Mukura vs Marines: form, goals and key statistics

Game details

Mukura played against Marines in National Soccer League (Rwanda). The game was played on December 24, 2025. Final score: 2:1.

Recent form

Mukura has 3 wins, 1 draw and 1 loss over its last five games, averaging 2.00 points per game. Marines has 2 wins, 1 draw and 2 losses, with 1.40 points per game.

Scoring records

Mukura scores 0.85 goals per game and allows 0.77. Marines scores 1.14 and allows 0.79. Games in this league average 1.88 goals.

BTTS and goal totals

Both teams score in 31% of Mukura's games and 29% of Marines's. The Over 2.5 rates are 8% and 29%, compared with league averages of 38% for BTTS and 30% for Over 2.5.

xG and shots

Marines has the higher season xG average, 1.27 to 0.98 per game. Mukura takes 5.2 shots per game, while Marines takes 8.4.

First-half and second-half trends

Mukura leads at halftime in 38% of its games and scores 0.38 goals per game after halftime. Marines leads at halftime in 50% and scores 0.57 after halftime.

When the teams score

Mukura's most productive scoring window is minutes 31-45+ (3 goals). For Marines, it is minutes 76-90+ (6 goals). These are past scoring patterns, not predicted goal times.

League scoring profile

National Soccer League games average 1.88 goals. Both teams score in 38% of games, and 30% finish with at least three goals.

Head-to-head record

There is not enough head-to-head history for a meaningful comparison.

Stats by half

0 : 1
First half
2 : 0
Second half

Game stats

43Possession (%)57
MukuraMarines
2Shots1
MukuraMarines
2Shots on target1
MukuraMarines
0xG0
MukuraMarines
4Corners3
MukuraMarines
0Dangerous attacks0
MukuraMarines
-1Fouls-1
MukuraMarines
-1Cards-1
MukuraMarines

Pre-game profilewhat do the season numbers say?

This team profile combines season stats and recent form. In-game statistics appear after the final whistle.

0.85Goals scored / game1.14
MukuraMarines
0.77Goals allowed / game0.79
MukuraMarines
44%Average possession47%
MukuraMarines
1.54Shots on target / game3.29
MukuraMarines

Team statswho is more efficient?

Compare both teams' attacking and defensive records this season.

5.23Shots per game8.43
MukuraMarines
1.54Shots on target3.29
MukuraMarines
16.2%Shot conversion13.6%
MukuraMarines
44%Possession47%
MukuraMarines
0.98xG for1.27
MukuraMarines
0.85xG against1.18
MukuraMarines

Shooting quality

Mukura: Counter-attackingMarines: Counter-attacking
MukuraMarines
Accuracy (shots on target)29%39%
Chance quality (xG per shot)0.190.15
Finishing (goals per shot on target)0.550.35

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five games and season record, overall, at home and away.

Mukura is 43% better for: last-5 form.

2 pts / game - Mukura · 1.4 pts / game - Marines

Mukura
DWLWW
Season result split
38% W31% R31% P
Season (W-D-L)
5-4-4
1.46 pts / game · goal difference +1
Last 5 (W-D-L)
3-1-1
2.00 pts / game
Record at home (W-D-L)
3-1-2
Last 5 at home
2-1-2
DWLLW
Last 5 games - averages
Goals scored: 1.0Goals conceded: 0.6xG: 1.15Opponent xG: 0.91BTTS: 20%Over 2.5: 0%
Marines
WLWLD
Season result split
50% W7% R43% P
Season (W-D-L)
7-1-6
1.57 pts / game · goal difference +5
Last 5 (W-D-L)
2-1-2
1.40 pts / game
Record away (W-D-L)
3-0-4
Last 5 away
2-0-3
WLWLL
Last 5 games - averages
Goals scored: 1.0Goals conceded: 0.8xG: 1.54Opponent xG: 1.41BTTS: 20%Over 2.5: 20%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Marines is 34% better for: goals scored per game.

0.85 goals / game - Mukura · 1.14 goals / game - Marines

Mukura scoring profile: strong

Mukura scores in 69% of games (9 of 13 meczów), while Marines keeps a clean sheet in 43% (6 of 14 meczów).

Marines scoring profile: strong

Marines scores in 71% of games (10 of 14 meczów), while Mukura keeps a clean sheet in 46% (6 of 13 meczów).

11Goals scored (season)16
MukuraMarines
10Goals conceded (season)11
MukuraMarines
1.62Average goals per game1.93
MukuraMarines
5Goals scored (last 5)5
MukuraMarines
3Goals conceded (last 5)4
MukuraMarines

How often they score at least...

69%1 goal71%
MukuraMarines
15%2 goals43%
MukuraMarines
0%3 goals0%
MukuraMarines
0%4 goals0%
MukuraMarines

How often they concede at least...

54%1 goal57%
MukuraMarines
23%2 goals21%
MukuraMarines
0%3 goals0%
MukuraMarines
0%4 goals0%
MukuraMarines

* Statistics include both teams' home and away games this season.

Both teams scored (BTTS)how often do both teams score?

How often games involving these teams produce goals at both ends, compared with the league average.

Goal patterns

8%BTTS at half-time0%
MukuraMarines
0%BTTS in both halves0%
MukuraMarines
15%Scored in both halves21%
MukuraMarines

BTTS and goal count

8%Min. 3 goals and BTTS29%
MukuraMarines
0%Min. 3 goals without BTTS0%
MukuraMarines
20%BTTS - last 520%
MukuraMarines

Goal count (Over/Under)how often do these games cross the goal lines?

See how often games involving these teams clear each goal line, for the full game and each half.

1st half

69%Min. 1 goal before half-time71%
MukuraMarines
8%Min. 2 goals before half-time7%
MukuraMarines
8%Min. 3 goals before half-time0%
MukuraMarines

2nd half

62%Min. 1 goal after half-time71%
MukuraMarines
15%Min. 2 goals after half-time36%
MukuraMarines
0%Min. 3 goals after half-time7%
MukuraMarines

Game halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Marines is 23% better for: first-half form (half-time points).

1.46 pts / game - Mukura · 1.79 pts / game - Marines

Mukura - half-time state
38% leading31% draw31% trailing
Marines - half-time state
50% leading29% draw21% trailing

Before half-time (1st half)

1.46Points per game (1st half)1.79
MukuraMarines
0.46Goals scored (1st half)0.57
MukuraMarines
0.38Goals conceded (1st half)0.21
MukuraMarines
0.85Average goals (1st half)0.79
MukuraMarines
69%Clean sheet before half-time79%
MukuraMarines
54%No goal before half-time50%
MukuraMarines

After half-time (2nd half)

1.38Points per game (2nd half)1.21
MukuraMarines
0.38Goals scored (2nd half)0.57
MukuraMarines
0.38Goals conceded (2nd half)0.57
MukuraMarines
0.77Average goals (2nd half)1.14
MukuraMarines
69%Clean sheet after half-time57%
MukuraMarines
62%No goal after half-time57%
MukuraMarines

Mukura - second-half results

31% W46% R23% P
19
Half-time points
6
Half-time goals
+1
Goal difference (1st half)
18
Second-half points
0
Goal difference (2nd half)
1.46
PPG before half-time
Lead holding100%

Leads at halftime in 38% of games and wins 38%. Also wins some games without leading at halftime.

Defense after halftime0.0

Defense stays consistent across the full game.

Marines - second-half results

29% W36% R36% P
25
Half-time points
8
Half-time goals
+5
Goal difference (1st half)
17
Second-half points
0
Goal difference (2nd half)
1.79
PPG before half-time
Lead holding100%

Leads at halftime in 50% of games and wins 50%. Also wins some games without leading at halftime.

Defense after halftime+0.4

Allows 0.4 more goals per game after halftime, a sign that the defense becomes less effective later in games.

Mukura - last 5 games by half
1st half2nd half
Points per game1.601.60
Goals scored / game0.40.6
Goals allowed / game0.20.4
Average goals per game0.61.0
1 goal60%80%
2 goals0%20%
3 goals0%0%
Clean sheet80%60%
No goal60%40%
Goal difference+1+1
Half-time: 40% leading - 40% draw - 20% trailing
2nd half: 40% won - 40% draw - 20% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 2
Marines - last 5 games by half
1st half2nd half
Points per game1.801.20
Goals scored / game0.60.4
Goals allowed / game0.40.4
Average goals per game1.00.8
1 goal100%40%
2 goals0%20%
3 goals0%20%
Clean sheet60%80%
No goal40%60%
Goal difference+10
Half-time: 60% leading - 0% draw - 40% trailing
2nd half: 20% won - 60% draw - 20% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 3

* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.

Goals by minutewhen do goals arrive?

The parts of a game in which both teams score and allow the most goals.

Mukura
ScoredConceded
1
2
0-15
2
2
16-30
3
1
31-45
1
0
46-60
3
2
61-75
1
3
76-90

Most dangerous in minutes 31-45 (3 goals). Concedes most in 76-90 (3). Late-goal balance (76-90): -2 - late phases are a weakness.

Marines
ScoredConceded
1
0
0-15
2
2
16-30
5
1
31-45
1
2
46-60
1
3
61-75
6
3
76-90

Most dangerous in minutes 76-90 (6 goals). Concedes most in 61-75 (3). Late-goal balance (76-90): +3 - wins late phases.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends from completed games this season.

Game profile

1.77
Estimated goals
attack vs. opponent defense
0.8 : 1.0
Estimated goal split
home : away
94%
Pace vs league
100% = league average
30%
Both teams scored (BTTS)
average from both teams' seasons
-100%
Derby effect
H2H goals vs typical matches
49%
BTTS estimate
from both teams' scoring frequency
9%
0:0 risk
about 1 in 11 matches
0-1
Most common goal range
attack vs. defense for both teams

Mukura

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.13
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.05
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-2.4 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.13
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+0.08
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
89%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
84%
Form trend
Compares points from the last five games with the full-season average.
+0.54
Stronger second half?
How many more goals the team scores after half-time than before it.
-0.1
Late goals
9% of this team's goals come in minutes 76-90. For comparison, 9% come in the first quarter-hour.
9%

Marines

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.09
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.26
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-6.5 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.13
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+0.39
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
124%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
82%
Form trend
Compares points from the last five games with the full-season average.
-0.17
Stronger second half?
How many more goals the team scores after half-time than before it.
0.0
Late goals
38% of this team's goals come in minutes 76-90. For comparison, 6% come in the first quarter-hour.
38%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (National Soccer League).

Teams vs league

MukuraLigaMarines
Average goals per game 1.621.88 1.93
Both teams scored 31%38% 29%
Min. 3 goals (Over 2.5) 8%30% 29%
Clean sheets 46%38% 43%
Goal before half-time 69%60% 71%
Goal after half-time 62%66% 71%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

1.88
Average goals per game
38%
Both teams scored
30%
Min. 3 goals (Over 2.5)
38%
Clean sheets
0.96
Home goals / game
0.92
Away goals / game
+4%
Home attack advantage
+4%
Home defensive advantage
+4%
Total home advantage
Goals in 1st half (whole league)
60%
1 goal
25%
2 goals
7%
3 goals
1%
4 goals
Goals in 2nd half (whole league)
66%
1 goal
24%
2 goals
4%
3 goals
0%
4 goals

Lineups and player events

Verified starters, substitutes and recorded player events for this match.

Home team

Away team

Other recorded players

Taïba Mbonyumwami⚽ 1

Match timeline

Goals, cards and substitutions arranged in chronological order.

  1. MarinesGoalTaïba Mbonyumwami

FAQ

What was the result of Mukura vs Marines?

The National Soccer League match finished Mukura 2:1 Marines. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What do the goal statistics show before Mukura vs Marines?

Mukura score 0.85 goals per game on average and Marines 1.14. The National Soccer League average is 1.88 goals, with Over 2.5 landing in 30% of games. Both teams score in 31% of Mukura's matches and 29% of Marines's.

What form are Mukura and Marines in?

Over the last 5 games Mukura have a 3-1-1 record (2.00 points per game) and Marines 2-1-2 (1.40 points per game).

Where can I find a betting tip and analysis for Mukura vs Marines?

The statistical background for Mukura vs Marines — form, head-to-head, goals, BTTS and Over/Under — is on this page. The tip with full reasoning and a value assessment is in the NoFluffPicks app.