Musanze vs Police: match statistics
Musanze vs Police: form, goals and key statistics
Game details
Musanze played against Police in National Soccer League (Rwanda). The game was played on May 9, 2026. Final score: 0:0.
Recent form
Musanze has 0 wins, 2 draws and 3 losses over its last five games, averaging 0.40 points per game. Police has 1 win, 2 draws and 2 losses, with 1.00 points per game.
Scoring records
Musanze scores 1.10 goals per game and allows 1.07. Police scores 0.87 and allows 0.60. Games in this league average 2.06 goals.
BTTS and goal totals
Both teams score in 40% of Musanze's games and 37% of Police's. The Over 2.5 rates are 33% and 20%, compared with league averages of 43% for BTTS and 36% for Over 2.5.
xG and shots
Police has the higher season xG average, 1.12 to 1.00 per game. Musanze takes 5.3 shots per game, while Police takes 6.2.
First-half and second-half trends
Musanze leads at halftime in 27% of its games and scores 0.50 goals per game after halftime. Police leads at halftime in 33% and scores 0.47 after halftime.
When the teams score
Musanze's most productive scoring window is minutes 76-90+ (10 goals). For Police, it is minutes 76-90+ (7 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
National Soccer League games average 2.06 goals. Both teams score in 43% of games, and 36% finish with at least three goals.
Head-to-head record
Before this game, one previous meeting was available. The record was 0 home wins, 1 draw and 0 away wins. Those games averaged 2.00 goals, with both teams scoring in 100% of them.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Musanze have not won any of their last 5 matches (0 wins, 2 draws, 3 losses), scoring just 1 goal and conceding 6 in that period, averaging 0.4 points per match. Across the season Musanze have 33 goals scored and 32 conceded, while Police have 26 scored and only 18 conceded, indicating a clear defensive advantage for the visitors. At home Musanze average 1.2 goals with 2.46 shots on target and xG 1.14, whereas Police away register only 0.6 goals, xG 1.01 and 2.15 shots on target — so the visitors are weak offensively. Police concede just 0.53 goals per away match and have a 53% clean sheet rate, but they also fail to score in 53% of away games, which favors low-scoring draws; therefore the most likely outcome is a draw.
View the statistical overviewBTTS - will both teams score?
I back 'No Goal' (no BTTS) because clean-sheet rates and recent low forms outweigh offensive signals: clean sheets are 33% for Musanze and 53% for Police, and league clean-sheet rate is 71%. Season goal averages point to limited goal exchanges: Musanze scores 1.13 gpm, Police 0.60, and season CS conceded averages are 0.67 for Musanze and 0.53 for Police, meaning Police concedes less frequently. Last 5 matches confirm a defensive trend — Musanze averages 0.2 goals for and concedes 1.2, while Police averages 0.8 and concedes 0.8 (Police 4 goals in last 5, Musanze 1), so only Police shows moderate productivity. Chance-creation metrics are moderate: xG Musanze 1.23 and xG Police 1.01 with on-target shots 3.14 for Musanze and 2.15 for Police, yet season BTTS rates are only 40% for Musanze and 33% for Police (league 43%), indicating a tilt toward a No BTTS scenario. Based on this I assess BTTS probability at ~30% for 'Yes' and ~70% for 'No'.
View BTTS statisticsOver/Under - goals analysis
Based on xG calculated as the average of each side’s attack and opponent’s defense, I obtained 1.04 xG for Musanze (1.23 attack vs 0.85 defense of Police) and 0.99 xG for Police (1.01 attack vs 0.97 defense), totaling 2.03 expected goals. A Poisson distribution with mu=2.03 yields ~60% probability of Over 1.5 goals, ~33% for Over 2.5 and ~15% for Over 3.5, which forms the probabilistic basis of the forecast. Seasonal data, however, weaken the over signal: both teams have only 20% of matches with over 2.5 goals, Police keep a clean sheet in 53% of matches, while both-teams-to-score rates are 40% for Musanze and 33% for Police. Additionally, Musanze averages 7.14 shots (3.14 on target) with a 17% conversion rate, and Police 6.77 shots (2.15 on target) with a 10% conversion, suggesting moderate attacking efficiency. Considering xG=2.03 and the historical 20% over-2.5 rate for both teams, I recommend Under 2.5 as the strongest signal (estimated 67% probability).
View Over/Under statisticsHT/FT - half-time and full-time scenario
Data show that the most common half-time state is a draw — 53% of matches are tied at the break, with home and away teams averaging 0.67 and 0.47 goals in the first half respectively. Musanze has a clear advantage after the break: they average 1.13 goals in the second half and score at least once after halftime in 93% of matches, whereas Police average 0.67 goals after the break and only 40% of their games feature a post-break goal. Additionally, Musanze have higher xG (1.23 vs 1.01), more on-target shots (3.14 vs 2.15) and better finishing efficiency (17% vs 10%), which increases their chances of turning the result around after the interval. Police, however, keep a clean sheet in 53% of matches and concede only 0.53 goals on average, so Musanze’s superiority is likely to materialize only in the second half. On this basis the safest scenario is a draw at half-time and a Musanze win at full-time (X/1), with a draw-draw (X/X) as a materially probable alternative.
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Musanze | Police | |
|---|---|---|
| Accuracy (shots on target) | 37% | 37% |
| Chance quality (xG per shot) | 0.19 | 0.18 |
| Finishing (goals per shot on target) | 0.56 | 0.38 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Police is 150% better for: last-5 form.
0.4 pts / game - Musanze · 1 pts / game - Police
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Musanze is 26% better for: goals scored per game.
1.1 goals / game - Musanze · 0.87 goals / game - Police
Police is 78% better for: goals allowed per game.
1.07 goals / game - Musanze · 0.6 goals / game - Police
Musanze scores in 60% of games (18 of 30 meczów), while Police keeps a clean sheet in 43% (13 of 30 meczów).
Police scores in 60% of games (18 of 30 meczów), while Musanze keeps a clean sheet in 30% (9 of 30 meczów).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Musanze
Over / Under - Police
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Police is 20% better for: first-half form (half-time points).
1.27 pts / game - Musanze · 1.53 pts / game - Police
Before half-time (1st half)
After half-time (2nd half)
Musanze - second-half results
Leads at halftime in 27% of games and wins 33%. Also wins some games without leading at halftime.
Defense stays consistent across the full game.
Police - second-half results
Leads at halftime in 33% of games and wins 37%. Also wins some games without leading at halftime.
Allows 0.3 more goals per game after halftime, a sign that the defense becomes less effective later in games.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 0.80 | 0.60 |
| Goals scored / game | 0.2 | 0.0 |
| Goals allowed / game | 0.6 | 0.6 |
| Average goals per game | 0.8 | 0.6 |
| 1 goal | 40% | 40% |
| 2 goals | 40% | 20% |
| 3 goals | 0% | 0% |
| Clean sheet | 60% | 60% |
| No goal | 80% | 100% |
| Goal difference | -2 | -3 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.00 | 1.60 |
| Goals scored / game | 0.2 | 0.6 |
| Goals allowed / game | 0.4 | 0.4 |
| Average goals per game | 0.6 | 1.0 |
| 1 goal | 60% | 60% |
| 2 goals | 0% | 20% |
| 3 goals | 0% | 20% |
| Clean sheet | 60% | 80% |
| No goal | 80% | 40% |
| Goal difference | -1 | +1 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 76-90 (10 goals). Concedes most in 61-75 (9). Late-goal balance (76-90): +2 - wins late phases.
Most dangerous in minutes 76-90 (7 goals). Concedes most in 76-90 (6). Late-goal balance (76-90): +1 - wins late phases.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Musanze
Police
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (National Soccer League).
Teams vs league
| Musanze | Liga | Police | |
|---|---|---|---|
| Average goals per game | ▲ 2.17 | 2.06 | ▼ 1.47 |
| Both teams scored | ▼ 40% | 43% | ▼ 37% |
| Min. 3 goals (Over 2.5) | ▼ 33% | 36% | ▼ 20% |
| Clean sheets | ▼ 30% | 35% | ▲ 43% |
| Goal before half-time | • 60% | 60% | ▼ 50% |
| Goal after half-time | ▼ 67% | 69% | ▼ 67% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Head-to-head
Record from Musanze's perspective: 0 wins, 1 draw and 0 losses against Police. Games average 2.00 goals, and both teams scored in 100% of them.
FAQ
What was the result of Musanze vs Police?
The National Soccer League match finished Musanze 0:0 Police. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Musanze vs Police?
Musanze score 1.10 goals per game on average and Police 0.87. The National Soccer League average is 2.06 goals, with Over 2.5 landing in 36% of games. Both teams score in 40% of Musanze's matches and 37% of Police's.
What form are Musanze and Police in?
Over the last 5 games Musanze have a 0-2-3 record (0.40 points per game) and Police 1-2-2 (1.00 points per game).
Where can I find a betting tip and analysis for Musanze vs Police?
This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.


