DC United vs Columbus Crew: match statistics
DC United vs Columbus Crew: form, goals and key statistics
Game details
DC United played against Columbus Crew in MLS (United States). The game was played on September 9, 2026. Venue: Audi Field. Final score: 2:1.
Recent form
DC United has 0 wins, 3 draws and 2 losses over its last five games, averaging 0.60 points per game. Columbus Crew has 1 win, 0 draws and 4 losses, with 0.60 points per game.
Scoring records
DC United scores 1.27 goals per game and allows 1.64. Columbus Crew scores 1.48 and allows 1.70. Games in this league average 3.21 goals.
BTTS and goal totals
Both teams score in 59% of DC United's games and 74% of Columbus Crew's. The Over 2.5 rates are 55% and 74%, compared with league averages of 63% for BTTS and 62% for Over 2.5.
xG and shots
Columbus Crew has the higher season xG average, 1.42 to 1.39 per game. DC United takes 12.6 shots per game, while Columbus Crew takes 11.6.
First-half and second-half trends
DC United leads at halftime in 32% of its games and scores 0.82 goals per game after halftime. Columbus Crew leads at halftime in 43% and scores 0.61 after halftime.
When the teams score
DC United's most productive scoring window is minutes 76-90+ (10 goals). For Columbus Crew, it is minutes 31-45+ (10 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
MLS games average 3.21 goals. Both teams score in 63% of games, and 62% finish with at least three goals.
Head-to-head record
There is not enough head-to-head history for a meaningful comparison.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
DC United are also in poor form, having failed to win any of their last five matches (3 draws and 2 defeats), but Columbus Crew have lost all 5 games during this period, conceding 13 goals. At home, the hosts average 1.36 goals and create chances worth 1.58 xG, while the visitors have kept no clean sheets away from home and concede an average of 2.27 goals. Columbus score 1.55 goals per away match and fail to find the net in only 9% of such games, meaning DC United’s defense, which concedes an average of 2 goals, remains a significant risk. Nevertheless, DC United register more shots on target at home (5.27 versus 3.64), while Columbus’s away attacking efficiency does not offset their very poor trend of five consecutive defeats. Home advantage and the visitors’ disastrous current form point towards a narrow home win, although a draw remains a realistic alternative.
View the statistical overviewBTTS - will both teams score?
BTTS - Yes looks favorable, as Columbus has recorded goals from both teams in as many as 91% of league matches, while DC United has done so in 64%, compared with the MLS average of 63%. The visitors have kept no clean sheets and concede an average of 2.27 goals per match, which significantly strengthens DC United’s chances of scoring despite averaging just 0.8 goals scored per game across their last five appearances. Both defenses remain vulnerable to chances: over their last five matches, they allowed an average of 1.71 and 1.75 xG, while conceding 1.8 and 2.6 goals, respectively. At the same time, both attacks create a comparable number of chances, with an average xG of 1.41 on each side across the season. Weaker current finishing, particularly Columbus’s run of five consecutive defeats, limits confidence in the pick, but the high seasonal BTTS frequency and the visitors’ defensive problems still clearly favor a Goal/Goal scenario.
View BTTS statisticsOver/Under - goals analysis
Over 1.5 goals is strongly supported by the season data: at least two goals were scored in 82% of DC United’s matches and in every Columbus Crew game. Columbus have kept no clean sheets and concede an average of 2.27 goals per match, raising the forecast for the hosts to 1.45 goals. Both defenses are also in poor form, with DC United conceding 1.8 goals per game and Columbus as many as 2.6 over their last five matches. Their attacking potential is backed by similar xG figures of 1.41 for both teams this season, with a combined forecast of 2.85 goals. Although DC United have recently scored just 0.8 goals per match, Columbus’s run of 80% of games finishing Over 2.5 goals primarily strengthens the safer Over 1.5 selection.
View Over/Under statisticsHT/FT - half-time and full-time scenario
The strongest HT/FT variant is a draw at half-time followed by a DC United win, as the hosts have drawn the first half in 3 of their last 5 matches, while Columbus have been behind at the break in as many as 4 of their last 5. DC United have failed to score before half-time in their last five matches, but Columbus have conceded an average of 1.6 goals in the opening 45 minutes during this period, which favors an evenly contested opening. After the break, the visitors are particularly vulnerable: throughout the season, they have conceded an average of 1.27 goals in the second half away from home, and have kept a clean sheet after half-time in only 9% of matches. The hosts have a clear advantage in final results: DC United win 36% of their matches, whereas Columbus win just 9%, and the visitors have also lost all of their last 5 games. The similar xG figures for both teams, at 1.41 each, suggest comparable creative potential, but Columbus’s defense, which concedes an average of 2.27 goals away from home, increases the likelihood of the hosts deciding the match after the break.
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| DC United | Columbus Crew | |
|---|---|---|
| Accuracy (shots on target) | 34% | 33% |
| Chance quality (xG per shot) | 0.11 | 0.12 |
| Finishing (goals per shot on target) | 0.29 | 0.38 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Columbus Crew is 17% better for: goals scored per game.
1.27 goals / game - DC United · 1.48 goals / game - Columbus Crew
DC United scores in 68% of games (15 of 22 games), while Columbus Crew keeps a clean sheet in 17% (4 of 23 games).
Columbus Crew scores in 87% of games (20 of 23 games), while DC United keeps a clean sheet in 23% (5 of 22 games).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - DC United
Over / Under - Columbus Crew
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Columbus Crew is 15% better for: first-half form (half-time points).
1.32 pts / game - DC United · 1.52 pts / game - Columbus Crew
Before half-time (1st half)
After half-time (2nd half)
DC United - second-half results
Leads at halftime in 32% of games and wins 23%. Sometimes gives up a halftime lead.
Allows 0.5 more goals per game after halftime, a sign that the defense becomes less effective later in games.
Columbus Crew - second-half results
Leads at halftime in 43% of games and wins 26%. Sometimes gives up a halftime lead.
Allows 0.2 more goals per game after halftime, a sign that the defense becomes less effective later in games.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 0.60 | 1.00 |
| Goals scored / game | 0.0 | 0.8 |
| Goals allowed / game | 0.8 | 1.0 |
| Average goals per game | 0.8 | 1.8 |
| 1 goal | 40% | 80% |
| 2 goals | 40% | 60% |
| 3 goals | 0% | 20% |
| Clean sheet | 60% | 40% |
| No goal | 100% | 40% |
| Goal difference | -4 | -1 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 0.80 | 0.80 |
| Goals scored / game | 0.8 | 0.8 |
| Goals allowed / game | 1.2 | 1.0 |
| Average goals per game | 2.0 | 1.8 |
| 1 goal | 100% | 100% |
| 2 goals | 60% | 40% |
| 3 goals | 40% | 20% |
| Clean sheet | 20% | 20% |
| No goal | 20% | 60% |
| Goal difference | -2 | -1 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 76-90 (10 goals). Concedes most in 76-90 (11). Late-goal balance (76-90): -1 - late phases are a weakness.
Most dangerous in minutes 31-45 (10 goals). Concedes most in 76-90 (10). Late-goal balance (76-90): -4 - late phases are a weakness.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
DC United
Columbus Crew
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (MLS).
Teams vs league
| DC United | Liga | Columbus Crew | |
|---|---|---|---|
| Average goals per game | ▼ 2.91 | 3.21 | • 3.17 |
| Both teams scored | ▼ 59% | 63% | ▲ 74% |
| Min. 3 goals (Over 2.5) | ▼ 55% | 62% | ▲ 74% |
| Clean sheets | ▲ 23% | 21% | ▼ 17% |
| Goal before half-time | ▼ 64% | 77% | ▲ 87% |
| Goal after half-time | ▼ 77% | 81% | ▲ 83% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Substitutes
Away team
Starting lineup
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
FAQ
What was the result of DC United vs Columbus Crew?
The MLS match finished DC United 2:1 Columbus Crew. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before DC United vs Columbus Crew?
DC United score 1.27 goals per game on average and Columbus Crew 1.48. The MLS average is 3.21 goals, with Over 2.5 landing in 62% of games. Both teams score in 59% of DC United's matches and 74% of Columbus Crew's.
What form are DC United and Columbus Crew in?
Over the last 5 games DC United have a 0-3-2 record (0.60 points per game) and Columbus Crew 1-0-4 (0.60 points per game).
Where can I find a betting tip and analysis for DC United vs Columbus Crew?
The statistical background for DC United vs Columbus Crew — form, head-to-head, goals, BTTS and Over/Under — is on this page. The tip with full reasoning and a value assessment is in the NoFluffPicks app.


