Netherlands vs Japan: match statistics
Netherlands vs Japan: form, goals and key statistics
Key match information
Netherlands play Japan in World Cup (International). The match date is 14 June 2026 at 22:00. Final score: 2:2.
Current form
Netherlands: 2-2-0, 2.00 points/match. Japan: 1-2-1, 1.25 points/match.
Goal statistics
Netherlands scores 2.75 and concedes 1.25 goals per match. Japan scores 2.00 and concedes 1.25. League average: 2.91 goals.
BTTS / Over / Under
BTTS: Netherlands 100%, Japan 75%. Over 2.5: Netherlands 75%, Japan 75%. League level: BTTS 55%, Over 2.5 56%.
xG, shots and style
Netherlands has higher xG: 1.53 vs 1.02. Netherlands: 11.5 shots per match, Japan: 8.5.
Match halves
Netherlands: half-time lead 50%, second-half goals 1.75. Japan: half-time lead 50%, second-half goals 1.25.
Goals by minute
Netherlands: 0-15 (3 goals). Japan: 46-60 (2 goals). This is historical distribution, not a predicted goal minute.
League context
World Cup: 2.91 goals per match, BTTS 55%, Over 2.5 56%.
Head-to-head
No aligned head-to-head sample is available in the database.
Match description
Netherlands have more individual quality, but Japan are very tactically disciplined and punish mistakes in buildup well. We pick the draw because Japan can sustain intensity and does not need to dominate possession to create danger. Our probability split is Netherlands 45%, draw 27% and Japan 28%. At a price of 3.75 the model sees EV of about +1.3%, so the pick only makes sense as a smaller, high-variance stake. The risk is Netherlands' physical superiority and their quality in the box. Status: SMALL BET.
Half-by-half
Match statistics
Pre-match profile— what do the season numbers say?
This is a team profile based on season data and form. Match-flow statistics are shown only after the fixture is played.
Team stats— who is more efficient?
Attack and defence comparison for both teams in the current season.
Shooting quality
| Netherlands | Japan | |
|---|---|---|
| Accuracy (shots on target) | 48% | 38% |
| Chance quality (xG per shot) | 0.13 | 0.12 |
| Finishing (goals per shot on target) | 0.50 | 0.62 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five matches and season record, overall and split by home and away matches.
Netherlands is 60% better for: last-5 form.
2 pts / match - Netherlands · 1.25 pts / match - Japan
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Netherlands is 38% better for: goals scored per match.
2.75 goals / match - Netherlands · 2 goals / match - Japan
Netherlands scores in 100% of matches (4 of 4 matches), while Japan keeps a clean sheet in 25% (1 of 4 matches).
Japan scores in 100% of matches (4 of 4 matches), while Netherlands keeps a clean sheet in 0% (0 of 4 matches).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away matches in the current season.
Both teams scored (BTTS)— how often do both teams score?
How often both teams' matches have goals on both sides, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these matches cross the goal lines?
How often matches involving these teams clear goal thresholds, in the full match and in each half.
Full match - team comparison (Over)
Over / Under — Netherlands
Over / Under — Japan
1st half
2nd half
Match halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Before half-time (1st half)
After half-time (2nd half)
Netherlands - second-half results
Leads at half-time in 50% of matches and wins 50%. Also wins matches without a half-time lead.
Concedes 1.3 more goals per match after half-time - defensive level drops in the second half.
Japan - second-half results
Leads at half-time in 50% of matches and wins 25%. Sometimes loses the lead after half-time.
Concedes 1.3 more goals per match after half-time - defensive level drops in the second half.
| 1st half | 2nd half | |
|---|---|---|
| Points per match | 2.00 | 1.50 |
| Goals scored / match | 1.0 | 1.8 |
| Goals conceded / match | 0.0 | 1.3 |
| Average goals in match | 1.0 | 3.0 |
| 1 goal | 50% | 100% |
| 2 goals | 50% | 100% |
| 3 goals | 0% | 50% |
| Clean sheet | 100% | 0% |
| No goal | 50% | 0% |
| Goal difference | +4 | +2 |
| 1st half | 2nd half | |
|---|---|---|
| Points per match | 2.00 | 1.25 |
| Goals scored / match | 0.8 | 1.3 |
| Goals conceded / match | 0.0 | 1.3 |
| Average goals in match | 0.8 | 2.5 |
| 1 goal | 50% | 100% |
| 2 goals | 25% | 100% |
| 3 goals | 0% | 25% |
| Clean sheet | 100% | 25% |
| No goal | 50% | 25% |
| Goal difference | +3 | 0 |
* Colours in tables show event frequency: green is common, yellow is moderate, red is rare. It is frequency, not a team rating.
Goals by minute— when do goals arrive?
Match phases in which both teams most often score and concede.
Most dangerous in minutes 0-15 (3 goli). Concedes most in 46-60 (3). Late-goal balance (76-90): -1 - late phases are a weakness.
Most dangerous in minutes 46-60 (2 goli). Concedes most in 46-60 (2). Late-goal balance (76-90): +1 - wins late phases.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends based on completed matches from the current season.
Match profile
Netherlands
Japan
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range are calculated from public season averages and frequencies for both teams. This is a statistical match profile, not a private model prediction or betting pick. The remaining indicators describe completed matches from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (World Cup).
Teams vs league
| Netherlands | Liga | Japan | |
|---|---|---|---|
| Average goals in match | ▲ 4.00 | 2.91 | ▲ 3.25 |
| Both teams scored | ▲ 100% | 55% | ▲ 75% |
| Min. 3 goals (Over 2.5) | ▲ 75% | 56% | ▲ 75% |
| Clean sheets | ▼ 0% | 26% | • 25% |
| Goal before half-time | ▼ 50% | 70% | ▼ 50% |
| Goal after half-time | ▲ 100% | 81% | ▲ 100% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
FAQ
What was the result of Netherlands vs Japan?
The World Cup match finished Netherlands 2:2 Japan. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Netherlands vs Japan?
Netherlands score 2.75 goals per game on average and Japan 2.00. The World Cup average is 2.91 goals, with Over 2.5 landing in 56% of games. Both teams score in 100% of Netherlands's matches and 75% of Japan's.
What form are Netherlands and Japan in?
Over the last 5 games Netherlands have a 2-2-0 record (2.00 points per game) and Japan 1-2-1 (1.25 points per game).
Where can I find a betting tip and analysis for Netherlands vs Japan?
This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.


