Keflavík vs Fram: match statistics
Keflavík vs Fram: form, goals and key statistics
Game details
Keflavík played against Fram in Úrvalsdeild (Iceland). The game was played on July 6, 2026. Venue: Nettóvöllurinn. Final score: 1:1.
Recent form
Keflavík has 2 wins, 1 draw and 2 losses over its last five games, averaging 1.40 points per game. Fram has 4 wins, 0 draws and 1 loss, with 2.40 points per game.
Scoring records
Keflavík scores 1.42 goals per game and allows 1.92. Fram scores 2.58 and allows 2.00. Games in this league average 4.03 goals.
BTTS and goal totals
Both teams score in 83% of Keflavík's games and 67% of Fram's. The Over 2.5 rates are 67% and 75%, compared with league averages of 73% for BTTS and 72% for Over 2.5.
xG and shots
Fram has the higher season xG average, 1.98 to 1.64 per game. Keflavík takes 15.7 shots per game, while Fram takes 16.8.
First-half and second-half trends
Keflavík leads at halftime in 25% of its games and scores 0.92 goals per game after halftime. Fram leads at halftime in 42% and scores 1.33 after halftime.
When the teams score
Keflavík's most productive scoring window is minutes 31-45+ (4 goals). For Fram, it is minutes 0-15 (7 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
Úrvalsdeild games average 4.03 goals. Both teams score in 73% of games, and 72% finish with at least three goals.
Head-to-head record
Before this game, one previous meeting was available. The record was 0 home wins, 0 draws and 1 away win. Those games averaged 4.00 goals, with both teams scoring in 100% of them.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
I forecast an away win (Fram). Fram have scored 31 goals this season versus Keflavík's 17, and in the last 5 matches they have found the net 11 times with a record of 4 wins and 1 loss, while Keflavík have 7 goals and a 2-1-2 record. The visitors average 5.83 shots on target per match with a conversion rate around 12%, whereas the hosts record 4.5 SOT and a conversion around 7%, reflecting clearly higher finishing efficiency for Fram. Chance-quality analysis shows average xG 2.01 for Fram versus 1.75 for Keflavík, with xG against respectively 1.23 for Fram and 1.52 for Keflavík, so Fram creates better chances and allows fewer valuable opportunities. Both teams have conceded 11 goals in their last 5 matches, so the game can be open, but the higher average points from the last 5 fixtures (2.4 pts for Fram vs 1.4 pts for Keflavík) gives the visitors the edge.
View the statistical overviewBTTS - will both teams score?
The 'Both Teams To Score' scenario appears more likely: Keflavík has BTTS at 83% for the season and 80% in the last 5 matches, while the league-wide BTTS rate is 73%. Keflavík averages 3.0 goals for and 2.5 goals against per game, and Fram averages 2.17 goals for and 1.5 against, indicating both sides regularly find the scoresheet. xG metrics show comparable attacking strength — Keflavík xG 1.95 vs Fram 2.01, and xG against 1.61 vs 1.23, so both teams create and concede chances. Additionally, Keflavík has 0% clean sheets this season, Fram 33% clean sheets, and in the last 5 matches Fram scored 11 and conceded 11 while Keflavík scored 7 and conceded 11 — all pointing to open games with goals at both ends. Given the home side has 100% of matches over 2.5 goals and 83% of matches combining over 2.5 goals with BTTS, and considering the clear xG and average goal figures on both sides, I recommend a 'BTTS - Yes' bet.
View BTTS statisticsOver/Under - goals analysis
The xG- and defensive-statistics-based model forecasts a total of about 3.40 goals: Keflavík ~1.59 (xG_for 1.95 vs Fram’s average xG_conceded 1.23) and Fram ~1.81 (xG_for 2.01 vs Keflavík’s average xG_conceded 1.61). Keflavík averages 3.0 goals at home and 100% of their home matches have gone Over 2.5, while Fram averages 2.17 goals and has gone Over 2.5 in 50% of matches. The league has a high goals rate of 4.03 per match and BTTS occurs in 73% of league games (Keflavík records BTTS in 83% of their matches), which further supports a higher-goal outcome. Consequently I assign a high probability to Over 1.5 (95%), a strong signal for Over 2.5 (80%) and moderate chances for Over 3.5 (60%); the data therefore indicate Over 2.5 as the best value play.
View Over/Under statisticsHT/FT - half-time and full-time scenario
In the short term the away team looks superior: in the last five matches they have an 80% win rate and were leading at the break in 60% of games, with an average of 1.6 goals at half-time versus 0.4 for the hosts. xG slightly favors the visitors (xG 2.01 vs 1.95), and the away side concedes less xG against (1.23 vs 1.61), indicating higher-quality chances and more effective defense. Over the season the home team more often held a lead at the break (50% HT leads and on average 1.33 goals at half-time vs 1.17 for the visitors), but the short-term indicators (last5) support the away team, so I expect them to be leading at half-time. The league is very high-scoring (an average of 4.03 goals per match and 73% BTTS), and the hosts tend to score late (6 goals in minutes 76–90 versus 1 for the away side), which gives them a chance for a turnaround after the break. Overall, given the visitors’ 60% HT leads and 80% wins in form, and their advantage in xG and defense, the most likely scenario is the away team leading at half-time and winning the match (2/2).
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Keflavík | Fram | |
|---|---|---|
| Accuracy (shots on target) | 29% | 36% |
| Chance quality (xG per shot) | 0.10 | 0.12 |
| Finishing (goals per shot on target) | 0.31 | 0.43 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Fram is 71% better for: last-5 form.
1.4 pts / game - Keflavík · 2.4 pts / game - Fram
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Fram is 82% better for: goals scored per game.
1.42 goals / game - Keflavík · 2.58 goals / game - Fram
Keflavík scores in 92% of games (11 of 12 meczów), while Fram keeps a clean sheet in 17% (2 of 12 meczów).
Fram scores in 83% of games (10 of 12 meczów), while Keflavík keeps a clean sheet in 17% (2 of 12 meczów).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Keflavík
Over / Under - Fram
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Fram is 55% better for: first-half form (half-time points).
1.08 pts / game - Keflavík · 1.67 pts / game - Fram
Before half-time (1st half)
After half-time (2nd half)
Keflavík - second-half results
Leads at halftime in 25% of games and wins 33%. Also wins some games without leading at halftime.
Allows 0.3 more goals per game after halftime, a sign that the defense becomes less effective later in games.
Fram - second-half results
Leads at halftime in 42% of games and wins 67%. Also wins some games without leading at halftime.
Allows 0.2 more goals per game after halftime, a sign that the defense becomes less effective later in games.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 0.80 | 2.00 |
| Goals scored / game | 0.4 | 1.0 |
| Goals allowed / game | 1.2 | 1.0 |
| Average goals per game | 1.6 | 2.0 |
| 1 goal | 100% | 80% |
| 2 goals | 60% | 40% |
| 3 goals | 0% | 40% |
| Clean sheet | 20% | 60% |
| No goal | 60% | 20% |
| Goal difference | -4 | 0 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 2.00 | 1.00 |
| Goals scored / game | 1.6 | 0.6 |
| Goals allowed / game | 1.0 | 1.2 |
| Average goals per game | 2.6 | 1.8 |
| 1 goal | 80% | 80% |
| 2 goals | 80% | 60% |
| 3 goals | 40% | 40% |
| Clean sheet | 40% | 40% |
| No goal | 40% | 40% |
| Goal difference | +3 | -3 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 31-45 (4 goals). Concedes most in 76-90 (7). Late-goal balance (76-90): -3 - late phases are a weakness.
Most dangerous in minutes 0-15 (7 goals). Concedes most in 0-15 (5). Late-goal balance (76-90): +3 - wins late phases.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Keflavík
Fram
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (Úrvalsdeild).
Teams vs league
| Keflavík | Liga | Fram | |
|---|---|---|---|
| Average goals per game | ▼ 3.33 | 4.03 | ▲ 4.58 |
| Both teams scored | ▲ 83% | 73% | ▼ 67% |
| Min. 3 goals (Over 2.5) | ▼ 67% | 72% | ▲ 75% |
| Clean sheets | ▲ 17% | 14% | ▲ 17% |
| Goal before half-time | ▲ 92% | 85% | ▼ 75% |
| Goal after half-time | ▼ 83% | 87% | ▲ 92% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Substitutes
Away team
Starting lineup
Substitutes
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Head-to-head
Record from Keflavík's perspective: 0 wins, 0 draws and 1 loss against Fram. Games average 4.00 goals, and both teams scored in 100% of them.
FAQ
What was the result of Keflavík vs Fram?
The Úrvalsdeild match finished Keflavík 1:1 Fram. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Keflavík vs Fram?
Keflavík score 1.42 goals per game on average and Fram 2.58. The Úrvalsdeild average is 4.03 goals, with Over 2.5 landing in 72% of games. Both teams score in 83% of Keflavík's matches and 67% of Fram's.
What form are Keflavík and Fram in?
Over the last 5 games Keflavík have a 2-1-2 record (1.40 points per game) and Fram 4-0-1 (2.40 points per game).
Where can I find a betting tip and analysis for Keflavík vs Fram?
This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.


