae-Yong Park
  5. Seoul E-LandYellow cardHyeon-Je Kang
  6. Seoul E-LandSubstitutionOn: Gabriel dos Santos FranciscoOff: John Iredale
  7. Seoul E-LandSubstitutionOn: Ju-hwan KimOff: Hyeok-Chan Son
  8. DaeguSubstitutionOn: Gi-Hyun ParkOff: Kook-Young Han
  9. DaeguSubstitutionOn: Heon-Taek JungOff: In-Taek Hwang
  10. Seoul E-LandYellow cardMin-Jae Kang
  11. Seoul E-LandYellow cardGabriel dos Santos Francisco
  12. Seoul E-LandGoalJi-Ung Baek

Referee and managers

Open their season profiles to compare match records, goals and disciplinary trends.

FAQ

What was the result of Daegu vs Seoul E-Land?

The K League 2 match finished Daegu 1:3 Seoul E-Land. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What do the goal statistics show before Daegu vs Seoul E-Land?

Daegu score 2.25 goals per game on average and Seoul E-Land 1.00. The K League 2 average is 2.79 goals, with Over 2.5 landing in 56% of games. Both teams score in 75% of Daegu's matches and 50% of Seoul E-Land's.

What form are Daegu and Seoul E-Land in?

Over the last 5 games Daegu have a 3-0-1 record (2.25 points per game) and Seoul E-Land 1-1-2 (1.00 points per game).

Where can I find a betting tip and analysis for Daegu vs Seoul E-Land?

Here you can check the pre-match numbers for Daegu vs Seoul E-Land: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.