Uganda - Uganda Premier LeagueData current as of October 17, 2026

Kitara vs Ntugasaze: match statistics

Reasoning:

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Kitara vs Ntugasaze: form, goals and key statistics

Game details

Kitara plays Ntugasaze in Uganda Premier League (Uganda). The game is scheduled for October 20, 2026.

Recent form

Kitara has 2 wins, 2 draws and 0 losses over its last five games, averaging 2.00 points per game. Ntugasaze has 1 win, 0 draws and 4 losses, with 0.60 points per game.

Scoring records

Kitara scores 1.25 goals per game and allows 0.75. Ntugasaze scores 0.50 and allows 2.17. Games in this league average 2.14 goals.

BTTS and goal totals

Both teams score in 75% of Kitara's games and 33% of Ntugasaze's. The Over 2.5 rates are 25% and 50%, compared with league averages of 36% for BTTS and 40% for Over 2.5.

xG and shots

Ntugasaze has the higher season xG average, 1.42 to 1.21 per game. Kitara takes 8.8 shots per game, while Ntugasaze takes 10.5.

First-half and second-half trends

Kitara leads at halftime in 25% of its games and scores 0.75 goals per game after halftime. Ntugasaze leads at halftime in 17% and scores 0.17 after halftime.

When the teams score

Kitara's most productive scoring window is minutes 16-30 (2 goals). For Ntugasaze, it is minutes 16-30 (1 goals). These are past scoring patterns, not predicted goal times.

League scoring profile

Uganda Premier League games average 2.14 goals. Both teams score in 36% of games, and 40% finish with at least three goals.

Head-to-head record

There is not enough head-to-head history for a meaningful comparison.

Before kickoff

1X2 odds

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Pre-game profile— what do the season numbers say?

This team profile combines season stats and recent form. In-game statistics appear after the final whistle.

1.25Goals scored / game0.5
KitaraNtugasaze
0.75Goals allowed / game2.17
KitaraNtugasaze
50%Average possession45%
KitaraNtugasaze
3Shots on target / game3.33
KitaraNtugasaze

Team stats— who is more efficient?

Compare both teams' attacking and defensive records this season.

8.75Shots per game10.5
KitaraNtugasaze
3Shots on target3.33
KitaraNtugasaze
14.3%Shot conversion4.8%
KitaraNtugasaze
50%Possession45%
KitaraNtugasaze
1.21xG for1.42
KitaraNtugasaze
1.02xG against1.79
KitaraNtugasaze

Shooting quality

Kitara: Efficient finishingNtugasaze: Balanced
KitaraNtugasaze
Accuracy (shots on target)34%32%
Chance quality (xG per shot)0.140.14
Finishing (goals per shot on target)0.420.15

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team form— who is in better shape?

Last five games and season record, overall, at home and away.

Kitara is 233% better for: last-5 form.

2 pts / game - Kitara · 0.6 pts / game - Ntugasaze

Kitara
DDWW
Unbeaten in the last 5 games
Season result split
50% W50% D0% L
Season (W-D-L)
2-2-0
2.00 pts / game · goal difference +2
Last 5 (W-D-L)
2-2-0
2.00 pts / game
Record at home (W-D-L)
1-0-0
Last 5 at home
1-0-0
W
Last 5 games - averages
Goals scored: 1.3Goals conceded: 0.8xG: 1.21Opponent xG: 1.02BTTS: 75%Over 2.5: 25%
Ntugasaze
LLLWL
Season result split
17% W0% D83% L
Season (W-D-L)
1-0-5
0.50 pts / game · goal difference -10
Last 5 (W-D-L)
1-0-4
0.60 pts / game
Record away (W-D-L)
0-0-3
Last 5 away
0-0-3
LLL
Last 5 games - averages
Goals scored: 0.6Goals conceded: 2.4xG: 1.39Opponent xG: 1.83BTTS: 40%Over 2.5: 60%

Goals— how do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Kitara is 150% better for: goals scored per game.

1.25 goals / game - Kitara · 0.5 goals / game - Ntugasaze

Kitara is 189% better for: goals allowed per game.

0.75 goals / game - Kitara · 2.17 goals / game - Ntugasaze

Kitara scoring profile: very strong

Kitara scores in 100% of games (4 of 4 games), while Ntugasaze keeps a clean sheet in 17% (1 of 6 games).

Ntugasaze scoring profile: strong

Ntugasaze scores in 50% of games (3 of 6 games), while Kitara keeps a clean sheet in 25% (1 of 4 games).

5Goals scored (season)3
KitaraNtugasaze
3Goals conceded (season)13
KitaraNtugasaze
2Average goals per game2.67
KitaraNtugasaze
5Goals scored (last 5)3
KitaraNtugasaze
3Goals conceded (last 5)12
KitaraNtugasaze

How often they score at least...

100%1 goal50%
KitaraNtugasaze
25%2 goals0%
KitaraNtugasaze
0%3 goals0%
KitaraNtugasaze
0%4 goals0%
KitaraNtugasaze

How often they concede at least...

75%1 goal83%
KitaraNtugasaze
0%2 goals67%
KitaraNtugasaze
0%3 goals50%
KitaraNtugasaze
0%4 goals17%
KitaraNtugasaze

* Statistics include both teams' home and away games this season.

Both teams scored (BTTS)— how often do both teams score?

How often games involving these teams produce goals at both ends, compared with the league average.

Goal patterns

25%BTTS at half-time17%
KitaraNtugasaze
0%BTTS in both halves0%
KitaraNtugasaze
0%Scored in both halves0%
KitaraNtugasaze

BTTS and goal count

25%Min. 3 goals and BTTS33%
KitaraNtugasaze
0%Min. 3 goals without BTTS17%
KitaraNtugasaze
75%BTTS - last 540%
KitaraNtugasaze

Goal count (Over/Under)— how often do these games cross the goal lines?

See how often games involving these teams clear each goal line, for the full game and each half.

1st half

75%Min. 1 goal before half-time83%
KitaraNtugasaze
25%Min. 2 goals before half-time33%
KitaraNtugasaze
0%Min. 3 goals before half-time17%
KitaraNtugasaze

2nd half

50%Min. 1 goal after half-time67%
KitaraNtugasaze
25%Min. 2 goals after half-time50%
KitaraNtugasaze
25%Min. 3 goals after half-time0%
KitaraNtugasaze

Game halves— when do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Kitara is 87% better for: first-half form (half-time points).

1.25 pts / game - Kitara · 0.67 pts / game - Ntugasaze

Kitara - half-time state
25% leading50% draw25% trailing
Ntugasaze - half-time state
17% leading17% draw67% trailing

Before half-time (1st half)

1.25Points per game (1st half)0.67
KitaraNtugasaze
0.5Goals scored (1st half)0.33
KitaraNtugasaze
0.5Goals conceded (1st half)1
KitaraNtugasaze
1Average goals (1st half)1.33
KitaraNtugasaze
50%Clean sheet before half-time33%
KitaraNtugasaze
50%No goal before half-time67%
KitaraNtugasaze

After half-time (2nd half)

2Points per game (2nd half)0.5
KitaraNtugasaze
0.75Goals scored (2nd half)0.17
KitaraNtugasaze
0.25Goals conceded (2nd half)1
KitaraNtugasaze
1Average goals (2nd half)1.17
KitaraNtugasaze
75%Clean sheet after half-time33%
KitaraNtugasaze
50%No goal after half-time83%
KitaraNtugasaze

Kitara - second-half results

50% W50% D0% L
5
Half-time points
2
Half-time goals
0
Goal difference (1st half)
8
Second-half points
+2
Goal difference (2nd half)
1.25
PPG before half-time
Lead holding200%

Leads at halftime in 25% of games and wins 50%. Also wins some games without leading at halftime.

Defense after halftime-0.3

Defense stays consistent across the full game.

Ntugasaze - second-half results

0% W50% D50% L
4
Half-time points
2
Half-time goals
-4
Goal difference (1st half)
3
Second-half points
-5
Goal difference (2nd half)
0.67
PPG before half-time
Lead holding100%

Leads at halftime in 17% of games and wins 17%. Also wins some games without leading at halftime.

Defense after halftime0.0

Defense stays consistent across the full game.

Kitara - last 5 games by half
1st half2nd half
Points per game1.252.00
Goals scored / game0.50.8
Goals allowed / game0.50.3
Average goals per game1.01.0
1 goal75%50%
2 goals25%25%
3 goals0%25%
Clean sheet50%75%
No goal50%50%
Goal difference0+2
Half-time: 25% leading - 50% draw - 25% trailing
2nd half: 50% won - 50% draw - 0% lost
BTTS at half-time (last 5): 25% - Half-time goals total: 2
Ntugasaze - last 5 games by half
1st half2nd half
Points per game0.600.40
Goals scored / game0.40.2
Goals allowed / game1.21.2
Average goals per game1.61.4
1 goal100%80%
2 goals40%60%
3 goals20%0%
Clean sheet20%20%
No goal60%80%
Goal difference-4-5
Half-time: 20% leading - 0% draw - 80% trailing
2nd half: 0% won - 40% draw - 60% lost
BTTS at half-time (last 5): 20% - Half-time goals total: 2

* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.

Goals by minute— when do goals arrive?

The parts of a game in which both teams score and allow the most goals.

Kitara
ScoredConceded
0
1
0-15
2
0
16-30
0
1
31-45
1
0
46-60
0
0
61-75
2
1
76-90

Most dangerous in minutes 16-30 (2 goals). Concedes most in 0-15 (1). Late-goal balance (76-90): +1 - wins late phases.

Ntugasaze
ScoredConceded
0
2
0-15
1
2
16-30
1
3
31-45
1
1
46-60
0
2
61-75
0
3
76-90

Most dangerous in minutes 16-30 (1 goal). Concedes most in 31-45 (3). Late-goal balance (76-90): -3 - late phases are a weakness.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicators— what do xG, efficiency and form show?

A comparison of chance quality, results and trends from completed games this season.

Game profile

2.33
Estimated goals
attack vs. opponent defense
1.7 : 0.6
Estimated goal split
home : away
109%
Pace vs league
100% = league average
54%
Both teams scored (BTTS)
average from both teams' seasons
-100%
Derby effect
H2H goals vs typical matches
50%
BTTS estimate
from both teams' scoring frequency
0%
0:0 risk
practically zero
0-1
Most common goal range
attack vs. defense for both teams

Kitara

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.19
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.31
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-0.8 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.04
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+0.27
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
116%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
71%
Form trend
Compares points from the last five games with the full-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.3
Late goals
40% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
40%

Ntugasaze

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.37
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-1.30
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+2.1 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.92
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
-0.38
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
47%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
201%
Form trend
Compares points from the last five games with the full-season average.
+0.10
Stronger second half?
How many more goals the team scores after half-time than before it.
-0.2
Late goals
0% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
0%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.

League context— is this a high-scoring league?

How both teams compare with league-wide averages (Uganda Premier League).

Teams vs league

KitaraLigaNtugasaze
Average goals per game▼ 2.002.14▲ 2.67
Both teams scored▲ 75%36%▼ 33%
Min. 3 goals (Over 2.5)▼ 25%40%▲ 50%
Clean sheets▼ 25%40%▼ 17%
Goal before half-time▲ 75%58%▲ 83%
Goal after half-time▼ 50%68%• 67%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.14
Average goals per game
36%
Both teams scored
40%
Min. 3 goals (Over 2.5)
40%
Clean sheets
1.08
Home goals / game
1.06
Away goals / game
+2%
Home attack advantage
+2%
Home defensive advantage
+8%
Total home advantage
Goals in 1st half (whole league)
58%
1 goal
26%
2 goals
10%
3 goals
2%
4 goals
Goals in 2nd half (whole league)
68%
1 goal
30%
2 goals
12%
3 goals
6%
4 goals

FAQ

When do Kitara and Ntugasaze play?

Kitara face Ntugasaze on October 20, 2026 in Uganda Premier League. The exact kick-off time in your timezone is shown at the top of the match page.

What do the goal statistics show before Kitara vs Ntugasaze?

Kitara score 1.25 goals per game on average and Ntugasaze 0.50. The Uganda Premier League average is 2.14 goals, with Over 2.5 landing in 40% of games. Both teams score in 75% of Kitara's matches and 33% of Ntugasaze's.

What form are Kitara and Ntugasaze in?

Over the last 5 games Kitara have a 2-2-0 record (2.00 points per game) and Ntugasaze 1-0-4 (0.60 points per game).

Where can I find a betting tip and analysis for Kitara vs Ntugasaze?

Here you can check the pre-match numbers for Kitara vs Ntugasaze: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.