Latvia - 1. LigaData current as of September 06, 2026

Metta - LU vs Super Nova II: match statistics

Metta - LU crest
Metta - LU
7 : 3half-time 5:0
Super Nova II crest
Super Nova II

Metta - LU vs Super Nova II: form, goals and key statistics

Game details

Metta - LU played against Super Nova II in 1. Liga (Latvia). The game was played on June 13, 2026. Final score: 7:3.

Recent form

Metta - LU has 3 wins, 1 draw and 1 loss over its last five games, averaging 2.00 points per game. Super Nova II has 2 wins, 1 draw and 2 losses, with 1.40 points per game.

Scoring records

Metta - LU scores 3.22 goals per game and allows 0.67. Super Nova II scores 1.33 and allows 0.89. Games in this league average 3.40 goals.

BTTS and goal totals

Both teams score in 44% of Metta - LU's games and 56% of Super Nova II's. The Over 2.5 rates are 78% and 33%, compared with league averages of 62% for BTTS and 68% for Over 2.5.

xG and shots

Metta - LU has the higher season xG average, 2.98 to 1.34 per game. Metta - LU takes 20.9 shots per game, while Super Nova II takes 8.8.

First-half and second-half trends

Metta - LU leads at halftime in 78% of its games and scores 1.33 goals per game after halftime. Super Nova II leads at halftime in 44% and scores 0.67 after halftime.

When the teams score

Metta - LU's most productive scoring window is minutes 16-30 (6 goals). For Super Nova II, it is minutes 16-30 (3 goals). These are past scoring patterns, not predicted goal times.

League scoring profile

1. Liga games average 3.40 goals. Both teams score in 62% of games, and 68% finish with at least three goals.

Head-to-head record

There is not enough head-to-head history for a meaningful comparison.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

I back the home win: Metta - LU are 1st in the home standings, win 80% of home matches and average 4.0 goals per home game (29 goals this season), while Super Nova II have 12 goals this season and score 1.33 goals per away match. The hosts average 27.4 shots and 15.6 shots on target at home versus 11.33 shots and 5.0 shots on target for the visitors, and Metta’s home xG is 3.39 versus 1.52 xG for the visitors on the road, indicating a clear advantage in the quality of chances. Defensively Metta concede 0.6 goals per home game on average and have 60% clean sheets, whereas Super Nova II concede 0.67 goals away and have only 33% clean sheets, so the hosts’ defensive edge is also evident. Additionally, in the last 5 matches Metta scored 14 goals with a 3-1-1 record, while the visitors scored 5 goals with a 2-1-2 record, confirming the hosts’ superior form and efficiency.

View the statistical overview
BTTS - will both teams score?

The strongest signal for BTTS is the high league and seasonal levels: the league has 63% BTTS, and seasonal rates are 50% for Metta and 67% for Super Nova II, which increases the likelihood of Both Teams To Score. In the last 5 matches Metta had BTTS in 60% and scored 14 goals (2.8 per match) while conceding 5 (1.0), whereas Super Nova II only 20% BTTS, with 5 goals (1.0) and 4 conceded (0.8), indicating Metta is more offensively active. Seasonal xG is 1.23 for Metta versus 1.52 for Super Nova II, and xG against is 1.40 vs 1.46, meaning both teams create and concede around 1.2–1.5 xG per match. Additionally, shots on target 3.2 (Metta) vs 5.0 (Super Nova II) and seasonal clean sheets 33% for both teams suggest clean sheets are not the norm; given the league average of 3.45 goals per match, I assign BTTS - Yes 68% and recommend a Both Teams To Score bet.

View BTTS statistics
Over/Under - goals analysis

Calculated expected goals are Metta 1.35 and Super Nova II 1.46, total 2.81, using average offensive xG and xG against (1.23 vs 1.46 for the home side; 1.52 vs 1.40 for the away). Metta scored 14 goals in the last 5 matches (2.8 per game) and has last5 xG 3.0, while Super Nova II scored 5 goals in the last 5 (1.0 per game) and has last5 xG 1.44, showing Metta’s recent offensive edge. The league averages 3.45 goals per match and 69% of matches are Over 2.5, and Metta records 80% Over 2.5 in the last 5 whereas Super Nova II has only 20% in the last 5 and 0% on the season, which gives moderate support for Over 2.5 (estimated Over 2.5 ~53%). Considering the expected 2.81 goals and the fact that Super Nova II’s matches have exceeded 1.5 goals 100% on the season, the strongest signal is Over 1.5 with an estimated probability ~77% (vs 23% Under). Consequently I recommend betting Over 1.5 as the best line; Over 2.5 can be considered as a secondary option.

View Over/Under statistics
HT/FT - half-time and full-time scenario

Metta - LU has a clear advantage in the first half: the home side led at the break in 3 of their 6 matches to date (50%) and were in front at half-time in 75% of their last 5 games, with an average goals at half-time of 0.83 versus 0.33 for Super Nova II. Additionally, Metta scored 3 goals in minutes 46–60 while Super Nova II scored none in that interval (3 vs 0), indicating the hosts’ propensity to extend their lead after the break. The visitors, however, generate slightly higher xG (1.52 vs 1.23) and have more shots on target (5.0 vs 3.2), and their draw rate is 67%, so they have a realistic chance of leveling in the second half. Considering Metta’s HT dominance and ability to strike early after the restart, the most likely scenario is 1/1 (45%), with 1/X at 13% and X/X at 15% — other outcomes carry smaller, single-digit percentages due to the rarity of the hosts surrendering a lead at the break.

View first-half and second-half statistics

Stats by half

5 : 0
First half
2 : 3
Second half

Game stats

65Possession (%)35
Metta - LUSuper Nova II
27Shots10
Metta - LUSuper Nova II
17Shots on target6
Metta - LUSuper Nova II
3.45xG1.33
Metta - LUSuper Nova II
4Corners5
Metta - LUSuper Nova II
78Dangerous attacks38
Metta - LUSuper Nova II
12Fouls13
Metta - LUSuper Nova II
0Cards0
Metta - LUSuper Nova II

Pre-game profilewhat do the season numbers say?

This team profile combines season stats and recent form. In-game statistics appear after the final whistle.

Metta - LUSuper Nova II
3.22Goals scored / game1.33
Metta - LUSuper Nova II
0.67Goals allowed / game0.89
Metta - LUSuper Nova II
52%Average possession44%
Metta - LUSuper Nova II
11.11Shots on target / game3.33
Metta - LUSuper Nova II

Team statswho is more efficient?

Compare both teams' attacking and defensive records this season.

20.89Shots per game8.78
Metta - LUSuper Nova II
11.11Shots on target3.33
Metta - LUSuper Nova II
15.4%Shot conversion15.2%
Metta - LUSuper Nova II
52%Possession44%
Metta - LUSuper Nova II
2.98xG for1.34
Metta - LUSuper Nova II
0.67xG against1.42
Metta - LUSuper Nova II

Shooting quality

Metta - LU: AttackingSuper Nova II: Counter-attacking
Metta - LUSuper Nova II
Accuracy (shots on target)53%38%
Chance quality (xG per shot)0.140.15
Finishing (goals per shot on target)0.290.40

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five games and season record, overall, at home and away.

Metta - LU is 43% better for: last-5 form.

2 pts / game - Metta - LU · 1.4 pts / game - Super Nova II

Metta - LU
WLWWD
Season result split
78% W11% R11% P
Season (W-D-L)
7-1-1
2.44 pts / game · goal difference +23
Last 5 (W-D-L)
3-1-1
2.00 pts / game
Record at home (W-D-L)
4-0-1
Last 5 at home
4-0-1
WWWLW
Last 5 games - averages
Goals scored: 3.2Goals conceded: 1.0xG: 2.71Opponent xG: 0.71BTTS: 60%Over 2.5: 80%
Super Nova II
LLWWD
Season result split
44% W33% R22% P
Season (W-D-L)
4-3-2
1.67 pts / game · goal difference +4
Last 5 (W-D-L)
2-1-2
1.40 pts / game
Record away (W-D-L)
1-2-0
Last 5 away
1-2-0
DDW
Last 5 games - averages
Goals scored: 1.0Goals conceded: 0.8xG: 1.44Opponent xG: 1.27BTTS: 20%Over 2.5: 20%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Metta - LU is 142% better for: goals scored per game.

3.22 goals / game - Metta - LU · 1.33 goals / game - Super Nova II

Metta - LU is 33% better for: goals allowed per game.

0.67 goals / game - Metta - LU · 0.89 goals / game - Super Nova II

Metta - LU scoring profile: very strong

Metta - LU scores in 100% of games (9 of 9 meczów), while Super Nova II keeps a clean sheet in 33% (3 of 9 meczów).

Super Nova II scoring profile: mixed

Super Nova II scores in 78% of games (7 of 9 meczów), while Metta - LU keeps a clean sheet in 56% (5 of 9 meczów).

29Goals scored (season)12
Metta - LUSuper Nova II
6Goals conceded (season)8
Metta - LUSuper Nova II
3.89Average goals per game2.22
Metta - LUSuper Nova II
16Goals scored (last 5)5
Metta - LUSuper Nova II
5Goals conceded (last 5)4
Metta - LUSuper Nova II

How often they score at least...

100%1 goal78%
Metta - LUSuper Nova II
78%2 goals44%
Metta - LUSuper Nova II
56%3 goals11%
Metta - LUSuper Nova II
33%4 goals0%
Metta - LUSuper Nova II

How often they concede at least...

44%1 goal67%
Metta - LUSuper Nova II
22%2 goals11%
Metta - LUSuper Nova II
0%3 goals11%
Metta - LUSuper Nova II
0%4 goals0%
Metta - LUSuper Nova II

* Statistics include both teams' home and away games this season.

Both teams scored (BTTS)how often do both teams score?

How often games involving these teams produce goals at both ends, compared with the league average.

62%
League average

Goal patterns

11%BTTS at half-time11%
Metta - LUSuper Nova II
0%BTTS in both halves0%
Metta - LUSuper Nova II
67%Scored in both halves22%
Metta - LUSuper Nova II

BTTS and goal count

44%Min. 3 goals and BTTS33%
Metta - LUSuper Nova II
33%Min. 3 goals without BTTS0%
Metta - LUSuper Nova II
60%BTTS - last 520%
Metta - LUSuper Nova II

Goal count (Over/Under)how often do these games cross the goal lines?

See how often games involving these teams clear each goal line, for the full game and each half.

1st half

78%Min. 1 goal before half-time56%
Metta - LUSuper Nova II
44%Min. 2 goals before half-time11%
Metta - LUSuper Nova II
33%Min. 3 goals before half-time11%
Metta - LUSuper Nova II

2nd half

78%Min. 1 goal after half-time78%
Metta - LUSuper Nova II
56%Min. 2 goals after half-time44%
Metta - LUSuper Nova II
33%Min. 3 goals after half-time11%
Metta - LUSuper Nova II

Game halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Metta - LU is 35% better for: first-half form (half-time points).

2.56 pts / game - Metta - LU · 1.89 pts / game - Super Nova II

Metta - LU - half-time state
78% leading22% draw0% trailing
Super Nova II - half-time state
44% leading56% draw0% trailing

Before half-time (1st half)

2.56Points per game (1st half)1.89
Metta - LUSuper Nova II
1.67Goals scored (1st half)0.67
Metta - LUSuper Nova II
0.11Goals conceded (1st half)0.22
Metta - LUSuper Nova II
1.78Average goals (1st half)0.89
Metta - LUSuper Nova II
89%Clean sheet before half-time89%
Metta - LUSuper Nova II
22%No goal before half-time44%
Metta - LUSuper Nova II

After half-time (2nd half)

2Points per game (2nd half)1.11
Metta - LUSuper Nova II
1.33Goals scored (2nd half)0.67
Metta - LUSuper Nova II
0.33Goals conceded (2nd half)0.67
Metta - LUSuper Nova II
1.67Average goals (2nd half)1.33
Metta - LUSuper Nova II
78%Clean sheet after half-time33%
Metta - LUSuper Nova II
22%No goal after half-time56%
Metta - LUSuper Nova II

Metta - LU - second-half results

56% W33% R11% P
23
Half-time points
15
Half-time goals
+14
Goal difference (1st half)
18
Second-half points
+9
Goal difference (2nd half)
2.56
PPG before half-time
Lead holding100%

Leads at halftime in 78% of games and wins 78%. Also wins some games without leading at halftime.

Defense after halftime+0.2

Allows 0.2 more goals per game after halftime, a sign that the defense becomes less effective later in games.

Super Nova II - second-half results

22% W44% R33% P
17
Half-time points
6
Half-time goals
+4
Goal difference (1st half)
10
Second-half points
0
Goal difference (2nd half)
1.89
PPG before half-time
Lead holding100%

Leads at halftime in 44% of games and wins 44%. Also wins some games without leading at halftime.

Defense after halftime+0.5

Allows 0.5 more goals per game after halftime, a sign that the defense becomes less effective later in games.

Metta - LU - last 5 games by half
1st half2nd half
Points per game2.201.20
Goals scored / game1.81.0
Goals allowed / game0.00.6
Average goals per game1.81.6
1 goal60%60%
2 goals40%60%
3 goals40%40%
Clean sheet100%60%
No goal40%40%
Goal difference+9+2
Half-time: 60% leading - 40% draw - 0% trailing
2nd half: 20% won - 60% draw - 20% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 9
Super Nova II - last 5 games by half
1st half2nd half
Points per game1.401.00
Goals scored / game0.60.4
Goals allowed / game0.40.4
Average goals per game1.00.8
1 goal40%60%
2 goals20%20%
3 goals20%0%
Clean sheet80%60%
No goal60%80%
Goal difference+10
Half-time: 20% leading - 80% draw - 0% trailing
2nd half: 20% won - 40% draw - 40% lost
BTTS at half-time (last 5): 20% - Half-time goals total: 3

* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.

Goals by minutewhen do goals arrive?

The parts of a game in which both teams score and allow the most goals.

Metta - LU
ScoredConceded
5
2
0-15
6
1
16-30
6
0
31-45
2
3
46-60
4
0
61-75
6
0
76-90

Most dangerous in minutes 16-30 (6 goals). Concedes most in 46-60 (3). Late-goal balance (76-90): +6 - wins late phases.

Super Nova II
ScoredConceded
2
0
0-15
3
1
16-30
1
1
31-45
3
2
46-60
2
1
61-75
1
3
76-90

Most dangerous in minutes 16-30 (3 goals). Concedes most in 76-90 (3). Late-goal balance (76-90): -2 - late phases are a weakness.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends from completed games this season.

Game profile

3.06
Estimated goals
attack vs. opponent defense
2.1 : 1.0
Estimated goal split
home : away
90%
Pace vs league
100% = league average
50%
Both teams scored (BTTS)
average from both teams' seasons
-100%
Derby effect
H2H goals vs typical matches
78%
BTTS estimate
from both teams' scoring frequency
0%
0:0 risk
practically zero
0-1
Most common goal range
attack vs. defense for both teams

Metta - LU

Net xG balance
Difference between the quality of chances created and allowed per match.
+2.31
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.24
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-3.9 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.24
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
0.00
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
169%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
45%
Form trend
Compares points from the last five games with the full-season average.
-0.44
Stronger second half?
How many more goals the team scores after half-time than before it.
-0.3
Late goals
21% of this team's goals come in minutes 76-90. For comparison, 17% come in the first quarter-hour.
21%

Super Nova II

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.08
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.52
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-3.7 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.01
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+0.53
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
89%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
47%
Form trend
Compares points from the last five games with the full-season average.
-0.27
Stronger second half?
How many more goals the team scores after half-time than before it.
0.0
Late goals
8% of this team's goals come in minutes 76-90. For comparison, 17% come in the first quarter-hour.
8%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (1. Liga).

Teams vs league

Metta - LULigaSuper Nova II
Average goals per game 3.893.40 2.22
Both teams scored 44%62% 56%
Min. 3 goals (Over 2.5) 78%68% 33%
Clean sheets 56%23% 33%
Goal before half-time 78%67% 56%
Goal after half-time 78%83% 78%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

3.40
Average goals per game
62%
Both teams scored
68%
Min. 3 goals (Over 2.5)
23%
Clean sheets
1.90
Home goals / game
1.49
Away goals / game
+28%
Home attack advantage
+22%
Home defensive advantage
+10%
Total home advantage
Goals in 1st half (whole league)
67%
1 goal
32%
2 goals
16%
3 goals
5%
4 goals
Goals in 2nd half (whole league)
83%
1 goal
62%
2 goals
38%
3 goals
14%
4 goals

Lineups and player events

Verified starters, substitutes and recorded player events for this match.

Home team

Away team

Other recorded players

Kristaps Maksimovs⚽ 1
Kristers Oto Augusts⚽ 1

Match timeline

Goals, cards and substitutions arranged in chronological order.

  1. Metta - LUGoalKevins Cēsnieks
  2. Metta - LUGoalSadiq Saleh
  3. Metta - LUGoalSadiq Saleh
  4. Super Nova IIGoalKristaps Maksimovs
  5. Super Nova IIGoalKristers Oto Augusts
  6. Metta - LUGoalSadiq Saleh

Referee and managers

Open their season profiles to compare match records, goals and disciplinary trends.

FAQ

What was the result of Metta - LU vs Super Nova II?

The 1. Liga match finished Metta - LU 7:3 Super Nova II. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What do the goal statistics show before Metta - LU vs Super Nova II?

Metta - LU score 3.22 goals per game on average and Super Nova II 1.33. The 1. Liga average is 3.40 goals, with Over 2.5 landing in 68% of games. Both teams score in 44% of Metta - LU's matches and 56% of Super Nova II's.

What form are Metta - LU and Super Nova II in?

Over the last 5 games Metta - LU have a 3-1-1 record (2.00 points per game) and Super Nova II 2-1-2 (1.40 points per game).

Where can I find a betting tip and analysis for Metta - LU vs Super Nova II?

This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.