Rwanda - National Soccer LeagueData current as of September 06, 2026

Mukura vs Rutsiro: match statistics

Mukura crest
Mukura
1 : 2half-time 0:0
Rutsiro crest
Rutsiro

Mukura vs Rutsiro: form, goals and key statistics

Game details

Mukura played against Rutsiro in National Soccer League (Rwanda). The game was played on May 3, 2026. Final score: 1:2.

Recent form

Mukura has 1 win, 1 draw and 3 losses over its last five games, averaging 0.80 points per game. Rutsiro has 0 wins, 2 draws and 3 losses, with 0.40 points per game.

Scoring records

Mukura scores 1.04 goals per game and allows 1.07. Rutsiro scores 0.89 and allows 1.36. Games in this league average 2.04 goals.

BTTS and goal totals

Both teams score in 54% of Mukura's games and 54% of Rutsiro's. The Over 2.5 rates are 32% and 43%, compared with league averages of 44% for BTTS and 35% for Over 2.5.

xG and shots

Rutsiro has the higher season xG average, 1.12 to 1.09 per game. Mukura takes 5.5 shots per game, while Rutsiro takes 6.6.

First-half and second-half trends

Mukura leads at halftime in 25% of its games and scores 0.64 goals per game after halftime. Rutsiro leads at halftime in 11% and scores 0.46 after halftime.

When the teams score

Mukura's most productive scoring window is minutes 61-75 (9 goals). For Rutsiro, it is minutes 31-45+ (5 goals). These are past scoring patterns, not predicted goal times.

League scoring profile

National Soccer League games average 2.04 goals. Both teams score in 44% of games, and 35% finish with at least three goals.

Head-to-head record

Before this game, one previous meeting was available. The record was 1 home win, 0 draws and 0 away wins. Those games averaged 3.00 goals, with both teams scoring in 100% of them.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

Mukura holds a clear statistical advantage: they sit 7th in the table versus Rutsiro’s 18th and register a 58% home win rate compared to the visitors’ 20% away win rate. In attack Mukura averages 1.17 goals per home game with xG 1.11 and a conversion rate of 19%, while Rutsiro scores 0.8 goals away with xG 1.03 and a 13% conversion, indicating greater efficiency for the hosts. Defensively the home side concedes 0.83 goals at home and keeps 50% clean sheets, whereas Rutsiro concedes 1.27 goals on the road and only has 27% clean sheets, so Mukura’s defense is noticeably superior. Recent form over the last 5 matches also favors the hosts: Mukura scored 4 goals with a 1-1-3 record and 0.8 points per game, while Rutsiro scored 1 goal and averages 0.4 points per game (0-2-3). Considering the table position advantage, efficiency (19% vs 13%) and stronger defense (0.83 vs 1.27), I predict a Mukura win.

View the statistical overview
BTTS - will both teams score?

Both teams show season BTTS rates of 54% (Mukura) and 53% (Rutsiro), averaging 53.5%, which is above the league average of 44% and indicates a tendency toward Goal/Goal outcomes. Both sides concede over 1.2 goals per game (Mukura 1.46, Rutsiro 1.27), and xG against is 1.22 for Mukura and 1.41 for Rutsiro, suggesting they will allow scoring opportunities. Mukura has a clear attacking edge: xG 1.24 versus Rutsiro 1.03 and on average 8.45 shots and 3.36 shots on target compared to opponents’ 6.2 and 2.47, so the home side has a high chance to score. Rutsiro, however, is in an offensive crisis over the last 5 matches (0.2 goals per game and only 20% BTTS), while Mukura in the last 5 averages 0.8 goals per game and 60% BTTS, which lowers confidence but does not negate the seasonal signals. Overall, considering season BTTS 54%/53%, high average goals conceded and Mukura’s advantage in xG and shots, I favor the Both Teams To Score (BTTS - Yes) scenario and estimate its probability at 62% vs 38% for No Goal.

View BTTS statistics
Over/Under - goals analysis

The combined xG is 1.24 for Mukura and 1.03 for Rutsiro (total xG 2.27); after averaging with the opponent's xG this yields an expected 1.33 goals for the home side and 1.12 for the away, totaling 2.45. Seasonally Mukura’s matches finished over 1.5 goals in 54% of cases and Rutsiro in 67% (average 61%), which is a strong signal for Over 1.5. For the 2.5 line seasonal percentages are 38% (Mukura) and 47% (Rutsiro), average 43%, while the last 5 matches show a wide spread (Mukura has 60% Over 2.5 in the last 5, Rutsiro 20%), so 2.5 is only moderately likely. Over 3.5 is unlikely (seasonally 23% and 13%, average 18%), and the league averages 2.06 goals per match, so I recommend choosing a lower, safer line. Based on this I select Over 1.5 as the strongest signal (expected 2.45 goals and seasonal ~61% for Over 1.5), avoiding 2.5 and 3.5 due to lower probability.

View Over/Under statistics
HT/FT - half-time and full-time scenario

The strongest signal is a draw at half-time: the home team draws at HT in 77% of home matches (drawingAtHTPercentage_home = 77.0), while the away team draws at HT in 53% of away matches (drawingAtHTPercentage_away = 53.0); average goals by HT are only 0.46 for Mukura and 0.40 for Rutsiro (scoredAVGHT_home = 0.46, scoredAVGHT_away = 0.4), which favors a draw at Half-Time. Regarding the Full-Time result, both teams have similar offensive-defensive profiles: xG 1.24 versus 1.03 (xg_for_avg_home = 1.24, xg_for_avg_away = 1.03) and season average goals 1.0 vs 0.8 with concessions 1.46 vs 1.27 (seasonScoredAVG_home 1.0, seasonScoredAVG_away 0.8; seasonConcededAVG_home 1.46, seasonConcededAVG_away 1.27), and the percentage of both teams scoring in a match is 54% and 53% (seasonBTTSPercentage_home = 54.0, seasonBTTSPercentage_away = 53.0), so matches most often finish 1-1 or as a draw. Second halves produce goals – the average goals in the 2nd half are 1.38 for the home side and 1.00 for the away side, and >0.5 goals in the 2nd half occur in 62% and 67% of games (AVG_2hg_home = 1.38, AVG_2hg_away = 1.0; over05_2hg_percentage_home = 62.0, over05_2hg_percentage_away = 67.0) – this increases the chance of goals after the break but does not give a clear advantage to either team. Considering the low rate of home teams leading at the break (leadingAtHTPercentage_home = 8.0) and a slightly higher away leading rate (leadingAtHTPercentage_away = 13.0), I assign the highest probability to the X/X scenario (35%), then X/1 (22%) and X/2 (21%); therefore the recommendation is to play X/X on the HT/FT market.

View first-half and second-half statistics

Stats by half

0 : 0
First half
1 : 2
Second half

Game stats

-1Possession (%)-1
MukuraRutsiro
-1Shots-1
MukuraRutsiro
-1Shots on target-1
MukuraRutsiro
0xG0
MukuraRutsiro
5Corners2
MukuraRutsiro
34Dangerous attacks47
MukuraRutsiro
-1Fouls-1
MukuraRutsiro
-1Cards-1
MukuraRutsiro

Pre-game profilewhat do the season numbers say?

This team profile combines season stats and recent form. In-game statistics appear after the final whistle.

1.04Goals scored / game0.89
MukuraRutsiro
1.07Goals allowed / game1.36
MukuraRutsiro
39%Average possession44%
MukuraRutsiro
1.68Shots on target / game2.57
MukuraRutsiro

Team statswho is more efficient?

Compare both teams' attacking and defensive records this season.

5.54Shots per game6.57
MukuraRutsiro
1.68Shots on target2.57
MukuraRutsiro
18.7%Shot conversion13.6%
MukuraRutsiro
39%Possession44%
MukuraRutsiro
1.09xG for1.12
MukuraRutsiro
1.09xG against1.33
MukuraRutsiro

Shooting quality

Mukura: Counter-attackingRutsiro: Counter-attacking
MukuraRutsiro
Accuracy (shots on target)30%39%
Chance quality (xG per shot)0.200.17
Finishing (goals per shot on target)0.620.35

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five games and season record, overall, at home and away.

Mukura is 100% better for: last-5 form.

0.8 pts / game - Mukura · 0.4 pts / game - Rutsiro

Mukura
LLDWL
Season result split
39% W29% R32% P
Season (W-D-L)
11-8-9
1.46 pts / game · goal difference -1
Last 5 (W-D-L)
1-1-3
0.80 pts / game
Record at home (W-D-L)
7-2-3
Last 5 at home
3-1-1
DWWWL
Last 5 games - averages
Goals scored: 0.8Goals conceded: 1.8xG: 1.22Opponent xG: 1.45BTTS: 60%Over 2.5: 60%
Rutsiro
LLDDL
No win in the last 5 games
Season result split
14% W36% R50% P
Season (W-D-L)
4-10-14
0.79 pts / game · goal difference -13
Last 5 (W-D-L)
0-2-3
0.40 pts / game
Record away (W-D-L)
3-5-7
Last 5 away
0-2-3
LLDDL
Last 5 games - averages
Goals scored: 0.2Goals conceded: 1.0xG: 1.05Opponent xG: 1.34BTTS: 20%Over 2.5: 20%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Mukura is 17% better for: goals scored per game.

1.04 goals / game - Mukura · 0.89 goals / game - Rutsiro

Mukura is 27% better for: goals allowed per game.

1.07 goals / game - Mukura · 1.36 goals / game - Rutsiro

Mukura scoring profile: very strong

Mukura scores in 82% of games (23 of 28 meczów), while Rutsiro keeps a clean sheet in 25% (7 of 28 meczów).

Rutsiro scoring profile: mixed

Rutsiro scores in 54% of games (15 of 28 meczów), while Mukura keeps a clean sheet in 32% (9 of 28 meczów).

29Goals scored (season)25
MukuraRutsiro
30Goals conceded (season)38
MukuraRutsiro
2.11Average goals per game2.25
MukuraRutsiro
4Goals scored (last 5)1
MukuraRutsiro
9Goals conceded (last 5)5
MukuraRutsiro

How often they score at least...

82%1 goal54%
MukuraRutsiro
18%2 goals21%
MukuraRutsiro
4%3 goals7%
MukuraRutsiro
0%4 goals4%
MukuraRutsiro

How often they concede at least...

68%1 goal75%
MukuraRutsiro
29%2 goals43%
MukuraRutsiro
11%3 goals14%
MukuraRutsiro
0%4 goals4%
MukuraRutsiro

* Statistics include both teams' home and away games this season.

Both teams scored (BTTS)how often do both teams score?

How often games involving these teams produce goals at both ends, compared with the league average.

Goal patterns

11%BTTS at half-time29%
MukuraRutsiro
0%BTTS in both halves7%
MukuraRutsiro
14%Scored in both halves14%
MukuraRutsiro

BTTS and goal count

29%Min. 3 goals and BTTS43%
MukuraRutsiro
4%Min. 3 goals without BTTS0%
MukuraRutsiro
60%BTTS - last 520%
MukuraRutsiro

Goal count (Over/Under)how often do these games cross the goal lines?

See how often games involving these teams clear each goal line, for the full game and each half.

1st half

64%Min. 1 goal before half-time54%
MukuraRutsiro
21%Min. 2 goals before half-time39%
MukuraRutsiro
4%Min. 3 goals before half-time11%
MukuraRutsiro

2nd half

75%Min. 1 goal after half-time64%
MukuraRutsiro
39%Min. 2 goals after half-time32%
MukuraRutsiro
7%Min. 3 goals after half-time11%
MukuraRutsiro

Game halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Mukura is 23% better for: first-half form (half-time points).

1.18 pts / game - Mukura · 0.96 pts / game - Rutsiro

Mukura - half-time state
25% leading43% draw32% trailing
Rutsiro - half-time state
11% leading64% draw25% trailing

Before half-time (1st half)

1.18Points per game (1st half)0.96
MukuraRutsiro
0.39Goals scored (1st half)0.43
MukuraRutsiro
0.5Goals conceded (1st half)0.64
MukuraRutsiro
0.89Average goals (1st half)1.07
MukuraRutsiro
61%Clean sheet before half-time54%
MukuraRutsiro
64%No goal before half-time64%
MukuraRutsiro

After half-time (2nd half)

1.46Points per game (2nd half)0.93
MukuraRutsiro
0.64Goals scored (2nd half)0.46
MukuraRutsiro
0.57Goals conceded (2nd half)0.71
MukuraRutsiro
1.21Average goals (2nd half)1.18
MukuraRutsiro
57%Clean sheet after half-time43%
MukuraRutsiro
39%No goal after half-time68%
MukuraRutsiro

Mukura - second-half results

32% W50% R18% P
33
Half-time points
11
Half-time goals
-3
Goal difference (1st half)
41
Second-half points
+2
Goal difference (2nd half)
1.18
PPG before half-time
Lead holding156%

Leads at halftime in 25% of games and wins 39%. Also wins some games without leading at halftime.

Defense after halftime+0.1

Defense stays consistent across the full game.

Rutsiro - second-half results

14% W50% R36% P
27
Half-time points
12
Half-time goals
-6
Goal difference (1st half)
26
Second-half points
-7
Goal difference (2nd half)
0.96
PPG before half-time
Lead holding127%

Leads at halftime in 11% of games and wins 14%. Also wins some games without leading at halftime.

Defense after halftime+0.1

Defense stays consistent across the full game.

Mukura - last 5 games by half
1st half2nd half
Points per game0.601.20
Goals scored / game0.00.8
Goals allowed / game0.61.2
Average goals per game0.62.0
1 goal40%100%
2 goals20%80%
3 goals0%20%
Clean sheet60%20%
No goal100%20%
Goal difference-3-2
Half-time: 0% leading - 60% draw - 40% trailing
2nd half: 20% won - 60% draw - 20% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 0
Rutsiro - last 5 games by half
1st half2nd half
Points per game1.200.60
Goals scored / game0.20.0
Goals allowed / game0.40.6
Average goals per game0.60.6
1 goal40%40%
2 goals20%20%
3 goals0%0%
Clean sheet80%60%
No goal80%100%
Goal difference-1-3
Half-time: 20% leading - 60% draw - 20% trailing
2nd half: 0% won - 60% draw - 40% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 1

* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.

Goals by minutewhen do goals arrive?

The parts of a game in which both teams score and allow the most goals.

Mukura
ScoredConceded
2
6
0-15
5
4
16-30
4
4
31-45
5
3
46-60
9
6
61-75
4
7
76-90

Most dangerous in minutes 61-75 (9 goals). Concedes most in 76-90 (7). Late-goal balance (76-90): -3 - late phases are a weakness.

Rutsiro
ScoredConceded
3
8
0-15
4
3
16-30
5
7
31-45
4
7
46-60
4
5
61-75
5
8
76-90

Most dangerous in minutes 31-45 (5 goals). Concedes most in 0-15 (8). Late-goal balance (76-90): -3 - late phases are a weakness.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends from completed games this season.

Game profile

2.18
Estimated goals
attack vs. opponent defense
1.2 : 1.0
Estimated goal split
home : away
107%
Pace vs league
100% = league average
54%
Both teams scored (BTTS)
average from both teams' seasons
+38%
Derby effect
H2H goals vs typical matches
44%
BTTS estimate
from both teams' scoring frequency
8%
0:0 risk
about 1 in 13 matches
0-1
Most common goal range
attack vs. defense for both teams

Mukura

Net xG balance
Difference between the quality of chances created and allowed per match.
0.00
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.03
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+0.4 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.05
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+0.02
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
95%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
113%
Form trend
Compares points from the last five games with the full-season average.
-0.66
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.3
Late goals
14% of this team's goals come in minutes 76-90. For comparison, 7% come in the first quarter-hour.
14%

Rutsiro

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.21
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.26
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-3.4 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.23
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
-0.03
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
94%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
125%
Form trend
Compares points from the last five games with the full-season average.
-0.39
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.0
Late goals
20% of this team's goals come in minutes 76-90. For comparison, 12% come in the first quarter-hour.
20%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (National Soccer League).

Teams vs league

MukuraLigaRutsiro
Average goals per game 2.112.04 2.25
Both teams scored 54%44% 54%
Min. 3 goals (Over 2.5) 32%35% 43%
Clean sheets 32%35% 25%
Goal before half-time 64%60% 54%
Goal after half-time 75%68% 64%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.04
Average goals per game
44%
Both teams scored
35%
Min. 3 goals (Over 2.5)
35%
Clean sheets
1.09
Home goals / game
0.95
Away goals / game
+15%
Home attack advantage
+13%
Home defensive advantage
+4%
Total home advantage
Goals in 1st half (whole league)
60%
1 goal
28%
2 goals
7%
3 goals
1%
4 goals
Goals in 2nd half (whole league)
68%
1 goal
31%
2 goals
6%
3 goals
2%
4 goals

Head-to-head

Record from Mukura's perspective: 1 win, 0 draws and 0 losses against Rutsiro. Games average 3.00 goals, and both teams scored in 100% of them.

FAQ

What was the result of Mukura vs Rutsiro?

The National Soccer League match finished Mukura 1:2 Rutsiro. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What do the goal statistics show before Mukura vs Rutsiro?

Mukura score 1.04 goals per game on average and Rutsiro 0.89. The National Soccer League average is 2.04 goals, with Over 2.5 landing in 35% of games. Both teams score in 54% of Mukura's matches and 54% of Rutsiro's.

What form are Mukura and Rutsiro in?

Over the last 5 games Mukura have a 1-1-3 record (0.80 points per game) and Rutsiro 0-2-3 (0.40 points per game).

Where can I find a betting tip and analysis for Mukura vs Rutsiro?

Here you can check the pre-match numbers for Mukura vs Rutsiro: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.