Lokeren-Temse vs KRC Genk II: match statistics
Lokeren-Temse vs KRC Genk II: form, goals and key statistics
Game details
Lokeren-Temse played against KRC Genk II in First Division B (Belgium). The game was played on August 28, 2026. Venue: Daknamstadion. Final score: 2:4.
Recent form
Lokeren-Temse has 2 wins, 0 draws and 0 losses over its last five games, averaging 3.00 points per game. KRC Genk II has 0 wins, 0 draws and 2 losses, with 0.00 points per game.
Scoring records
Lokeren-Temse scores 2.00 goals per game and allows 0.50. KRC Genk II scores 1.50 and allows 3.50. Games in this league average 2.93 goals.
BTTS and goal totals
Both teams score in 50% of Lokeren-Temse's games and 100% of KRC Genk II's. The Over 2.5 rates are 50% and 100%, compared with league averages of 50% for BTTS and 64% for Over 2.5.
xG and shots
Lokeren-Temse has the higher season xG average, 1.67 to 1.47 per game. Lokeren-Temse takes 13.0 shots per game, while KRC Genk II takes 13.5.
First-half and second-half trends
Lokeren-Temse leads at halftime in 100% of its games and scores 0.50 goals per game after halftime. KRC Genk II leads at halftime in 0% and scores 0.50 after halftime.
When the teams score
Lokeren-Temse's most productive scoring window is minutes 31-45+ (2 goals). For KRC Genk II, it is minutes 0-15 (1 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
First Division B games average 2.93 goals. Both teams score in 50% of games, and 64% finish with at least three goals.
Head-to-head record
Before this game, 2 previous meetings were available. The record was 0 home wins, 2 draws and 0 away wins. Those games averaged 4.00 goals, with both teams scoring in 100% of them.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Lokeren-Temse started the season with 2 wins, scoring 4 goals and conceding just 1, while KRC Genk II lost both matches with a 3:7 goal difference. The hosts have won 100% of their home games, averaging 2 goals and 7 shots on target per match, whereas the visitors concede as many as 4 goals per away game. The difference in the quality of chances created is reflected in the xG figures: Lokeren-Temse generate 1.79 at home, while Genk II manage just 0.76 away from home. The visitors are also in poorer recent form, having gone 5 matches without a win and conceding an average of 2.4 goals during that period, so the hosts’ advantage should translate into all three points.
View the statistical overviewBTTS - will both teams score?
The signal for BTTS - Yes is clear, as both teams have a 100% BTTS rate this season and neither has kept a clean sheet yet. Lokeren-Temse score an average of 2.0 goals, while KRC Genk II concede as many as 4.0 goals per match, strongly supporting the home side to score. The visitors average only 1.0 goal, but the hosts concede 3.0 goals per game, and Genk II have averaged 1.6 goals scored across their last five matches. BTTS landed in 80% of Lokeren-Temse’s recent matches and in all five of Genk II’s matches, with an average of 1.6 goals scored by each side. The hosts have a significant edge in chance creation, with an xG of 2.18 compared with the visitors’ 0.76, but Lokeren-Temse’s weak defense increases the likelihood that KRC Genk II will also get on the scoresheet.
View BTTS statisticsOver/Under - goals analysis
Lokeren-Temse creates a high volume of chances at home, averaging 20 shots, including 6 on target, while its average xG stands at 2.18. KRC Genk II has conceded an average of 2.4 goals in its last five matches, and current away data shows that it allows an average of 1.68 xG, clearly supporting at least two goals for the hosts or a total above 1.5. The visitors have also scored in every match so far and averaged 1.6 goals across their last five fixtures, so their contribution to the total remains realistic despite a lower average xG of 0.76. The last five matches involving both teams produced averages of 2.6 and 4.0 total goals respectively, while games featuring at least two goals occurred across all available seasonal data. The strongest pick is Over 1.5 goals, as the projected total of 2.85 goals provides a substantial margin for safety, whereas the 2.5 and 3.5 lines are clearly more dependent on clinical finishing.
View Over/Under statisticsHT/FT - half-time and full-time scenario
The strongest scenario is a draw at half-time followed by a Lokeren-Temse win, as the hosts were level after 45 minutes in 3 of their last 5 matches, while KRC Genk II were level in 4 of 5. After the break, the advantage should shift towards the hosts: in their last five fixtures, they conceded an average of just 0.8 goals in the second half, compared with 1.4 for the visitors. Lokeren-Temse also have significantly better chance-quality metrics, with an average xG of 2.18 versus the opponents’ 0.76, and they average 20 shots per match compared with Genk II’s 6. Current form further supports the hosts, who are unbeaten in their last 5 matches and average 1.8 points per game, while the visitors have failed to win any of those five matches and average just 0.6 points. A first-half draw remains likely, but Genk II’s fragile defense, having conceded 2.4 goals per match recently, increases the hosts’ chances of securing the result after the break.
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Lokeren-Temse | KRC Genk II | |
|---|---|---|
| Accuracy (shots on target) | 54% | 30% |
| Chance quality (xG per shot) | 0.13 | 0.11 |
| Finishing (goals per shot on target) | 0.29 | 0.38 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Lokeren-Temse is 33% better for: goals scored per game.
2 goals / game - Lokeren-Temse · 1.5 goals / game - KRC Genk II
Lokeren-Temse is 600% better for: goals allowed per game.
0.5 goals / game - Lokeren-Temse · 3.5 goals / game - KRC Genk II
Lokeren-Temse scores in 100% of games (2 of 2 meczów), while KRC Genk II keeps a clean sheet in 0% (0 of 2 meczów).
KRC Genk II scores in 100% of games (2 of 2 meczów), while Lokeren-Temse keeps a clean sheet in 50% (1 of 2 meczów).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Lokeren-Temse
Over / Under - KRC Genk II
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Lokeren-Temse is 500% better for: first-half form (half-time points).
3 pts / game - Lokeren-Temse · 0.5 pts / game - KRC Genk II
Before half-time (1st half)
After half-time (2nd half)
Lokeren-Temse - second-half results
Leads at halftime in 100% of games and wins 100%. Also wins some games without leading at halftime.
Allows 0.5 more goals per game after halftime, a sign that the defense becomes less effective later in games.
KRC Genk II - second-half results
Allows 0.5 more goals per game after halftime, a sign that the defense becomes less effective later in games.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 3.00 | 1.00 |
| Goals scored / game | 1.5 | 0.5 |
| Goals allowed / game | 0.0 | 0.5 |
| Average goals per game | 1.5 | 1.0 |
| 1 goal | 100% | 50% |
| 2 goals | 50% | 50% |
| 3 goals | 0% | 0% |
| Clean sheet | 100% | 50% |
| No goal | 0% | 50% |
| Goal difference | +3 | 0 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 0.50 | 0.50 |
| Goals scored / game | 1.0 | 0.5 |
| Goals allowed / game | 1.5 | 2.0 |
| Average goals per game | 2.5 | 2.5 |
| 1 goal | 100% | 100% |
| 2 goals | 100% | 100% |
| 3 goals | 50% | 50% |
| Clean sheet | 0% | 0% |
| No goal | 0% | 50% |
| Goal difference | -1 | -3 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 31-45 (2 goals). Concedes most in 76-90 (1). Late-goal balance (76-90): -1 - late phases are a weakness.
Most dangerous in minutes 0-15 (1 goal). Concedes most in 61-75 (3). Late-goal balance (76-90): -1 - late phases are a weakness.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Lokeren-Temse
KRC Genk II
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (First Division B).
Teams vs league
| Lokeren-Temse | Liga | KRC Genk II | |
|---|---|---|---|
| Average goals per game | ▼ 2.50 | 2.93 | ▲ 5.00 |
| Both teams scored | • 50% | 50% | ▲ 100% |
| Min. 3 goals (Over 2.5) | ▼ 50% | 64% | ▲ 100% |
| Clean sheets | ▲ 50% | 25% | ▼ 0% |
| Goal before half-time | ▲ 100% | 79% | ▲ 100% |
| Goal after half-time | ▼ 50% | 79% | ▲ 100% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Substitutes
Away team
Starting lineup
Substitutes
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Head-to-head
Record from Lokeren-Temse's perspective: 0 wins, 2 draws and 0 losses against KRC Genk II. Games average 4.00 goals, and both teams scored in 100% of them.
FAQ
What was the result of Lokeren-Temse vs KRC Genk II?
The First Division B match finished Lokeren-Temse 2:4 KRC Genk II. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What is the head-to-head record between Lokeren-Temse and KRC Genk II?
In the last 2 head-to-head matches Lokeren-Temse won 0, KRC Genk II won 0 and 2 ended level. These games averaged 4.00 goals, with both teams scoring in 100% of them.
What do the goal statistics show before Lokeren-Temse vs KRC Genk II?
Lokeren-Temse score 2.00 goals per game on average and KRC Genk II 1.50. The First Division B average is 2.93 goals, with Over 2.5 landing in 64% of games. Both teams score in 50% of Lokeren-Temse's matches and 100% of KRC Genk II's.
What form are Lokeren-Temse and KRC Genk II in?
Over the last 5 games Lokeren-Temse have a 2-0-0 record (3.00 points per game) and KRC Genk II 0-0-2 (0.00 points per game).
Where can I find a betting tip and analysis for Lokeren-Temse vs KRC Genk II?
Here you can check the pre-match numbers for Lokeren-Temse vs KRC Genk II: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.


