Racing vs Tadamon Sour: match statistics
Racing vs Tadamon Sour: form, goals and key statistics
Game details
Racing played against Tadamon Sour in Lebanese Premier League (Lebanon). The game was played on July 10, 2026. Venue: Fouad Shehab Stadium. Final score: 1:3.
Recent form
Racing has 0 wins, 0 draws and 5 losses over its last five games, averaging 0.00 points per game. Tadamon Sour has 2 wins, 0 draws and 3 losses, with 1.20 points per game.
Scoring records
Racing scores 0.20 goals per game and allows 2.95. Tadamon Sour scores 0.57 and allows 1.19. Games in this league average 2.45 goals.
BTTS and goal totals
Both teams score in 20% of Racing's games and 29% of Tadamon Sour's. The Over 2.5 rates are 50% and 29%, compared with league averages of 33% for BTTS and 44% for Over 2.5.
xG and shots
Tadamon Sour has the higher season xG average, 0.79 to 0.61 per game. Racing takes 3.4 shots per game, while Tadamon Sour takes 4.0.
First-half and second-half trends
Racing leads at halftime in 0% of its games and scores 0.15 goals per game after halftime. Tadamon Sour leads at halftime in 14% and scores 0.33 after halftime.
When the teams score
Racing's most productive scoring window is minutes 76-90+ (2 goals). For Tadamon Sour, it is minutes 16-30 (3 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
Lebanese Premier League games average 2.45 goals. Both teams score in 33% of games, and 44% finish with at least three goals.
Head-to-head record
Before this game, 2 previous meetings were available. The record was 0 home wins, 0 draws and 2 away wins. Those games averaged 1.00 goals, with both teams scoring in 0% of them.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
I predict an away win (Tadamon Sour). Racing have no home wins (0W, 1D, 19L) and concede an average of 3.44 goals per home match. The hosts have failed to score in their last 5 games (0 goals, 5 defeats), average 0.33 goals per home game with xG 0.56, while Tadamon have scored 3 goals and recorded 2 wins in their last 5 matches. In chance creation Racing average 3.75 shots and 1.5 on target per home game with a 7% conversion rate, whereas Tadamon average 5.5 shots and 3 on target away with a 13% conversion and xG 0.91, indicating the visitors create better opportunities. Defensively the gap is larger: Racing have xG against 1.79 and have conceded 59 goals this season (home goal difference -28), while Tadamon concede 1.27 goals away and have 36% clean sheets on the road. Considering Racing’s 0 points in the last 5 matches (0 points per game) and Tadamon’s superior efficiency and stability, I assess the probabilities as: away win 80%, draw 15%, home win 5%.
View the statistical overviewBTTS - will both teams score?
Both teams show low scoring averages: Racing 0.5 goals/match, Tadamon 0.64, and season BTTS rates are only 30% (Racing) and 27% (Tadamon) versus a league BTTS level of 33%, indicating limited likelihood of Goal/Goal. Racing have failed to score in the last 5 matches (0 goals) and conceded 12, with last5 xG_for = 0.44 and xG_against = 1.58, so their contribution to BTTS is minimal. Tadamon displays better offensive metrics (avg 5.5 shots, 3.0 on target and season xG_for = 0.91, last5 xG_for = 0.77) and will most likely score at least once, but that does not compensate for the hosts’ lack of finishing. Additionally, a high clean sheet rate in the league (78%) and season clean sheets of 50% for Racing and 36% for Tadamon confirm that often at least one team finishes without a goal. For these reasons I assign a higher probability to the No Goal scenario — 75% vs 25% for BTTS - Yes, because the combination of Racing’s 0 goals in the last 5 matches, low season averages (0.5 and 0.64) and low season BTTS rates (30% and 27%) strongly favors no both-teams-to-score.
View BTTS statisticsOver/Under - goals analysis
Calculated expected goals from xG are approximately 0.96 for Racing (attacking xG 0.64 vs opponents’ conceded xG 1.28 → average 0.96) and 1.01 for Tadamon Sour (attacking xG 0.91 vs hosts’ conceded xG 1.11 → 1.01), totaling ~1.97 goals. The sum 1.97 is below the league average of 2.45 and clearly under the 2.5 threshold, which reduces the likelihood of a match with three or more goals. Seasonal stats provide further confirmation: Over 2.5 occurs for hosts in 30% and for away teams in 27% of matches (avg ~28.5%); hosts average 0.5 goals per match and 0 goals in the last 5 fixtures, while visitors average 0.64 and 3 goals in the last 5. The number of goal-scoring opportunities is limited (hosts average 3.44 shots and 1.56 on target; visitors 5.5 and 3.0) with low conversion rates of 16% vs 13%, which reduces chances turning into goals. On this basis the strongest signal is Under 2.5 (recommendation: under at 2.5) with an estimated probability ~71% for under vs 29% for over; for completeness I also forecast Over/Under 1.5 at 56%/44% and 3.5 at 14%/86%.
View Over/Under statisticsHT/FT - half-time and full-time scenario
The strongest signal is a draw at half-time and a draw at full-time (X/X): the home side drew at the break in 60% of matches, the away side in 45%, giving roughly a 53% chance of a draw at half-time. Both teams are ineffective in the first 45 minutes — the hosts average 0.10 goals to half-time, the visitors 0.36, with half-time goals per team averaging 0.6 for hosts and 0.91 for visitors, so I expect a low-scoring half-time (0-0 or 0-1). After the break the visitors show higher xG (0.91 versus the hosts’ 0.64) and more on-target shots (3.0 vs 1.56), which increases the likelihood of decisions in the second half — hence the visible strength of the 2/2 scenario at 19%. Conversely, the hosts keep clean sheets more often this season (50% vs 36%) and have a higher share of full-time draws (40% vs the visitors’ 27%), which boosts the weight of a draw at full-time. Combining the ~53% chance of a half-time draw with a conditional roughly 60% probability of maintaining the draw after the break yields X/X ≈ 32% as the strongest HT/FT scenario.
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Racing | Tadamon Sour | |
|---|---|---|
| Accuracy (shots on target) | 38% | 50% |
| Chance quality (xG per shot) | 0.18 | 0.20 |
| Finishing (goals per shot on target) | 0.15 | 0.28 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Tadamon Sour is 185% better for: goals scored per game.
0.2 goals / game - Racing · 0.57 goals / game - Tadamon Sour
Tadamon Sour is 148% better for: goals allowed per game.
2.95 goals / game - Racing · 1.19 goals / game - Tadamon Sour
Racing scores in 20% of games (4 of 20 meczów), while Tadamon Sour keeps a clean sheet in 43% (9 of 21 meczów).
Tadamon Sour scores in 48% of games (10 of 21 meczów), while Racing keeps a clean sheet in 5% (1 of 20 meczów).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Racing
Over / Under - Tadamon Sour
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Tadamon Sour is 375% better for: first-half form (half-time points).
0.2 pts / game - Racing · 0.95 pts / game - Tadamon Sour
Before half-time (1st half)
After half-time (2nd half)
Racing - second-half results
Allows 0.2 more goals per game after halftime, a sign that the defense becomes less effective later in games.
Tadamon Sour - second-half results
Leads at halftime in 14% of games and wins 19%. Also wins some games without leading at halftime.
Allows 0.2 more goals per game after halftime, a sign that the defense becomes less effective later in games.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 0.20 | 0.00 |
| Goals scored / game | 0.0 | 0.0 |
| Goals allowed / game | 1.0 | 1.4 |
| Average goals per game | 1.0 | 1.4 |
| 1 goal | 80% | 100% |
| 2 goals | 20% | 20% |
| 3 goals | 0% | 20% |
| Clean sheet | 20% | 0% |
| No goal | 100% | 100% |
| Goal difference | -5 | -7 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 0.60 | 1.40 |
| Goals scored / game | 0.0 | 0.6 |
| Goals allowed / game | 0.4 | 1.2 |
| Average goals per game | 0.4 | 1.8 |
| 1 goal | 40% | 80% |
| 2 goals | 0% | 40% |
| 3 goals | 0% | 20% |
| Clean sheet | 60% | 60% |
| No goal | 100% | 40% |
| Goal difference | -2 | -3 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 76-90 (2 goals). Concedes most in 31-45 (14). Late-goal balance (76-90): -6 - late phases are a weakness.
Most dangerous in minutes 16-30 (3 goals). Concedes most in 76-90 (9). Late-goal balance (76-90): -7 - late phases are a weakness.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Racing
Tadamon Sour
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (Lebanese Premier League).
Teams vs league
| Racing | Liga | Tadamon Sour | |
|---|---|---|---|
| Average goals per game | ▲ 3.15 | 2.45 | ▼ 1.76 |
| Both teams scored | ▼ 20% | 33% | ▼ 29% |
| Min. 3 goals (Over 2.5) | ▲ 50% | 44% | ▼ 29% |
| Clean sheets | ▼ 5% | 39% | ▲ 43% |
| Goal before half-time | ▲ 80% | 57% | ▼ 52% |
| Goal after half-time | ▲ 85% | 76% | ▼ 57% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Away team
Other recorded players
Match timeline
Goals, cards and substitutions arranged in chronological order.
- Tadamon SourAssistMohamad Ghamlouch
- Tadamon SourGoalHassan Fouani
Head-to-head
Record from Racing's perspective: 0 wins, 0 draws and 2 losses against Tadamon Sour. Games average 1.00 goals, and both teams scored in 0% of them.
FAQ
What was the result of Racing vs Tadamon Sour?
The Lebanese Premier League match finished Racing 1:3 Tadamon Sour. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What is the head-to-head record between Racing and Tadamon Sour?
In the last 2 head-to-head matches Racing won 0, Tadamon Sour won 2 and 0 ended level. These games averaged 1.00 goals, with both teams scoring in 0% of them.
What do the goal statistics show before Racing vs Tadamon Sour?
Racing score 0.20 goals per game on average and Tadamon Sour 0.57. The Lebanese Premier League average is 2.45 goals, with Over 2.5 landing in 44% of games. Both teams score in 20% of Racing's matches and 29% of Tadamon Sour's.
What form are Racing and Tadamon Sour in?
Over the last 5 games Racing have a 0-0-5 record (0.00 points per game) and Tadamon Sour 2-0-3 (1.20 points per game).
Where can I find a betting tip and analysis for Racing vs Tadamon Sour?
Here you can check the pre-match numbers for Racing vs Tadamon Sour: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.


