Paju Citizen vs Seoul E-Land: match statistics
Paju Citizen vs Seoul E-Land: form, goals and key statistics
Game details
Paju Citizen played against Seoul E-Land in K League 2 (South Korea). The game was played on April 11, 2026. Final score: 1:3.
Recent form
Paju Citizen has 3 wins, 0 draws and 2 losses over its last five games, averaging 1.80 points per game. Seoul E-Land has 3 wins, 1 draw and 1 loss, with 2.00 points per game.
Scoring records
Paju Citizen scores 1.67 goals per game and allows 1.33. Seoul E-Land scores 1.67 and allows 1.00. Games in this league average 2.94 goals.
BTTS and goal totals
Both teams score in 67% of Paju Citizen's games and 50% of Seoul E-Land's. The Over 2.5 rates are 67% and 67%, compared with league averages of 64% for BTTS and 62% for Over 2.5.
xG and shots
Seoul E-Land has the higher season xG average, 1.40 to 1.27 per game. Paju Citizen takes 9.5 shots per game, while Seoul E-Land takes 11.7.
First-half and second-half trends
Paju Citizen leads at halftime in 50% of its games and scores 0.67 goals per game after halftime. Seoul E-Land leads at halftime in 67% and scores 0.67 after halftime.
When the teams score
Paju Citizen's most productive scoring window is minutes 16-30 (3 goals). For Seoul E-Land, it is minutes 16-30 (3 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
K League 2 games average 2.94 goals. Both teams score in 64% of games, and 62% finish with at least three goals.
Head-to-head record
There is not enough head-to-head history for a meaningful comparison.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
I back the home win (1). At home the hosts concede only 0.67 goals per match on average, while Seoul E-Land concede 1.00 on the road; the hosts also have a superior home goal difference (+3) versus the visitors’ +1 away. In attack the hosts register 5 shots on target per home match with a 19% conversion rate, compared to the visitors’ 4.33 SoT and 13% conversion, indicating higher efficiency from the hosts despite fewer attempts. Although Seoul E-Land have a higher away xG (1.27 vs hosts’ xG 1.16) and have scored 9 goals in the last 5 matches (vs hosts’ 8), their average away xGA is 1.90, showing vulnerability to opponent chance creation. Given the better home defense, higher conversion and advantage in goal difference, I assign roughly a 55% probability to the home win, 25% to a draw and 20% to an away win.
View the statistical overviewBTTS - will both teams score?
The edge for the "Both Teams To Score" scenario stems from strong attacking indicators and a league-wide trend: the league has 65% BTTS matches, and Seoul E-Land register BTTS in 67% of away games. Seoul concedes on average 1.90 xG per match, while Paju generates 1.52 xG at home and scores 2.0 goals per match on average, and Seoul creates 1.27 xG and scores 1.33 goals — both teams therefore produce chances (1.52 vs 1.27 xG). The counterweight is that Paju have 67% clean sheets at home and a season BTTS share for Paju of only 33%, which lowers the probability of both scoring. However, in the last 5 matches Paju had BTTS in 60% (3 of 5) and Seoul in 40% (2 of 5), and both teams scored 8 and 9 goals respectively in that period, which further supports the "Yes" outcome (BTTS - Yes).
View BTTS statisticsOver/Under - goals analysis
Expected goals are calculated based on xG: Paju has xG_for 1.52, Seoul xG_for 1.27; Seoul concedes on average 1.90 xG per match while Paju concedes 1.11, which yields an estimate of 1.71 goals for Paju and 1.19 for Seoul, totaling 2.90. Season averages confirm offensive profiles: Paju scores 2.00 goals per match, Seoul 1.33, and both teams have 67% of matches over 2.5 goals (league average 2.94 goals/match). Paju averages 13.0 shots and 5.33 on target with a 15% conversion, Seoul 10.33 and 4.33 with a 13% conversion — combined with Seoul conceding 1.90 xG this increases the likelihood of goal-scoring situations. Based on total xG=2.90 the probability distribution suggests roughly 79% chance of >1.5, ~55% for >2.5 and ~33% for >3.5, therefore the strongest signal is Over 2.5 goals. Risk is mitigated by Paju’s high clean sheet rate (67%), which may reduce the probability of both teams scoring, but the last 5 matches balance (Paju 8 scored and 5 conceded, Seoul 9 scored and 4 conceded) and the high share of overs in the league support the Over 2.5 side.
View Over/Under statisticsHT/FT - half-time and full-time scenario
The strongest signal is the home side’s first-half advantage: Paju led at the break in 3 of 3 matches (100%) and did not concede in the first half (0.0 goals conceded on average), scoring 3 first-half goals. Offensively Paju posts higher metrics than Seoul – xG 1.52 versus 1.27, averaging 13.0 shots and 5.33 on target compared to the visitors’ 10.33 and 4.33, with a conversion rate of 15% versus 13%. Seoul are vulnerable defensively (allowing 1.9 xG per match on average) and have only a 33% clean-sheet rate on the road, which increases the hosts’ chances of maintaining a lead at the break. Given Paju’s 67% home win rate and the figures above, the most likely scenario is a home lead at half-time and a home win at full-time (1/1), estimated here at approximately 38%.
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Paju Citizen | Seoul E-Land | |
|---|---|---|
| Accuracy (shots on target) | 49% | 41% |
| Chance quality (xG per shot) | 0.13 | 0.12 |
| Finishing (goals per shot on target) | 0.36 | 0.35 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Seoul E-Land is 11% better for: last-5 form.
1.8 pts / game - Paju Citizen · 2 pts / game - Seoul E-Land
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Seoul E-Land is 33% better for: goals allowed per game.
1.33 goals / game - Paju Citizen · 1 goals / game - Seoul E-Land
Paju Citizen scores in 83% of games (5 of 6 meczów), while Seoul E-Land keeps a clean sheet in 50% (3 of 6 meczów).
Seoul E-Land scores in 83% of games (5 of 6 meczów), while Paju Citizen keeps a clean sheet in 17% (1 of 6 meczów).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Paju Citizen
Over / Under - Seoul E-Land
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Seoul E-Land is 27% better for: first-half form (half-time points).
1.83 pts / game - Paju Citizen · 2.33 pts / game - Seoul E-Land
Before half-time (1st half)
After half-time (2nd half)
Paju Citizen - second-half results
Leads at halftime in 50% of games and wins 50%. Also wins some games without leading at halftime.
Defense stays consistent across the full game.
Seoul E-Land - second-half results
Leads at halftime in 67% of games and wins 50%. Sometimes gives up a halftime lead.
Allows 0.3 more goals per game after halftime, a sign that the defense becomes less effective later in games.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 2.00 | 1.60 |
| Goals scored / game | 1.0 | 0.6 |
| Goals allowed / game | 0.6 | 0.4 |
| Average goals per game | 1.6 | 1.0 |
| 1 goal | 80% | 60% |
| 2 goals | 40% | 20% |
| 3 goals | 40% | 20% |
| Clean sheet | 60% | 60% |
| No goal | 20% | 60% |
| Goal difference | +2 | +1 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 2.60 | 1.60 |
| Goals scored / game | 1.0 | 0.8 |
| Goals allowed / game | 0.2 | 0.6 |
| Average goals per game | 1.2 | 1.4 |
| 1 goal | 80% | 60% |
| 2 goals | 20% | 40% |
| 3 goals | 20% | 20% |
| Clean sheet | 80% | 80% |
| No goal | 20% | 40% |
| Goal difference | +4 | +1 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 16-30 (3 goals). Concedes most in 0-15 (2). Late-goal balance (76-90): +1 - wins late phases.
Most dangerous in minutes 16-30 (3 goals). Concedes most in 61-75 (2). Late-goal balance (76-90): -1 - late phases are a weakness.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Paju Citizen
Seoul E-Land
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (K League 2).
Teams vs league
| Paju Citizen | Liga | Seoul E-Land | |
|---|---|---|---|
| Average goals per game | • 3.00 | 2.94 | ▼ 2.67 |
| Both teams scored | ▲ 67% | 64% | ▼ 50% |
| Min. 3 goals (Over 2.5) | ▲ 67% | 62% | ▲ 67% |
| Clean sheets | ▼ 17% | 22% | ▲ 50% |
| Goal before half-time | • 83% | 84% | • 83% |
| Goal after half-time | ▼ 67% | 70% | ▼ 67% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Away team
Starting lineup
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
FAQ
What was the result of Paju Citizen vs Seoul E-Land?
The K League 2 match finished Paju Citizen 1:3 Seoul E-Land. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Paju Citizen vs Seoul E-Land?
Paju Citizen score 1.67 goals per game on average and Seoul E-Land 1.67. The K League 2 average is 2.94 goals, with Over 2.5 landing in 62% of games. Both teams score in 67% of Paju Citizen's matches and 50% of Seoul E-Land's.
What form are Paju Citizen and Seoul E-Land in?
Over the last 5 games Paju Citizen have a 3-0-2 record (1.80 points per game) and Seoul E-Land 3-1-1 (2.00 points per game).
Where can I find a betting tip and analysis for Paju Citizen vs Seoul E-Land?
Here you can check the pre-match numbers for Paju Citizen vs Seoul E-Land: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.


