Metta - LU vs Rēzekne / BJSS: match statistics
Metta - LU vs Rēzekne / BJSS: form, goals and key statistics
Game details
Metta - LU played against Rēzekne / BJSS in 1. Liga (Latvia). The game was played on April 19, 2026. Final score: 5:0.
Recent form
Metta - LU has 3 wins, 0 draws and 0 losses over its last five games, averaging 3.00 points per game. Rēzekne / BJSS has 0 wins, 0 draws and 3 losses, with 0.00 points per game.
Scoring records
Metta - LU scores 2.67 goals per game and allows 0.33. Rēzekne / BJSS scores 0.33 and allows 4.00. Games in this league average 3.42 goals.
BTTS and goal totals
Both teams score in 33% of Metta - LU's games and 33% of Rēzekne / BJSS's. The Over 2.5 rates are 67% and 67%, compared with league averages of 62% for BTTS and 69% for Over 2.5.
xG and shots
Metta - LU has the higher season xG average, 2.78 to 0.69 per game. Metta - LU takes 21.3 shots per game, while Rēzekne / BJSS takes 2.7.
First-half and second-half trends
Metta - LU leads at halftime in 100% of its games and scores 1.33 goals per game after halftime. Rēzekne / BJSS leads at halftime in 0% and scores 0.00 after halftime.
When the teams score
Metta - LU's most productive scoring window is minutes 0-15 (2 goals). For Rēzekne / BJSS, it is minutes 0-15 (1 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
1. Liga games average 3.42 goals. Both teams score in 62% of games, and 69% finish with at least three goals.
Head-to-head record
There is not enough head-to-head history for a meaningful comparison.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Metta has a clear offensive advantage and control of the game: at home they average 22 shots per match with 16 on target and score on average 2.00 goals per match with xG 3.03. Rēzekne / BJSS away produce only 4 shots with about 1 on target, average 0.00 goals per match and xG 0.54, indicating a lack of quality chances. Defensively the hosts also dominate — Metta concedes on average 0.00 goals at home and has 100% clean sheets, while the visitors concede on average 4.00 goals away and have no clean sheets or away wins. In the last 5 matches Metta scored 13 goals and recorded 4 wins and 1 draw (2.6 points per match), whereas Rēzekne / BJSS conceded 18 goals in their last five fixtures and have 0 wins and 0.2 points per match. Based on these numbers (xG 3.03 vs 0.54, average goals 2.00 vs 0.00, shots 22:4 and concession differential 0.00 vs 4.00) I predict a convincing home victory.
View the statistical overviewBTTS - will both teams score?
Despite low season scoring averages (0.5 and 0.0 goals per match), the last 5 fixtures show an uptick – Metta have scored 13 goals in 5 matches (2.6 avg), and Rēzekne 6 goals in 5 matches (1.2 avg), increasing the likelihood of BTTS - Yes. Both sides have poor defensive season stats (conceding 4.0 goals per match each), and Rēzekne conceded 18 goals in their last 5 matches (3.6 avg), so the probability of either home or away scoring is high. The league BTTS rate is 62%, and BTTS in the last 5 matches stands at 60% for both teams, a strong signal consistent with current form. Additionally, recent xG is 2.31 for Metta and 1.84 for Rēzekne, and Metta averages 2.0 on-target shots versus 1.0 for the visitors, which supports a
View BTTS statisticsOver/Under - goals analysis
I estimate Metta - LU will generate approximately 1.68 xG (average of attack xG 0.83 and opponent defense xG 2.53), and Rēzekne/BJSS about 1.42 xG (average of attack xG 0.54 and opponent defense xG 2.30), yielding ~3.10 expected goals in total. In the last 5 matches Metta scored 13 goals (2.6 per match), while Rēzekne scored 6 goals (1.2) and conceded 18 goals (3.6 per match), indicating high defensive vulnerability and result volatility. The league averages 3.62 goals per match, the share of Over 2.5 games is 76%, and both teams have Over2.5 in 80% of their last 5 games, so league and form data reinforce a high-scoring scenario. A Poisson model with lambda=3.10 gives Over1.5 ≈82% and Over2.5 ≈60%, but accounting for a season-long 100% Over1.5 for both teams and the league/last5 indicators I adjust the estimates upward to Over1.5=92% and Over2.5=72%. Therefore the strongest signal from the data is a play on Over 2.5 (the 'over' side), since the expected ~3.10 goals and the high Over2.5 share in the league and recent form provide the greatest edge.
View Over/Under statisticsHT/FT - half-time and full-time scenario
Metta - LU has a clear advantage in form and results: in the last 5 matches the hosts won 4 of 5 (80% wins) and held a lead at the break in 4 of 5 games (80% leads at the break), whereas Rēzekne/BJSS has 0% wins and 80% losses in their last 5. The hosts average 1.4 goals by half-time in the last 5 matches (1.4 vs 0.25 for the visitors), which increases Metta’s chances of leading after 45 minutes. Additionally, Metta posts higher xG (0.83 vs 0.54) and more shots on target (2.0 vs 1.0), and in second halves they record 80% wins in the last five matches and concede on average 0.2 goals after the break versus 2.25 for the visitors. The away side hardly scores this season (an average of 0.0 goals season-to-date for the visitors) and in the last 5 matches they register only 0.25 goals by half-time, so their chances of a turnaround are low. Based on these figures the most likely scenario is Metta leading at half-time and the hosts winning (1/1).
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Metta - LU | Rēzekne / BJSS | |
|---|---|---|
| Accuracy (shots on target) | 53% | 25% |
| Chance quality (xG per shot) | 0.13 | 0.26 |
| Finishing (goals per shot on target) | 0.24 | 0.49 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Metta - LU is 709% better for: goals scored per game.
2.67 goals / game - Metta - LU · 0.33 goals / game - Rēzekne / BJSS
Metta - LU is 1112% better for: goals allowed per game.
0.33 goals / game - Metta - LU · 4 goals / game - Rēzekne / BJSS
Metta - LU scores in 100% of games (3 of 3 games), while Rēzekne / BJSS keeps a clean sheet in 0% (0 of 3 games).
Rēzekne / BJSS scores in 33% of games (1 of 3 games), while Metta - LU keeps a clean sheet in 67% (2 of 3 games).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Metta - LU
Over / Under - Rēzekne / BJSS
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Metta - LU is 348% better for: first-half form (half-time points).
3 pts / game - Metta - LU · 0.67 pts / game - Rēzekne / BJSS
Before half-time (1st half)
After half-time (2nd half)
Metta - LU - second-half results
Leads at halftime in 100% of games and wins 100%. Also wins some games without leading at halftime.
Defense stays consistent across the full game.
Rēzekne / BJSS - second-half results
Allows 1.3 more goals per game after halftime, a sign that the defense becomes less effective later in games.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 3.00 | 3.00 |
| Goals scored / game | 1.3 | 1.3 |
| Goals allowed / game | 0.3 | 0.0 |
| Average goals per game | 1.7 | 1.3 |
| 1 goal | 100% | 100% |
| 2 goals | 33% | 33% |
| 3 goals | 33% | 0% |
| Clean sheet | 67% | 100% |
| No goal | 0% | 0% |
| Goal difference | +3 | +4 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 0.67 | 0.33 |
| Goals scored / game | 0.0 | 0.0 |
| Goals allowed / game | 0.3 | 1.7 |
| Average goals per game | 0.3 | 1.7 |
| 1 goal | 33% | 67% |
| 2 goals | 0% | 67% |
| 3 goals | 0% | 33% |
| Clean sheet | 67% | 33% |
| No goal | 100% | 100% |
| Goal difference | -1 | -5 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 0-15 (2 goals). Concedes most in 16-30 (1). Late-goal balance (76-90): +2 - wins late phases.
Most dangerous in minutes 0-15 (1 goal). Concedes most in 0-15 (7). Late-goal balance (76-90): -2 - late phases are a weakness.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Metta - LU
Rēzekne / BJSS
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (1. Liga).
Teams vs league
| Metta - LU | Liga | Rēzekne / BJSS | |
|---|---|---|---|
| Average goals per game | ▼ 3.00 | 3.42 | ▲ 4.33 |
| Both teams scored | ▼ 33% | 62% | ▼ 33% |
| Min. 3 goals (Over 2.5) | ▼ 67% | 69% | ▼ 67% |
| Clean sheets | ▲ 67% | 23% | ▼ 0% |
| Goal before half-time | ▲ 100% | 77% | ▼ 33% |
| Goal after half-time | ▲ 100% | 81% | ▼ 67% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Other recorded players
Away team
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
FAQ
What was the result of Metta - LU vs Rēzekne / BJSS?
The 1. Liga match finished Metta - LU 5:0 Rēzekne / BJSS. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Metta - LU vs Rēzekne / BJSS?
Metta - LU score 2.67 goals per game on average and Rēzekne / BJSS 0.33. The 1. Liga average is 3.42 goals, with Over 2.5 landing in 69% of games. Both teams score in 33% of Metta - LU's matches and 33% of Rēzekne / BJSS's.
What form are Metta - LU and Rēzekne / BJSS in?
Over the last 5 games Metta - LU have a 3-0-0 record (3.00 points per game) and Rēzekne / BJSS 0-0-3 (0.00 points per game).
Where can I find a betting tip and analysis for Metta - LU vs Rēzekne / BJSS?
The statistical background for Metta - LU vs Rēzekne / BJSS — form, head-to-head, goals, BTTS and Over/Under — is on this page. The tip with full reasoning and a value assessment is in the NoFluffPicks app.


