England - Premier LeagueData current as of September 12, 2026

Liverpool vs Crystal Palace: match statistics

Liverpool crest
Liverpool
3 : 1half-time 2:0
Crystal Palace crest
Crystal Palace

Liverpool vs Crystal Palace: form, goals and key statistics

Game details

Liverpool played against Crystal Palace in Premier League (England). The game was played on April 25, 2026. Final score: 3:1.

Recent form

Liverpool has 2 wins, 1 draw and 2 losses over its last five games, averaging 1.40 points per game. Crystal Palace has 2 wins, 2 draws and 1 loss, with 1.60 points per game.

Scoring records

Liverpool scores 1.64 goals per game and allows 1.30. Crystal Palace scores 1.09 and allows 1.13. Games in this league average 2.74 goals.

BTTS and goal totals

Both teams score in 64% of Liverpool's games and 50% of Crystal Palace's. The Over 2.5 rates are 61% and 47%, compared with league averages of 55% for BTTS and 54% for Over 2.5.

xG and shots

Liverpool has the higher season xG average, 1.75 to 1.31 per game. Liverpool takes 15.7 shots per game, while Crystal Palace takes 11.6.

First-half and second-half trends

Liverpool leads at halftime in 36% of its games and scores 1.00 goals per game after halftime. Crystal Palace leads at halftime in 34% and scores 0.53 after halftime.

When the teams score

Liverpool's most productive scoring window is minutes 76-90+ (18 goals). For Crystal Palace, it is minutes 31-45+ (11 goals). These are past scoring patterns, not predicted goal times.

League scoring profile

Premier League games average 2.74 goals. Both teams score in 55% of games, and 54% finish with at least three goals.

Head-to-head record

Before this game, one previous meeting was available. The record was 0 home wins, 0 draws and 1 away win. Those games averaged 3.00 goals, with both teams scoring in 100% of them.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

I back Liverpool to win (1). The hosts sit higher in the table (5th vs 13th) and have scored 54 goals this season compared to Crystal Palace's 35; at Anfield they generate an average xG of 1.96 and score 1.81 goals per game with 17.88 shots and 5.25 on target. Crystal Palace away have lower expected goals (xG 1.15), fewer shots (9.67) and lower possession (44%), but are more efficient per shot (conversion 13% vs Liverpool 10%) and have scored 8 and conceded 4 in their last 5 matches (record 3-1-1). However, Liverpool have managed only 4 goals in their last 5 matches, lost 3 games and conceded 9 goals, averaging 1.2 points per match, which limits their home edge. Considering Liverpool's advantage in volume and quality of chances (1.96 xG and 17.88 shots vs 1.15 xG and 9.67 shots) and Palace's solid but less eye-catching form, I assess the probabilities as: home 58%, draw 22%, away 20%.

View the statistical overview
BTTS - will both teams score?

Based on xG, expected goals are around 1.47 for Liverpool (xG for 1.45 and xG against 1.49) and 1.19 for Crystal Palace (1.15 and 1.23), totaling approximately 2.66 expected goals. That translates to about a 77% chance Liverpool will score at least once and about 70% for Palace; the product of these probabilities gives an approximate BTTS level of 54%. In the last 5 matches Liverpool averaged 0.8 goals scored and 1.8 conceded, while Palace averaged 1.6 scored and 0.8 conceded, suggesting Palace carries offensive form against a recently weaker Liverpool defense. Seasonally Palace has BTTS 53% vs Liverpool 47%, and the league BTTS is 55%, although Liverpool has 41% clean sheets and a low shot conversion 7% (vs 13% Palace), which reduces confidence. Combining xG, recent form and seasonal indicators, I recommend BTTS = Yes with a moderate edge (54% vs 46%).

View BTTS statistics
Over/Under - goals analysis

The model combining xG (Liverpool xG_for 1.45 vs Crystal Palace xG_against 1.49; Palace xG_for 1.15 vs Liverpool xG_against 1.23) yields expected goals of 1.47 for Liverpool and 1.19 for Palace, totaling 2.66 goals. With a mean of 2.66, the Poisson distribution gives roughly a 74% chance of at least 2 goals in the match, which supports Over 1.5; seasonal Over 1.5 rates are 59% for Liverpool and 73% for Palace, further confirming the tendency. The 2.5 line is less decisive: Poisson indicates ~50% probability of 3+ goals, and seasonal Over 2.5 are 41% (Liverpool) and 53% (Palace), so 2.5 is essentially a toss-up. The 3.5 line is unlikely — seasonal Over 3.5 are 18% and 13%, and Poisson gives only ~28% for 4+ goals, so Under 3.5 has the edge.

View Over/Under statistics
HT/FT - half-time and full-time scenario

Data analysis shows Crystal Palace's advantage in both halves: the visitors led at the break in 6 matches (40%) versus the hosts in 5 matches (29%), while a half-time draw occurs for both teams at roughly 41% on average (Liverpool 35% vs Palace 47%). In the last 5 rounds Palace averaged 1.6 goals scored and 0.8 conceded, whereas Liverpool averaged 0.8 scored and 1.8 conceded, indicating better form for the visitors. Liverpool creates more chances (xG 1.45 and 13.24 shots per match vs Palace xG 1.15 and 9.67 shots) but has lower finishing efficiency (7% vs 13%), so the visitors are more efficient from fewer opportunities. Additionally, in the second half Palace has collected more points on average over the last 5 matches (1.6 points per match versus 0.4 for Liverpool), which increases the likelihood of them maintaining a lead. On this basis the strongest signal is the 2/2 scenario (visitors lead at Half-Time and win Full-Time; assigned probability 27%), the next is Half-Time draw and Full-Time away win (X/2 at approximately 23%).

View first-half and second-half statistics

Stats by half

2 : 0
First half
1 : 1
Second half

Game stats

53Possession (%)47
LiverpoolCrystal Palace
9Shots14
LiverpoolCrystal Palace
3Shots on target7
LiverpoolCrystal Palace
1.1xG1.61
LiverpoolCrystal Palace
5Corners8
LiverpoolCrystal Palace
44Dangerous attacks32
LiverpoolCrystal Palace
10Fouls10
LiverpoolCrystal Palace
1Cards3
LiverpoolCrystal Palace

Pre-game profilewhat do the season numbers say?

This team profile combines season stats and recent form. In-game statistics appear after the final whistle.

LiverpoolCrystal Palace
1.64Goals scored / game1.09
LiverpoolCrystal Palace
1.3Goals allowed / game1.13
LiverpoolCrystal Palace
60%Average possession46%
LiverpoolCrystal Palace
4.58Shots on target / game3.63
LiverpoolCrystal Palace

Team statswho is more efficient?

Compare both teams' attacking and defensive records this season.

15.73Shots per game11.56
LiverpoolCrystal Palace
4.58Shots on target3.63
LiverpoolCrystal Palace
10.4%Shot conversion9.5%
LiverpoolCrystal Palace
60%Possession46%
LiverpoolCrystal Palace
1.75xG for1.31
LiverpoolCrystal Palace
1.29xG against1.36
LiverpoolCrystal Palace

Shooting quality

Liverpool: DominantCrystal Palace: Balanced
LiverpoolCrystal Palace
Accuracy (shots on target)29%31%
Chance quality (xG per shot)0.110.11
Finishing (goals per shot on target)0.360.30

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five games and season record, overall, at home and away.

Crystal Palace is 14% better for: last-5 form.

1.4 pts / game - Liverpool · 1.6 pts / game - Crystal Palace

Liverpool
LDLWW
Season result split
48% W21% D30% L
Season (W-D-L)
16-7-10
1.67 pts / game · goal difference +11
Last 5 (W-D-L)
2-1-2
1.40 pts / game
Record at home (W-D-L)
9-4-3
Last 5 at home
3-1-1
WLWDW
Last 5 games - averages
Goals scored: 1.4Goals conceded: 1.2xG: 1.82Opponent xG: 1.43BTTS: 80%Over 2.5: 60%
Crystal Palace
LWDWD
Season result split
34% W31% D34% L
Season (W-D-L)
11-10-11
1.34 pts / game · goal difference -1
Last 5 (W-D-L)
2-2-1
1.60 pts / game
Record away (W-D-L)
7-2-6
Last 5 away
2-1-2
LDWLW
Last 5 games - averages
Goals scored: 1.2Goals conceded: 0.8xG: 1.11Opponent xG: 1.44BTTS: 60%Over 2.5: 60%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Liverpool is 50% better for: goals scored per game.

1.64 goals / game - Liverpool · 1.09 goals / game - Crystal Palace

Crystal Palace is 15% better for: goals allowed per game.

1.3 goals / game - Liverpool · 1.13 goals / game - Crystal Palace

Liverpool scoring profile: very strong

Liverpool scores in 88% of games (29 of 33 meczów), while Crystal Palace keeps a clean sheet in 38% (12 of 32 meczów).

Crystal Palace scoring profile: strong

Crystal Palace scores in 69% of games (22 of 32 meczów), while Liverpool keeps a clean sheet in 30% (10 of 33 meczów).

54Goals scored (season)35
LiverpoolCrystal Palace
43Goals conceded (season)36
LiverpoolCrystal Palace
2.94Average goals per game2.22
LiverpoolCrystal Palace
7Goals scored (last 5)6
LiverpoolCrystal Palace
6Goals conceded (last 5)4
LiverpoolCrystal Palace

How often they score at least...

88%1 goal69%
LiverpoolCrystal Palace
48%2 goals31%
LiverpoolCrystal Palace
15%3 goals9%
LiverpoolCrystal Palace
9%4 goals0%
LiverpoolCrystal Palace

How often they concede at least...

70%1 goal63%
LiverpoolCrystal Palace
45%2 goals31%
LiverpoolCrystal Palace
15%3 goals16%
LiverpoolCrystal Palace
0%4 goals3%
LiverpoolCrystal Palace

* Statistics include both teams' home and away games this season.

Both teams scored (BTTS)how often do both teams score?

How often games involving these teams produce goals at both ends, compared with the league average.

55%
League average

Goal patterns

12%BTTS at half-time16%
LiverpoolCrystal Palace
6%BTTS in both halves0%
LiverpoolCrystal Palace
27%Scored in both halves16%
LiverpoolCrystal Palace

BTTS and goal count

55%Min. 3 goals and BTTS41%
LiverpoolCrystal Palace
6%Min. 3 goals without BTTS6%
LiverpoolCrystal Palace
80%BTTS - last 560%
LiverpoolCrystal Palace

Goal count (Over/Under)how often do these games cross the goal lines?

See how often games involving these teams clear each goal line, for the full game and each half.

1st half

64%Min. 1 goal before half-time69%
LiverpoolCrystal Palace
27%Min. 2 goals before half-time22%
LiverpoolCrystal Palace
12%Min. 3 goals before half-time6%
LiverpoolCrystal Palace

2nd half

91%Min. 1 goal after half-time63%
LiverpoolCrystal Palace
55%Min. 2 goals after half-time41%
LiverpoolCrystal Palace
24%Min. 3 goals after half-time9%
LiverpoolCrystal Palace

Game halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Liverpool - half-time state
36% leading39% draw24% trailing
Crystal Palace - half-time state
34% leading41% draw25% trailing

Before half-time (1st half)

1.48Points per game (1st half)1.44
LiverpoolCrystal Palace
0.64Goals scored (1st half)0.56
LiverpoolCrystal Palace
0.39Goals conceded (1st half)0.5
LiverpoolCrystal Palace
1.03Average goals (1st half)1.06
LiverpoolCrystal Palace
70%Clean sheet before half-time63%
LiverpoolCrystal Palace
55%No goal before half-time53%
LiverpoolCrystal Palace

After half-time (2nd half)

1.39Points per game (2nd half)1.19
LiverpoolCrystal Palace
1Goals scored (2nd half)0.53
LiverpoolCrystal Palace
0.91Goals conceded (2nd half)0.63
LiverpoolCrystal Palace
1.91Average goals (2nd half)1.16
LiverpoolCrystal Palace
33%Clean sheet after half-time59%
LiverpoolCrystal Palace
30%No goal after half-time63%
LiverpoolCrystal Palace

Liverpool - second-half results

33% W39% D27% L
49
Half-time points
21
Half-time goals
+8
Goal difference (1st half)
46
Second-half points
+3
Goal difference (2nd half)
1.48
PPG before half-time
Lead holding133%

Leads at halftime in 36% of games and wins 48%. Also wins some games without leading at halftime.

Defense after halftime+0.5

Allows 0.5 more goals per game after halftime, a sign that the defense becomes less effective later in games.

Crystal Palace - second-half results

25% W44% D31% L
46
Half-time points
18
Half-time goals
+2
Goal difference (1st half)
38
Second-half points
-3
Goal difference (2nd half)
1.44
PPG before half-time
Lead holding100%

Leads at halftime in 34% of games and wins 34%. Also wins some games without leading at halftime.

Defense after halftime+0.1

Allows 0.1 more goals per game after halftime, a sign that the defense becomes less effective later in games.

Liverpool - last 5 games by half
1st half2nd half
Points per game2.200.40
Goals scored / game1.00.4
Goals allowed / game0.21.0
Average goals per game1.21.4
1 goal80%80%
2 goals40%40%
3 goals0%20%
Clean sheet80%20%
No goal20%60%
Goal difference+4-3
Half-time: 60% leading - 40% draw - 0% trailing
2nd half: 0% won - 40% draw - 60% lost
BTTS at half-time (last 5): 20% - Half-time goals total: 5
Crystal Palace - last 5 games by half
1st half2nd half
Points per game1.601.20
Goals scored / game0.80.4
Goals allowed / game0.40.4
Average goals per game1.20.8
1 goal60%40%
2 goals20%40%
3 goals20%0%
Clean sheet60%80%
No goal60%80%
Goal difference+20
Half-time: 40% leading - 40% draw - 20% trailing
2nd half: 20% won - 60% draw - 20% lost
BTTS at half-time (last 5): 20% - Half-time goals total: 4

* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.

Goals by minutewhen do goals arrive?

The parts of a game in which both teams score and allow the most goals.

Liverpool
ScoredConceded
3
5
0-15
5
3
16-30
13
5
31-45
9
8
46-60
6
7
61-75
18
15
76-90

Most dangerous in minutes 76-90 (18 goals). Concedes most in 76-90 (15). Late-goal balance (76-90): +3 - wins late phases.

Crystal Palace
ScoredConceded
2
2
0-15
5
0
16-30
11
14
31-45
1
6
46-60
7
6
61-75
9
8
76-90

Most dangerous in minutes 31-45 (11 goals). Concedes most in 31-45 (14). Late-goal balance (76-90): +1 - wins late phases.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends from completed games this season.

Game profile

2.58
Estimated goals
attack vs. opponent defense
1.4 : 1.2
Estimated goal split
home : away
94%
Pace vs league
100% = league average
57%
Both teams scored (BTTS)
average from both teams' seasons
+16%
Derby effect
H2H goals vs typical matches
61%
BTTS estimate
from both teams' scoring frequency
4%
0:0 risk
about 1 in 25 matches
0-1
Most common goal range
attack vs. defense for both teams

Liverpool

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.46
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.12
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-5.6 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.11
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
-0.01
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
109%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
105%
Form trend
Compares points from the last five games with the full-season average.
-0.27
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.4
Late goals
33% of this team's goals come in minutes 76-90. For comparison, 6% come in the first quarter-hour.
33%

Crystal Palace

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.05
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.01
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-3.6 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.22
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+0.23
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
88%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
75%
Form trend
Compares points from the last five games with the full-season average.
+0.26
Stronger second half?
How many more goals the team scores after half-time than before it.
-0.0
Late goals
26% of this team's goals come in minutes 76-90. For comparison, 6% come in the first quarter-hour.
26%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (Premier League).

Teams vs league

LiverpoolLigaCrystal Palace
Average goals per game 2.942.74 2.22
Both teams scored 64%55% 50%
Min. 3 goals (Over 2.5) 61%54% 47%
Clean sheets 30%26% 38%
Goal before half-time 64%71% 69%
Goal after half-time 91%78% 63%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.74
Average goals per game
55%
Both teams scored
54%
Min. 3 goals (Over 2.5)
26%
Clean sheets
1.50
Home goals / game
1.24
Away goals / game
+21%
Home attack advantage
+17%
Home defensive advantage
+11%
Total home advantage
Goals in 1st half (whole league)
71%
1 goal
33%
2 goals
12%
3 goals
3%
4 goals
Goals in 2nd half (whole league)
78%
1 goal
47%
2 goals
19%
3 goals
7%
4 goals

Lineups and player events

Verified starters, substitutes and recorded player events for this match.

Match timeline

Goals, cards and substitutions arranged in chronological order.

  1. Crystal PalaceYellow cardDaniel Muñoz Mejía
  2. Crystal PalaceYellow cardDean Bradley Henderson
  3. Crystal PalaceSubstitutionOn: Borna SosaOff: Tyrick Kwon Mitchell
  4. Crystal PalaceSubstitutionOn: Yeremi Jesús Pino SantosOff: Brennan Price Johnson
  5. Crystal PalaceSubstitutionOn: Jørgen Strand LarsenOff: Jean-Philippe Mateta
  6. Crystal PalaceGoalDaniel Muñoz Mejía
  7. LiverpoolSubstitutionOn: Ryan GravenberchOff: Alexander Isak
  8. LiverpoolYellow cardDominik Szoboszlai
  9. Crystal PalaceYellow cardBorna Sosa

Referee and managers

Open their season profiles to compare match records, goals and disciplinary trends.

Referee context

See how often this referee shows cards, awards penalties and how their matches tend to finish.

Andrew MadleyMatches officiated: 21
3.71Cards per match
0Penalties per match
1 / X / 233%Home wins19%Draws48%Away wins

Head-to-head

Record from Liverpool's perspective: 0 wins, 0 draws and 1 loss against Crystal Palace. Games average 3.00 goals, and both teams scored in 100% of them.

Crystal Palace FC
2 : 1
Liverpool FC

FAQ

What was the result of Liverpool vs Crystal Palace?

The Premier League match finished Liverpool 3:1 Crystal Palace. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What do the goal statistics show before Liverpool vs Crystal Palace?

Liverpool score 1.64 goals per game on average and Crystal Palace 1.09. The Premier League average is 2.74 goals, with Over 2.5 landing in 54% of games. Both teams score in 64% of Liverpool's matches and 50% of Crystal Palace's.

What form are Liverpool and Crystal Palace in?

Over the last 5 games Liverpool have a 2-1-2 record (1.40 points per game) and Crystal Palace 2-2-1 (1.60 points per game).

Where can I find a betting tip and analysis for Liverpool vs Crystal Palace?

Here you can check the pre-match numbers for Liverpool vs Crystal Palace: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.