Japan - J-League CupK's denki Stadium MitoData current as of October 15, 2026

Mito Hollyhock vs Tokyo: match statistics

Mito Hollyhock crest
Mito Hollyhock
1 : 0half-time 0:0
Tokyo crest
Tokyo

Mito Hollyhock vs Tokyo: form, goals and key statistics

Game details

Mito Hollyhock played against Tokyo in J-League Cup (Japan). The game was played on October 14, 2026. Venue: K's denki Stadium Mito. Final score: 1:0.

Recent form

Mito Hollyhock has 1 win, 1 draw and 0 losses over its last five games, averaging 2.00 points per game. Tokyo has 1 win, 0 draws and 0 losses, with 3.00 points per game.

Scoring records

Mito Hollyhock scores 3.50 goals per game and allows 0.00. Tokyo scores 2.00 and allows 0.00. Games in this league average 2.85 goals.

BTTS and goal totals

Both teams score in 0% of Mito Hollyhock's games and 0% of Tokyo's. The Over 2.5 rates are 50% and 0%, compared with league averages of 44% for BTTS and 54% for Over 2.5.

xG and shots

Tokyo has the higher season xG average, 2.24 to 1.65 per game. Mito Hollyhock takes 13.5 shots per game, while Tokyo takes 21.0.

First-half and second-half trends

Mito Hollyhock leads at halftime in 50% of its games and scores 1.00 goals per game after halftime. Tokyo leads at halftime in 100% and scores 1.00 after halftime.

When the teams score

Mito Hollyhock's most productive scoring window is minutes 0-15 (3 goals). For Tokyo, it is minutes 0-15 (1 goals). These are past scoring patterns, not predicted goal times.

League scoring profile

J-League Cup games average 2.85 goals. Both teams score in 44% of games, and 54% finish with at least three goals.

Head-to-head record

There is not enough head-to-head history for a meaningful comparison.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

Tokyo have won all 5 of their last matches, scoring 11 goals and conceding none, while Mito Hollyhock have recorded 1 win, 2 draws and 2 defeats over the same period. The hosts have scored 8 goals in those 5 matches, but conceded 4, so their defense compares unfavourably with their opponents’. In the only away match covered by the data, Tokyo attempted 21 shots, including 7 on target, and posted an xG of 2.24, indicating their ability to create good chances. However, caution is warranted: Tokyo’s away xG against was 1.75, and the available data on Mito’s home performances do not allow for a reliable comparison between the teams in these conditions. Even so, Tokyo’s run of 5 wins and an 11:0 goal difference in their recent matches point to an away win.

View the statistical overview
BTTS - will both teams score?

The strongest case for BTTS - No is Tokyo’s defensive record: the visitors have kept a clean sheet in their last 5 matches, with BTTS landing in 0% of those games. At the same time, they have averaged 2.2 goals per match from an xG of 1.8, making it more likely that they will find the net themselves. Mito have averaged 1.6 goals in their last 5 matches, but BTTS has landed in only 20% of those games. Some caution is warranted given that Tokyo’s opponents have created chances worth an average of 1.31 xG, but the 5-match run without conceding tips the balance towards at least one team failing to score.

View BTTS statistics
Over/Under - goals analysis

In their last 5 matches, Mito averaged 1.6 goals scored and 0.8 conceded, while Tokyo scored 2.2 goals and conceded none. Despite these figures, only 20% of each team’s last 5 matches ended with at least 3 goals, pointing against a high-scoring game. During this period, Tokyo created chances worth 1.80 xG per match, compared with Mito’s 1.06 xG, so I assign the visitors the larger share of the projected 2.45 goals. The league average is 2.83 goals, but Tokyo’s defensive record and the low rate of matches with at least 3 goals for either side make Under 3.5 goals the strongest pick.

View Over/Under statistics
HT/FT - half-time and full-time scenario

Tokyo have won all of their last five matches, scoring an average of 2.2 goals and conceding none; Mito Hollyhock have won just once during that period, scoring 1.6 and conceding 0.8 goals per match. The visitors held a lead at the break in 3 of their 5 matches, compared with just 1 of 5 for the hosts, which points to Tokyo leading at half-time. After the break, Tokyo scored an average of 1.4 goals and conceded none, giving them a strong basis for maintaining their advantage through to full-time. A half-time draw remains a notable alternative, as it occurred in 2 of Tokyo’s last 5 matches and 3 of Mito’s. Cup-specific data is limited, so the greatest weight should be placed on comparing the teams’ last five performances.

View first-half and second-half statistics

Stats by half

0 : 0
First half
1 : 0
Second half

Game stats

33Possession (%)67
Mito HollyhockTokyo
13Shots14
Mito HollyhockTokyo
5Shots on target1
Mito HollyhockTokyo
1.39xG1.52
Mito HollyhockTokyo
2Corners7
Mito HollyhockTokyo
30Dangerous attacks78
Mito HollyhockTokyo
12Fouls10
Mito HollyhockTokyo
1Cards2
Mito HollyhockTokyo

Pre-game profile— what do the season numbers say?

This team profile combines season stats and recent form. In-game statistics appear after the final whistle.

3.5Goals scored / game2
Mito HollyhockTokyo
0Goals allowed / game0
Mito HollyhockTokyo
50%Average possession47%
Mito HollyhockTokyo
4.5Shots on target / game7
Mito HollyhockTokyo

Team stats— who is more efficient?

Compare both teams' attacking and defensive records this season.

13.5Shots per game21
Mito HollyhockTokyo
4.5Shots on target7
Mito HollyhockTokyo
25.9%Shot conversion9.5%
Mito HollyhockTokyo
50%Possession47%
Mito HollyhockTokyo
1.65xG for2.24
Mito HollyhockTokyo
1.25xG against1.75
Mito HollyhockTokyo

Shooting quality

Mito Hollyhock: Efficient finishingTokyo: Attacking
Mito HollyhockTokyo
Accuracy (shots on target)33%33%
Chance quality (xG per shot)0.120.11
Finishing (goals per shot on target)0.780.29

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team form— who is in better shape?

Last five games and season record, overall, at home and away.

Tokyo is 50% better for: last-5 form.

2 pts / game - Mito Hollyhock · 3 pts / game - Tokyo

Mito Hollyhock
DW
Unbeaten in the last 5 games
Season result split
50% W50% D0% L
Season (W-D-L)
1-1-0
2.00 pts / game · goal difference +7
Last 5 (W-D-L)
1-1-0
2.00 pts / game
Record at home (W-D-L)
0-0-0
Last 5 at home
0-0-0
Last 5 games - averages
Goals scored: 3.5Goals conceded: 0.0xG: 1.65Opponent xG: 1.25BTTS: 0%Over 2.5: 50%
Tokyo
W
5 wins in a row
Season result split
100% W0% D0% L
Season (W-D-L)
1-0-0
3.00 pts / game · goal difference +2
Last 5 (W-D-L)
1-0-0
3.00 pts / game
Record away (W-D-L)
1-0-0
Last 5 away
1-0-0
W
Last 5 games - averages
Goals scored: 2.0Goals conceded: 0.0xG: 2.24Opponent xG: 1.75BTTS: 0%Over 2.5: 0%

Goals— how do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Mito Hollyhock is 75% better for: goals scored per game.

3.5 goals / game - Mito Hollyhock · 2 goals / game - Tokyo

Mito Hollyhock scoring profile: more difficult

Mito Hollyhock scores in 50% of games (1 of 2 games), while Tokyo keeps a clean sheet in 100% (1 of 1 games).

Tokyo scoring profile: mixed

Tokyo scores in 100% of games (1 of 1 games), while Mito Hollyhock keeps a clean sheet in 100% (2 of 2 games).

7Goals scored (season)2
Mito HollyhockTokyo
0Goals conceded (season)0
Mito HollyhockTokyo
3.5Average goals per game2
Mito HollyhockTokyo
7Goals scored (last 5)2
Mito HollyhockTokyo
0Goals conceded (last 5)0
Mito HollyhockTokyo

How often they score at least...

50%1 goal100%
Mito HollyhockTokyo
50%2 goals100%
Mito HollyhockTokyo
50%3 goals0%
Mito HollyhockTokyo
50%4 goals0%
Mito HollyhockTokyo

How often they concede at least...

0%1 goal0%
Mito HollyhockTokyo
0%2 goals0%
Mito HollyhockTokyo
0%3 goals0%
Mito HollyhockTokyo
0%4 goals0%
Mito HollyhockTokyo

* Statistics include both teams' home and away games this season.

Both teams scored (BTTS)— how often do both teams score?

How often games involving these teams produce goals at both ends, compared with the league average.

Goal patterns

0%BTTS at half-time0%
Mito HollyhockTokyo
0%BTTS in both halves0%
Mito HollyhockTokyo
50%Scored in both halves100%
Mito HollyhockTokyo

BTTS and goal count

0%Min. 3 goals and BTTS0%
Mito HollyhockTokyo
50%Min. 3 goals without BTTS0%
Mito HollyhockTokyo
0%BTTS - last 50%
Mito HollyhockTokyo

Goal count (Over/Under)— how often do these games cross the goal lines?

See how often games involving these teams clear each goal line, for the full game and each half.

1st half

50%Min. 1 goal before half-time100%
Mito HollyhockTokyo
50%Min. 2 goals before half-time0%
Mito HollyhockTokyo
50%Min. 3 goals before half-time0%
Mito HollyhockTokyo

2nd half

50%Min. 1 goal after half-time100%
Mito HollyhockTokyo
50%Min. 2 goals after half-time0%
Mito HollyhockTokyo
0%Min. 3 goals after half-time0%
Mito HollyhockTokyo

Game halves— when do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Tokyo is 50% better for: first-half form (half-time points).

2 pts / game - Mito Hollyhock · 3 pts / game - Tokyo

Mito Hollyhock - half-time state
50% leading50% draw0% trailing
Tokyo - half-time state
100% leading0% draw0% trailing

Before half-time (1st half)

2Points per game (1st half)3
Mito HollyhockTokyo
2.5Goals scored (1st half)1
Mito HollyhockTokyo
0Goals conceded (1st half)0
Mito HollyhockTokyo
2.5Average goals (1st half)1
Mito HollyhockTokyo
100%Clean sheet before half-time100%
Mito HollyhockTokyo
50%No goal before half-time0%
Mito HollyhockTokyo

After half-time (2nd half)

2Points per game (2nd half)3
Mito HollyhockTokyo
1Goals scored (2nd half)1
Mito HollyhockTokyo
0Goals conceded (2nd half)0
Mito HollyhockTokyo
1Average goals (2nd half)1
Mito HollyhockTokyo
100%Clean sheet after half-time100%
Mito HollyhockTokyo
50%No goal after half-time0%
Mito HollyhockTokyo

Mito Hollyhock - second-half results

50% W50% D0% L
4
Half-time points
5
Half-time goals
+5
Goal difference (1st half)
4
Second-half points
+2
Goal difference (2nd half)
2.00
PPG before half-time
Lead holding100%

Leads at halftime in 50% of games and wins 50%. Also wins some games without leading at halftime.

Defense after halftime0.0

Defense stays consistent across the full game.

Tokyo - second-half results

100% W0% D0% L
3
Half-time points
1
Half-time goals
+1
Goal difference (1st half)
3
Second-half points
+1
Goal difference (2nd half)
3.00
PPG before half-time
Lead holding100%

Leads at halftime in 100% of games and wins 100%. Also wins some games without leading at halftime.

Defense after halftime0.0

Defense stays consistent across the full game.

Mito Hollyhock - last 5 games by half
1st half2nd half
Points per game2.002.00
Goals scored / game2.51.0
Goals allowed / game0.00.0
Average goals per game2.51.0
1 goal50%50%
2 goals50%50%
3 goals50%0%
Clean sheet100%100%
No goal50%50%
Goal difference+5+2
Half-time: 50% leading - 50% draw - 0% trailing
2nd half: 50% won - 50% draw - 0% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 5
Tokyo - last 5 games by half
1st half2nd half
Points per game3.003.00
Goals scored / game1.01.0
Goals allowed / game0.00.0
Average goals per game1.01.0
1 goal100%100%
2 goals0%0%
3 goals0%0%
Clean sheet100%100%
No goal0%0%
Goal difference+1+1
Half-time: 100% leading - 0% draw - 0% trailing
2nd half: 100% won - 0% draw - 0% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 1

* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.

Goals by minute— when do goals arrive?

The parts of a game in which both teams score and allow the most goals.

Mito Hollyhock
ScoredConceded
3
0
0-15
0
0
16-30
2
0
31-45
0
0
46-60
1
0
61-75
1
0
76-90

Most dangerous in minutes 0-15 (3 goals). Late-goal balance (76-90): +1 - wins late phases.

Tokyo
ScoredConceded
1
0
0-15
0
0
16-30
0
0
31-45
1
0
46-60
0
0
61-75
0
0
76-90

Most dangerous in minutes 0-15 (1 goal). Late-goal balance (76-90): 0.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicators— what do xG, efficiency and form show?

A comparison of chance quality, results and trends from completed games this season.

Game profile

2.75
Estimated goals
attack vs. opponent defense
1.8 : 1.0
Estimated goal split
home : away
96%
Pace vs league
100% = league average
0%
Both teams scored (BTTS)
average from both teams' seasons
-100%
Derby effect
H2H goals vs typical matches
50%
BTTS estimate
from both teams' scoring frequency
0%
0:0 risk
practically zero
0-1
Most common goal range
attack vs. defense for both teams

Mito Hollyhock

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.40
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+3.10
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-2.0 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+1.85
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+1.25
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
312%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
0%
Form trend
Compares points from the last five games with the full-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
-1.5
Late goals
14% of this team's goals come in minutes 76-90. For comparison, 43% come in the first quarter-hour.
14%

Tokyo

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.49
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+1.51
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
0.0 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.24
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+1.75
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
116%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
0%
Form trend
Compares points from the last five games with the full-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
0.0
Late goals
0% of this team's goals come in minutes 76-90. For comparison, 50% come in the first quarter-hour.
0%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.

League context— is this a high-scoring league?

How both teams compare with league-wide averages (J-League Cup).

Teams vs league

Mito HollyhockLigaTokyo
Average goals per game▲ 3.502.85▼ 2.00
Both teams scored▼ 0%44%▼ 0%
Min. 3 goals (Over 2.5)▼ 50%54%▼ 0%
Clean sheets▲ 100%32%▲ 100%
Goal before half-time▼ 50%71%▲ 100%
Goal after half-time▼ 50%80%▲ 100%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.85
Average goals per game
44%
Both teams scored
54%
Min. 3 goals (Over 2.5)
32%
Clean sheets
1.12
Home goals / game
1.73
Away goals / game
+-35%
Home attack advantage
+-54%
Home defensive advantage
+-32%
Total home advantage
Goals in 1st half (whole league)
71%
1 goal
32%
2 goals
12%
3 goals
2%
4 goals
Goals in 2nd half (whole league)
80%
1 goal
49%
2 goals
15%
3 goals
10%
4 goals

Lineups and player events

Verified starters, substitutes and recorded player events for this match.

Match timeline

Goals, cards and substitutions arranged in chronological order.

  1. TokyoYellow cardTakahiro Koh
  2. Mito HollyhockSubstitutionOn: Rei IeizumiOff: Yasuki Kimoto
  3. TokyoYellow cardKyota Tokiwa
  4. Mito HollyhockSubstitutionOn: Kishin GokitaOff: Patryck Magalhães Ferreira
  5. Mito HollyhockSubstitutionOn: Motoki NishiharaOff: Mizuki Arai
  6. TokyoSubstitutionOn: Kota TawaratsumidaOff: Kein Sato
  7. Mito HollyhockYellow cardKishin Gokita

Referee and managers

Open their season profiles to compare match records, goals and disciplinary trends.

FAQ

What was the result of Mito Hollyhock vs Tokyo?

The J-League Cup match finished Mito Hollyhock 1:0 Tokyo. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What do the goal statistics show before Mito Hollyhock vs Tokyo?

Mito Hollyhock score 3.50 goals per game on average and Tokyo 2.00. The J-League Cup average is 2.85 goals, with Over 2.5 landing in 54% of games. Both teams score in 0% of Mito Hollyhock's matches and 0% of Tokyo's.

What form are Mito Hollyhock and Tokyo in?

Over the last 5 games Mito Hollyhock have a 1-1-0 record (2.00 points per game) and Tokyo 1-0-0 (3.00 points per game).

Where can I find a betting tip and analysis for Mito Hollyhock vs Tokyo?

This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.