Police vs APR: match statistics
Statistical analysis indicates a balanced contest with an edge for a draw outcome. Police displays solid home form with a 60% win rate at their stadium and conceding just 0.6 goals per match on average, making them a tough opponent on their own ground. APR holds a higher position in the table (2nd place) and has a better overall record (10 wins), but their away form is significantly weaker – only 36% wins and as many as 45% draws on the road. The recent form of both teams is average (Police: 1 pt/match, APR: 1.2 pt/match in the last 5 games), which further supports the draw scenario. Similar xG values (Police 1.17 vs APR 1.12) and possession stats (Police 54% vs APR 55%) confirm the balanced quality of both sides. Considering the hosts' defensive solidity and the visitors' tendency to draw away, the most likely result is a share of the points.
Police vs APR: form, goals and key statistics
Game details
Police played against APR in National Soccer League (Rwanda). The game was played on February 20, 2026. Final score: 1:1.
Recent form
Police has 1 win, 2 draws and 2 losses over its last five games, averaging 1.00 points per game. APR has 1 win, 3 draws and 1 loss, with 1.20 points per game.
Scoring records
Police scores 0.95 goals per game and allows 0.47. APR scores 1.35 and allows 0.75. Games in this league average 2.06 goals.
BTTS and goal totals
Both teams score in 32% of Police's games and 50% of APR's. The Over 2.5 rates are 21% and 45%, compared with league averages of 43% for BTTS and 34% for Over 2.5.
xG and shots
APR has the higher season xG average, 1.24 to 1.15 per game. Police takes 6.5 shots per game, while APR takes 8.2.
First-half and second-half trends
Police leads at halftime in 42% of its games and scores 0.42 goals per game after halftime. APR leads at halftime in 45% and scores 0.55 after halftime.
When the teams score
Police's most productive scoring window is minutes 16-30 (5 goals). For APR, it is minutes 31-45+ (9 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
National Soccer League games average 2.06 goals. Both teams score in 43% of games, and 34% finish with at least three goals.
Head-to-head record
Before this game, one previous meeting was available. The record was 0 home wins, 1 draw and 0 away wins. Those games averaged 0.00 goals, with both teams scoring in 0% of them.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Statistical analysis indicates a balanced contest with an edge for a draw outcome. Police displays solid home form with a 60% win rate at their stadium and conceding just 0.6 goals per match on average, making them a tough opponent on their own ground. APR holds a higher position in the table (2nd place) and has a better overall record (10 wins), but their away form is significantly weaker – only 36% wins and as many as 45% draws on the road. The recent form of both teams is average (Police: 1 pt/match, APR: 1.2 pt/match in the last 5 games), which further supports the draw scenario. Similar xG values (Police 1.17 vs APR 1.12) and possession stats (Police 54% vs APR 55%) confirm the balanced quality of both sides. Considering the hosts' defensive solidity and the visitors' tendency to draw away, the most likely result is a share of the points.
View the statistical overviewStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Police | APR | |
|---|---|---|
| Accuracy (shots on target) | 40% | 35% |
| Chance quality (xG per shot) | 0.18 | 0.15 |
| Finishing (goals per shot on target) | 0.36 | 0.47 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
APR is 20% better for: last-5 form.
1 pts / game - Police · 1.2 pts / game - APR
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
APR is 42% better for: goals scored per game.
0.95 goals / game - Police · 1.35 goals / game - APR
Police is 60% better for: goals allowed per game.
0.47 goals / game - Police · 0.75 goals / game - APR
Police scores in 63% of games (12 of 19 meczów), while APR keeps a clean sheet in 45% (9 of 20 meczów).
APR scores in 75% of games (15 of 20 meczów), while Police keeps a clean sheet in 53% (10 of 19 meczów).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Police
Over / Under - APR
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Police is 5% better for: first-half form (half-time points).
1.84 pts / game - Police · 1.75 pts / game - APR
Before half-time (1st half)
After half-time (2nd half)
Police - second-half results
Leads at halftime in 42% of games and wins 47%. Also wins some games without leading at halftime.
Allows 0.4 more goals per game after halftime, a sign that the defense becomes less effective later in games.
APR - second-half results
Leads at halftime in 45% of games and wins 50%. Also wins some games without leading at halftime.
Defense stays consistent across the full game.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.80 | 0.80 |
| Goals scored / game | 0.6 | 0.4 |
| Goals allowed / game | 0.0 | 0.6 |
| Average goals per game | 0.6 | 1.0 |
| 1 goal | 40% | 80% |
| 2 goals | 20% | 20% |
| 3 goals | 0% | 0% |
| Clean sheet | 100% | 40% |
| No goal | 60% | 80% |
| Goal difference | +3 | -1 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.60 | 1.00 |
| Goals scored / game | 0.8 | 0.4 |
| Goals allowed / game | 0.4 | 0.6 |
| Average goals per game | 1.2 | 1.0 |
| 1 goal | 60% | 80% |
| 2 goals | 40% | 20% |
| 3 goals | 20% | 0% |
| Clean sheet | 60% | 40% |
| No goal | 60% | 60% |
| Goal difference | +2 | -1 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 16-30 (5 goals). Concedes most in 76-90 (4). Late-goal balance (76-90): -1 - late phases are a weakness.
Most dangerous in minutes 31-45 (9 goals). Concedes most in 76-90 (4). Late-goal balance (76-90): +3 - wins late phases.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Police
APR
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (National Soccer League).
Teams vs league
| Police | Liga | APR | |
|---|---|---|---|
| Average goals per game | ▼ 1.42 | 2.06 | • 2.10 |
| Both teams scored | ▼ 32% | 43% | ▲ 50% |
| Min. 3 goals (Over 2.5) | ▼ 21% | 34% | ▲ 45% |
| Clean sheets | ▲ 53% | 35% | ▲ 45% |
| Goal before half-time | ▼ 47% | 64% | ▲ 70% |
| Goal after half-time | • 68% | 68% | ▲ 70% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Away team
Other recorded players
Match timeline
Goals, cards and substitutions arranged in chronological order.
- APRGoalDjibril Cheick Ouattara
Head-to-head
Record from Police's perspective: 0 wins, 1 draw and 0 losses against APR. Games average 0.00 goals, and both teams scored in 0% of them.
FAQ
What was the result of Police vs APR?
The National Soccer League match finished Police 1:1 APR. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Police vs APR?
Police score 0.95 goals per game on average and APR 1.35. The National Soccer League average is 2.06 goals, with Over 2.5 landing in 34% of games. Both teams score in 32% of Police's matches and 50% of APR's.
What form are Police and APR in?
Over the last 5 games Police have a 1-2-2 record (1.00 points per game) and APR 1-3-1 (1.20 points per game).
Where can I find a betting tip and analysis for Police vs APR?
This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.


