Jeonnam Dragons vs Gimpo Citizen: match statistics
Jeonnam Dragons vs Gimpo Citizen: form, goals and key statistics
Game details
Jeonnam Dragons played against Gimpo Citizen in K League 2 (South Korea). The game was played on September 13, 2026. Venue: Gwangyang Stadium. Final score: 2:2.
Recent form
Jeonnam Dragons has 2 wins, 1 draw and 2 losses over its last five games, averaging 1.40 points per game. Gimpo Citizen has 1 win, 2 draws and 2 losses, with 1.00 points per game.
Scoring records
Jeonnam Dragons scores 1.13 goals per game and allows 1.65. Gimpo Citizen scores 1.22 and allows 1.22. Games in this league average 2.68 goals.
BTTS and goal totals
Both teams score in 52% of Jeonnam Dragons's games and 61% of Gimpo Citizen's. The Over 2.5 rates are 52% and 39%, compared with league averages of 61% for BTTS and 52% for Over 2.5.
xG and shots
Gimpo Citizen has the higher season xG average, 1.60 to 1.37 per game. Jeonnam Dragons takes 11.3 shots per game, while Gimpo Citizen takes 12.9.
First-half and second-half trends
Jeonnam Dragons leads at halftime in 26% of its games and scores 0.52 goals per game after halftime. Gimpo Citizen leads at halftime in 22% and scores 0.65 after halftime.
When the teams score
Jeonnam Dragons's most productive scoring window is minutes 31-45+ (7 goals). For Gimpo Citizen, it is minutes 76-90+ (10 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
K League 2 games average 2.68 goals. Both teams score in 61% of games, and 52% finish with at least three goals.
Head-to-head record
Before this game, 4 previous meetings were available. The record was 1 home win, 2 draws and 1 away win. Those games averaged 1.75 goals, with both teams scoring in 25% of them.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Gimpo Citizen sit 8th, while Jeonnam Dragons are only 16th, with the visitors’ overall season record standing at 7 wins and 6 losses compared with the hosts’ 4 wins and 11 defeats. Away from home, Gimpo win 43% of their matches and lose just 21%, whereas Jeonnam have an even 33% split between wins, draws and losses at home. The visitors are also more defensively stable, conceding an average of 1.00 goals per away game with an xG against of 1.21, while Jeonnam allow opponents chances worth as much as 1.68 xG. The hosts’ attack attempts more shots, 13.11 compared with 11.43, but Gimpo convert their chances more efficiently (11% versus 8%) and average 1.21 goals away from home. Both teams have collected 7 points from their last five matches, so a draw remains a realistic outcome, but the visitors have a slight edge thanks to their stronger season-long defensive record and away form.
View the statistical overviewBTTS - will both teams score?
Jeonnam have recorded BTTS in 78% of their matches, well above the league average of 62%, while Gimpo add a 50% rate. In their last five games, both teams have been involved in matches featuring goals from both sides even more frequently: 60% for Jeonnam and 80% for Gimpo. The hosts have kept a clean sheet in only 11% of matches and concede an average of 1.56 goals, strengthening Gimpo’s chances of scoring. However, Jeonnam create an average of 1.86 xG and register 4.89 shots on target per match, while Gimpo concede an average of 1.00 goal away from home and have a 36% clean-sheet rate, making a home goal likely, though not certain. Recent form also supports the BTTS scenario, as Gimpo have scored and conceded 1.6 goals per match on average across their last five games.
View BTTS statisticsOver/Under - goals analysis
The 2.50-goal projection is based on Gimpo’s solid attacking potential contrasted with Jeonnam’s less convincing recent chance creation. In their last five matches, Gimpo averaged 1.6 goals scored, while Jeonnam conceded 1.2 per game; meanwhile, the hosts produced only 1.07 xG per match during this period. On a season-long basis, both teams more often finish matches below 2.5 goals: this applies to 56% of Jeonnam’s games and 64% of Gimpo’s. The 3.5 line provides an even clearer signal, with 78% of Jeonnam’s matches and 79% of Gimpo’s finishing below it. The hosts failed to keep a clean sheet in 89% of their matches, which supports at least one goal for the visitors, but the low share of games featuring more than three goals points towards Under 3.5.
View Over/Under statisticsHT/FT - half-time and full-time scenario
A draw at half-time is the most likely outcome, as Jeonnam were level after 45 minutes in 44% of their matches, compared with as many as 57% for Gimpo. Both teams approach the first half cautiously: the hosts score and concede an average of 0.67 goals, while the visitors average 0.50 goals in both categories. Gimpo, however, have a clearly better season record overall, averaging 1.64 points per match compared with Jeonnam’s 0.89, but their 36% rate of full-time draws limits the strength of an away-win selection. After the break, Gimpo have been the more solid side, scoring an average of 0.71 goals and conceding just 0.50, while Jeonnam concede 0.89 goals, increasing the likelihood of the X/2 scenario. Despite this away-side advantage, the hosts have been level at half-time in 80% of their last five matches, and their higher xG of 1.86 compared with Gimpo’s 1.43 supports the most conservative draw scenario at full-time as well.
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Jeonnam Dragons | Gimpo Citizen | |
|---|---|---|
| Accuracy (shots on target) | 31% | 33% |
| Chance quality (xG per shot) | 0.12 | 0.12 |
| Finishing (goals per shot on target) | 0.32 | 0.28 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Jeonnam Dragons is 40% better for: last-5 form.
1.4 pts / game - Jeonnam Dragons · 1 pts / game - Gimpo Citizen
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Gimpo Citizen is 8% better for: goals scored per game.
1.13 goals / game - Jeonnam Dragons · 1.22 goals / game - Gimpo Citizen
Gimpo Citizen is 35% better for: goals allowed per game.
1.65 goals / game - Jeonnam Dragons · 1.22 goals / game - Gimpo Citizen
Jeonnam Dragons scores in 65% of games (15 of 23 games), while Gimpo Citizen keeps a clean sheet in 26% (6 of 23 games).
Gimpo Citizen scores in 83% of games (19 of 23 games), while Jeonnam Dragons keeps a clean sheet in 17% (4 of 23 games).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Jeonnam Dragons
Over / Under - Gimpo Citizen
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Before half-time (1st half)
After half-time (2nd half)
Jeonnam Dragons - second-half results
Leads at halftime in 26% of games and wins 17%. Sometimes gives up a halftime lead.
Allows 0.3 more goals per game after halftime, a sign that the defense becomes less effective later in games.
Gimpo Citizen - second-half results
Leads at halftime in 22% of games and wins 30%. Also wins some games without leading at halftime.
Defense stays consistent across the full game.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.40 | 1.00 |
| Goals scored / game | 0.6 | 0.6 |
| Goals allowed / game | 0.4 | 0.8 |
| Average goals per game | 1.0 | 1.4 |
| 1 goal | 40% | 60% |
| 2 goals | 20% | 40% |
| 3 goals | 20% | 40% |
| Clean sheet | 80% | 60% |
| No goal | 60% | 40% |
| Goal difference | +1 | -1 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.00 | 1.20 |
| Goals scored / game | 0.8 | 0.6 |
| Goals allowed / game | 0.8 | 0.8 |
| Average goals per game | 1.6 | 1.4 |
| 1 goal | 100% | 60% |
| 2 goals | 60% | 40% |
| 3 goals | 0% | 20% |
| Clean sheet | 20% | 60% |
| No goal | 40% | 40% |
| Goal difference | 0 | -1 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 31-45 (7 goals). Concedes most in 76-90 (12). Late-goal balance (76-90): -7 - late phases are a weakness.
Most dangerous in minutes 76-90 (10 goals). Concedes most in 76-90 (8). Late-goal balance (76-90): +2 - wins late phases.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Jeonnam Dragons
Gimpo Citizen
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (K League 2).
Teams vs league
| Jeonnam Dragons | Liga | Gimpo Citizen | |
|---|---|---|---|
| Average goals per game | • 2.78 | 2.68 | ▼ 2.43 |
| Both teams scored | ▼ 52% | 61% | • 61% |
| Min. 3 goals (Over 2.5) | • 52% | 52% | ▼ 39% |
| Clean sheets | ▼ 17% | 23% | ▲ 26% |
| Goal before half-time | ▲ 70% | 68% | ▲ 70% |
| Goal after half-time | • 78% | 77% | ▲ 83% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Away team
Starting lineup
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Head-to-head
Record from Jeonnam Dragons's perspective: 1 win, 2 draws and 1 loss against Gimpo Citizen. Games average 1.75 goals, and both teams scored in 25% of them.
FAQ
What was the result of Jeonnam Dragons vs Gimpo Citizen?
The K League 2 match finished Jeonnam Dragons 2:2 Gimpo Citizen. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What is the head-to-head record between Jeonnam Dragons and Gimpo Citizen?
In the last 4 head-to-head matches Jeonnam Dragons won 1, Gimpo Citizen won 1 and 2 ended level. These games averaged 1.75 goals, with both teams scoring in 25% of them.
What do the goal statistics show before Jeonnam Dragons vs Gimpo Citizen?
Jeonnam Dragons score 1.13 goals per game on average and Gimpo Citizen 1.22. The K League 2 average is 2.68 goals, with Over 2.5 landing in 52% of games. Both teams score in 52% of Jeonnam Dragons's matches and 61% of Gimpo Citizen's.
What form are Jeonnam Dragons and Gimpo Citizen in?
Over the last 5 games Jeonnam Dragons have a 2-1-2 record (1.40 points per game) and Gimpo Citizen 1-2-2 (1.00 points per game).
Where can I find a betting tip and analysis for Jeonnam Dragons vs Gimpo Citizen?
This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.


