Gangwon vs Daejeon Citizen: match statistics
Gangwon vs Daejeon Citizen: form, goals and key statistics
Game details
Gangwon played against Daejeon Citizen in K League 1 (South Korea). The game was played on May 12, 2026. Final score: 2:0.
Recent form
Gangwon has 2 wins, 2 draws and 1 loss over its last five games, averaging 1.60 points per game. Daejeon Citizen has 2 wins, 1 draw and 2 losses, with 1.40 points per game.
Scoring records
Gangwon scores 1.15 goals per game and allows 0.77. Daejeon Citizen scores 1.23 and allows 0.92. Games in this league average 2.28 goals.
BTTS and goal totals
Both teams score in 46% of Gangwon's games and 38% of Daejeon Citizen's. The Over 2.5 rates are 31% and 23%, compared with league averages of 49% for BTTS and 37% for Over 2.5.
xG and shots
Gangwon has the higher season xG average, 1.70 to 1.43 per game. Gangwon takes 13.6 shots per game, while Daejeon Citizen takes 10.9.
First-half and second-half trends
Gangwon leads at halftime in 31% of its games and scores 0.62 goals per game after halftime. Daejeon Citizen leads at halftime in 23% and scores 0.69 after halftime.
When the teams score
Gangwon's most productive scoring window is minutes 76-90+ (5 goals). For Daejeon Citizen, it is minutes 46-60 (4 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
K League 1 games average 2.28 goals. Both teams score in 49% of games, and 37% finish with at least three goals.
Head-to-head record
Before this game, 5 previous meetings were available. The record was 1 home win, 3 draws and 1 away win. Those games averaged 1.80 goals, with both teams scoring in 40% of them.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
I predict an away win ('2') because Daejeon shows clear effectiveness on the road: 67% away win rate, on average 2.33 goals scored and only 0.67 conceded per away match. Gangwon at home draws 67% of games, scores 1.33 and concedes 1.00 on average, with high possession (54%) and xG 1.92, but a low shot conversion rate of 9% indicating finishing issues. Daejeon converts 21% of their shots with an average of 4.67 shots on target away and has scored 9 goals in the last 5 matches versus 6 for the home side, demonstrating superior offensive efficiency. Defensively the visitors fare better — 0.67 goals conceded away and 33% clean sheets versus 1.00 and 17% for the home team — which reduces the risk of defeat despite the hosts’ advantage in chance creation. Therefore I assess the probabilities as: 20% home win, 35% draw and 45% away win.
View the statistical overviewBTTS - will both teams score?
Both teams generate a similar quality of chances — average xG of 1.43 (Gangwon) and 1.43 (Daejeon), and in the last 5 matches xG of 1.66 (Gangwon) and 1.51 (Daejeon), indicating opportunities from both sides. Daejeon averages 2.33 goals scored away with 4.67 shots on target, while hosts concede 1.14 goals at home, so visitors have a high probability of scoring. Despite Gangwon’s low season home output (0.29 goals and season BTTS 29%), the last 5 matches show improvement — 1.2 goals on average and 6 goals in five games — which raises the hosts’ chances of scoring. Daejeon concedes 0.67 goals seasonally and has conceded 0.8 goals on average in the last 5 matches (4 in total), so the visitors’ defense is not impenetrable. For these reasons the BTTS - Yes scenario is more likely (62%) than No Goal/clean sheet (38%).
View BTTS statisticsOver/Under - goals analysis
The xG-and-defensive model yields 1.44 expected goals for Gangwon ((1.43 + 1.44)/2) and 1.40 for Daejeon ((1.43 + 1.36)/2), for a combined total of ~2.84 goals. With λ=2.84 the Poisson distribution implies ~77% probability for Over 1.5 goals, ~54% for Over 2.5 goals and ~32% for Over 3.5 goals. Daejeon holds a clear efficiency advantage: season average goals scored 2.33 vs. 0.29 for the home side, and higher finishing efficiency (21% conversion and 4.67 SOT vs. 3% and 3.29 SOT for Gangwon), which increases goal likelihood. In the last 5 matches the home team averaged 1.2 goals (6 goals), the away side 1.8 (9 goals), and season shares of matches over 1.5 are 57% for Gangwon and 67% for Daejeon, so the strongest signal from the data is a bet on Over 1.5.
View Over/Under statisticsHT/FT - half-time and full-time scenario
The data clearly favor Daejeon: the visitors average 2.33 goals per match versus only 0.29 for the hosts and have won 67% of their games, while Gangwon have no home wins (0%). At half-time the statistics are unambiguous — the hosts have scored 0.00 goals on average before the break, whereas Daejeon led at the break in 50% of matches and average 1.17 first-half goals. Despite equal xG (1.43 vs 1.43), there is a large efficiency gap: shot conversion of 3% for Gangwon versus 21% for Daejeon and more shots on target (3.29 vs 4.67), which explains the higher number of away goals. Daejeon often decide matches after the break (3 goals in minutes 46–60 and 3 goals in minutes 76–90 this season), so I assigned the highest probability to the scenario of the visitors leading at the break and winning at full-time (HT/FT 2/2 — 44%) and additionally a high share to half-time draw and away win (HT/FT X/2 — 28%). Low probabilities for scenarios favorable to the hosts (e.g. HT/FT 1/1 — 1% or HT/FT 1/X — 1%) stem from their mere 0.29 goals per match and lack of leads at the break.
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Gangwon | Daejeon Citizen | |
|---|---|---|
| Accuracy (shots on target) | 30% | 35% |
| Chance quality (xG per shot) | 0.12 | 0.13 |
| Finishing (goals per shot on target) | 0.28 | 0.32 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Gangwon is 14% better for: last-5 form.
1.6 pts / game - Gangwon · 1.4 pts / game - Daejeon Citizen
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Daejeon Citizen is 7% better for: goals scored per game.
1.15 goals / game - Gangwon · 1.23 goals / game - Daejeon Citizen
Gangwon is 19% better for: goals allowed per game.
0.77 goals / game - Gangwon · 0.92 goals / game - Daejeon Citizen
Gangwon scores in 77% of games (10 of 13 meczów), while Daejeon Citizen keeps a clean sheet in 23% (3 of 13 meczów).
Daejeon Citizen scores in 54% of games (7 of 13 meczów), while Gangwon keeps a clean sheet in 46% (6 of 13 meczów).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Gangwon
Over / Under - Daejeon Citizen
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Gangwon is 21% better for: first-half form (half-time points).
1.31 pts / game - Gangwon · 1.08 pts / game - Daejeon Citizen
Before half-time (1st half)
After half-time (2nd half)
Gangwon - second-half results
Leads at halftime in 31% of games and wins 31%. Also wins some games without leading at halftime.
Defense stays consistent across the full game.
Daejeon Citizen - second-half results
Leads at halftime in 23% of games and wins 31%. Also wins some games without leading at halftime.
Defense stays consistent across the full game.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.60 | 1.40 |
| Goals scored / game | 0.6 | 0.6 |
| Goals allowed / game | 0.2 | 0.4 |
| Average goals per game | 0.8 | 1.0 |
| 1 goal | 60% | 60% |
| 2 goals | 20% | 40% |
| 3 goals | 0% | 0% |
| Clean sheet | 80% | 60% |
| No goal | 60% | 40% |
| Goal difference | +2 | +1 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.60 | 1.20 |
| Goals scored / game | 1.0 | 0.8 |
| Goals allowed / game | 0.2 | 0.6 |
| Average goals per game | 1.2 | 1.4 |
| 1 goal | 60% | 60% |
| 2 goals | 40% | 60% |
| 3 goals | 20% | 20% |
| Clean sheet | 80% | 60% |
| No goal | 60% | 60% |
| Goal difference | +4 | +1 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 76-90 (5 goals). Concedes most in 31-45 (3). Late-goal balance (76-90): +2 - wins late phases.
Most dangerous in minutes 46-60 (4 goals). Concedes most in 31-45 (5). Late-goal balance (76-90): 0.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Gangwon
Daejeon Citizen
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (K League 1).
Teams vs league
| Gangwon | Liga | Daejeon Citizen | |
|---|---|---|---|
| Average goals per game | ▼ 1.92 | 2.28 | ▼ 2.15 |
| Both teams scored | ▼ 46% | 49% | ▼ 38% |
| Min. 3 goals (Over 2.5) | ▼ 31% | 37% | ▼ 23% |
| Clean sheets | ▲ 46% | 31% | ▼ 23% |
| Goal before half-time | ▲ 69% | 63% | ▲ 69% |
| Goal after half-time | ▼ 69% | 76% | ▼ 62% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Away team
Starting lineup
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Head-to-head
Record from Gangwon's perspective: 1 win, 3 draws and 1 loss against Daejeon Citizen. Games average 1.80 goals, and both teams scored in 40% of them.
FAQ
What was the result of Gangwon vs Daejeon Citizen?
The K League 1 match finished Gangwon 2:0 Daejeon Citizen. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What is the head-to-head record between Gangwon and Daejeon Citizen?
In the last 5 head-to-head matches Gangwon won 1, Daejeon Citizen won 1 and 3 ended level. These games averaged 1.80 goals, with both teams scoring in 40% of them.
What do the goal statistics show before Gangwon vs Daejeon Citizen?
Gangwon score 1.15 goals per game on average and Daejeon Citizen 1.23. The K League 1 average is 2.28 goals, with Over 2.5 landing in 37% of games. Both teams score in 46% of Gangwon's matches and 38% of Daejeon Citizen's.
What form are Gangwon and Daejeon Citizen in?
Over the last 5 games Gangwon have a 2-2-1 record (1.60 points per game) and Daejeon Citizen 2-1-2 (1.40 points per game).
Where can I find a betting tip and analysis for Gangwon vs Daejeon Citizen?
This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.


