England - Premier LeagueData current as of September 13, 2026

Liverpool vs Manchester City: match statistics

Liverpool crest
Liverpool
1 : 2half-time 0:0
Manchester City crest
Manchester City
145%(2.41)
X30%(3.74)
225%(2.88)

Liverpool are displaying impressive home form with a 58% win rate and a +8 goal difference at their stadium. The hosts average 2.01 xG in home matches against just 1.13 xG conceded, demonstrating offensive dominance and solid defence. Manchester City, despite their higher league position, have weaker away stats – only a 42% win rate and a poorer shot conversion rate (1.44 xG per away match). Liverpool are on an excellent run in their last five home games, while City have inconsistent away form with a 33% loss rate. The advantage in ball possession (62% vs 59%) and the hosts' significantly higher shot volume (18.17 shots on average) point towards a home victory, although Manchester City's quality means a draw cannot be ruled out.

Liverpool vs Manchester City: form, goals and key statistics

Game details

Liverpool played against Manchester City in Premier League (England). The game was played on February 8, 2026. Final score: 1:2.

Recent form

Liverpool has 1 win, 3 draws and 1 loss over its last five games, averaging 1.20 points per game. Manchester City has 1 win, 3 draws and 1 loss, with 1.20 points per game.

Scoring records

Liverpool scores 1.63 goals per game and allows 1.38. Manchester City scores 2.04 and allows 0.96. Games in this league average 2.79 goals.

BTTS and goal totals

Both teams score in 63% of Liverpool's games and 46% of Manchester City's. The Over 2.5 rates are 63% and 58%, compared with league averages of 55% for BTTS and 54% for Over 2.5.

xG and shots

Liverpool has the higher season xG average, 1.75 to 1.67 per game. Liverpool takes 15.5 shots per game, while Manchester City takes 14.1.

First-half and second-half trends

Liverpool leads at halftime in 33% of its games and scores 1.08 goals per game after halftime. Manchester City leads at halftime in 67% and scores 0.92 after halftime.

When the teams score

Liverpool's most productive scoring window is minutes 76-90+ (14 goals). For Manchester City, it is minutes 31-45+ (15 goals). These are past scoring patterns, not predicted goal times.

League scoring profile

Premier League games average 2.79 goals. Both teams score in 55% of games, and 54% finish with at least three goals.

Head-to-head record

Before this game, one previous meeting was available. The record was 0 home wins, 0 draws and 1 away win. Those games averaged 3.00 goals, with both teams scoring in 0% of them.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

Liverpool are displaying impressive home form with a 58% win rate and a +8 goal difference at their stadium. The hosts average 2.01 xG in home matches against just 1.13 xG conceded, demonstrating offensive dominance and solid defense. Manchester City, despite their higher league position, have weaker away stats – only a 42% win rate and a poorer shot conversion rate (1.44 xG per away match). Liverpool are on an excellent run in their last five home games, while City have inconsistent away form with a 33% loss rate. The advantage in ball possession (62% vs 59%) and the hosts' significantly higher shot volume (18.17 shots on average) point towards a home victory, although Manchester City's quality means a draw cannot be ruled out.

View the statistical overview

Stats by half

0 : 0
First half
1 : 2
Second half

Game stats

47Possession (%)53
LiverpoolManchester City
15Shots17
LiverpoolManchester City
4Shots on target7
LiverpoolManchester City
1.63xG1.87
LiverpoolManchester City
5Corners4
LiverpoolManchester City
55Dangerous attacks42
LiverpoolManchester City
13Fouls16
LiverpoolManchester City
4Cards4
LiverpoolManchester City

Pre-game profilewhat do the season numbers say?

This team profile combines season stats and recent form. In-game statistics appear after the final whistle.

LiverpoolManchester City
1.63Goals scored / game2.04
LiverpoolManchester City
1.38Goals allowed / game0.96
LiverpoolManchester City
61%Average possession59%
LiverpoolManchester City
4.42Shots on target / game5
LiverpoolManchester City

Team statswho is more efficient?

Compare both teams' attacking and defensive records this season.

15.5Shots per game14.08
LiverpoolManchester City
4.42Shots on target5
LiverpoolManchester City
10.5%Shot conversion14.5%
LiverpoolManchester City
61%Possession59%
LiverpoolManchester City
1.75xG for1.67
LiverpoolManchester City
1.22xG against1.12
LiverpoolManchester City

Shooting quality

Liverpool: DominantManchester City: Dominant
LiverpoolManchester City
Accuracy (shots on target)29%36%
Chance quality (xG per shot)0.110.12
Finishing (goals per shot on target)0.370.41

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five games and season record, overall, at home and away.

Liverpool
DDDLW
Season result split
46% W25% D29% L
Season (W-D-L)
11-6-7
1.63 pts / game · goal difference +6
Last 5 (W-D-L)
1-3-1
1.20 pts / game
Record at home (W-D-L)
7-3-2
Last 5 at home
3-2-0
WWDDW
Last 5 games - averages
Goals scored: 1.8Goals conceded: 1.4xG: 1.86Opponent xG: 1.05BTTS: 80%Over 2.5: 60%
Manchester City
DDLWD
Season result split
58% W21% D21% L
Season (W-D-L)
14-5-5
1.96 pts / game · goal difference +26
Last 5 (W-D-L)
1-3-1
1.20 pts / game
Record away (W-D-L)
5-3-4
Last 5 away
2-2-1
WWDLD
Last 5 games - averages
Goals scored: 1.2Goals conceded: 1.2xG: 1.59Opponent xG: 1.13BTTS: 60%Over 2.5: 20%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Manchester City is 25% better for: goals scored per game.

1.63 goals / game - Liverpool · 2.04 goals / game - Manchester City

Manchester City is 44% better for: goals allowed per game.

1.38 goals / game - Liverpool · 0.96 goals / game - Manchester City

Liverpool scoring profile: strong

Liverpool scores in 83% of games (20 of 24 meczów), while Manchester City keeps a clean sheet in 42% (10 of 24 meczów).

Manchester City scoring profile: very strong

Manchester City scores in 83% of games (20 of 24 meczów), while Liverpool keeps a clean sheet in 29% (7 of 24 meczów).

39Goals scored (season)49
LiverpoolManchester City
33Goals conceded (season)23
LiverpoolManchester City
3Average goals per game3
LiverpoolManchester City
9Goals scored (last 5)6
LiverpoolManchester City
7Goals conceded (last 5)6
LiverpoolManchester City

How often they score at least...

83%1 goal83%
LiverpoolManchester City
54%2 goals58%
LiverpoolManchester City
17%3 goals42%
LiverpoolManchester City
8%4 goals13%
LiverpoolManchester City

How often they concede at least...

71%1 goal58%
LiverpoolManchester City
46%2 goals29%
LiverpoolManchester City
21%3 goals4%
LiverpoolManchester City
0%4 goals4%
LiverpoolManchester City

* Statistics include both teams' home and away games this season.

Both teams scored (BTTS)how often do both teams score?

How often games involving these teams produce goals at both ends, compared with the league average.

55%
League average

Goal patterns

13%BTTS at half-time13%
LiverpoolManchester City
8%BTTS in both halves4%
LiverpoolManchester City
29%Scored in both halves42%
LiverpoolManchester City

BTTS and goal count

54%Min. 3 goals and BTTS33%
LiverpoolManchester City
8%Min. 3 goals without BTTS25%
LiverpoolManchester City
80%BTTS - last 560%
LiverpoolManchester City

Goal count (Over/Under)how often do these games cross the goal lines?

See how often games involving these teams clear each goal line, for the full game and each half.

1st half

67%Min. 1 goal before half-time79%
LiverpoolManchester City
25%Min. 2 goals before half-time46%
LiverpoolManchester City
13%Min. 3 goals before half-time8%
LiverpoolManchester City

2nd half

92%Min. 1 goal after half-time79%
LiverpoolManchester City
58%Min. 2 goals after half-time50%
LiverpoolManchester City
21%Min. 3 goals after half-time21%
LiverpoolManchester City

Game halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Manchester City is 69% better for: first-half form (half-time points).

1.33 pts / game - Liverpool · 2.25 pts / game - Manchester City

Liverpool - half-time state
33% leading33% draw33% trailing
Manchester City - half-time state
67% leading25% draw8% trailing

Before half-time (1st half)

1.33Points per game (1st half)2.25
LiverpoolManchester City
0.54Goals scored (1st half)1.13
LiverpoolManchester City
0.5Goals conceded (1st half)0.25
LiverpoolManchester City
1.04Average goals (1st half)1.38
LiverpoolManchester City
63%Clean sheet before half-time79%
LiverpoolManchester City
58%No goal before half-time29%
LiverpoolManchester City

After half-time (2nd half)

1.54Points per game (2nd half)1.46
LiverpoolManchester City
1.08Goals scored (2nd half)0.92
LiverpoolManchester City
0.88Goals conceded (2nd half)0.71
LiverpoolManchester City
1.96Average goals (2nd half)1.63
LiverpoolManchester City
33%Clean sheet after half-time58%
LiverpoolManchester City
29%No goal after half-time46%
LiverpoolManchester City

Liverpool - second-half results

38% W42% D21% L
32
Half-time points
13
Half-time goals
+1
Goal difference (1st half)
37
Second-half points
+5
Goal difference (2nd half)
1.33
PPG before half-time
Lead holding139%

Leads at halftime in 33% of games and wins 46%. Also wins some games without leading at halftime.

Defense after halftime+0.4

Allows 0.4 more goals per game after halftime, a sign that the defense becomes less effective later in games.

Manchester City - second-half results

42% W21% D38% L
54
Half-time points
27
Half-time goals
+21
Goal difference (1st half)
35
Second-half points
+5
Goal difference (2nd half)
2.25
PPG before half-time
Lead holding87%

Leads at halftime in 67% of games and wins 58%. Usually protects a halftime lead through the final whistle.

Defense after halftime+0.5

Allows 0.5 more goals per game after halftime, a sign that the defense becomes less effective later in games.

Liverpool - last 5 games by half
1st half2nd half
Points per game1.401.60
Goals scored / game0.81.0
Goals allowed / game0.80.6
Average goals per game1.61.6
1 goal80%80%
2 goals40%60%
3 goals40%20%
Clean sheet40%40%
No goal40%40%
Goal difference0+2
Half-time: 40% leading - 20% draw - 40% trailing
2nd half: 40% won - 40% draw - 20% lost
BTTS at half-time (last 5): 40% - Half-time goals total: 4
Manchester City - last 5 games by half
1st half2nd half
Points per game2.600.20
Goals scored / game1.20.0
Goals allowed / game0.01.2
Average goals per game1.21.2
1 goal80%80%
2 goals40%40%
3 goals0%0%
Clean sheet100%20%
No goal20%100%
Goal difference+6-6
Half-time: 80% leading - 20% draw - 0% trailing
2nd half: 0% won - 20% draw - 80% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 6

* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.

Goals by minutewhen do goals arrive?

The parts of a game in which both teams score and allow the most goals.

Liverpool
ScoredConceded
2
4
0-15
1
3
16-30
10
5
31-45
9
5
46-60
3
6
61-75
14
10
76-90

Most dangerous in minutes 76-90 (14 goals). Concedes most in 76-90 (10). Late-goal balance (76-90): +4 - wins late phases.

Manchester City
ScoredConceded
7
0
0-15
5
2
16-30
15
4
31-45
6
5
46-60
10
7
61-75
6
5
76-90

Most dangerous in minutes 31-45 (15 goals). Concedes most in 61-75 (7). Late-goal balance (76-90): +1 - wins late phases.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends from completed games this season.

Game profile

3.00
Estimated goals
attack vs. opponent defense
1.3 : 1.7
Estimated goal split
home : away
108%
Pace vs league
100% = league average
55%
Both teams scored (BTTS)
average from both teams' seasons
0%
Derby effect
H2H goals vs typical matches
69%
BTTS estimate
from both teams' scoring frequency
3%
0:0 risk
about 1 in 33 matches
2-3
Most common goal range
attack vs. defense for both teams

Liverpool

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.53
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.28
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-3.0 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.12
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
-0.16
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
104%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
112%
Form trend
Compares points from the last five games with the full-season average.
-0.43
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.5
Late goals
36% of this team's goals come in minutes 76-90. For comparison, 5% come in the first quarter-hour.
36%

Manchester City

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.55
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.53
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-12.0 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.37
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+0.16
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
166%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
62%
Form trend
Compares points from the last five games with the full-season average.
-0.76
Stronger second half?
How many more goals the team scores after half-time than before it.
-0.2
Late goals
12% of this team's goals come in minutes 76-90. For comparison, 14% come in the first quarter-hour.
12%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (Premier League).

Teams vs league

LiverpoolLigaManchester City
Average goals per game 3.002.79 3.00
Both teams scored 63%55% 46%
Min. 3 goals (Over 2.5) 63%54% 58%
Clean sheets 29%26% 42%
Goal before half-time 67%73% 79%
Goal after half-time 92%81% 79%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.79
Average goals per game
55%
Both teams scored
54%
Min. 3 goals (Over 2.5)
26%
Clean sheets
1.56
Home goals / game
1.23
Away goals / game
+27%
Home attack advantage
+21%
Home defensive advantage
+14%
Total home advantage
Goals in 1st half (whole league)
73%
1 goal
33%
2 goals
12%
3 goals
2%
4 goals
Goals in 2nd half (whole league)
81%
1 goal
49%
2 goals
19%
3 goals
6%
4 goals

Lineups and player events

Verified starters, substitutes and recorded player events for this match.

Match timeline

Goals, cards and substitutions arranged in chronological order.

  1. Manchester CityYellow cardOmar Marmoush
  2. LiverpoolYellow cardVirgil van Dijk
  3. Manchester CityYellow cardAddji Keaninkin Marc-Israel Guu00e9hi
  4. LiverpoolGoalDominik Szoboszlai
  5. LiverpoolSubstitutionOn: Curtis Julian JonesOff: Cody Mathès Gakpo
  6. Manchester CitySubstitutionOn: Nathan Benjamin AkéOff: Antoine Semenyo
  7. LiverpoolSubstitutionOn: Federico ChiesaOff: Kerkez Milos
  8. LiverpoolYellow cardAlisson Ramsés Becker
  9. Manchester CityGoalErling Braut Haaland
  10. Manchester CityYellow cardErling Braut Haaland
  11. Manchester CityYellow cardBernardo Mota Veiga de Carvalho e Silva
  12. LiverpoolRed cardDominik Szoboszlai

Referee and managers

Open their season profiles to compare match records, goals and disciplinary trends.

Referee context

See how often this referee shows cards, awards penalties and how their matches tend to finish.

Craig PawsonMatches officiated: 21
2.86Cards per match
0Penalties per match
1 / X / 233%Home wins33%Draws33%Away wins

Head-to-head

Record from Liverpool's perspective: 0 wins, 0 draws and 1 loss against Manchester City. Games average 3.00 goals, and both teams scored in 0% of them.

Manchester City FC
3 : 0
Liverpool FC

FAQ

What was the result of Liverpool vs Manchester City?

The Premier League match finished Liverpool 1:2 Manchester City. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What do the goal statistics show before Liverpool vs Manchester City?

Liverpool score 1.63 goals per game on average and Manchester City 2.04. The Premier League average is 2.79 goals, with Over 2.5 landing in 54% of games. Both teams score in 63% of Liverpool's matches and 46% of Manchester City's.

What form are Liverpool and Manchester City in?

Over the last 5 games Liverpool have a 1-3-1 record (1.20 points per game) and Manchester City 1-3-1 (1.20 points per game).

Where can I find a betting tip and analysis for Liverpool vs Manchester City?

This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.