Belgium - Pro LeagueKing Power at Den Dreef StadionData current as of September 12, 2026

OH Leuven vs KRC Genk: match statistics

OH Leuven crest
OH Leuven
0 : 2half-time 0:2
KRC Genk crest
KRC Genk

OH Leuven vs KRC Genk: form, goals and key statistics

Game details

OH Leuven played against KRC Genk in Pro League (Belgium). The game was played on May 23, 2026. Venue: King Power at Den Dreef Stadion. Final score: 0:2.

Recent form

OH Leuven has 1 win, 2 draws and 2 losses over its last five games, averaging 1.00 points per game. KRC Genk has 1 win, 3 draws and 1 loss, with 1.20 points per game.

Scoring records

OH Leuven scores 1.05 goals per game and allows 1.49. KRC Genk scores 1.41 and allows 1.36. Games in this league average 2.66 goals.

BTTS and goal totals

Both teams score in 49% of OH Leuven's games and 67% of KRC Genk's. The Over 2.5 rates are 46% and 56%, compared with league averages of 55% for BTTS and 49% for Over 2.5.

xG and shots

KRC Genk has the higher season xG average, 1.82 to 1.40 per game. OH Leuven takes 12.8 shots per game, while KRC Genk takes 16.3.

First-half and second-half trends

OH Leuven leads at halftime in 23% of its games and scores 0.54 goals per game after halftime. KRC Genk leads at halftime in 26% and scores 0.82 after halftime.

When the teams score

OH Leuven's most productive scoring window is minutes 31-45+ (10 goals). For KRC Genk, it is minutes 61-75 (12 goals). These are past scoring patterns, not predicted goal times.

League scoring profile

Pro League games average 2.66 goals. Both teams score in 55% of games, and 49% finish with at least three goals.

Head-to-head record

Before this game, 3 previous meetings were available. The record was 0 home wins, 1 draw and 2 away wins. Those games averaged 2.00 goals, with both teams scoring in 67% of them.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

KRC Genk holds a slight edge based on league position (7th vs 12th for OH Leuven) and superior seasonal metrics: 55 goals scored versus 41 and 14 wins versus 10. Away, Genk averages 1.53 goals and 5.32 shots on target per match with a conversion rate around 11%, while Leuven at home averages 1.16 goals and 4.68 shots on target with a conversion around 8%. At the same time Leuven at home generates xG 1.56 and concedes xG 1.30, whereas Genk away posts xG 1.55 and xG against 1.61; in practice hosts concede on average 1.32 goals at home versus 1.63 conceded by Genk away, and Leuven has 26% clean sheets at home compared to 11% for the visitors. Recent form over the last five matches is balanced: Leuven scored 8 goals in the last 5 (1.6 per game) and averages 1.0 point per game, while Genk scored 4 in the last 5 (0.8 per game) and averages 1.2 points per game, indicating a drop in the visitors’ scoring efficiency. Considering Genk’s higher conversion efficiency (11% vs 8%), superior league position and lower share of matches without a goal (16% vs 32%), but also Leuven’s solid home defense, I give a narrow advantage to the visitors: 45% to a Genk win, 30% draw and 25% home victory.

View the statistical overview
BTTS - will both teams score?

Season-long indicators strongly favor BTTS: OH Leuven has BTTS at 55%, KRC Genk 79%, with an average of 67% between them versus a league BTTS level of 55%. However, the last 5 matches give mixed signals – Leuven has 60% BTTS and scores/concedes an average of 1.6 goals per game, while Genk has only 20% BTTS, scoring 0.8 and conceding 0.6 on average, which weakens the both-teams-to-score scenario. Quality-of-chances analysis shows season xG of 2.07 for Leuven against 1.61 xG conceded by Genk, and Genk has 1.55 xG versus 1.2 xG conceded by Leuven, meaning both teams generate real chances. Leuven averages 18.85 shots (6.3 on target) versus Genk’s 13.53 (5.32 on target), and Genk’s season includes 74% of matches with over 2.5 goals and 68% of matches with BTTS, which seasonally supports the "both teams to score" outcome. After weighing seasonal trends (approx. 67% baseline) and adjusting for recent form and xG, I estimate 62% for BTTS (Yes) and 38% for No BTTS, therefore I recommend "Yes".

View BTTS statistics
Over/Under - goals analysis

By combining xG and defensive metrics I estimate expected goals of 1.84 for OH Leuven and 1.38 for KRC Genk, totaling 3.22 goals. A Poisson model at this total implies P(>1.5) ≈83%, P(>2.5) ≈62% and P(>3.5) ≈40%. Seasonal rates support this view: Over1.5 occurred in 75% of Leuven’s matches and 89% of Genk’s matches, and Genk has 74% of games with over 2.5 goals; meanwhile Over3.5 occurred in only 10% of Leuven’s games and 21% of Genk’s, which weakens the signal for a very high-scoring game. Additionally, OH Leuven produces 2.07 xG at home with a low shot conversion rate of 7%, while Genk’s last 5 matches show average xG of 2.3 with only 0.8 goals scored, suggesting potential for goal regression in the upcoming match. As a result, the strongest and most reliable pick from the data is a bet on Over 1.5 goals (recommended), while Over 2.5 has moderate support (~62%) and Over 3.5 appears riskier given the seasonal 10–21% occurrence.

View Over/Under statistics
HT/FT - half-time and full-time scenario

At half-time a draw is most common: KRC Genk led at the break in 37% of matches, OH Leuven only in 15%, which yields approximately a 48% chance of a draw after 45 minutes (100−15−37=48). In the second half the advantage lies with the home side — Leuven scores on average 0.85 goals and concedes only 0.35 after the break, accumulates 1.7 points in the second half and wins 40% of second halves, whereas Genk concedes on average 1.05 goals after the break and wins the second half in only 16% of cases. Leuven generates more high-quality chances: xG 2.07 versus 1.55 for Genk, 18.85 shots versus 13.53 and 6.3 shots on target versus 5.32, although the hosts’ shot conversion is 7% compared to 11% for the visitors. For these reasons the most likely scenario is a draw at half-time and a home win after the break (X/1) — I assigned this a 22% probability; the remaining probabilities are distributed taking into account that Genk often led at the break (37%) but tends to concede after the interval (hence among others 2/X at 16% and 2/2 at 15%).

View first-half and second-half statistics

Stats by half

0 : 2
First half
0 : 0
Second half

Game stats

49Possession (%)51
OH LeuvenKRC Genk
15Shots11
OH LeuvenKRC Genk
5Shots on target5
OH LeuvenKRC Genk
1.67xG1.28
OH LeuvenKRC Genk
4Corners4
OH LeuvenKRC Genk
50Dangerous attacks32
OH LeuvenKRC Genk
11Fouls15
OH LeuvenKRC Genk
0Cards2
OH LeuvenKRC Genk

Pre-game profilewhat do the season numbers say?

This team profile combines season stats and recent form. In-game statistics appear after the final whistle.

OH LeuvenKRC Genk
1.05Goals scored / game1.41
OH LeuvenKRC Genk
1.49Goals allowed / game1.36
OH LeuvenKRC Genk
46%Average possession58%
OH LeuvenKRC Genk
4.05Shots on target / game5.82
OH LeuvenKRC Genk

Team statswho is more efficient?

Compare both teams' attacking and defensive records this season.

12.79Shots per game16.26
OH LeuvenKRC Genk
4.05Shots on target5.82
OH LeuvenKRC Genk
8.2%Shot conversion8.7%
OH LeuvenKRC Genk
46%Possession58%
OH LeuvenKRC Genk
1.4xG for1.82
OH LeuvenKRC Genk
1.58xG against1.4
OH LeuvenKRC Genk

Shooting quality

OH Leuven: BalancedKRC Genk: Dominant
OH LeuvenKRC Genk
Accuracy (shots on target)32%36%
Chance quality (xG per shot)0.110.11
Finishing (goals per shot on target)0.260.24

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five games and season record, overall, at home and away.

KRC Genk is 20% better for: last-5 form.

1 pts / game - OH Leuven · 1.2 pts / game - KRC Genk

OH Leuven
LDLWD
Season result split
26% W26% D49% L
Season (W-D-L)
10-10-19
1.03 pts / game · goal difference -17
Last 5 (W-D-L)
1-2-2
1.00 pts / game
Record at home (W-D-L)
5-5-9
Last 5 at home
2-0-3
WLLLW
Last 5 games - averages
Goals scored: 1.6Goals conceded: 1.6xG: 1.08Opponent xG: 1.62BTTS: 60%Over 2.5: 60%
KRC Genk
DLWDD
Season result split
36% W36% D28% L
Season (W-D-L)
14-14-11
1.44 pts / game · goal difference +2
Last 5 (W-D-L)
1-3-1
1.20 pts / game
Record away (W-D-L)
7-6-6
Last 5 away
2-2-1
DWWLD
Last 5 games - averages
Goals scored: 0.8Goals conceded: 0.6xG: 2.30Opponent xG: 1.21BTTS: 20%Over 2.5: 20%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

KRC Genk is 34% better for: goals scored per game.

1.05 goals / game - OH Leuven · 1.41 goals / game - KRC Genk

KRC Genk is 10% better for: goals allowed per game.

1.49 goals / game - OH Leuven · 1.36 goals / game - KRC Genk

OH Leuven scoring profile: very strong

OH Leuven scores in 67% of games (26 of 39 meczów), while KRC Genk keeps a clean sheet in 21% (8 of 39 meczów).

KRC Genk scoring profile: very strong

KRC Genk scores in 79% of games (31 of 39 meczów), while OH Leuven keeps a clean sheet in 26% (10 of 39 meczów).

41Goals scored (season)55
OH LeuvenKRC Genk
58Goals conceded (season)53
OH LeuvenKRC Genk
2.54Average goals per game2.77
OH LeuvenKRC Genk
8Goals scored (last 5)4
OH LeuvenKRC Genk
8Goals conceded (last 5)3
OH LeuvenKRC Genk

How often they score at least...

67%1 goal79%
OH LeuvenKRC Genk
23%2 goals41%
OH LeuvenKRC Genk
13%3 goals15%
OH LeuvenKRC Genk
3%4 goals3%
OH LeuvenKRC Genk

How often they concede at least...

74%1 goal79%
OH LeuvenKRC Genk
51%2 goals36%
OH LeuvenKRC Genk
13%3 goals10%
OH LeuvenKRC Genk
5%4 goals5%
OH LeuvenKRC Genk

* Statistics include both teams' home and away games this season.

Both teams scored (BTTS)how often do both teams score?

How often games involving these teams produce goals at both ends, compared with the league average.

55%
League average

Goal patterns

15%BTTS at half-time26%
OH LeuvenKRC Genk
3%BTTS in both halves13%
OH LeuvenKRC Genk
15%Scored in both halves23%
OH LeuvenKRC Genk

BTTS and goal count

38%Min. 3 goals and BTTS46%
OH LeuvenKRC Genk
8%Min. 3 goals without BTTS10%
OH LeuvenKRC Genk
60%BTTS - last 520%
OH LeuvenKRC Genk

Goal count (Over/Under)how often do these games cross the goal lines?

See how often games involving these teams clear each goal line, for the full game and each half.

1st half

56%Min. 1 goal before half-time72%
OH LeuvenKRC Genk
33%Min. 2 goals before half-time33%
OH LeuvenKRC Genk
13%Min. 3 goals before half-time10%
OH LeuvenKRC Genk

2nd half

72%Min. 1 goal after half-time74%
OH LeuvenKRC Genk
51%Min. 2 goals after half-time51%
OH LeuvenKRC Genk
23%Min. 3 goals after half-time18%
OH LeuvenKRC Genk

Game halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

OH Leuven - half-time state
23% leading49% draw28% trailing
KRC Genk - half-time state
26% leading46% draw28% trailing

Before half-time (1st half)

1.18Points per game (1st half)1.23
OH LeuvenKRC Genk
0.51Goals scored (1st half)0.59
OH LeuvenKRC Genk
0.51Goals conceded (1st half)0.67
OH LeuvenKRC Genk
1.03Average goals (1st half)1.26
OH LeuvenKRC Genk
64%Clean sheet before half-time49%
OH LeuvenKRC Genk
64%No goal before half-time54%
OH LeuvenKRC Genk

After half-time (2nd half)

1Points per game (2nd half)1.33
OH LeuvenKRC Genk
0.54Goals scored (2nd half)0.82
OH LeuvenKRC Genk
0.97Goals conceded (2nd half)0.69
OH LeuvenKRC Genk
1.51Average goals (2nd half)1.51
OH LeuvenKRC Genk
49%Clean sheet after half-time46%
OH LeuvenKRC Genk
54%No goal after half-time44%
OH LeuvenKRC Genk

OH Leuven - second-half results

21% W38% D41% L
46
Half-time points
20
Half-time goals
0
Goal difference (1st half)
39
Second-half points
-17
Goal difference (2nd half)
1.18
PPG before half-time
Lead holding113%

Leads at halftime in 23% of games and wins 26%. Also wins some games without leading at halftime.

Defense after halftime+0.5

Allows 0.5 more goals per game after halftime, a sign that the defense becomes less effective later in games.

KRC Genk - second-half results

28% W49% D23% L
48
Half-time points
23
Half-time goals
-3
Goal difference (1st half)
52
Second-half points
+5
Goal difference (2nd half)
1.23
PPG before half-time
Lead holding138%

Leads at halftime in 26% of games and wins 36%. Also wins some games without leading at halftime.

Defense after halftime+0.0

Defense stays consistent across the full game.

OH Leuven - last 5 games by half
1st half2nd half
Points per game2.600.60
Goals scored / game1.40.2
Goals allowed / game0.01.6
Average goals per game1.41.8
1 goal80%100%
2 goals40%60%
3 goals20%20%
Clean sheet100%20%
No goal20%80%
Goal difference+7-7
Half-time: 80% leading - 20% draw - 0% trailing
2nd half: 20% won - 0% draw - 80% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 7
KRC Genk - last 5 games by half
1st half2nd half
Points per game1.001.20
Goals scored / game0.00.8
Goals allowed / game0.00.6
Average goals per game0.01.4
1 goal0%60%
2 goals0%60%
3 goals0%20%
Clean sheet100%60%
No goal100%60%
Goal difference0+1
Half-time: 0% leading - 100% draw - 0% trailing
2nd half: 20% won - 60% draw - 20% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 0

* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.

Goals by minutewhen do goals arrive?

The parts of a game in which both teams score and allow the most goals.

OH Leuven
ScoredConceded
6
8
0-15
4
7
16-30
10
5
31-45
5
14
46-60
8
11
61-75
8
13
76-90

Most dangerous in minutes 31-45 (10 goals). Concedes most in 46-60 (14). Late-goal balance (76-90): -5 - late phases are a weakness.

KRC Genk
ScoredConceded
10
11
0-15
8
4
16-30
5
11
31-45
9
8
46-60
12
5
61-75
11
14
76-90

Most dangerous in minutes 61-75 (12 goals). Concedes most in 76-90 (14). Late-goal balance (76-90): -3 - late phases are a weakness.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends from completed games this season.

Game profile

2.66
Estimated goals
attack vs. opponent defense
1.2 : 1.4
Estimated goal split
home : away
100%
Pace vs league
100% = league average
58%
Both teams scored (BTTS)
average from both teams' seasons
-25%
Derby effect
H2H goals vs typical matches
53%
BTTS estimate
from both teams' scoring frequency
7%
0:0 risk
about 1 in 14 matches
2-3
Most common goal range
attack vs. defense for both teams

OH Leuven

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.18
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.26
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+1.0 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.35
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+0.09
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
74%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
119%
Form trend
Compares points from the last five games with the full-season average.
-0.03
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.0
Late goals
20% of this team's goals come in minutes 76-90. For comparison, 15% come in the first quarter-hour.
20%

KRC Genk

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.42
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.37
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-4.7 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.41
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+0.04
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
113%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
96%
Form trend
Compares points from the last five games with the full-season average.
-0.24
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.2
Late goals
20% of this team's goals come in minutes 76-90. For comparison, 18% come in the first quarter-hour.
20%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (Pro League).

Teams vs league

OH LeuvenLigaKRC Genk
Average goals per game 2.542.66 2.77
Both teams scored 49%55% 67%
Min. 3 goals (Over 2.5) 46%49% 56%
Clean sheets 26%27% 21%
Goal before half-time 56%71% 72%
Goal after half-time 72%75% 74%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.66
Average goals per game
55%
Both teams scored
49%
Min. 3 goals (Over 2.5)
27%
Clean sheets
1.42
Home goals / game
1.25
Away goals / game
+14%
Home attack advantage
+12%
Home defensive advantage
+6%
Total home advantage
Goals in 1st half (whole league)
71%
1 goal
34%
2 goals
13%
3 goals
2%
4 goals
Goals in 2nd half (whole league)
75%
1 goal
45%
2 goals
19%
3 goals
6%
4 goals

Lineups and player events

Verified starters, substitutes and recorded player events for this match.

Match timeline

Goals, cards and substitutions arranged in chronological order.

  1. KRC GenkYellow cardJosué Ndenge Kongolo
  2. KRC GenkYellow cardDaan Heymans
  3. OH LeuvenSubstitutionOn: Youssef MazizOff: Abdoul Karim Traoré
  4. OH LeuvenSubstitutionOn: Wouter GeorgeOff: Mathieu Maertens
  5. KRC GenkSubstitutionOn: Ken Nkuba TshiendOff: Zakaria El Ouahdi
  6. OH LeuvenSubstitutionOn: Chukwubuikem IkwuemesiOff: Roggerio Nyakossi
  7. KRC GenkSubstitutionOn: Robin MirisolaOff: Aaron Bibout

Referee and managers

Open their season profiles to compare match records, goals and disciplinary trends.

Referee context

See how often this referee shows cards, awards penalties and how their matches tend to finish.

Bert VerbekeMatches officiated: 21
3.33Cards per match
0Penalties per match
1 / X / 238%Home wins10%Draws52%Away wins

Head-to-head

Record from OH Leuven's perspective: 0 wins, 1 draw and 2 losses against KRC Genk. Games average 2.00 goals, and both teams scored in 67% of them.

FAQ

What was the result of OH Leuven vs KRC Genk?

The Pro League match finished OH Leuven 0:2 KRC Genk. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What is the head-to-head record between OH Leuven and KRC Genk?

In the last 3 head-to-head matches OH Leuven won 0, KRC Genk won 2 and 1 ended level. These games averaged 2.00 goals, with both teams scoring in 67% of them.

What do the goal statistics show before OH Leuven vs KRC Genk?

OH Leuven score 1.05 goals per game on average and KRC Genk 1.41. The Pro League average is 2.66 goals, with Over 2.5 landing in 49% of games. Both teams score in 49% of OH Leuven's matches and 67% of KRC Genk's.

What form are OH Leuven and KRC Genk in?

Over the last 5 games OH Leuven have a 1-2-2 record (1.00 points per game) and KRC Genk 1-3-1 (1.20 points per game).

Where can I find a betting tip and analysis for OH Leuven vs KRC Genk?

This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.