Netherlands - Eerste DivisieAsito StadionData current as of October 29, 2026

Heracles vs Oss: match statistics

Reasoning:

Full analysis and pick in the app

Check the betting analysis, pick, value bet and full reasoning for this match.

Check analysis and pick

Heracles vs Oss: form, goals and key statistics

Game details

Heracles plays Oss in Eerste Divisie (Netherlands). The game is scheduled for November 2, 2026. Venue: Asito Stadion.

Recent form

Heracles has 3 wins, 2 draws and 0 losses over its last five games, averaging 2.20 points per game. Oss has 2 wins, 1 draw and 2 losses, with 1.40 points per game.

Scoring records

Heracles scores 3.08 goals per game and allows 1.17. Oss scores 1.58 and allows 1.67. Games in this league average 3.59 goals.

BTTS and goal totals

Both teams score in 67% of Heracles's games and 67% of Oss's. The Over 2.5 rates are 75% and 83%, compared with league averages of 69% for BTTS and 67% for Over 2.5.

xG and shots

Heracles has the higher season xG average, 2.36 to 1.30 per game. Heracles takes 21.3 shots per game, while Oss takes 11.5.

First-half and second-half trends

Heracles leads at halftime in 67% of its games and scores 1.50 goals per game after halftime. Oss leads at halftime in 33% and scores 0.92 after halftime.

When the teams score

Heracles's most productive scoring window is minutes 31-45+ (12 goals). For Oss, it is minutes 61-75 (4 goals). These are past scoring patterns, not predicted goal times.

League scoring profile

Eerste Divisie games average 3.59 goals. Both teams score in 69% of games, and 67% finish with at least three goals.

Head-to-head record

There is not enough head-to-head history for a meaningful comparison.

Before kickoff

1X2 odds

(1.19)
(7.20)
(12.00)

Pre-game profile— what do the season numbers say?

This team profile combines season stats and recent form. In-game statistics appear after the final whistle.

3.08Goals scored / game1.58
HeraclesOss
1.17Goals allowed / game1.67
HeraclesOss
54%Average possession40%
HeraclesOss
8.33Shots on target / game3.92
HeraclesOss

Team stats— who is more efficient?

Compare both teams' attacking and defensive records this season.

21.33Shots per game11.5
HeraclesOss
8.33Shots on target3.92
HeraclesOss
14.5%Shot conversion13.8%
HeraclesOss
54%Possession40%
HeraclesOss
2.36xG for1.3
HeraclesOss
1.04xG against1.95
HeraclesOss

Shooting quality

Heracles: AttackingOss: Counter-attacking
HeraclesOss
Accuracy (shots on target)39%34%
Chance quality (xG per shot)0.110.11
Finishing (goals per shot on target)0.370.40

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team form— who is in better shape?

Last five games and season record, overall, at home and away.

Heracles is 57% better for: last-5 form.

2.2 pts / game - Heracles · 1.4 pts / game - Oss

Heracles
WDWWD
Unbeaten in the last 5 games
Season result split
75% W17% D8% L
Season (W-D-L)
9-2-1
2.42 pts / game · goal difference +23
Last 5 (W-D-L)
3-2-0
2.20 pts / game
Record at home (W-D-L)
5-0-0
Last 5 at home
5-0-0
WWWWW
Last 5 games - averages
Goals scored: 2.6Goals conceded: 0.8xG: 2.37Opponent xG: 0.97BTTS: 60%Over 2.5: 60%
Oss
LWWLD
Season result split
33% W8% D58% L
Season (W-D-L)
4-1-7
1.08 pts / game · goal difference -1
Last 5 (W-D-L)
2-1-2
1.40 pts / game
Record away (W-D-L)
0-0-6
Last 5 away
0-0-5
LLLLL
Last 5 games - averages
Goals scored: 2.2Goals conceded: 1.6xG: 1.48Opponent xG: 1.87BTTS: 80%Over 2.5: 80%

Goals— how do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Heracles is 95% better for: goals scored per game.

3.08 goals / game - Heracles · 1.58 goals / game - Oss

Heracles is 43% better for: goals allowed per game.

1.17 goals / game - Heracles · 1.67 goals / game - Oss

Heracles scoring profile: very strong

Heracles scores in 92% of games (11 of 12 games), while Oss keeps a clean sheet in 8% (1 of 12 games).

Oss scoring profile: very strong

Oss scores in 75% of games (9 of 12 games), while Heracles keeps a clean sheet in 25% (3 of 12 games).

37Goals scored (season)19
HeraclesOss
14Goals conceded (season)20
HeraclesOss
4.25Average goals per game3.25
HeraclesOss
13Goals scored (last 5)11
HeraclesOss
4Goals conceded (last 5)8
HeraclesOss

How often they score at least...

92%1 goal75%
HeraclesOss
83%2 goals42%
HeraclesOss
67%3 goals33%
HeraclesOss
33%4 goals8%
HeraclesOss

How often they concede at least...

75%1 goal92%
HeraclesOss
33%2 goals50%
HeraclesOss
8%3 goals25%
HeraclesOss
0%4 goals0%
HeraclesOss

* Statistics include both teams' home and away games this season.

Both teams scored (BTTS)— how often do both teams score?

How often games involving these teams produce goals at both ends, compared with the league average.

Goal patterns

33%BTTS at half-time25%
HeraclesOss
0%BTTS in both halves0%
HeraclesOss
58%Scored in both halves33%
HeraclesOss

BTTS and goal count

58%Min. 3 goals and BTTS67%
HeraclesOss
17%Min. 3 goals without BTTS17%
HeraclesOss
60%BTTS - last 580%
HeraclesOss

Goal count (Over/Under)— how often do these games cross the goal lines?

See how often games involving these teams clear each goal line, for the full game and each half.

1st half

83%Min. 1 goal before half-time92%
HeraclesOss
67%Min. 2 goals before half-time50%
HeraclesOss
33%Min. 3 goals before half-time17%
HeraclesOss

2nd half

83%Min. 1 goal after half-time83%
HeraclesOss
67%Min. 2 goals after half-time50%
HeraclesOss
50%Min. 3 goals after half-time25%
HeraclesOss

Game halves— when do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Heracles is 92% better for: first-half form (half-time points).

2.25 pts / game - Heracles · 1.17 pts / game - Oss

Heracles - half-time state
67% leading25% draw8% trailing
Oss - half-time state
33% leading17% draw50% trailing

Before half-time (1st half)

2.25Points per game (1st half)1.17
HeraclesOss
1.58Goals scored (1st half)0.67
HeraclesOss
0.42Goals conceded (1st half)0.92
HeraclesOss
2Average goals (1st half)1.58
HeraclesOss
67%Clean sheet before half-time33%
HeraclesOss
17%No goal before half-time50%
HeraclesOss

After half-time (2nd half)

1.58Points per game (2nd half)1.5
HeraclesOss
1.5Goals scored (2nd half)0.92
HeraclesOss
0.75Goals conceded (2nd half)0.75
HeraclesOss
2.25Average goals (2nd half)1.67
HeraclesOss
50%Clean sheet after half-time50%
HeraclesOss
33%No goal after half-time42%
HeraclesOss

Heracles - second-half results

42% W33% D25% L
27
Half-time points
19
Half-time goals
+14
Goal difference (1st half)
19
Second-half points
+9
Goal difference (2nd half)
2.25
PPG before half-time
Lead holding112%

Leads at halftime in 67% of games and wins 75%. Also wins some games without leading at halftime.

Defense after halftime+0.3

Allows 0.3 more goals per game after halftime, a sign that the defense becomes less effective later in games.

Oss - second-half results

42% W25% D33% L
14
Half-time points
8
Half-time goals
-3
Goal difference (1st half)
18
Second-half points
+2
Goal difference (2nd half)
1.17
PPG before half-time
Lead holding100%

Leads at halftime in 33% of games and wins 33%. Also wins some games without leading at halftime.

Defense after halftime-0.2

Defense stays consistent across the full game.

Heracles - last 5 games by half
1st half2nd half
Points per game2.201.60
Goals scored / game1.41.2
Goals allowed / game0.60.2
Average goals per game2.01.4
1 goal80%60%
2 goals80%40%
3 goals40%40%
Clean sheet40%80%
No goal20%60%
Goal difference+4+5
Half-time: 60% leading - 40% draw - 0% trailing
2nd half: 40% won - 40% draw - 20% lost
BTTS at half-time (last 5): 60% - Half-time goals total: 7
Oss - last 5 games by half
1st half2nd half
Points per game0.802.60
Goals scored / game0.61.6
Goals allowed / game1.40.2
Average goals per game2.01.8
1 goal100%80%
2 goals80%40%
3 goals20%40%
Clean sheet0%80%
No goal60%20%
Goal difference-4+7
Half-time: 20% leading - 20% draw - 60% trailing
2nd half: 80% won - 20% draw - 0% lost
BTTS at half-time (last 5): 40% - Half-time goals total: 3

* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.

Goals by minute— when do goals arrive?

The parts of a game in which both teams score and allow the most goals.

Heracles
ScoredConceded
6
2
0-15
1
1
16-30
12
2
31-45
4
3
46-60
9
1
61-75
5
5
76-90

Most dangerous in minutes 31-45 (12 goals). Concedes most in 76-90 (5). Late-goal balance (76-90): 0.

Oss
ScoredConceded
2
2
0-15
3
4
16-30
3
5
31-45
3
1
46-60
4
2
61-75
4
6
76-90

Most dangerous in minutes 61-75 (4 goals). Concedes most in 76-90 (6). Late-goal balance (76-90): -2 - late phases are a weakness.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicators— what do xG, efficiency and form show?

A comparison of chance quality, results and trends from completed games this season.

Game profile

3.75
Estimated goals
attack vs. opponent defense
2.4 : 1.4
Estimated goal split
home : away
104%
Pace vs league
100% = league average
67%
Both teams scored (BTTS)
average from both teams' seasons
-100%
Derby effect
H2H goals vs typical matches
69%
BTTS estimate
from both teams' scoring frequency
2%
0:0 risk
about 1 in 50 matches
2-3
Most common goal range
attack vs. defense for both teams

Heracles

Net xG balance
Difference between the quality of chances created and allowed per match.
+1.32
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.59
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-2.5 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.72
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
-0.13
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
155%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
73%
Form trend
Compares points from the last five games with the full-season average.
-0.22
Stronger second half?
How many more goals the team scores after half-time than before it.
-0.1
Late goals
14% of this team's goals come in minutes 76-90. For comparison, 16% come in the first quarter-hour.
14%

Oss

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.65
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.56
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-4.1 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.28
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+0.28
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
99%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
84%
Form trend
Compares points from the last five games with the full-season average.
+0.32
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.3
Late goals
21% of this team's goals come in minutes 76-90. For comparison, 11% come in the first quarter-hour.
21%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.

League context— is this a high-scoring league?

How both teams compare with league-wide averages (Eerste Divisie).

Teams vs league

HeraclesLigaOss
Average goals per game▲ 4.253.59▼ 3.25
Both teams scored▼ 67%69%▼ 67%
Min. 3 goals (Over 2.5)▲ 75%67%▲ 83%
Clean sheets▲ 25%16%▼ 8%
Goal before half-time• 83%83%▲ 92%
Goal after half-time• 83%84%• 83%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

3.59
Average goals per game
69%
Both teams scored
67%
Min. 3 goals (Over 2.5)
16%
Clean sheets
1.99
Home goals / game
1.60
Away goals / game
+24%
Home attack advantage
+20%
Home defensive advantage
+22%
Total home advantage
Goals in 1st half (whole league)
83%
1 goal
49%
2 goals
23%
3 goals
7%
4 goals
Goals in 2nd half (whole league)
84%
1 goal
54%
2 goals
33%
3 goals
17%
4 goals

FAQ

When do Heracles and Oss play?

Heracles face Oss on November 2, 2026 in Eerste Divisie at Asito Stadion. The exact kick-off time in your timezone is shown at the top of the match page.

What do the goal statistics show before Heracles vs Oss?

Heracles score 3.08 goals per game on average and Oss 1.58. The Eerste Divisie average is 3.59 goals, with Over 2.5 landing in 67% of games. Both teams score in 67% of Heracles's matches and 67% of Oss's.

What form are Heracles and Oss in?

Over the last 5 games Heracles have a 3-2-0 record (2.20 points per game) and Oss 2-1-2 (1.40 points per game).

Where can I find a betting tip and analysis for Heracles vs Oss?

The statistical background for Heracles vs Oss — form, head-to-head, goals, BTTS and Over/Under — is on this page. The tip with full reasoning and a value assessment is in the NoFluffPicks app.