England - EFL League OneData current as of October 21, 2026

Doncaster Rovers vs Luton Town: match statistics

Doncaster Rovers crest
Doncaster Rovers
1 : 1half-time 0:1
Luton Town crest
Luton Town
150%(3.00)
X27%(3.25)
223%(2.26)

Doncaster Rovers presents solid home form with 40% wins and a goal difference of 0 at their own stadium, making them a difficult opponent at home. The hosts earned an impressive 2.0 points per match in the last five games, winning three of them. Luton Town, on the other hand, performs significantly worse away, with just 25% wins and a negative goal difference of -8, conceding an average of 1.56 goals per match. The visitors failed to score in 38% of their away matches, indicating offensive problems. Despite Luton's higher average possession (58%), their away efficiency is low, which combined with the hosts' strong form speaks for a Doncaster victory. Considering all statistics, a triumph for the hosts is predicted, although a draw also remains a realistic scenario due to Doncaster's 27% home draws.

Doncaster Rovers vs Luton Town: form, goals and key statistics

Game details

Doncaster Rovers played against Luton Town in EFL League One (England). The game was played on February 24, 2026. Final score: 1:1.

Recent form

Doncaster Rovers has 2 wins, 0 draws and 3 losses over its last five games, averaging 1.20 points per game. Luton Town has 0 wins, 2 draws and 3 losses, with 0.40 points per game.

Scoring records

Doncaster Rovers scores 1.09 goals per game and allows 1.68. Luton Town scores 1.29 and allows 1.26. Games in this league average 2.61 goals.

BTTS and goal totals

Both teams score in 53% of Doncaster Rovers's games and 46% of Luton Town's. The Over 2.5 rates are 56% and 49%, compared with league averages of 52% for BTTS and 51% for Over 2.5.

xG and shots

Luton Town has the higher season xG average, 1.44 to 1.35 per game. Doncaster Rovers takes 12.3 shots per game, while Luton Town takes 12.3.

First-half and second-half trends

Doncaster Rovers leads at halftime in 26% of its games and scores 0.47 goals per game after halftime. Luton Town leads at halftime in 26% and scores 0.69 after halftime.

When the teams score

Doncaster Rovers's most productive scoring window is minutes 31-45+ (8 goals). For Luton Town, it is minutes 31-45+ (11 goals). These are past scoring patterns, not predicted goal times.

League scoring profile

League One games average 2.61 goals. Both teams score in 52% of games, and 51% finish with at least three goals.

Head-to-head record

Before this game, one previous meeting was available. The record was 0 home wins, 0 draws and 1 away win. Those games averaged 1.00 goals, with both teams scoring in 0% of them.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

Doncaster Rovers presents solid home form with 40% wins and a goal difference of 0 at their own stadium, making them a difficult opponent at home. The hosts earned an impressive 2.0 points per match in the last five games, winning three of them. Luton Town, on the other hand, performs significantly worse away, with just 25% wins and a negative goal difference of -8, conceding an average of 1.56 goals per match. The visitors failed to score in 38% of their away matches, indicating offensive problems. Despite Luton's higher average possession (58%), their away efficiency is low, which combined with the hosts' strong form speaks for a Doncaster victory. Considering all statistics, a triumph for the hosts is predicted, although a draw also remains a realistic scenario due to Doncaster's 27% home draws.

View the statistical overview

Stats by half

0 : 1
First half
1 : 0
Second half

Game stats

55Possession (%)45
Doncaster RoversLuton Town
17Shots9
Doncaster RoversLuton Town
7Shots on target3
Doncaster RoversLuton Town
1.97xG1.04
Doncaster RoversLuton Town
5Corners3
Doncaster RoversLuton Town
56Dangerous attacks35
Doncaster RoversLuton Town
16Fouls11
Doncaster RoversLuton Town
1Cards3
Doncaster RoversLuton Town

Pre-game profile— what do the season numbers say?

This team profile combines season stats and recent form. In-game statistics appear after the final whistle.

Doncaster RoversLuton Town
1.09Goals scored / game1.29
Doncaster RoversLuton Town
1.68Goals allowed / game1.26
Doncaster RoversLuton Town
50%Average possession57%
Doncaster RoversLuton Town
3.56Shots on target / game3.66
Doncaster RoversLuton Town

Team stats— who is more efficient?

Compare both teams' attacking and defensive records this season.

12.35Shots per game12.31
Doncaster RoversLuton Town
3.56Shots on target3.66
Doncaster RoversLuton Town
8.8%Shot conversion10.4%
Doncaster RoversLuton Town
50%Possession57%
Doncaster RoversLuton Town
1.35xG for1.44
Doncaster RoversLuton Town
1.37xG against1.15
Doncaster RoversLuton Town

Shooting quality

Doncaster Rovers: BalancedLuton Town: Balanced
Doncaster RoversLuton Town
Accuracy (shots on target)29%30%
Chance quality (xG per shot)0.110.12
Finishing (goals per shot on target)0.310.35

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team form— who is in better shape?

Last five games and season record, overall, at home and away.

Doncaster Rovers is 200% better for: last-5 form.

1.2 pts / game - Doncaster Rovers · 0.4 pts / game - Luton Town

Doncaster Rovers
LWWLL
Season result split
32% W18% D50% L
Season (W-D-L)
11-6-17
1.15 pts / game · goal difference -20
Last 5 (W-D-L)
2-0-3
1.20 pts / game
Record at home (W-D-L)
6-4-6
Last 5 at home
2-2-1
DDWWL
Last 5 games - averages
Goals scored: 0.8Goals conceded: 2.2xG: 1.04Opponent xG: 1.43BTTS: 40%Over 2.5: 80%
Luton Town
LLDDL
No win in the last 5 games
Season result split
37% W23% D40% L
Season (W-D-L)
13-8-14
1.34 pts / game · goal difference +1
Last 5 (W-D-L)
0-2-3
0.40 pts / game
Record away (W-D-L)
4-3-10
Last 5 away
0-1-4
LLLLD
Last 5 games - averages
Goals scored: 1.0Goals conceded: 1.8xG: 1.18Opponent xG: 1.37BTTS: 80%Over 2.5: 40%

Goals— how do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Luton Town is 18% better for: goals scored per game.

1.09 goals / game - Doncaster Rovers · 1.29 goals / game - Luton Town

Luton Town is 33% better for: goals allowed per game.

1.68 goals / game - Doncaster Rovers · 1.26 goals / game - Luton Town

Doncaster Rovers scoring profile: strong

Doncaster Rovers scores in 71% of games (24 of 34 games), while Luton Town keeps a clean sheet in 31% (11 of 35 games).

Luton Town scoring profile: very strong

Luton Town scores in 74% of games (26 of 35 games), while Doncaster Rovers keeps a clean sheet in 21% (7 of 34 games).

37Goals scored (season)45
Doncaster RoversLuton Town
57Goals conceded (season)44
Doncaster RoversLuton Town
2.76Average goals per game2.54
Doncaster RoversLuton Town
4Goals scored (last 5)5
Doncaster RoversLuton Town
11Goals conceded (last 5)9
Doncaster RoversLuton Town

How often they score at least...

71%1 goal74%
Doncaster RoversLuton Town
26%2 goals40%
Doncaster RoversLuton Town
12%3 goals11%
Doncaster RoversLuton Town
0%4 goals3%
Doncaster RoversLuton Town

How often they concede at least...

79%1 goal69%
Doncaster RoversLuton Town
44%2 goals34%
Doncaster RoversLuton Town
24%3 goals17%
Doncaster RoversLuton Town
18%4 goals3%
Doncaster RoversLuton Town

* Statistics include both teams' home and away games this season.

Both teams scored (BTTS)— how often do both teams score?

How often games involving these teams produce goals at both ends, compared with the league average.

52%
League average

Goal patterns

18%BTTS at half-time17%
Doncaster RoversLuton Town
6%BTTS in both halves9%
Doncaster RoversLuton Town
12%Scored in both halves23%
Doncaster RoversLuton Town

BTTS and goal count

41%Min. 3 goals and BTTS34%
Doncaster RoversLuton Town
15%Min. 3 goals without BTTS14%
Doncaster RoversLuton Town
40%BTTS - last 580%
Doncaster RoversLuton Town

Goal count (Over/Under)— how often do these games cross the goal lines?

See how often games involving these teams clear each goal line, for the full game and each half.

1st half

65%Min. 1 goal before half-time66%
Doncaster RoversLuton Town
35%Min. 2 goals before half-time31%
Doncaster RoversLuton Town
9%Min. 3 goals before half-time14%
Doncaster RoversLuton Town

2nd half

82%Min. 1 goal after half-time77%
Doncaster RoversLuton Town
50%Min. 2 goals after half-time43%
Doncaster RoversLuton Town
21%Min. 3 goals after half-time14%
Doncaster RoversLuton Town

Game halves— when do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Doncaster Rovers - half-time state
26% leading47% draw26% trailing
Luton Town - half-time state
26% leading46% draw29% trailing

Before half-time (1st half)

1.26Points per game (1st half)1.23
Doncaster RoversLuton Town
0.62Goals scored (1st half)0.6
Doncaster RoversLuton Town
0.56Goals conceded (1st half)0.57
Doncaster RoversLuton Town
1.18Average goals (1st half)1.17
Doncaster RoversLuton Town
59%Clean sheet before half-time60%
Doncaster RoversLuton Town
59%No goal before half-time57%
Doncaster RoversLuton Town

After half-time (2nd half)

0.82Points per game (2nd half)1.29
Doncaster RoversLuton Town
0.47Goals scored (2nd half)0.69
Doncaster RoversLuton Town
1.12Goals conceded (2nd half)0.69
Doncaster RoversLuton Town
1.59Average goals (2nd half)1.37
Doncaster RoversLuton Town
32%Clean sheet after half-time46%
Doncaster RoversLuton Town
59%No goal after half-time46%
Doncaster RoversLuton Town

Doncaster Rovers - second-half results

18% W29% D53% L
43
Half-time points
21
Half-time goals
+2
Goal difference (1st half)
28
Second-half points
-22
Goal difference (2nd half)
1.26
PPG before half-time
Lead holding123%

Leads at halftime in 26% of games and wins 32%. Also wins some games without leading at halftime.

Defense after halftime+0.6

Allows 0.6 more goals per game after halftime, a sign that the defense becomes less effective later in games.

Luton Town - second-half results

29% W43% D29% L
43
Half-time points
21
Half-time goals
+1
Goal difference (1st half)
45
Second-half points
0
Goal difference (2nd half)
1.23
PPG before half-time
Lead holding142%

Leads at halftime in 26% of games and wins 37%. Also wins some games without leading at halftime.

Defense after halftime+0.1

Allows 0.1 more goals per game after halftime, a sign that the defense becomes less effective later in games.

Doncaster Rovers - last 5 games by half
1st half2nd half
Points per game0.800.80
Goals scored / game0.40.4
Goals allowed / game0.81.4
Average goals per game1.21.8
1 goal100%80%
2 goals20%60%
3 goals0%40%
Clean sheet20%40%
No goal60%80%
Goal difference-2-5
Half-time: 20% leading - 20% draw - 60% trailing
2nd half: 20% won - 20% draw - 60% lost
BTTS at half-time (last 5): 20% - Half-time goals total: 2
Luton Town - last 5 games by half
1st half2nd half
Points per game1.200.40
Goals scored / game0.80.2
Goals allowed / game1.00.8
Average goals per game1.81.0
1 goal80%60%
2 goals60%20%
3 goals20%20%
Clean sheet40%40%
No goal20%80%
Goal difference-1-3
Half-time: 20% leading - 60% draw - 20% trailing
2nd half: 0% won - 40% draw - 60% lost
BTTS at half-time (last 5): 60% - Half-time goals total: 4

* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.

Goals by minute— when do goals arrive?

The parts of a game in which both teams score and allow the most goals.

Doncaster Rovers
ScoredConceded
7
7
0-15
6
7
16-30
8
5
31-45
7
13
46-60
5
14
61-75
4
11
76-90

Most dangerous in minutes 31-45 (8 goals). Concedes most in 61-75 (14). Late-goal balance (76-90): -7 - late phases are a weakness.

Luton Town
ScoredConceded
5
9
0-15
5
2
16-30
11
9
31-45
7
9
46-60
6
8
61-75
11
7
76-90

Most dangerous in minutes 31-45 (11 goals). Concedes most in 0-15 (9). Late-goal balance (76-90): +4 - wins late phases.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicators— what do xG, efficiency and form show?

A comparison of chance quality, results and trends from completed games this season.

Game profile

2.66
Estimated goals
attack vs. opponent defense
1.2 : 1.5
Estimated goal split
home : away
102%
Pace vs league
100% = league average
50%
Both teams scored (BTTS)
average from both teams' seasons
-62%
Derby effect
H2H goals vs typical matches
53%
BTTS estimate
from both teams' scoring frequency
8%
0:0 risk
about 1 in 13 matches
0-1
Most common goal range
attack vs. defense for both teams

Doncaster Rovers

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.02
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.57
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+8.8 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.26
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
-0.31
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
73%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
151%
Form trend
Compares points from the last five games with the full-season average.
+0.05
Stronger second half?
How many more goals the team scores after half-time than before it.
-0.2
Late goals
11% of this team's goals come in minutes 76-90. For comparison, 19% come in the first quarter-hour.
11%

Luton Town

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.29
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.26
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-6.7 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.15
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
-0.11
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
116%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
84%
Form trend
Compares points from the last five games with the full-season average.
-0.94
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.1
Late goals
24% of this team's goals come in minutes 76-90. For comparison, 11% come in the first quarter-hour.
24%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.

League context— is this a high-scoring league?

How both teams compare with league-wide averages (League One).

Teams vs league

Doncaster RoversLigaLuton Town
Average goals per game▲ 2.762.61• 2.54
Both teams scored• 53%52%▼ 46%
Min. 3 goals (Over 2.5)▲ 56%51%▼ 49%
Clean sheets▼ 21%27%▲ 31%
Goal before half-time▼ 65%70%▼ 66%
Goal after half-time▲ 82%80%▼ 77%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.61
Average goals per game
52%
Both teams scored
51%
Min. 3 goals (Over 2.5)
27%
Clean sheets
1.50
Home goals / game
1.11
Away goals / game
+35%
Home attack advantage
+26%
Home defensive advantage
+20%
Total home advantage
Goals in 1st half (whole league)
70%
1 goal
31%
2 goals
11%
3 goals
3%
4 goals
Goals in 2nd half (whole league)
80%
1 goal
45%
2 goals
16%
3 goals
4%
4 goals

Lineups and player events

Verified starters, substitutes and recorded player events for this match.

Match timeline

Goals, cards and substitutions arranged in chronological order.

  1. Luton TownGoalKasey PalmerAssist: Jordan Clark
  2. Luton TownYellow cardJordan Clark
  3. Luton TownSubstitutionOn: Jake RichardsOff: Davy van den Berg
  4. Luton TownYellow cardKasey Palmer
  5. Luton TownYellow cardLiam Walsh
  6. Doncaster RoversYellow cardRobbie Gotts

Referee and managers

Open their season profiles to compare match records, goals and disciplinary trends.

Referee context

See how often this referee shows cards, awards penalties and how their matches tend to finish.

Andrew HumphriesMatches officiated: 15
2.93Cards per match
0Penalties per match
1 / X / 227%Home wins33%Draws40%Away wins

Head-to-head

Record from Doncaster Rovers's perspective: 0 wins, 0 draws and 1 loss against Luton Town. Games average 1.00 goals, and both teams scored in 0% of them.

Luton Town FC
1 : 0
Doncaster Rovers FC

FAQ

What was the result of Doncaster Rovers vs Luton Town?

The EFL League One match finished Doncaster Rovers 1:1 Luton Town. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What do the goal statistics show before Doncaster Rovers vs Luton Town?

Doncaster Rovers score 1.09 goals per game on average and Luton Town 1.29. The EFL League One average is 2.61 goals, with Over 2.5 landing in 51% of games. Both teams score in 53% of Doncaster Rovers's matches and 46% of Luton Town's.

What form are Doncaster Rovers and Luton Town in?

Over the last 5 games Doncaster Rovers have a 2-0-3 record (1.20 points per game) and Luton Town 0-2-3 (0.40 points per game).

Where can I find a betting tip and analysis for Doncaster Rovers vs Luton Town?

Here you can check the pre-match numbers for Doncaster Rovers vs Luton Town: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.