Kenya - Kenyan Premier LeagueBukhungu StadiumData current as of October 22, 2026

Homeboyz vs Police: match statistics

Reasoning:

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Homeboyz vs Police: form, goals and key statistics

Game details

Homeboyz plays Police in Kenyan Premier League (Kenya). The game is scheduled for October 23, 2026. Venue: Bukhungu Stadium.

Recent form

Homeboyz has 1 win, 1 draw and 0 losses over its last five games, averaging 2.00 points per game. Police has 0 wins, 1 draw and 1 loss, with 0.50 points per game.

Scoring records

Homeboyz scores 1.00 goals per game and allows 0.50. Police scores 1.00 and allows 1.50. Games in this league average 2.24 goals.

BTTS and goal totals

Both teams score in 50% of Homeboyz's games and 100% of Police's. The Over 2.5 rates are 0% and 50%, compared with league averages of 53% for BTTS and 35% for Over 2.5.

xG and shots

Homeboyz has the higher season xG average, 1.93 to 0.99 per game. Homeboyz takes 16.5 shots per game, while Police takes 7.0.

First-half and second-half trends

Homeboyz leads at halftime in 0% of its games and scores 1.00 goals per game after halftime. Police leads at halftime in 0% and scores 0.50 after halftime.

When the teams score

Homeboyz's most productive scoring window is minutes 76-90+ (2 goals). For Police, it is minutes 31-45+ (1 goals). These are past scoring patterns, not predicted goal times.

League scoring profile

Kenyan Premier League games average 2.24 goals. Both teams score in 53% of games, and 35% finish with at least three goals.

Head-to-head record

Before this game, 3 previous meetings were available. The record was 0 home wins, 3 draws and 0 away wins. Those games averaged 3.33 goals, with both teams scoring in 100% of them.

Before kickoff

1X2 odds

(-)
(-)
(-)

Pre-game profile— what do the season numbers say?

This team profile combines season stats and recent form. In-game statistics appear after the final whistle.

1Goals scored / game1
HomeboyzPolice
0.5Goals allowed / game1.5
HomeboyzPolice
52%Average possession52%
HomeboyzPolice
3.5Shots on target / game2
HomeboyzPolice

Team stats— who is more efficient?

Compare both teams' attacking and defensive records this season.

16.5Shots per game7
HomeboyzPolice
3.5Shots on target2
HomeboyzPolice
6.1%Shot conversion14.3%
HomeboyzPolice
52%Possession52%
HomeboyzPolice
1.93xG for0.99
HomeboyzPolice
0.85xG against1.48
HomeboyzPolice

Shooting quality

Homeboyz: AttackingPolice: Efficient finishing
HomeboyzPolice
Accuracy (shots on target)21%29%
Chance quality (xG per shot)0.120.14
Finishing (goals per shot on target)0.290.50

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team form— who is in better shape?

Last five games and season record, overall, at home and away.

Homeboyz is 300% better for: last-5 form.

2 pts / game - Homeboyz · 0.5 pts / game - Police

Homeboyz
WD
Unbeaten in the last 5 games
Season result split
50% W50% D0% L
Season (W-D-L)
1-1-0
2.00 pts / game · goal difference +1
Last 5 (W-D-L)
1-1-0
2.00 pts / game
Record at home (W-D-L)
0-1-0
Last 5 at home
0-1-0
D
Last 5 games - averages
Goals scored: 1.0Goals conceded: 0.5xG: 1.93Opponent xG: 0.85BTTS: 50%Over 2.5: 0%
Police
DL
No win in the last 5 games
Season result split
0% W50% D50% L
Season (W-D-L)
0-1-1
0.50 pts / game · goal difference -1
Last 5 (W-D-L)
0-1-1
0.50 pts / game
Record away (W-D-L)
0-1-0
Last 5 away
0-1-0
D
Last 5 games - averages
Goals scored: 1.0Goals conceded: 1.5xG: 0.99Opponent xG: 1.48BTTS: 100%Over 2.5: 50%

Goals— how do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Homeboyz is 200% better for: goals allowed per game.

0.5 goals / game - Homeboyz · 1.5 goals / game - Police

Homeboyz scoring profile: very strong

Homeboyz scores in 100% of games (2 of 2 games), while Police keeps a clean sheet in 0% (0 of 2 games).

Police scoring profile: very strong

Police scores in 100% of games (2 of 2 games), while Homeboyz keeps a clean sheet in 50% (1 of 2 games).

2Goals scored (season)2
HomeboyzPolice
1Goals conceded (season)3
HomeboyzPolice
1.5Average goals per game2.5
HomeboyzPolice
2Goals scored (last 5)2
HomeboyzPolice
1Goals conceded (last 5)3
HomeboyzPolice

How often they score at least...

100%1 goal100%
HomeboyzPolice
0%2 goals0%
HomeboyzPolice
0%3 goals0%
HomeboyzPolice
0%4 goals0%
HomeboyzPolice

How often they concede at least...

50%1 goal100%
HomeboyzPolice
0%2 goals50%
HomeboyzPolice
0%3 goals0%
HomeboyzPolice
0%4 goals0%
HomeboyzPolice

* Statistics include both teams' home and away games this season.

Both teams scored (BTTS)— how often do both teams score?

How often games involving these teams produce goals at both ends, compared with the league average.

Goal patterns

0%BTTS at half-time50%
HomeboyzPolice
0%BTTS in both halves0%
HomeboyzPolice
0%Scored in both halves0%
HomeboyzPolice

BTTS and goal count

0%Min. 3 goals and BTTS50%
HomeboyzPolice
0%Min. 3 goals without BTTS0%
HomeboyzPolice
50%BTTS - last 5100%
HomeboyzPolice

Goal count (Over/Under)— how often do these games cross the goal lines?

See how often games involving these teams clear each goal line, for the full game and each half.

1st half

50%Min. 1 goal before half-time50%
HomeboyzPolice
0%Min. 2 goals before half-time50%
HomeboyzPolice
0%Min. 3 goals before half-time0%
HomeboyzPolice

2nd half

100%Min. 1 goal after half-time50%
HomeboyzPolice
0%Min. 2 goals after half-time50%
HomeboyzPolice
0%Min. 3 goals after half-time50%
HomeboyzPolice

Game halves— when do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Police is 100% better for: first-half form (half-time points).

0.5 pts / game - Homeboyz · 1 pts / game - Police

Homeboyz - half-time state
0% leading50% draw50% trailing
Police - half-time state
0% leading100% draw0% trailing

Before half-time (1st half)

0.5Points per game (1st half)1
HomeboyzPolice
0Goals scored (1st half)0.5
HomeboyzPolice
0.5Goals conceded (1st half)0.5
HomeboyzPolice
0.5Average goals (1st half)1
HomeboyzPolice
50%Clean sheet before half-time50%
HomeboyzPolice
100%No goal before half-time50%
HomeboyzPolice

After half-time (2nd half)

3Points per game (2nd half)0.5
HomeboyzPolice
1Goals scored (2nd half)0.5
HomeboyzPolice
0Goals conceded (2nd half)1
HomeboyzPolice
1Average goals (2nd half)1.5
HomeboyzPolice
100%Clean sheet after half-time50%
HomeboyzPolice
0%No goal after half-time50%
HomeboyzPolice

Homeboyz - second-half results

100% W0% D0% L
1
Half-time points
0
Half-time goals
-1
Goal difference (1st half)
6
Second-half points
+2
Goal difference (2nd half)
0.50
PPG before half-time
Defense after halftime-0.5

Defense stays consistent across the full game.

Police - second-half results

0% W50% D50% L
2
Half-time points
1
Half-time goals
0
Goal difference (1st half)
1
Second-half points
-1
Goal difference (2nd half)
1.00
PPG before half-time
Defense after halftime+0.5

Allows 0.5 more goals per game after halftime, a sign that the defense becomes less effective later in games.

Homeboyz - last 5 games by half
1st half2nd half
Points per game0.503.00
Goals scored / game0.01.0
Goals allowed / game0.50.0
Average goals per game0.51.0
1 goal50%100%
2 goals0%0%
3 goals0%0%
Clean sheet50%100%
No goal100%0%
Goal difference-1+2
Half-time: 0% leading - 50% draw - 50% trailing
2nd half: 100% won - 0% draw - 0% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 0
Police - last 5 games by half
1st half2nd half
Points per game1.000.50
Goals scored / game0.50.5
Goals allowed / game0.51.0
Average goals per game1.01.5
1 goal50%50%
2 goals50%50%
3 goals0%50%
Clean sheet50%50%
No goal50%50%
Goal difference0-1
Half-time: 0% leading - 100% draw - 0% trailing
2nd half: 0% won - 50% draw - 50% lost
BTTS at half-time (last 5): 50% - Half-time goals total: 1

* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.

Goals by minute— when do goals arrive?

The parts of a game in which both teams score and allow the most goals.

Homeboyz
ScoredConceded
0
0
0-15
0
1
16-30
0
0
31-45
0
0
46-60
0
0
61-75
2
0
76-90

Most dangerous in minutes 76-90 (2 goals). Concedes most in 16-30 (1). Late-goal balance (76-90): +2 - wins late phases.

Police
ScoredConceded
0
1
0-15
0
0
16-30
1
0
31-45
1
1
46-60
0
0
61-75
0
1
76-90

Most dangerous in minutes 31-45 (1 goal). Concedes most in 0-15 (1). Late-goal balance (76-90): -1 - late phases are a weakness.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicators— what do xG, efficiency and form show?

A comparison of chance quality, results and trends from completed games this season.

Game profile

2.00
Estimated goals
attack vs. opponent defense
1.3 : 0.8
Estimated goal split
home : away
89%
Pace vs league
100% = league average
75%
Both teams scored (BTTS)
average from both teams' seasons
+67%
Derby effect
H2H goals vs typical matches
100%
BTTS estimate
from both teams' scoring frequency
0%
0:0 risk
practically zero
0-1
Most common goal range
attack vs. defense for both teams

Homeboyz

Net xG balance
Difference between the quality of chances created and allowed per match.
+1.08
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.58
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-0.8 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.93
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+0.35
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
85%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
47%
Form trend
Compares points from the last five games with the full-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
+1.0
Late goals
100% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
100%

Police

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.49
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.01
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-0.8 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.01
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
-0.02
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
94%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
127%
Form trend
Compares points from the last five games with the full-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
0.0
Late goals
0% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
0%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.

League context— is this a high-scoring league?

How both teams compare with league-wide averages (Kenyan Premier League).

Teams vs league

HomeboyzLigaPolice
Average goals per game▼ 1.502.24▲ 2.50
Both teams scored▼ 50%53%▲ 100%
Min. 3 goals (Over 2.5)▼ 0%35%▲ 50%
Clean sheets▲ 50%32%▼ 0%
Goal before half-time▲ 50%47%▲ 50%
Goal after half-time▲ 100%76%▼ 50%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.24
Average goals per game
53%
Both teams scored
35%
Min. 3 goals (Over 2.5)
32%
Clean sheets
1.18
Home goals / game
1.06
Away goals / game
+11%
Home attack advantage
+10%
Home defensive advantage
+-5%
Total home advantage
Goals in 1st half (whole league)
47%
1 goal
18%
2 goals
6%
3 goals
0%
4 goals
Goals in 2nd half (whole league)
76%
1 goal
35%
2 goals
29%
3 goals
6%
4 goals

Head-to-head

Record from Homeboyz's perspective: 0 wins, 3 draws and 0 losses against Police. Games average 3.33 goals, and both teams scored in 100% of them.

Police
1 : 1
Homeboyz
Homeboyz
2 : 2
Police
Homeboyz
2 : 2
Police

FAQ

When do Homeboyz and Police play?

Homeboyz face Police on October 23, 2026 in Kenyan Premier League at Bukhungu Stadium. The exact kick-off time in your timezone is shown at the top of the match page.

What is the head-to-head record between Homeboyz and Police?

In the last 3 head-to-head matches Homeboyz won 0, Police won 0 and 3 ended level. These games averaged 3.33 goals, with both teams scoring in 100% of them.

What do the goal statistics show before Homeboyz vs Police?

Homeboyz score 1.00 goals per game on average and Police 1.00. The Kenyan Premier League average is 2.24 goals, with Over 2.5 landing in 35% of games. Both teams score in 50% of Homeboyz's matches and 100% of Police's.

What form are Homeboyz and Police in?

Over the last 5 games Homeboyz have a 1-1-0 record (2.00 points per game) and Police 0-1-1 (0.50 points per game).

Where can I find a betting tip and analysis for Homeboyz vs Police?

Here you can check the pre-match numbers for Homeboyz vs Police: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.