Japan - J-League CupData current as of October 15, 2026

Giravanz Kitakyushu vs Nagoya Grampus: match statistics

Giravanz Kitakyushu vs Nagoya Grampus: form, goals and key statistics

Key match information

Giravanz Kitakyushu played against Nagoya Grampus in J-League Cup (Japan). The game was played on September 29, 2026. Final score: 1:3.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

Giravanz Kitakyushu have the better record across their last five matches, recording 2 wins and scoring 7 goals, while Nagoya Grampus have won just once and scored 3 goals. However, the hosts have been inconsistent defensively, conceding 12 goals over the same period—an average of 2.4 per match. Home advantage favors Kitakyushu: in their only home match so far, they won 1:0, recorded an xG of 2.03 against the opponents’ 1.07, and registered as many as 20 shots. Nagoya have conceded 10 goals and lost 4 times in their last five matches, highlighting clear problems with maintaining consistency. The hosts’ edge is not substantial due to their recent defensive weakness, but their greater attacking activity at home gives them the strongest foundation for victory.

View the statistical overview
BTTS - will both teams score?

Seasonal data for this competition is very limited, so greater weight should be placed on recent matches and the league profile. Nagoya has averaged just 0.6 goals in its last 5 games, scoring 3 goals in total, while its opponent has conceded an average of 2.4 goals. Kitakyushu has recorded BTTS in 60% of its last five matches and averages 1.4 goals scored, but Nagoya’s BTTS rate stands at 40% and it has lost four of its last five games. Additionally, BTTS occurs in only 36% of league matches, while clean sheets are recorded in 73%, reinforcing the scenario in which at least one team fails to score. Despite Nagoya’s xG of 1.23, its poor actual finishing means that the BTTS option is not more likely. This supports BTTS - No, meaning that at least one team is expected not to score; it does not automatically imply a 0:0 draw or that neither team will score.

View BTTS statistics
Over/Under - goals analysis

In their last five matches, Kitakyushu averaged 1.4 goals scored but conceded as many as 2.4, resulting in 19 goals across those fixtures, or 3.8 per game. Over the same period, Nagoya scored just 0.6 goals per match, while their opponents averaged 2.0 goals against them, meaning the defensive weaknesses of both teams increase the projection for the total number of goals. The chance-quality metrics are also clearly higher than Nagoya’s actual output: the hosts created chances worth 1.46 xG, and the visitors 1.23 xG, while conceding 1.50 and 1.46 xG respectively. The 2.5 line carries a moderately positive signal, as Over 2.5 goals landed in 80% of Kitakyushu’s last five matches and 60% of Nagoya’s, but Over 1.5 offers greater value. A projection of 2.75 goals, combined with both teams’ poor recent defensive form, makes the scenario of at least two goals the most likely outcome.

View Over/Under statistics
HT/FT - half-time and full-time scenario

The strongest signal points to a draw at half-time and a home win, as Giravanz were level at the break in 40% of their last five matches, while Nagoya were level in as many as 60%. The visitors are largely unproductive before the break: they averaged just 0.2 goals, never led, and failed to score in the first half in 80% of those matches. After the interval, Nagoya still average only 0.4 goals while conceding 1.4, which favors the result turning in the hosts’ favor. Giravanz have the better recent record, with 2 wins in 5 matches compared with Nagoya’s 1 victory, and also average 1.4 goals per match while their opponents average 0.6. The risk lies in the hosts’ weak defensive record, conceding 2.4 goals per game, which is why away-win scenarios also receive a significant probability share.

View first-half and second-half statistics

Stats by half

0 : 2
First half
1 : 1
Second half

Game stats

33Possession (%)67
Giravanz KitakyushuNagoya Grampus
8Shots18
Giravanz KitakyushuNagoya Grampus
3Shots on target6
Giravanz KitakyushuNagoya Grampus
0.92xG2.01
Giravanz KitakyushuNagoya Grampus
2Corners8
Giravanz KitakyushuNagoya Grampus
28Dangerous attacks64
Giravanz KitakyushuNagoya Grampus
15Fouls4
Giravanz KitakyushuNagoya Grampus
1Cards0
Giravanz KitakyushuNagoya Grampus

Lineups and player events

Verified starters, substitutes and recorded player events for this match.

Home team

Starting lineup

4Koki Hasegawa
5Takumi Narasaka
6Kota Hoshi
7Ryuki Hirahara
10Ryo Nagaioff 46'
14Haruki Izawaoff 85'
17Rimpei Okano🟨 1 · off 75'
19Futo Yoshihara
25Raiki Tsubogooff 64'
41Mitsuki Sugimoto
77Ryuta Kanzawaoff 85'

Substitutes

9Shuntaro Kawabeon 46'
18Sho Hiramatsuon 85'
22Jin Ikomaon 1'
28Kota Yokokuboon 1'
37Kosei Yoshida⚽ 1 · on 64'
39Rissei Taniguchion 1'
42Tsukasa Seraon 85'
51Yutaro Sakashitaon 75'
96Yuta Saitaion 1'

Match timeline

Goals, cards and substitutions arranged in chronological order.

  1. Nagoya GrampusGoalTakuya UchidaAssist: Yudai Kimura
  2. Nagoya GrampusGoalYuya YamagishiAssist: Takuya Uchida
  3. Giravanz KitakyushuSubstitutionOn: Shuntaro KawabeOff: Ryo Nagai
  4. Giravanz KitakyushuYellow cardRimpei Okano
  5. Giravanz KitakyushuSubstitutionOn: Kosei YoshidaOff: Raiki Tsubogo
  6. Nagoya GrampusGoalYudai KimuraAssist: Yuki Nogami
  7. Giravanz KitakyushuSubstitutionOn: Yutaro SakashitaOff: Rimpei Okano
  8. Giravanz KitakyushuGoalKosei Yoshida

Referee and managers

Open their season profiles to compare match records, goals and disciplinary trends.

FAQ

What was the result of Giravanz Kitakyushu vs Nagoya Grampus?

The J-League Cup match finished Giravanz Kitakyushu 1:3 Nagoya Grampus. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

Where can I find a betting tip and analysis for Giravanz Kitakyushu vs Nagoya Grampus?

This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.