Latvia - VirsligaData current as of September 06, 2026

Ogre United vs Super Nova: match statistics

Ogre United crest
Ogre United
1 : 2half-time 0:2
Super Nova crest
Super Nova

Ogre United vs Super Nova: form, goals and key statistics

Game details

Ogre United played against Super Nova in Virsliga (Latvia). The game was played on April 3, 2026. Final score: 1:2.

Recent form

Ogre United has 0 wins, 1 draw and 2 losses over its last five games, averaging 0.33 points per game. Super Nova has 1 win, 1 draw and 1 loss, with 1.33 points per game.

Scoring records

Ogre United scores 0.33 goals per game and allows 1.33. Super Nova scores 1.33 and allows 1.33. Games in this league average 2.53 goals.

BTTS and goal totals

Both teams score in 33% of Ogre United's games and 100% of Super Nova's. The Over 2.5 rates are 0% and 67%, compared with league averages of 60% for BTTS and 47% for Over 2.5.

xG and shots

Super Nova has the higher season xG average, 1.51 to 0.90 per game. Ogre United takes 7.7 shots per game, while Super Nova takes 11.7.

First-half and second-half trends

Ogre United leads at halftime in 0% of its games and scores 0.33 goals per game after halftime. Super Nova leads at halftime in 33% and scores 0.67 after halftime.

When the teams score

Ogre United's most productive scoring window is minutes 46-60 (1 goals). For Super Nova, it is minutes 16-30 (2 goals). These are past scoring patterns, not predicted goal times.

League scoring profile

Virsliga games average 2.53 goals. Both teams score in 60% of games, and 47% finish with at least three goals.

Head-to-head record

There is not enough head-to-head history for a meaningful comparison.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

Super Nova has a clear advantage in offense: on average 1.5 goals per away match versus the hosts’ 0.5 goals at home, and in the last 5 matches the visitors scored 8 goals while Ogre United scored 5. The visitors average 5 shots on target per away match with a conversion rate of 14%, whereas the hosts produce only 2 shots on target and a 5% conversion, indicating Super Nova creates and converts significantly better scoring opportunities. Nominally the hosts have a slightly better defense (conceding 1.0 goals at home on average versus 1.5 conceded by Super Nova away), but Ogre United has not won at home yet (0% wins) and failed to score in 50% of home games. xG also favors the visitors: Super Nova’s average away xG is 1.45 versus the hosts’ 1.19 xG, and xG against is comparable (1.63 vs 1.68), which suggests a real advantage for the visitors in creating quality chances. Considering these figures and the identical 1.4 points per match over the last 5 fixtures for both teams, I forecast a Super Nova victory.

View the statistical overview
BTTS - will both teams score?

Both teams have season-long BTTS at 100% (Ogre United 100%, Super Nova 100%), while the league average BTTS is 60%, which is a strong signal in favor of BTTS - Yes. In xG terms the home side has xG_for 1.65 versus the visitors' 1.45, and defenses concede 1.80 (home) and 1.63 (away) xG against respectively, indicating chances are being created and conceded by both teams. In the last 5 matches there is a discrepancy — home BTTS is only 20% versus 80% for the away side — but recently the home team averages 1.0 goals scored and 0.8 conceded, while the visitors average 1.6 scored and 1.4 conceded, so both sides are capable of scoring. Additionally both teams average 5 shots on target per match and have no clean sheets this season (0% each), which increases the likelihood of goals from both sides. Considering 100% season BTTS for both, the xG and shot counts, I give the 'both teams to score' scenario the edge and rate BTTS at 75% vs 25% for No Goal.

View BTTS statistics
Over/Under - goals analysis

Aggregate xG indicates a high scoring potential: Ogre United’s attacking xG is 1.65 while Super Nova concede an average xG of 1.63, implying expected home goals ≈1.64; similarly Super Nova’s attacking xG is 1.45 and Ogre United’s average xG conceded is 1.80, implying expected away goals ≈1.63, total ≈3.27 goals. With that mean and a Poisson distribution, probability of Over 1.5 ≈84%, Over 2.5 ≈64% and Over 3.5 ≈41%. Additionally both teams have scored in every match this season (100% of games) and in the last 5 matches the away side scored 8 goals (home side 5), which confirms a tendency toward goals. Finishing differences are visible in shots: the home team averages 14 shots with 7% conversion (≈0.98 goals), the away team 10.5 shots with 14% conversion (≈1.47 goals), which together support the projected total ≈3.27 and justify choosing Over 2.5 as the strongest signal.

View Over/Under statistics
HT/FT - half-time and full-time scenario

At half-time the metrics favor the away side: average first-half goals are 1.0 for the away team versus 0.0 for the home team, and the away side led at the break in 50% of matches (vs 0% for hosts). However, hosts create more opportunities (xG 1.65 vs 1.45 and 14.0 shots vs 10.5) and in the second half average 1.0 goal while conceding virtually none (scored_2hg_avg_home = 1.0, conceded_2hg_avg_home = 0.0), giving them a realistic chance for a turnaround. Nonetheless, the away team’s higher finishing efficiency (conversion rate 14% vs 7%) and a season-long average of 1.5 goals for the away side versus 1.0 for the hosts increase the probability of maintaining the lead. After modeling HT/FT scenarios from these figures the strongest signal is 2/2 (~28%), with a noteworthy alternative being X/1 (~19%) due to the hosts’ second-half strength.

View first-half and second-half statistics

Stats by half

0 : 2
First half
1 : 0
Second half

Game stats

52Possession (%)48
Ogre UnitedSuper Nova
8Shots12
Ogre UnitedSuper Nova
1Shots on target6
Ogre UnitedSuper Nova
0.86xG1.61
Ogre UnitedSuper Nova
3Corners2
Ogre UnitedSuper Nova
39Dangerous attacks60
Ogre UnitedSuper Nova
16Fouls14
Ogre UnitedSuper Nova
0Cards2
Ogre UnitedSuper Nova

Pre-game profilewhat do the season numbers say?

This team profile combines season stats and recent form. In-game statistics appear after the final whistle.

Ogre UnitedSuper Nova
0.33Goals scored / game1.33
Ogre UnitedSuper Nova
1.33Goals allowed / game1.33
Ogre UnitedSuper Nova
41%Average possession41%
Ogre UnitedSuper Nova
1.33Shots on target / game5
Ogre UnitedSuper Nova

Team statswho is more efficient?

Compare both teams' attacking and defensive records this season.

7.67Shots per game11.67
Ogre UnitedSuper Nova
1.33Shots on target5
Ogre UnitedSuper Nova
4.3%Shot conversion11.4%
Ogre UnitedSuper Nova
41%Possession41%
Ogre UnitedSuper Nova
0.9xG for1.51
Ogre UnitedSuper Nova
1.94xG against1.69
Ogre UnitedSuper Nova

Shooting quality

Ogre United: BalancedSuper Nova: Balanced
Ogre UnitedSuper Nova
Accuracy (shots on target)17%43%
Chance quality (xG per shot)0.120.13
Finishing (goals per shot on target)0.250.27

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five games and season record, overall, at home and away.

Super Nova is 303% better for: last-5 form.

0.33 pts / game - Ogre United · 1.33 pts / game - Super Nova

Ogre United
LDL
No win in the last 5 games
Season result split
0% W33% R67% P
Season (W-D-L)
0-1-2
0.33 pts / game · goal difference -3
Last 5 (W-D-L)
0-1-2
0.33 pts / game
Record at home (W-D-L)
0-1-1
Last 5 at home
0-1-1
DL
Last 5 games - averages
Goals scored: 0.3Goals conceded: 1.3xG: 0.90Opponent xG: 1.94BTTS: 33%Over 2.5: 0%
Super Nova
LDW
Season result split
33% W33% R33% P
Season (W-D-L)
1-1-1
1.33 pts / game · goal difference 0
Last 5 (W-D-L)
1-1-1
1.33 pts / game
Record away (W-D-L)
1-0-1
Last 5 away
1-0-1
LW
Last 5 games - averages
Goals scored: 1.3Goals conceded: 1.3xG: 1.51Opponent xG: 1.69BTTS: 100%Over 2.5: 67%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Super Nova is 303% better for: goals scored per game.

0.33 goals / game - Ogre United · 1.33 goals / game - Super Nova

Ogre United scoring profile: strong

Ogre United scores in 33% of games (1 of 3 meczów), while Super Nova keeps a clean sheet in 0% (0 of 3 meczów).

Super Nova scoring profile: very strong

Super Nova scores in 100% of games (3 of 3 meczów), while Ogre United keeps a clean sheet in 0% (0 of 3 meczów).

1Goals scored (season)4
Ogre UnitedSuper Nova
4Goals conceded (season)4
Ogre UnitedSuper Nova
1.67Average goals per game2.67
Ogre UnitedSuper Nova
1Goals scored (last 5)4
Ogre UnitedSuper Nova
4Goals conceded (last 5)4
Ogre UnitedSuper Nova

How often they score at least...

33%1 goal100%
Ogre UnitedSuper Nova
0%2 goals33%
Ogre UnitedSuper Nova
0%3 goals0%
Ogre UnitedSuper Nova
0%4 goals0%
Ogre UnitedSuper Nova

How often they concede at least...

100%1 goal100%
Ogre UnitedSuper Nova
33%2 goals33%
Ogre UnitedSuper Nova
0%3 goals0%
Ogre UnitedSuper Nova
0%4 goals0%
Ogre UnitedSuper Nova

* Statistics include both teams' home and away games this season.

Both teams scored (BTTS)how often do both teams score?

How often games involving these teams produce goals at both ends, compared with the league average.

60%
League average

Goal patterns

0%BTTS at half-time0%
Ogre UnitedSuper Nova
0%BTTS in both halves0%
Ogre UnitedSuper Nova
0%Scored in both halves0%
Ogre UnitedSuper Nova

BTTS and goal count

0%Min. 3 goals and BTTS67%
Ogre UnitedSuper Nova
0%Min. 3 goals without BTTS0%
Ogre UnitedSuper Nova
33%BTTS - last 5100%
Ogre UnitedSuper Nova

Goal count (Over/Under)how often do these games cross the goal lines?

See how often games involving these teams clear each goal line, for the full game and each half.

1st half

33%Min. 1 goal before half-time100%
Ogre UnitedSuper Nova
0%Min. 2 goals before half-time33%
Ogre UnitedSuper Nova
0%Min. 3 goals before half-time0%
Ogre UnitedSuper Nova

2nd half

100%Min. 1 goal after half-time100%
Ogre UnitedSuper Nova
33%Min. 2 goals after half-time33%
Ogre UnitedSuper Nova
0%Min. 3 goals after half-time0%
Ogre UnitedSuper Nova

Game halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Super Nova is 49% better for: first-half form (half-time points).

0.67 pts / game - Ogre United · 1 pts / game - Super Nova

Ogre United - half-time state
0% leading67% draw33% trailing
Super Nova - half-time state
33% leading0% draw67% trailing

Before half-time (1st half)

0.67Points per game (1st half)1
Ogre UnitedSuper Nova
0Goals scored (1st half)0.67
Ogre UnitedSuper Nova
0.33Goals conceded (1st half)0.67
Ogre UnitedSuper Nova
0.33Average goals (1st half)1.33
Ogre UnitedSuper Nova
67%Clean sheet before half-time33%
Ogre UnitedSuper Nova
100%No goal before half-time67%
Ogre UnitedSuper Nova

After half-time (2nd half)

1Points per game (2nd half)1.33
Ogre UnitedSuper Nova
0.33Goals scored (2nd half)0.67
Ogre UnitedSuper Nova
1Goals conceded (2nd half)0.67
Ogre UnitedSuper Nova
1.33Average goals (2nd half)1.33
Ogre UnitedSuper Nova
33%Clean sheet after half-time33%
Ogre UnitedSuper Nova
67%No goal after half-time33%
Ogre UnitedSuper Nova

Ogre United - second-half results

33% W0% R67% P
2
Half-time points
0
Half-time goals
-1
Goal difference (1st half)
3
Second-half points
-2
Goal difference (2nd half)
0.67
PPG before half-time
Defense after halftime+0.7

Allows 0.7 more goals per game after halftime, a sign that the defense becomes less effective later in games.

Super Nova - second-half results

33% W33% R33% P
3
Half-time points
2
Half-time goals
0
Goal difference (1st half)
4
Second-half points
0
Goal difference (2nd half)
1.00
PPG before half-time
Lead holding100%

Leads at halftime in 33% of games and wins 33%. Also wins some games without leading at halftime.

Defense after halftime0.0

Defense stays consistent across the full game.

Ogre United - last 5 games by half
1st half2nd half
Points per game0.671.00
Goals scored / game0.00.3
Goals allowed / game0.31.0
Average goals per game0.31.3
1 goal33%100%
2 goals0%33%
3 goals0%0%
Clean sheet67%33%
No goal100%67%
Goal difference-1-2
Half-time: 0% leading - 67% draw - 33% trailing
2nd half: 33% won - 0% draw - 67% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 0
Super Nova - last 5 games by half
1st half2nd half
Points per game1.001.33
Goals scored / game0.70.7
Goals allowed / game0.70.7
Average goals per game1.31.3
1 goal100%100%
2 goals33%33%
3 goals0%0%
Clean sheet33%33%
No goal67%33%
Goal difference00
Half-time: 33% leading - 0% draw - 67% trailing
2nd half: 33% won - 33% draw - 33% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 2

* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.

Goals by minutewhen do goals arrive?

The parts of a game in which both teams score and allow the most goals.

Ogre United
ScoredConceded
0
0
0-15
0
0
16-30
0
1
31-45
1
0
46-60
0
1
61-75
0
2
76-90

Most dangerous in minutes 46-60 (1 goal). Concedes most in 76-90 (2). Late-goal balance (76-90): -2 - late phases are a weakness.

Super Nova
ScoredConceded
0
0
0-15
2
0
16-30
0
2
31-45
0
1
46-60
0
0
61-75
2
1
76-90

Most dangerous in minutes 16-30 (2 goals). Concedes most in 31-45 (2). Late-goal balance (76-90): +1 - wins late phases.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends from completed games this season.

Game profile

2.16
Estimated goals
attack vs. opponent defense
0.8 : 1.3
Estimated goal split
home : away
85%
Pace vs league
100% = league average
67%
Both teams scored (BTTS)
average from both teams' seasons
-100%
Derby effect
H2H goals vs typical matches
33%
BTTS estimate
from both teams' scoring frequency
0%
0:0 risk
practically zero
2-3
Most common goal range
attack vs. defense for both teams

Ogre United

Net xG balance
Difference between the quality of chances created and allowed per match.
-1.04
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.04
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+0.5 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.57
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+0.61
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
25%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
111%
Form trend
Compares points from the last five games with the full-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.3
Late goals
0% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
0%

Super Nova

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.18
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.18
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-0.5 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.18
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+0.36
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
111%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
100%
Form trend
Compares points from the last five games with the full-season average.
0.00
Stronger second half?
How many more goals the team scores after half-time than before it.
0.0
Late goals
50% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
50%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (Virsliga).

Teams vs league

Ogre UnitedLigaSuper Nova
Average goals per game 1.672.53 2.67
Both teams scored 33%60% 100%
Min. 3 goals (Over 2.5) 0%47% 67%
Clean sheets 0%20% 0%
Goal before half-time 33%80% 100%
Goal after half-time 100%87% 100%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.53
Average goals per game
60%
Both teams scored
47%
Min. 3 goals (Over 2.5)
20%
Clean sheets
1.33
Home goals / game
1.20
Away goals / game
+11%
Home attack advantage
+10%
Home defensive advantage
+-7%
Total home advantage
Goals in 1st half (whole league)
80%
1 goal
33%
2 goals
0%
3 goals
0%
4 goals
Goals in 2nd half (whole league)
87%
1 goal
33%
2 goals
13%
3 goals
7%
4 goals

Lineups and player events

Verified starters, substitutes and recorded player events for this match.

Match timeline

Goals, cards and substitutions arranged in chronological order.

  1. Super NovaGoalAgris GlaudansAssist: Ndiaye Pathé
  2. Super NovaGoalNdiaye PathéAssist: Agris Glaudans
  3. Ogre UnitedSubstitutionOn: Vadym MashchenkoOff: Markuss Ivulāns
  4. Ogre UnitedAssistDāvis Vējkrīgers
  5. Super NovaYellow cardAmadou Samaté
  6. Super NovaSubstitutionOn: Valerijs LizunovsOff: Agris Glaudans
  7. Super NovaYellow cardIbrahima Ndiaye Diop
  8. Ogre UnitedSubstitutionOn: Tomašs MickēvičsOff: Rūdolfs Ziemelis

Referee and managers

Open their season profiles to compare match records, goals and disciplinary trends.

FAQ

What was the result of Ogre United vs Super Nova?

The Virsliga match finished Ogre United 1:2 Super Nova. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What do the goal statistics show before Ogre United vs Super Nova?

Ogre United score 0.33 goals per game on average and Super Nova 1.33. The Virsliga average is 2.53 goals, with Over 2.5 landing in 47% of games. Both teams score in 33% of Ogre United's matches and 100% of Super Nova's.

What form are Ogre United and Super Nova in?

Over the last 5 games Ogre United have a 0-1-2 record (0.33 points per game) and Super Nova 1-1-1 (1.33 points per game).

Where can I find a betting tip and analysis for Ogre United vs Super Nova?

The statistical background for Ogre United vs Super Nova — form, head-to-head, goals, BTTS and Over/Under — is on this page. The tip with full reasoning and a value assessment is in the NoFluffPicks app.