Japan - J-League CupNagaragawa StadiumData current as of October 14, 2026

Gifu vs Yokohama: match statistics

Gifu crest
Gifu
1 : 2half-time 1:0
Yokohama crest
Yokohama

Gifu vs Yokohama: form, goals and key statistics

Game details

Gifu played against Yokohama in J-League Cup (Japan). The game was played on September 29, 2026. Venue: Nagaragawa Stadium. Final score: 1:2.

Recent form

Gifu has 0 wins, 1 draw and 0 losses over its last five games, averaging 1.00 points per game. Yokohama has 1 win, 0 draws and 0 losses, with 3.00 points per game.

Scoring records

Gifu scores 0.00 goals per game and allows 0.00. Yokohama scores 3.00 and allows 2.00. Games in this league average 2.45 goals.

BTTS and goal totals

Both teams score in 0% of Gifu's games and 100% of Yokohama's. The Over 2.5 rates are 0% and 100%, compared with league averages of 36% for BTTS and 45% for Over 2.5.

xG and shots

Yokohama has the higher season xG average, 2.44 to 1.38 per game. Gifu takes 11.0 shots per game, while Yokohama takes 21.0.

First-half and second-half trends

Gifu leads at halftime in 0% of its games and scores 0.00 goals per game after halftime. Yokohama leads at halftime in 100% and scores 1.00 after halftime.

When the teams score

Gifu's most productive scoring window is minutes 0-15 (0 goals). For Yokohama, it is minutes 0-15 (1 goals). These are past scoring patterns, not predicted goal times.

League scoring profile

J-League Cup games average 2.45 goals. Both teams score in 36% of games, and 45% finish with at least three goals.

Head-to-head record

Before this game, one previous meeting was available. The record was 0 home wins, 0 draws and 1 away win. Those games averaged 2.00 goals, with both teams scoring in 0% of them.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

Yokohama come into this match having taken 10 points from their last 5 games, winning 3 of them and scoring 12 goals in total, while Gifu have managed just 4 points with a 5:5 goal difference. The visitors are particularly dangerous away from home: in their only away match so far, they scored 3 goals, averaged 21 shots, including 11 on target, and recorded an xG of 2.44. In their home match, Gifu failed to score, had just 45% possession and allowed their opponents chances worth 2.42 xG, despite the game ending in a draw. The difference in chance creation is clear, as the hosts average 1.38 xG and 3 shots on target per home game, while Yokohama create significantly more scoring opportunities. The visitors have conceded 2 goals away from home, so Gifu have a chance to find the net, but Yokohama’s attacking advantage clearly points towards an away win.

View the statistical overview
BTTS - will both teams score?

Yokohama has very strong attacking data: across the available sample, they average 3.0 goals, generate an xG of 2.44, and record 11 shots on target per match. At the same time, the team concedes an average of 2.0 goals, has kept no clean sheets, and their matches have ended with BTTS in 100% of cases. Gifu’s last five matches provide moderate support for a home goal, as the team averaged 1.0 goal with an xG of 1.29, while Yokohama allowed opponents an xG of 1.60. Gifu’s BTTS record across five matches stands at only 40%, so the edge for the Goal/Goal scenario is limited; however, Yokohama’s attacking strength and defensive issues support the BTTS - Yes pick.

View BTTS statistics
Over/Under - goals analysis

Yokohama has averaged 2.4 goals scored over its last five matches, with its games producing a total average of 3.8 goals, as it also conceded 1.4 goals per match. Over the same period, Gifu scored and conceded 1.0 goal per game, but allowed opponents an xG of 1.66, which favors the visitors’ attacking outlook. Yokohama’s potential is supported by an average xG of 1.97 across its last five appearances, while in the available cup sample, the team recorded 21 shots and 11 shots on target per match. The Over 2.5 goals line holds a moderate edge, having landed in 80% of Yokohama’s last five matches, although a 2:0 or 2:1 result remains realistic. The strongest pick is therefore Over 1.5 goals: a projected 2.95 goals and Yokohama’s clear attacking superiority reduce the risk of a very tight match.

View Over/Under statistics
HT/FT - half-time and full-time scenario

Yokohama are in clearly superior current form: they have averaged 2.4 goals and won 60% of their last five matches, while Gifu have scored 1.0 goal per game and lost 60% of their fixtures. The visitors led at the break in three of their last five appearances, whereas the hosts were ahead at half-time only once and went into the interval trailing on two occasions. Yokohama’s advantage is also evident after the interval, having averaged 1.4 goals per match compared with Gifu’s 0.4. In the latest cup data, Yokohama won 3-2 after already leading 2-1 at half-time, recording an xG of 2.44 and as many as 11 shots on target. The most likely scenario is therefore an HT/FT 2/2 outcome, with the visitors taking the lead before the break and holding it until the final whistle.

View first-half and second-half statistics

Stats by half

1 : 0
First half
0 : 2
Second half

Game stats

36Possession (%)64
GifuYokohama
13Shots7
GifuYokohama
4Shots on target3
GifuYokohama
1.46xG1.13
GifuYokohama
3Corners7
GifuYokohama
50Dangerous attacks66
GifuYokohama
13Fouls8
GifuYokohama
0Cards1
GifuYokohama

Pre-game profile— what do the season numbers say?

This team profile combines season stats and recent form. In-game statistics appear after the final whistle.

0Goals scored / game3
GifuYokohama
0Goals allowed / game2
GifuYokohama
45%Average possession49%
GifuYokohama
3Shots on target / game11
GifuYokohama

Team stats— who is more efficient?

Compare both teams' attacking and defensive records this season.

11Shots per game21
GifuYokohama
3Shots on target11
GifuYokohama
0%Shot conversion14.3%
GifuYokohama
45%Possession49%
GifuYokohama
1.38xG for2.44
GifuYokohama
2.42xG against1.96
GifuYokohama

Shooting quality

Gifu: BalancedYokohama: Attacking
GifuYokohama
Accuracy (shots on target)27%52%
Chance quality (xG per shot)0.130.12
Finishing (goals per shot on target)0.000.27

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team form— who is in better shape?

Last five games and season record, overall, at home and away.

Yokohama is 200% better for: last-5 form.

1 pts / game - Gifu · 3 pts / game - Yokohama

Gifu
D
Unbeaten in the last 5 games
Season result split
0% W100% D0% L
Season (W-D-L)
0-1-0
1.00 pts / game · goal difference 0
Last 5 (W-D-L)
0-1-0
1.00 pts / game
Record at home (W-D-L)
0-1-0
Last 5 at home
0-1-0
D
Last 5 games - averages
Goals scored: 0.0Goals conceded: 0.0xG: 1.38Opponent xG: 2.42BTTS: 0%Over 2.5: 0%
Yokohama
W
5 wins in a row
Season result split
100% W0% D0% L
Season (W-D-L)
1-0-0
3.00 pts / game · goal difference +1
Last 5 (W-D-L)
1-0-0
3.00 pts / game
Record away (W-D-L)
1-0-0
Last 5 away
1-0-0
W
Last 5 games - averages
Goals scored: 3.0Goals conceded: 2.0xG: 2.44Opponent xG: 1.96BTTS: 100%Over 2.5: 100%

Goals— how do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Gifu scoring profile: mixed

Gifu scores in 0% of games (0 of 1 games), while Yokohama keeps a clean sheet in 0% (0 of 1 games).

Yokohama scoring profile: mixed

Yokohama scores in 100% of games (1 of 1 games), while Gifu keeps a clean sheet in 100% (1 of 1 games).

0Goals scored (season)3
GifuYokohama
0Goals conceded (season)2
GifuYokohama
0Average goals per game5
GifuYokohama
0Goals scored (last 5)3
GifuYokohama
0Goals conceded (last 5)2
GifuYokohama

How often they score at least...

0%1 goal100%
GifuYokohama
0%2 goals100%
GifuYokohama
0%3 goals100%
GifuYokohama
0%4 goals0%
GifuYokohama

How often they concede at least...

0%1 goal100%
GifuYokohama
0%2 goals100%
GifuYokohama
0%3 goals0%
GifuYokohama
0%4 goals0%
GifuYokohama

* Statistics include both teams' home and away games this season.

Both teams scored (BTTS)— how often do both teams score?

How often games involving these teams produce goals at both ends, compared with the league average.

Goal patterns

0%BTTS at half-time100%
GifuYokohama
0%BTTS in both halves100%
GifuYokohama
0%Scored in both halves100%
GifuYokohama

BTTS and goal count

0%Min. 3 goals and BTTS100%
GifuYokohama
0%Min. 3 goals without BTTS0%
GifuYokohama
0%BTTS - last 5100%
GifuYokohama

Goal count (Over/Under)— how often do these games cross the goal lines?

See how often games involving these teams clear each goal line, for the full game and each half.

1st half

0%Min. 1 goal before half-time100%
GifuYokohama
0%Min. 2 goals before half-time100%
GifuYokohama
0%Min. 3 goals before half-time100%
GifuYokohama

2nd half

0%Min. 1 goal after half-time100%
GifuYokohama
0%Min. 2 goals after half-time100%
GifuYokohama
0%Min. 3 goals after half-time0%
GifuYokohama

Game halves— when do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Yokohama is 200% better for: first-half form (half-time points).

1 pts / game - Gifu · 3 pts / game - Yokohama

Gifu - half-time state
0% leading100% draw0% trailing
Yokohama - half-time state
100% leading0% draw0% trailing

Before half-time (1st half)

1Points per game (1st half)3
GifuYokohama
0Goals scored (1st half)2
GifuYokohama
0Goals conceded (1st half)1
GifuYokohama
0Average goals (1st half)3
GifuYokohama
100%Clean sheet before half-time0%
GifuYokohama
100%No goal before half-time0%
GifuYokohama

After half-time (2nd half)

1Points per game (2nd half)1
GifuYokohama
0Goals scored (2nd half)1
GifuYokohama
0Goals conceded (2nd half)1
GifuYokohama
0Average goals (2nd half)2
GifuYokohama
100%Clean sheet after half-time0%
GifuYokohama
100%No goal after half-time0%
GifuYokohama

Gifu - second-half results

0% W100% D0% L
1
Half-time points
0
Half-time goals
0
Goal difference (1st half)
1
Second-half points
0
Goal difference (2nd half)
1.00
PPG before half-time
Defense after halftime0.0

Defense stays consistent across the full game.

Yokohama - second-half results

0% W100% D0% L
3
Half-time points
2
Half-time goals
+1
Goal difference (1st half)
1
Second-half points
0
Goal difference (2nd half)
3.00
PPG before half-time
Lead holding100%

Leads at halftime in 100% of games and wins 100%. Also wins some games without leading at halftime.

Defense after halftime0.0

Defense stays consistent across the full game.

Gifu - last 5 games by half
1st half2nd half
Points per game1.001.00
Goals scored / game0.00.0
Goals allowed / game0.00.0
Average goals per game0.00.0
1 goal0%0%
2 goals0%0%
3 goals0%0%
Clean sheet100%100%
No goal100%100%
Goal difference00
Half-time: 0% leading - 100% draw - 0% trailing
2nd half: 0% won - 100% draw - 0% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 0
Yokohama - last 5 games by half
1st half2nd half
Points per game3.001.00
Goals scored / game2.01.0
Goals allowed / game1.01.0
Average goals per game3.02.0
1 goal100%100%
2 goals100%100%
3 goals100%0%
Clean sheet0%0%
No goal0%0%
Goal difference+10
Half-time: 100% leading - 0% draw - 0% trailing
2nd half: 0% won - 100% draw - 0% lost
BTTS at half-time (last 5): 100% - Half-time goals total: 2

* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.

Goals by minute— when do goals arrive?

The parts of a game in which both teams score and allow the most goals.

Gifu
ScoredConceded
0
0
0-15
0
0
16-30
0
0
31-45
0
0
46-60
0
0
61-75
0
0
76-90

Late-goal balance (76-90): 0.

Yokohama
ScoredConceded
1
0
0-15
1
0
16-30
0
1
31-45
0
1
46-60
0
0
61-75
1
0
76-90

Most dangerous in minutes 0-15 (1 goal). Concedes most in 31-45 (1). Late-goal balance (76-90): +1 - wins late phases.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicators— what do xG, efficiency and form show?

A comparison of chance quality, results and trends from completed games this season.

Game profile

2.50
Estimated goals
attack vs. opponent defense
1.0 : 1.5
Estimated goal split
home : away
102%
Pace vs league
100% = league average
50%
Both teams scored (BTTS)
average from both teams' seasons
-20%
Derby effect
H2H goals vs typical matches
0%
BTTS estimate
from both teams' scoring frequency
0%
0:0 risk
practically zero
0-1
Most common goal range
attack vs. defense for both teams

Gifu

Net xG balance
Difference between the quality of chances created and allowed per match.
-1.04
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+1.04
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
0.0 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-1.38
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+2.42
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
0%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
0%
Form trend
Compares points from the last five games with the full-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
0.0
Late goals
0% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
0%

Yokohama

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.48
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.52
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+0.9 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.56
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
-0.04
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
221%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
183%
Form trend
Compares points from the last five games with the full-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
-1.0
Late goals
33% of this team's goals come in minutes 76-90. For comparison, 33% come in the first quarter-hour.
33%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.

League context— is this a high-scoring league?

How both teams compare with league-wide averages (J-League Cup).

Teams vs league

GifuLigaYokohama
Average goals per game▼ 0.002.45▲ 5.00
Both teams scored▼ 0%36%▲ 100%
Min. 3 goals (Over 2.5)▼ 0%45%▲ 100%
Clean sheets▲ 100%36%▼ 0%
Goal before half-time▼ 0%68%▲ 100%
Goal after half-time▼ 0%77%▲ 100%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.45
Average goals per game
36%
Both teams scored
45%
Min. 3 goals (Over 2.5)
36%
Clean sheets
1.09
Home goals / game
1.36
Away goals / game
+-20%
Home attack advantage
+-25%
Home defensive advantage
+-23%
Total home advantage
Goals in 1st half (whole league)
68%
1 goal
32%
2 goals
9%
3 goals
0%
4 goals
Goals in 2nd half (whole league)
77%
1 goal
32%
2 goals
9%
3 goals
9%
4 goals

Lineups and player events

Verified starters, substitutes and recorded player events for this match.

Home team

Starting lineup

3Kodai Hagino
4Kentaro Kai
14Haruto Suzuki
20Sinri Kim
43Hiroto Asada
55Shun Sato
66Fumiya Kitajima79Junya Fujitaoff 90'
90Yu-Geon Kim
95Hayate Take
98Kanata Yakabi

Substitutes

10Ryoma Kitaon 90'
19Hayato Kandaon 1'
26Shohei Ogushion 1'
34Koki Yumineon 1'
39Jin Izumisawaon 1'
51Kazuaki Suganumaon 1'

Away team

Substitutes

5Kyo Hosoion 73'10João Paulo Queiroz de Moraes⚽ 1 · on 80'28Koki Kumakuraon 73'
45Kakeru Saitoon 80'
46Yudai Fukuokaon 62'
63Sota Tsukudaon 1'

Match timeline

Goals, cards and substitutions arranged in chronological order.

  1. YokohamaYellow cardAkiyuki Yokoyama
  2. YokohamaGoalKoshiro Uda
  3. YokohamaSubstitutionOn: Yudai FukuokaOff: Adaílton dos Santos da Silva
  4. GifuSubstitutionOn: Ryoma KitaOff: Junya Fujita

Referee and managers

Open their season profiles to compare match records, goals and disciplinary trends.

Head-to-head

Record from Gifu's perspective: 0 wins, 0 draws and 1 loss against Yokohama. Games average 2.00 goals, and both teams scored in 0% of them.

FC Gifu
0 : 2
Yokohama FC

FAQ

What was the result of Gifu vs Yokohama?

The J-League Cup match finished Gifu 1:2 Yokohama. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What do the goal statistics show before Gifu vs Yokohama?

Gifu score 0.00 goals per game on average and Yokohama 3.00. The J-League Cup average is 2.45 goals, with Over 2.5 landing in 45% of games. Both teams score in 0% of Gifu's matches and 100% of Yokohama's.

What form are Gifu and Yokohama in?

Over the last 5 games Gifu have a 0-1-0 record (1.00 points per game) and Yokohama 1-0-0 (3.00 points per game).

Where can I find a betting tip and analysis for Gifu vs Yokohama?

Here you can check the pre-match numbers for Gifu vs Yokohama: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.