Defence Force vs Prison Service: match statistics
Prison Service is showing impressive away form with a 71% win rate and as many as 71% of matches without conceding a goal on the road. The visiting team dominates the xG statistics (2.24 for vs 0.99 against), indicating a significant advantage in creating goal-scoring opportunities. Defence Force, despite their top position and solid home form (50% wins), has much weaker xG indicators (0.89 for vs 0.75 against) and a lower shooting accuracy. Prison Service also boasts an advantage in possession (80% vs 53%) and a significantly higher average of shots on target (12 vs 3.5). The difference in the quality of chances created and the defensive solidity of the visitors point to their victory, although Defence Force as the host may set difficult conditions, hence the relatively high draw probability.
Defence Force vs Prison Service: form, goals and key statistics
Game details
Defence Force played against Prison Service in TT Pro League (Trinidad & Tobago). The game was played on February 1, 2026. Final score: 2:0.
Recent form
Defence Force has 4 wins, 1 draw and 0 losses over its last five games, averaging 2.60 points per game. Prison Service has 3 wins, 1 draw and 1 loss, with 2.00 points per game.
Scoring records
Defence Force scores 2.71 goals per game and allows 0.93. Prison Service scores 1.64 and allows 1.00. Games in this league average 3.31 goals.
BTTS and goal totals
Both teams score in 64% of Defence Force's games and 50% of Prison Service's. The Over 2.5 rates are 79% and 57%, compared with league averages of 57% for BTTS and 69% for Over 2.5.
xG and shots
Prison Service has the higher season xG average, 1.51 to 1.28 per game. Defence Force takes 5.6 shots per game, while Prison Service takes 4.1.
First-half and second-half trends
Defence Force leads at halftime in 29% of its games and scores 0.71 goals per game after halftime. Prison Service leads at halftime in 14% and scores 0.57 after halftime.
When the teams score
Defence Force's most productive scoring window is minutes 0-15 (19 goals). For Prison Service, it is minutes 0-15 (14 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
TT Pro League games average 3.31 goals. Both teams score in 57% of games, and 69% finish with at least three goals.
Head-to-head record
Before this game, one previous meeting was available. The record was 0 home wins, 0 draws and 1 away win. Those games averaged 3.00 goals, with both teams scoring in 100% of them.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Prison Service is showing impressive away form with a 71% win rate and as many as 71% of matches without conceding a goal on the road. The visiting team dominates the xG statistics (2.24 for vs 0.99 against), indicating a significant advantage in creating goal-scoring opportunities. Defense Force, despite their top position and solid home form (50% wins), has much weaker xG indicators (0.89 for vs 0.75 against) and a lower shooting accuracy. Prison Service also boasts an advantage in possession (80% vs 53%) and a significantly higher average of shots on target (12 vs 3.5). The difference in the quality of chances created and the defensive solidity of the visitors point to their victory, although Defense Force as the host may set difficult conditions, hence the relatively high draw probability.
View the statistical overviewStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Defence Force | Prison Service | |
|---|---|---|
| Accuracy (shots on target) | 59% | 55% |
| Chance quality (xG per shot) | 0.23 | 0.36 |
| Finishing (goals per shot on target) | 0.82 | 0.72 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Defence Force is 30% better for: last-5 form.
2.6 pts / game - Defence Force · 2 pts / game - Prison Service
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Defence Force is 65% better for: goals scored per game.
2.71 goals / game - Defence Force · 1.64 goals / game - Prison Service
Defence Force is 8% better for: goals allowed per game.
0.93 goals / game - Defence Force · 1 goals / game - Prison Service
Defence Force scores in 93% of games (13 of 14 meczów), while Prison Service keeps a clean sheet in 36% (5 of 14 meczów).
Prison Service scores in 86% of games (12 of 14 meczów), while Defence Force keeps a clean sheet in 36% (5 of 14 meczów).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Defence Force
Over / Under - Prison Service
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Defence Force is 25% better for: first-half form (half-time points).
1.43 pts / game - Defence Force · 1.14 pts / game - Prison Service
Before half-time (1st half)
After half-time (2nd half)
Defence Force - second-half results
Leads at halftime in 29% of games and wins 71%. Also wins some games without leading at halftime.
Defense stays consistent across the full game.
Prison Service - second-half results
Leads at halftime in 14% of games and wins 64%. Also wins some games without leading at halftime.
Allows 0.2 more goals per game after halftime, a sign that the defense becomes less effective later in games.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.40 | 0.80 |
| Goals scored / game | 0.4 | 0.0 |
| Goals allowed / game | 0.2 | 0.2 |
| Average goals per game | 0.6 | 0.2 |
| 1 goal | 20% | 20% |
| 2 goals | 20% | 0% |
| 3 goals | 20% | 0% |
| Clean sheet | 80% | 80% |
| No goal | 80% | 100% |
| Goal difference | +1 | -1 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 0.80 | 0.80 |
| Goals scored / game | 0.0 | 0.0 |
| Goals allowed / game | 0.2 | 0.4 |
| Average goals per game | 0.2 | 0.4 |
| 1 goal | 20% | 20% |
| 2 goals | 0% | 20% |
| 3 goals | 0% | 0% |
| Clean sheet | 80% | 80% |
| No goal | 100% | 100% |
| Goal difference | -1 | -2 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 0-15 (19 goals). Concedes most in 31-45 (5). Late-goal balance (76-90): +3 - wins late phases.
Most dangerous in minutes 0-15 (14 goals). Concedes most in 0-15 (5). Late-goal balance (76-90): +3 - wins late phases.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Defence Force
Prison Service
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (TT Pro League).
Teams vs league
| Defence Force | Liga | Prison Service | |
|---|---|---|---|
| Average goals per game | ▲ 3.64 | 3.31 | ▼ 2.64 |
| Both teams scored | ▲ 64% | 57% | ▼ 50% |
| Min. 3 goals (Over 2.5) | ▲ 79% | 69% | ▼ 57% |
| Clean sheets | ▲ 36% | 23% | ▲ 36% |
| Goal before half-time | ▲ 57% | 40% | ▼ 29% |
| Goal after half-time | ▲ 57% | 49% | • 50% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Head-to-head
Record from Defence Force's perspective: 0 wins, 0 draws and 1 loss against Prison Service. Games average 3.00 goals, and both teams scored in 100% of them.
FAQ
What was the result of Defence Force vs Prison Service?
The TT Pro League match finished Defence Force 2:0 Prison Service. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Defence Force vs Prison Service?
Defence Force score 2.71 goals per game on average and Prison Service 1.64. The TT Pro League average is 3.31 goals, with Over 2.5 landing in 69% of games. Both teams score in 64% of Defence Force's matches and 50% of Prison Service's.
What form are Defence Force and Prison Service in?
Over the last 5 games Defence Force have a 4-1-0 record (2.60 points per game) and Prison Service 3-1-1 (2.00 points per game).
Where can I find a betting tip and analysis for Defence Force vs Prison Service?
This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.


