Rwanda - National Soccer LeagueStade HuyeData current as of October 22, 2026

Mukura vs Gicumbi: match statistics

Reasoning:

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Mukura vs Gicumbi: form, goals and key statistics

Game details

Mukura plays Gicumbi in National Soccer League (Rwanda). The game is scheduled for October 25, 2026. Venue: Stade Huye.

Recent form

Mukura has 2 wins, 1 draw and 1 loss over its last five games, averaging 1.75 points per game. Gicumbi has 3 wins, 0 draws and 1 loss, with 2.25 points per game.

Scoring records

Mukura scores 1.25 goals per game and allows 0.75. Gicumbi scores 1.25 and allows 0.75. Games in this league average 1.63 goals.

BTTS and goal totals

Both teams score in 50% of Mukura's games and 50% of Gicumbi's. The Over 2.5 rates are 25% and 50%, compared with league averages of 22% for BTTS and 19% for Over 2.5.

xG and shots

Gicumbi has the higher season xG average, 1.32 to 1.16 per game. Mukura takes 7.5 shots per game, while Gicumbi takes 8.8.

First-half and second-half trends

Mukura leads at halftime in 50% of its games and scores 0.75 goals per game after halftime. Gicumbi leads at halftime in 25% and scores 0.50 after halftime.

When the teams score

Mukura's most productive scoring window is minutes 76-90+ (2 goals). For Gicumbi, it is minutes 16-30 (2 goals). These are past scoring patterns, not predicted goal times.

League scoring profile

National Soccer League games average 1.63 goals. Both teams score in 22% of games, and 19% finish with at least three goals.

Head-to-head record

Before this game, 2 previous meetings were available. The record was 1 home win, 0 draws and 1 away win. Those games averaged 3.50 goals, with both teams scoring in 50% of them.

Before kickoff

1X2 odds

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Pre-game profile— what do the season numbers say?

This team profile combines season stats and recent form. In-game statistics appear after the final whistle.

1.25Goals scored / game1.25
MukuraGicumbi
0.75Goals allowed / game0.75
MukuraGicumbi
53%Average possession42%
MukuraGicumbi
2.25Shots on target / game2.5
MukuraGicumbi

Team stats— who is more efficient?

Compare both teams' attacking and defensive records this season.

7.5Shots per game8.75
MukuraGicumbi
2.25Shots on target2.5
MukuraGicumbi
16.7%Shot conversion14.3%
MukuraGicumbi
53%Possession42%
MukuraGicumbi
1.16xG for1.32
MukuraGicumbi
1.37xG against1.21
MukuraGicumbi

Shooting quality

Mukura: Efficient finishingGicumbi: Counter-attacking
MukuraGicumbi
Accuracy (shots on target)30%29%
Chance quality (xG per shot)0.150.15
Finishing (goals per shot on target)0.560.50

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team form— who is in better shape?

Last five games and season record, overall, at home and away.

Gicumbi is 29% better for: last-5 form.

1.75 pts / game - Mukura · 2.25 pts / game - Gicumbi

Mukura
WLWD
Season result split
50% W25% D25% L
Season (W-D-L)
2-1-1
1.75 pts / game · goal difference +2
Last 5 (W-D-L)
2-1-1
1.75 pts / game
Record at home (W-D-L)
1-0-1
Last 5 at home
1-0-1
WL
Last 5 games - averages
Goals scored: 1.3Goals conceded: 0.8xG: 1.16Opponent xG: 1.37BTTS: 50%Over 2.5: 25%
Gicumbi
WWWL
Season result split
75% W0% D25% L
Season (W-D-L)
3-0-1
2.25 pts / game · goal difference +2
Last 5 (W-D-L)
3-0-1
2.25 pts / game
Record away (W-D-L)
2-0-1
Last 5 away
2-0-1
WWL
Last 5 games - averages
Goals scored: 1.3Goals conceded: 0.8xG: 1.32Opponent xG: 1.21BTTS: 50%Over 2.5: 50%

Goals— how do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Mukura scoring profile: very strong

Mukura scores in 75% of games (3 of 4 games), while Gicumbi keeps a clean sheet in 25% (1 of 4 games).

Gicumbi scoring profile: very strong

Gicumbi scores in 75% of games (3 of 4 games), while Mukura keeps a clean sheet in 25% (1 of 4 games).

5Goals scored (season)5
MukuraGicumbi
3Goals conceded (season)3
MukuraGicumbi
2Average goals per game2
MukuraGicumbi
5Goals scored (last 5)5
MukuraGicumbi
3Goals conceded (last 5)3
MukuraGicumbi

How often they score at least...

75%1 goal75%
MukuraGicumbi
50%2 goals50%
MukuraGicumbi
0%3 goals0%
MukuraGicumbi
0%4 goals0%
MukuraGicumbi

How often they concede at least...

75%1 goal75%
MukuraGicumbi
0%2 goals0%
MukuraGicumbi
0%3 goals0%
MukuraGicumbi
0%4 goals0%
MukuraGicumbi

* Statistics include both teams' home and away games this season.

Both teams scored (BTTS)— how often do both teams score?

How often games involving these teams produce goals at both ends, compared with the league average.

Goal patterns

0%BTTS at half-time50%
MukuraGicumbi
0%BTTS in both halves0%
MukuraGicumbi
50%Scored in both halves50%
MukuraGicumbi

BTTS and goal count

25%Min. 3 goals and BTTS50%
MukuraGicumbi
0%Min. 3 goals without BTTS0%
MukuraGicumbi
50%BTTS - last 550%
MukuraGicumbi

Goal count (Over/Under)— how often do these games cross the goal lines?

See how often games involving these teams clear each goal line, for the full game and each half.

1st half

50%Min. 1 goal before half-time100%
MukuraGicumbi
0%Min. 2 goals before half-time50%
MukuraGicumbi
0%Min. 3 goals before half-time0%
MukuraGicumbi

2nd half

100%Min. 1 goal after half-time50%
MukuraGicumbi
50%Min. 2 goals after half-time0%
MukuraGicumbi
0%Min. 3 goals after half-time0%
MukuraGicumbi

Game halves— when do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Mukura is 60% better for: first-half form (half-time points).

2 pts / game - Mukura · 1.25 pts / game - Gicumbi

Mukura - half-time state
50% leading50% draw0% trailing
Gicumbi - half-time state
25% leading50% draw25% trailing

Before half-time (1st half)

2Points per game (1st half)1.25
MukuraGicumbi
0.5Goals scored (1st half)0.75
MukuraGicumbi
0Goals conceded (1st half)0.75
MukuraGicumbi
0.5Average goals (1st half)1.5
MukuraGicumbi
100%Clean sheet before half-time25%
MukuraGicumbi
50%No goal before half-time25%
MukuraGicumbi

After half-time (2nd half)

1.25Points per game (2nd half)2
MukuraGicumbi
0.75Goals scored (2nd half)0.5
MukuraGicumbi
0.75Goals conceded (2nd half)0
MukuraGicumbi
1.5Average goals (2nd half)0.5
MukuraGicumbi
25%Clean sheet after half-time100%
MukuraGicumbi
25%No goal after half-time50%
MukuraGicumbi

Mukura - second-half results

25% W50% D25% L
8
Half-time points
2
Half-time goals
+2
Goal difference (1st half)
5
Second-half points
0
Goal difference (2nd half)
2.00
PPG before half-time
Lead holding100%

Leads at halftime in 50% of games and wins 50%. Also wins some games without leading at halftime.

Defense after halftime+0.8

Allows 0.8 more goals per game after halftime, a sign that the defense becomes less effective later in games.

Gicumbi - second-half results

50% W50% D0% L
5
Half-time points
3
Half-time goals
0
Goal difference (1st half)
8
Second-half points
+2
Goal difference (2nd half)
1.25
PPG before half-time
Lead holding300%

Leads at halftime in 25% of games and wins 75%. Also wins some games without leading at halftime.

Defense after halftime-0.8

Defense stays consistent across the full game.

Mukura - last 5 games by half
1st half2nd half
Points per game2.001.25
Goals scored / game0.50.8
Goals allowed / game0.00.8
Average goals per game0.51.5
1 goal50%100%
2 goals0%50%
3 goals0%0%
Clean sheet100%25%
No goal50%25%
Goal difference+20
Half-time: 50% leading - 50% draw - 0% trailing
2nd half: 25% won - 50% draw - 25% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 2
Gicumbi - last 5 games by half
1st half2nd half
Points per game1.252.00
Goals scored / game0.80.5
Goals allowed / game0.80.0
Average goals per game1.50.5
1 goal100%50%
2 goals50%0%
3 goals0%0%
Clean sheet25%100%
No goal25%50%
Goal difference0+2
Half-time: 25% leading - 50% draw - 25% trailing
2nd half: 50% won - 50% draw - 0% lost
BTTS at half-time (last 5): 50% - Half-time goals total: 3

* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.

Goals by minute— when do goals arrive?

The parts of a game in which both teams score and allow the most goals.

Mukura
ScoredConceded
0
0
0-15
1
0
16-30
1
0
31-45
1
2
46-60
0
0
61-75
2
1
76-90

Most dangerous in minutes 76-90 (2 goals). Concedes most in 46-60 (2). Late-goal balance (76-90): +1 - wins late phases.

Gicumbi
ScoredConceded
1
0
0-15
2
1
16-30
0
2
31-45
0
0
46-60
1
0
61-75
1
0
76-90

Most dangerous in minutes 16-30 (2 goals). Concedes most in 31-45 (2). Late-goal balance (76-90): +1 - wins late phases.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicators— what do xG, efficiency and form show?

A comparison of chance quality, results and trends from completed games this season.

Game profile

2.00
Estimated goals
attack vs. opponent defense
1.0 : 1.0
Estimated goal split
home : away
123%
Pace vs league
100% = league average
50%
Both teams scored (BTTS)
average from both teams' seasons
+75%
Derby effect
H2H goals vs typical matches
56%
BTTS estimate
from both teams' scoring frequency
6%
0:0 risk
about 1 in 17 matches
0-1
Most common goal range
attack vs. defense for both teams

Mukura

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.21
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.71
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-1.8 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.09
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+0.62
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
137%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
104%
Form trend
Compares points from the last five games with the full-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.3
Late goals
40% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
40%

Gicumbi

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.11
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.39
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+0.2 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.07
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+0.46
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
174%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
82%
Form trend
Compares points from the last five games with the full-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
-0.3
Late goals
20% of this team's goals come in minutes 76-90. For comparison, 20% come in the first quarter-hour.
20%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.

League context— is this a high-scoring league?

How both teams compare with league-wide averages (National Soccer League).

Teams vs league

MukuraLigaGicumbi
Average goals per game▲ 2.001.63▲ 2.00
Both teams scored▲ 50%22%▲ 50%
Min. 3 goals (Over 2.5)▲ 25%19%▲ 50%
Clean sheets▼ 25%48%▼ 25%
Goal before half-time▼ 50%53%▲ 100%
Goal after half-time▲ 100%56%▼ 50%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

1.63
Average goals per game
22%
Both teams scored
19%
Min. 3 goals (Over 2.5)
48%
Clean sheets
0.91
Home goals / game
0.72
Away goals / game
+26%
Home attack advantage
+21%
Home defensive advantage
+10%
Total home advantage
Goals in 1st half (whole league)
53%
1 goal
16%
2 goals
3%
3 goals
0%
4 goals
Goals in 2nd half (whole league)
56%
1 goal
22%
2 goals
9%
3 goals
3%
4 goals

Head-to-head

Record from Mukura's perspective: 1 win, 0 draws and 1 loss against Gicumbi. Games average 3.50 goals, and both teams scored in 50% of them.

FAQ

When do Mukura and Gicumbi play?

Mukura face Gicumbi on October 25, 2026 in National Soccer League at Stade Huye. The exact kick-off time in your timezone is shown at the top of the match page.

What is the head-to-head record between Mukura and Gicumbi?

In the last 2 head-to-head matches Mukura won 1, Gicumbi won 1 and 0 ended level. These games averaged 3.50 goals, with both teams scoring in 50% of them.

What do the goal statistics show before Mukura vs Gicumbi?

Mukura score 1.25 goals per game on average and Gicumbi 1.25. The National Soccer League average is 1.63 goals, with Over 2.5 landing in 19% of games. Both teams score in 50% of Mukura's matches and 50% of Gicumbi's.

What form are Mukura and Gicumbi in?

Over the last 5 games Mukura have a 2-1-1 record (1.75 points per game) and Gicumbi 3-0-1 (2.25 points per game).

Where can I find a betting tip and analysis for Mukura vs Gicumbi?

This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.