Japan - J-League CupData current as of October 15, 2026

Matsumoto Yamaga vs Sanfrecce Hiroshima: match statistics

Matsumoto Yamaga vs Sanfrecce Hiroshima: form, goals and key statistics

Game details

Matsumoto Yamaga played against Sanfrecce Hiroshima in J-League Cup (Japan). The game was played on October 14, 2026. Final score: 0:1.

Recent form

Matsumoto Yamaga has 1 win, 1 draw and 0 losses over its last five games, averaging 2.00 points per game. Sanfrecce Hiroshima has 1 win, 0 draws and 0 losses, with 3.00 points per game.

Scoring records

Matsumoto Yamaga scores 2.00 goals per game and allows 1.50. Sanfrecce Hiroshima scores 2.00 and allows 0.00. Games in this league average 2.85 goals.

BTTS and goal totals

Both teams score in 50% of Matsumoto Yamaga's games and 0% of Sanfrecce Hiroshima's. The Over 2.5 rates are 50% and 0%, compared with league averages of 44% for BTTS and 54% for Over 2.5.

xG and shots

Matsumoto Yamaga has the higher season xG average, 2.04 to 1.80 per game. Matsumoto Yamaga takes 15.5 shots per game, while Sanfrecce Hiroshima takes 17.0.

First-half and second-half trends

Matsumoto Yamaga leads at halftime in 50% of its games and scores 1.00 goals per game after halftime. Sanfrecce Hiroshima leads at halftime in 100% and scores 0.00 after halftime.

When the teams score

Matsumoto Yamaga's most productive scoring window is minutes 16-30 (2 goals). For Sanfrecce Hiroshima, it is minutes 0-15 (1 goals). These are past scoring patterns, not predicted goal times.

League scoring profile

J-League Cup games average 2.85 goals. Both teams score in 44% of games, and 54% finish with at least three goals.

Head-to-head record

There is not enough head-to-head history for a meaningful comparison.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

Sanfrecce Hiroshima have won 4 of their last 5 matches, scoring 15 goals and conceding 4, while Matsumoto Yamaga have recorded 2 wins, scored 4 goals and conceded 5. The visitors therefore hold a clear edge in recent results and attacking efficiency, although they have played only one away match so far, winning it without conceding. The hosts remain dangerous at home, averaging 2 goals per match, with an xG of 2.04 compared with Sanfrecce’s 1.80 away from home. However, Matsumoto’s defense allows an average of 1.83 xG and concedes 1.5 goals in home matches, which, combined with the visitors’ current scoring form, boosts their chances of winning. Given the small sample of home and away matches, as well as Matsumoto’s attacking potential, Sanfrecce’s advantage is not decisive.

View the statistical overview
BTTS - will both teams score?

In their last five matches, both teams scored in 40% of games, slightly below the league average of 45%. Sanfrecce averaged 3.0 goals per match during this period, compared with just 0.8 for Matsumoto, highlighting a clear gap in attacking strength. The quality of chances also favors the visitors: their average xG was 2.29, versus 1.35 for the hosts, while they limited opponents to chances worth just 0.99 xG per match. Although Matsumoto could find the net, their modest attacking output and Sanfrecce’s solid defense make it more likely that at least one team will fail to score (BTTS - No).

View BTTS statistics
Over/Under - goals analysis

Sanfrecce Hiroshima scored an average of 3.0 goals over their last 5 matches, with an xG of 2.29, while Matsumoto Yamaga averaged 0.8 goals. The visitors also created more chances than the hosts in those matches: their xG was 2.29 compared with 1.35, pointing to a clearly greater Sanfrecce contribution to the expected total of 2.90 goals. At the same time, Matsumoto conceded an average of 1.0 goals over their last 5 matches, while Sanfrecce conceded 0.8, making a scenario with at least two goals more convincing than a bet requiring three or four. For this reason, Over 1.5 goals has the strongest backing in the forecast, although the league average of 2.83 goals and the limited amount of season data warrant caution.

View Over/Under statistics
HT/FT - half-time and full-time scenario

The strongest scenario is Sanfrecce Hiroshima leading at the break and winning after 90 minutes: the visitors led at half-time in 3 of their last 5 matches and won 4 of them. Over that period, they averaged 1.6 goals before the break compared with Matsumoto Yamaga’s 0.6, supporting the case for an early lead. Their advantage after the break is also clear: Sanfrecce averaged 1.4 goals, while Matsumoto managed just 0.2; the visitors did not lose the second half in any of those 5 matches. The goal record across their last 5 matches—3.0 scored and 0.8 conceded by the visitors, compared with the hosts’ 0.8 and 1.0—supports them holding their lead until the end. A half-time draw remains a significant alternative, as Matsumoto went into the break level in 2 of their last 5 matches, while the hosts’ zero season statistics do not justify treating them as a confirmed weakness.

View first-half and second-half statistics

Stats by half

0 : 1
First half
0 : 0
Second half

Game stats

55Possession (%)45
Matsumoto YamagaSanfrecce Hiroshima
11Shots7
Matsumoto YamagaSanfrecce Hiroshima
6Shots on target2
Matsumoto YamagaSanfrecce Hiroshima
1.49xG0.85
Matsumoto YamagaSanfrecce Hiroshima
8Corners3
Matsumoto YamagaSanfrecce Hiroshima
50Dangerous attacks36
Matsumoto YamagaSanfrecce Hiroshima
16Fouls5
Matsumoto YamagaSanfrecce Hiroshima
1Cards1
Matsumoto YamagaSanfrecce Hiroshima

Pre-game profile— what do the season numbers say?

This team profile combines season stats and recent form. In-game statistics appear after the final whistle.

Matsumoto YamagaSanfrecce Hiroshima
2Goals scored / game2
Matsumoto YamagaSanfrecce Hiroshima
1.5Goals allowed / game0
Matsumoto YamagaSanfrecce Hiroshima
Matsumoto YamagaSanfrecce Hiroshima
37%Average possession47%
Matsumoto YamagaSanfrecce Hiroshima
7.5Shots on target / game4
Matsumoto YamagaSanfrecce Hiroshima
Matsumoto YamagaSanfrecce Hiroshima

Team stats— who is more efficient?

Compare both teams' attacking and defensive records this season.

15.5Shots per game17
Matsumoto YamagaSanfrecce Hiroshima
7.5Shots on target4
Matsumoto YamagaSanfrecce Hiroshima
12.9%Shot conversion11.8%
Matsumoto YamagaSanfrecce Hiroshima
37%Possession47%
Matsumoto YamagaSanfrecce Hiroshima
2.04xG for1.8
Matsumoto YamagaSanfrecce Hiroshima
1.83xG against1.54
Matsumoto YamagaSanfrecce Hiroshima

Shooting quality

Matsumoto Yamaga: Counter-attackingSanfrecce Hiroshima: Attacking
Matsumoto YamagaSanfrecce Hiroshima
Accuracy (shots on target)48%24%
Chance quality (xG per shot)0.130.11
Finishing (goals per shot on target)0.270.50

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team form— who is in better shape?

Last five games and season record, overall, at home and away.

Sanfrecce Hiroshima is 50% better for: last-5 form.

2 pts / game - Matsumoto Yamaga · 3 pts / game - Sanfrecce Hiroshima

Matsumoto Yamaga
DW
Unbeaten in the last 5 games
Season result split
50% W50% D0% L
Season (W-D-L)
1-1-0
2.00 pts / game · goal difference +1
Last 5 (W-D-L)
1-1-0
2.00 pts / game
Record at home (W-D-L)
1-1-0
Last 5 at home
1-1-0
DW
Last 5 games - averages
Goals scored: 2.0Goals conceded: 1.5xG: 2.04Opponent xG: 1.83BTTS: 50%Over 2.5: 50%
Sanfrecce Hiroshima
W
5 wins in a row
Season result split
100% W0% D0% L
Season (W-D-L)
1-0-0
3.00 pts / game · goal difference +2
Last 5 (W-D-L)
1-0-0
3.00 pts / game
Record away (W-D-L)
1-0-0
Last 5 away
1-0-0
W
Last 5 games - averages
Goals scored: 2.0Goals conceded: 0.0xG: 1.80Opponent xG: 1.54BTTS: 0%Over 2.5: 0%

Goals— how do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Matsumoto Yamaga scoring profile: mixed

Matsumoto Yamaga scores in 100% of games (2 of 2 games), while Sanfrecce Hiroshima keeps a clean sheet in 100% (1 of 1 games).

Sanfrecce Hiroshima scoring profile: very strong

Sanfrecce Hiroshima scores in 100% of games (1 of 1 games), while Matsumoto Yamaga keeps a clean sheet in 50% (1 of 2 games).

4Goals scored (season)2
Matsumoto YamagaSanfrecce Hiroshima
3Goals conceded (season)0
Matsumoto YamagaSanfrecce Hiroshima
3.5Average goals per game2
Matsumoto YamagaSanfrecce Hiroshima
4Goals scored (last 5)2
Matsumoto YamagaSanfrecce Hiroshima
3Goals conceded (last 5)0
Matsumoto YamagaSanfrecce Hiroshima

How often they score at least...

100%1 goal100%
Matsumoto YamagaSanfrecce Hiroshima
50%2 goals100%
Matsumoto YamagaSanfrecce Hiroshima
50%3 goals0%
Matsumoto YamagaSanfrecce Hiroshima
0%4 goals0%
Matsumoto YamagaSanfrecce Hiroshima

How often they concede at least...

50%1 goal0%
Matsumoto YamagaSanfrecce Hiroshima
50%2 goals0%
Matsumoto YamagaSanfrecce Hiroshima
50%3 goals0%
Matsumoto YamagaSanfrecce Hiroshima
0%4 goals0%
Matsumoto YamagaSanfrecce Hiroshima

* Statistics include both teams' home and away games this season.

Both teams scored (BTTS)— how often do both teams score?

How often games involving these teams produce goals at both ends, compared with the league average.

44%
League average

Goal patterns

50%BTTS at half-time0%
Matsumoto YamagaSanfrecce Hiroshima
50%BTTS in both halves0%
Matsumoto YamagaSanfrecce Hiroshima
50%Scored in both halves0%
Matsumoto YamagaSanfrecce Hiroshima

BTTS and goal count

50%Min. 3 goals and BTTS0%
Matsumoto YamagaSanfrecce Hiroshima
0%Min. 3 goals without BTTS0%
Matsumoto YamagaSanfrecce Hiroshima
50%BTTS - last 50%
Matsumoto YamagaSanfrecce Hiroshima

Goal count (Over/Under)— how often do these games cross the goal lines?

See how often games involving these teams clear each goal line, for the full game and each half.

Full game - team comparison (Over)

Matsumoto YamagaSanfrecce Hiroshima

1st half

100%Min. 1 goal before half-time100%
Matsumoto YamagaSanfrecce Hiroshima
50%Min. 2 goals before half-time100%
Matsumoto YamagaSanfrecce Hiroshima
0%Min. 3 goals before half-time0%
Matsumoto YamagaSanfrecce Hiroshima

2nd half

50%Min. 1 goal after half-time0%
Matsumoto YamagaSanfrecce Hiroshima
50%Min. 2 goals after half-time0%
Matsumoto YamagaSanfrecce Hiroshima
50%Min. 3 goals after half-time0%
Matsumoto YamagaSanfrecce Hiroshima

Game halves— when do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Sanfrecce Hiroshima is 50% better for: first-half form (half-time points).

2 pts / game - Matsumoto Yamaga · 3 pts / game - Sanfrecce Hiroshima

Matsumoto Yamaga - half-time state
50% leading50% draw0% trailing
Sanfrecce Hiroshima - half-time state
100% leading0% draw0% trailing

Before half-time (1st half)

2Points per game (1st half)3
Matsumoto YamagaSanfrecce Hiroshima
1Goals scored (1st half)2
Matsumoto YamagaSanfrecce Hiroshima
0.5Goals conceded (1st half)0
Matsumoto YamagaSanfrecce Hiroshima
1.5Average goals (1st half)2
Matsumoto YamagaSanfrecce Hiroshima
50%Clean sheet before half-time100%
Matsumoto YamagaSanfrecce Hiroshima
0%No goal before half-time0%
Matsumoto YamagaSanfrecce Hiroshima

After half-time (2nd half)

1Points per game (2nd half)1
Matsumoto YamagaSanfrecce Hiroshima
1Goals scored (2nd half)0
Matsumoto YamagaSanfrecce Hiroshima
1Goals conceded (2nd half)0
Matsumoto YamagaSanfrecce Hiroshima
2Average goals (2nd half)0
Matsumoto YamagaSanfrecce Hiroshima
50%Clean sheet after half-time100%
Matsumoto YamagaSanfrecce Hiroshima
50%No goal after half-time100%
Matsumoto YamagaSanfrecce Hiroshima

Matsumoto Yamaga - second-half results

0% W100% D0% L
4
Half-time points
2
Half-time goals
+1
Goal difference (1st half)
2
Second-half points
0
Goal difference (2nd half)
2.00
PPG before half-time
Lead holding100%

Leads at halftime in 50% of games and wins 50%. Also wins some games without leading at halftime.

Defense after halftime+0.5

Allows 0.5 more goals per game after halftime, a sign that the defense becomes less effective later in games.

Sanfrecce Hiroshima - second-half results

0% W100% D0% L
3
Half-time points
2
Half-time goals
+2
Goal difference (1st half)
1
Second-half points
0
Goal difference (2nd half)
3.00
PPG before half-time
Lead holding100%

Leads at halftime in 100% of games and wins 100%. Also wins some games without leading at halftime.

Defense after halftime0.0

Defense stays consistent across the full game.

Matsumoto Yamaga - last 5 games by half
1st half2nd half
Points per game2.001.00
Goals scored / game1.01.0
Goals allowed / game0.51.0
Average goals per game1.52.0
1 goal100%50%
2 goals50%50%
3 goals0%50%
Clean sheet50%50%
No goal0%50%
Goal difference+10
Half-time: 50% leading - 50% draw - 0% trailing
2nd half: 0% won - 100% draw - 0% lost
BTTS at half-time (last 5): 50% - Half-time goals total: 2
Sanfrecce Hiroshima - last 5 games by half
1st half2nd half
Points per game3.001.00
Goals scored / game2.00.0
Goals allowed / game0.00.0
Average goals per game2.00.0
1 goal100%0%
2 goals100%0%
3 goals0%0%
Clean sheet100%100%
No goal0%100%
Goal difference+20
Half-time: 100% leading - 0% draw - 0% trailing
2nd half: 0% won - 100% draw - 0% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 2

* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.

Goals by minute— when do goals arrive?

The parts of a game in which both teams score and allow the most goals.

Matsumoto Yamaga
ScoredConceded
0
0
0-15
2
0
16-30
0
1
31-45
1
0
46-60
0
0
61-75
1
2
76-90

Most dangerous in minutes 16-30 (2 goals). Concedes most in 76-90 (2). Late-goal balance (76-90): -1 - late phases are a weakness.

Sanfrecce Hiroshima
ScoredConceded
1
0
0-15
1
0
16-30
0
0
31-45
0
0
46-60
0
0
61-75
0
0
76-90

Most dangerous in minutes 0-15 (1 goal). Late-goal balance (76-90): 0.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicators— what do xG, efficiency and form show?

A comparison of chance quality, results and trends from completed games this season.

Game profile

2.75
Estimated goals
attack vs. opponent defense
1.0 : 1.8
Estimated goal split
home : away
96%
Pace vs league
100% = league average
25%
Both teams scored (BTTS)
average from both teams' seasons
-100%
Derby effect
H2H goals vs typical matches
100%
BTTS estimate
from both teams' scoring frequency
0%
0:0 risk
practically zero
2-3
Most common goal range
attack vs. defense for both teams

Matsumoto Yamaga

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.21
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.29
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+0.2 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.04
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+0.33
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
179%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
87%
Form trend
Compares points from the last five games with the full-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
0.0
Late goals
25% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
25%

Sanfrecce Hiroshima

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.26
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+1.74
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
0.0 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.20
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+1.54
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
116%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
0%
Form trend
Compares points from the last five games with the full-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
-2.0
Late goals
0% of this team's goals come in minutes 76-90. For comparison, 50% come in the first quarter-hour.
0%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.

League context— is this a high-scoring league?

How both teams compare with league-wide averages (J-League Cup).

Teams vs league

Matsumoto YamagaLigaSanfrecce Hiroshima
Average goals per game▲ 3.502.85▼ 2.00
Both teams scored▲ 50%44%▼ 0%
Min. 3 goals (Over 2.5)▼ 50%54%▼ 0%
Clean sheets▲ 50%32%▲ 100%
Goal before half-time▲ 100%71%▲ 100%
Goal after half-time▼ 50%80%▼ 0%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.85
Average goals per game
44%
Both teams scored
54%
Min. 3 goals (Over 2.5)
32%
Clean sheets
1.12
Home goals / game
1.73
Away goals / game
+-35%
Home attack advantage
+-54%
Home defensive advantage
+-32%
Total home advantage
Goals in 1st half (whole league)
71%
1 goal
32%
2 goals
12%
3 goals
2%
4 goals
Goals in 2nd half (whole league)
80%
1 goal
49%
2 goals
15%
3 goals
10%
4 goals

Lineups and player events

Verified starters, substitutes and recorded player events for this match.

Match timeline

Goals, cards and substitutions arranged in chronological order.

  1. Sanfrecce HiroshimaYellow cardShimon Kobayashi
  2. Sanfrecce HiroshimaGoalShimon KobayashiAssist: Mutsuki Kato
  3. Sanfrecce HiroshimaSubstitutionOn: Naoto AraiOff: Shuto Nakano
  4. Matsumoto YamagaSubstitutionOn: Haruto MurakamiOff: Gen Matsumura
  5. Matsumoto YamagaSubstitutionOn: Sora TanakaOff: Ryo Sato
  6. Matsumoto YamagaYellow cardKotatsu Kawakami
  7. Sanfrecce HiroshimaSubstitutionOn: Takuma AsanoOff: Akito Suzuki
  8. Sanfrecce HiroshimaSubstitutionOn: Daiki SugaOff: Naoki Maeda
  9. Matsumoto YamagaSubstitutionOn: Daiki HiguchiOff: Kazuaki Saso

Referee and managers

Open their season profiles to compare match records, goals and disciplinary trends.

FAQ

What was the result of Matsumoto Yamaga vs Sanfrecce Hiroshima?

The J-League Cup match finished Matsumoto Yamaga 0:1 Sanfrecce Hiroshima. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What do the goal statistics show before Matsumoto Yamaga vs Sanfrecce Hiroshima?

Matsumoto Yamaga score 2.00 goals per game on average and Sanfrecce Hiroshima 2.00. The J-League Cup average is 2.85 goals, with Over 2.5 landing in 54% of games. Both teams score in 50% of Matsumoto Yamaga's matches and 0% of Sanfrecce Hiroshima's.

What form are Matsumoto Yamaga and Sanfrecce Hiroshima in?

Over the last 5 games Matsumoto Yamaga have a 1-1-0 record (2.00 points per game) and Sanfrecce Hiroshima 1-0-0 (3.00 points per game).

Where can I find a betting tip and analysis for Matsumoto Yamaga vs Sanfrecce Hiroshima?

This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.