Dundalk vs Shelbourne: match statistics
Dundalk vs Shelbourne: form, goals and key statistics
Game details
Dundalk played against Shelbourne in Premier Division (Ireland). The game was played on May 1, 2026. Final score: 1:2.
Recent form
Dundalk has 3 wins, 1 draw and 1 loss over its last five games, averaging 2.00 points per game. Shelbourne has 1 win, 0 draws and 4 losses, with 0.60 points per game.
Scoring records
Dundalk scores 1.69 goals per game and allows 1.38. Shelbourne scores 1.58 and allows 1.75. Games in this league average 2.63 goals.
BTTS and goal totals
Both teams score in 62% of Dundalk's games and 83% of Shelbourne's. The Over 2.5 rates are 54% and 67%, compared with league averages of 54% for BTTS and 46% for Over 2.5.
xG and shots
Dundalk has the higher season xG average, 1.87 to 1.50 per game. Dundalk takes 16.7 shots per game, while Shelbourne takes 13.5.
First-half and second-half trends
Dundalk leads at halftime in 38% of its games and scores 1.00 goals per game after halftime. Shelbourne leads at halftime in 25% and scores 0.92 after halftime.
When the teams score
Dundalk's most productive scoring window is minutes 76-90+ (10 goals). For Shelbourne, it is minutes 61-75 (6 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
Premier Division games average 2.63 goals. Both teams score in 54% of games, and 46% finish with at least three goals.
Head-to-head record
Before this game, one previous meeting was available. The record was 1 home win, 0 draws and 0 away wins. Those games averaged 5.00 goals, with both teams scoring in 100% of them.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Dundalk holds a clear home advantage: 67% home win rate and 0% home defeats, averaging 2.17 goals scored and only 0.67 conceded per match, yielding a +9 goal difference at their stadium. Shelbourne sit 8th and on the road average 1.6 goals scored and 1.2 conceded, but arrive in deep crisis — 0 wins and 5 losses in their last 5 matches, conceding 15 goals in that span; Dundalk over the same period have scored 9 and conceded 6. Chance quality also favors the hosts: Dundalk’s home xG is 1.98 versus Shelbourne’s away xG of 1.45, hosts average 7.5 shots on target and 17.33 total shots per match, while visitors manage only 4 on target and 13.2 total shots. Shooting efficiency is comparable (conversion 13% vs 12%), but the superiority in shot volume and created chances translates into more real opportunities and a higher clean sheet rate for Dundalk (50% vs 20% for Shelbourne away). Considering Dundalk’s average of 2 points from the last 5 matches versus 0 for Shelbourne and the hosts’ unbeaten home record, I expect a Dundalk win.
View the statistical overviewBTTS - will both teams score?
Both teams have very high BTTS rates this season: Dundalk 86% and Shelbourne 80%. In the last 5 matches Shelbourne had BTTS in 100% of games, and Dundalk in 60%, indicating a strong recent trend in favor of Goal/Goal. Scoring statistics confirm this — season scoring averages are 1.57 (Dundalk) and 1.6 (Shelbourne), and in the last 5 matches both teams average 1.8 goals (9 goals each). Defenses are prone to conceding: Dundalk concedes 2.14 goals per season, Shelbourne 1.2, but in the last 5 Shelbourne concedes as many as 3.0 goals versus 1.2 conceded by Dundalk; additionally clean sheet percentages are only 14% and 20%. Considering the 86% and 80% season BTTS rates, Shelbourne's 100% in the last 5, the low clean sheet percentages and similar scoring averages, the 'BTTS - Yes' pick appears the strongest signal — I assess the probability of BTTS at 85% versus 15% for No Goal.
View BTTS statisticsOver/Under - goals analysis
I project Over 1.5 goals at 85% probability (Under 15%), based on Dundalk having 86% of matches this season with over 1.5 goals and Shelbourne 80%. I expect 1.70 goals for Dundalk and 1.45 for Shelbourne (total 3.15), taking into account xG: Dundalk xG_for 1.53 and Shelbourne xG_against 1.27, and Dundalk’s form in the last 5 matches (last 5 xG_for 2.19). Shelbourne has conceded an average of 3.0 goals in the last 5 matches (15 conceded), and both teams register high BTTS rates: 86% for Dundalk and 80% for Shelbourne. Additionally, Dundalk averages 13.71 shots (4.29 on target) with an 11% conversion, and Shelbourne 13.2 shots (4.0 on target) with a 12% conversion, which confirms realistic goal-scoring potential. The Over 2.5 line also makes sense (projected 66%), but the strongest signal is Over 1.5 (85%) due to consistent Over 1.5 stats and Shelbourne’s evident defensive issues.
View Over/Under statisticsHT/FT - half-time and full-time scenario
The most likely scenario is a draw at half-time with Shelbourne winning at full-time (X/2). Shelbourne averages 2.0 points per match and has a 60% win rate this season, whereas Dundalk averages only 0.43 points per match and has a 0% win rate, which strongly favors the visitors for the final result. At half-time Dundalk led in only 14% of matches and were level in 57%, while Shelbourne led at the break in 40% — hence a half-time draw appears more probable than a home lead. Additionally, Dundalk concede an average of 2.14 goals per match; their xG against is 1.5 versus the visitors’ xG of 1.27, and Dundalk matches average 2.43 goals after the break with 71% featuring at least one second-half goal, which increases the likelihood of a Shelbourne goal after half-time.
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Dundalk | Shelbourne | |
|---|---|---|
| Accuracy (shots on target) | 40% | 31% |
| Chance quality (xG per shot) | 0.11 | 0.11 |
| Finishing (goals per shot on target) | 0.26 | 0.38 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Dundalk is 233% better for: last-5 form.
2 pts / game - Dundalk · 0.6 pts / game - Shelbourne
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Dundalk is 7% better for: goals scored per game.
1.69 goals / game - Dundalk · 1.58 goals / game - Shelbourne
Dundalk is 27% better for: goals allowed per game.
1.38 goals / game - Dundalk · 1.75 goals / game - Shelbourne
Dundalk scores in 85% of games (11 of 13 meczów), while Shelbourne keeps a clean sheet in 17% (2 of 12 meczów).
Shelbourne scores in 92% of games (11 of 12 meczów), while Dundalk keeps a clean sheet in 23% (3 of 13 meczów).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Dundalk
Over / Under - Shelbourne
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Dundalk is 18% better for: first-half form (half-time points).
1.38 pts / game - Dundalk · 1.17 pts / game - Shelbourne
Before half-time (1st half)
After half-time (2nd half)
Dundalk - second-half results
Leads at halftime in 38% of games and wins 38%. Also wins some games without leading at halftime.
Allows 0.3 more goals per game after halftime, a sign that the defense becomes less effective later in games.
Shelbourne - second-half results
Leads at halftime in 25% of games and wins 25%. Also wins some games without leading at halftime.
Allows 0.3 more goals per game after halftime, a sign that the defense becomes less effective later in games.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.40 | 1.40 |
| Goals scored / game | 1.0 | 0.8 |
| Goals allowed / game | 0.6 | 0.8 |
| Average goals per game | 1.6 | 1.6 |
| 1 goal | 80% | 80% |
| 2 goals | 60% | 40% |
| 3 goals | 20% | 40% |
| Clean sheet | 60% | 40% |
| No goal | 40% | 40% |
| Goal difference | +2 | 0 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 0.80 | 1.60 |
| Goals scored / game | 0.6 | 1.2 |
| Goals allowed / game | 1.0 | 1.4 |
| Average goals per game | 1.6 | 2.6 |
| 1 goal | 80% | 100% |
| 2 goals | 60% | 80% |
| 3 goals | 20% | 40% |
| Clean sheet | 40% | 20% |
| No goal | 60% | 0% |
| Goal difference | -2 | -1 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 76-90 (10 goals). Concedes most in 46-60 (5). Late-goal balance (76-90): +6 - wins late phases.
Most dangerous in minutes 61-75 (6 goals). Concedes most in 61-75 (5). Late-goal balance (76-90): -1 - late phases are a weakness.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Dundalk
Shelbourne
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (Premier Division).
Teams vs league
| Dundalk | Liga | Shelbourne | |
|---|---|---|---|
| Average goals per game | ▲ 3.08 | 2.63 | ▲ 3.33 |
| Both teams scored | ▲ 62% | 54% | ▲ 83% |
| Min. 3 goals (Over 2.5) | ▲ 54% | 46% | ▲ 67% |
| Clean sheets | ▼ 23% | 29% | ▼ 17% |
| Goal before half-time | ▲ 77% | 68% | • 67% |
| Goal after half-time | ▲ 92% | 75% | • 75% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Substitutes
Away team
Starting lineup
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Head-to-head
Record from Dundalk's perspective: 1 win, 0 draws and 0 losses against Shelbourne. Games average 5.00 goals, and both teams scored in 100% of them.
FAQ
What was the result of Dundalk vs Shelbourne?
The Premier Division match finished Dundalk 1:2 Shelbourne. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Dundalk vs Shelbourne?
Dundalk score 1.69 goals per game on average and Shelbourne 1.58. The Premier Division average is 2.63 goals, with Over 2.5 landing in 46% of games. Both teams score in 62% of Dundalk's matches and 83% of Shelbourne's.
What form are Dundalk and Shelbourne in?
Over the last 5 games Dundalk have a 3-1-1 record (2.00 points per game) and Shelbourne 1-0-4 (0.60 points per game).
Where can I find a betting tip and analysis for Dundalk vs Shelbourne?
Here you can check the pre-match numbers for Dundalk vs Shelbourne: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.


