Manchester United vs Liverpool: match statistics
Manchester United vs Liverpool: form, goals and key statistics
Game details
Manchester United played against Liverpool in Premier League (England). The game was played on May 3, 2026. Final score: 3:2.
Recent form
Manchester United has 3 wins, 1 draw and 1 loss over its last five games, averaging 2.00 points per game. Liverpool has 3 wins, 1 draw and 1 loss, with 2.00 points per game.
Scoring records
Manchester United scores 1.76 goals per game and allows 1.35. Liverpool scores 1.68 and allows 1.29. Games in this league average 2.74 goals.
BTTS and goal totals
Both teams score in 74% of Manchester United's games and 65% of Liverpool's. The Over 2.5 rates are 62% and 62%, compared with league averages of 55% for BTTS and 55% for Over 2.5.
xG and shots
The teams have nearly identical season xG averages at 1.74 per game. Manchester United takes 15.5 shots per game, while Liverpool takes 15.5.
First-half and second-half trends
Manchester United leads at halftime in 38% of its games and scores 1.06 goals per game after halftime. Liverpool leads at halftime in 38% and scores 1.00 after halftime.
When the teams score
Manchester United's most productive scoring window is minutes 76-90+ (14 goals). For Liverpool, it is minutes 76-90+ (19 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
Premier League games average 2.74 goals. Both teams score in 55% of games, and 55% finish with at least three goals.
Head-to-head record
Before this game, one previous meeting was available. The record was 1 home win, 0 draws and 0 away wins. Those games averaged 3.00 goals, with both teams scoring in 100% of them.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Manchester United has a clear offensive advantage at home: on average 1.94 goals per game, 17.24 shots per game and 6.82 shots on target with xG 1.96, while Liverpool away records 1.47 goals, 13.71 shots and 3.94 shots on target with xG 1.56. United’s defense at Old Trafford performs better statistically: hosts concede on average 1.18 goals at home with xG against 1.26, whereas Liverpool concede 1.53 goals away with xG against 1.32; United’s home goal difference is +13 compared to visitors’ -1 on the road. In the last 5 matches both teams have 3 wins, but Manchester also has a draw (3-1-1) and averages 2 points per game in that period with 9 goals scored, while Liverpool are 3-0-2 with 7 goals and 1.8 points per game. Liverpool maintain higher away possession (60% vs 52%), but this does not translate into shot quality — United average 6.82 shots on target per game versus only 3.94 for Liverpool, with equal shot conversion rate of 11%. Considering the higher home win rate (65% vs Liverpool’s 41% away), the advantage in xG and shots and the better goal differential (+13 vs -1), I tip the home win; I assess probabilities at 57% for Manchester, 23% for a draw and 20% for a Liverpool win.
View the statistical overviewBTTS - will both teams score?
Seasonal BTTS rates are 65% for Manchester United and 65% for Liverpool, versus a league level of 55%, providing a strong baseline signal for BTTS - Yes. xG comparison shows United generates xG_for 1.91 against Liverpool's average xG_against 1.32, while Liverpool has xG_for 1.56 against United's xG_against 1.28, so both teams create more scoring chances than the opponent typically allows. In the last 5 matches United records BTTS at 80% versus Liverpool's 40%, which weakens the signal for the visitors, but Liverpool's high share of matches over 2.5 goals (71%) and over2.5+BTTS 65% for the visitors support a goal-heavy scenario. Both teams concede on average more than 1 goal per season (United 1.06, Liverpool 1.53) and each has 29% clean sheets, so it is more likely both will score; therefore recommendation BTTS = Yes (68% vs 32%).
View BTTS statisticsOver/Under - goals analysis
Manchester averages 1.88 goals and xG 1.91 per match, Liverpool 1.47 goals and xG 1.56; with average goals conceded 1.06 (ManU) and 1.53 (Liverpool) this yields modelled expected goals of 1.62 for the home side and 1.42 for the away side (total 3.04). Both teams have a high share of BTTS matches (65% each) and frequently exceed 1.5 goals in the season (ManU 88%, Liverpool 76%), indicating a propensity for at least two goals. A Poisson model with mean 3.04 gives roughly an 81% chance of Over 1.5, about 59% for Over 2.5 and around 36% for Over 3.5, so the strongest signal is Over/Under 1.5. Additionally, in the last 5 matches ManU has averaged 1.8 goals, Liverpool 1.4, and both teams have conceded on average ~1.2 goals in their last five, which further supports Over 1.5 as the safest line to play.
View Over/Under statisticsHT/FT - half-time and full-time scenario
The most likely scenario is 1/1 (Manchester United leading at half-time and winning), because the hosts led at the break in 65% of matches (11 times) and score an average of 1.06 goals in the first half while conceding only 0.18. The full match also favors the hosts: Manchester’s home goals average 1.88 versus Liverpool’s 1.47, home points per game 2.00 vs 1.41 for the visitors, xG 1.91 vs 1.56 and 5.12 shots on target vs 3.94, all increasing the chance of maintaining the lead. The risk of a turnaround is however real, since Liverpool score an average of 1.18 goals after the break compared to the hosts’ 0.82 and both teams have BTTS at 65%, which is why I assigned a 15% probability to the 1/X scenario and 6% to 1/2. Additionally, the hosts keep a clean sheet at half-time in 82% of cases, which supports the picture of leading at the break, and the high proportion of goals after the break (88% for the hosts and 94% for the visitors) explains why scenarios with goals in the second half also carry some weight.
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Manchester United | Liverpool | |
|---|---|---|
| Accuracy (shots on target) | 37% | 29% |
| Chance quality (xG per shot) | 0.11 | 0.11 |
| Finishing (goals per shot on target) | 0.31 | 0.37 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Manchester United is 5% better for: goals scored per game.
1.76 goals / game - Manchester United · 1.68 goals / game - Liverpool
Liverpool is 5% better for: goals allowed per game.
1.35 goals / game - Manchester United · 1.29 goals / game - Liverpool
Manchester United scores in 91% of games (31 of 34 meczów), while Liverpool keeps a clean sheet in 29% (10 of 34 meczów).
Liverpool scores in 88% of games (30 of 34 meczów), while Manchester United keeps a clean sheet in 18% (6 of 34 meczów).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Manchester United
Over / Under - Liverpool
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Before half-time (1st half)
After half-time (2nd half)
Manchester United - second-half results
Leads at halftime in 38% of games and wins 50%. Also wins some games without leading at halftime.
Allows 0.4 more goals per game after halftime, a sign that the defense becomes less effective later in games.
Liverpool - second-half results
Leads at halftime in 38% of games and wins 50%. Also wins some games without leading at halftime.
Allows 0.5 more goals per game after halftime, a sign that the defense becomes less effective later in games.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.60 | 1.60 |
| Goals scored / game | 0.6 | 1.2 |
| Goals allowed / game | 0.4 | 0.8 |
| Average goals per game | 1.0 | 2.0 |
| 1 goal | 60% | 80% |
| 2 goals | 40% | 40% |
| 3 goals | 0% | 40% |
| Clean sheet | 80% | 40% |
| No goal | 60% | 40% |
| Goal difference | +1 | +2 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 2.60 | 0.60 |
| Goals scored / game | 1.4 | 0.4 |
| Goals allowed / game | 0.2 | 0.8 |
| Average goals per game | 1.6 | 1.2 |
| 1 goal | 100% | 80% |
| 2 goals | 60% | 40% |
| 3 goals | 0% | 0% |
| Clean sheet | 80% | 20% |
| No goal | 0% | 60% |
| Goal difference | +6 | -2 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 76-90 (14 goals). Concedes most in 76-90 (14). Late-goal balance (76-90): 0.
Most dangerous in minutes 76-90 (19 goals). Concedes most in 76-90 (15). Late-goal balance (76-90): +4 - wins late phases.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Manchester United
Liverpool
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (Premier League).
Teams vs league
| Manchester United | Liga | Liverpool | |
|---|---|---|---|
| Average goals per game | ▲ 3.12 | 2.74 | ▲ 2.97 |
| Both teams scored | ▲ 74% | 55% | ▲ 65% |
| Min. 3 goals (Over 2.5) | ▲ 62% | 55% | ▲ 62% |
| Clean sheets | ▼ 18% | 26% | ▲ 29% |
| Goal before half-time | ▲ 76% | 71% | ▼ 65% |
| Goal after half-time | ▲ 82% | 79% | ▲ 91% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Away team
Starting lineup
Substitutes
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Referee context
See how often this referee shows cards, awards penalties and how their matches tend to finish.
Head-to-head
Record from Manchester United's perspective: 1 win, 0 draws and 0 losses against Liverpool. Games average 3.00 goals, and both teams scored in 100% of them.
FAQ
What was the result of Manchester United vs Liverpool?
The Premier League match finished Manchester United 3:2 Liverpool. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Manchester United vs Liverpool?
Manchester United score 1.76 goals per game on average and Liverpool 1.68. The Premier League average is 2.74 goals, with Over 2.5 landing in 55% of games. Both teams score in 74% of Manchester United's matches and 65% of Liverpool's.
What form are Manchester United and Liverpool in?
Over the last 5 games Manchester United have a 3-1-1 record (2.00 points per game) and Liverpool 3-1-1 (2.00 points per game).
Where can I find a betting tip and analysis for Manchester United vs Liverpool?
Here you can check the pre-match numbers for Manchester United vs Liverpool: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.


