Rudar vs Dravinja: match statistics
Rudar vs Dravinja: form, goals and key statistics
Game details
Rudar played against Dravinja in 2. SNL (Slovenia). The game was played on April 25, 2026. Final score: 1:1.
Recent form
Rudar has 1 win, 2 draws and 2 losses over its last five games, averaging 1.00 points per game. Dravinja has 2 wins, 2 draws and 1 loss, with 1.60 points per game.
Scoring records
Rudar scores 1.50 goals per game and allows 1.25. Dravinja scores 1.00 and allows 1.67. Games in this league average 2.78 goals.
BTTS and goal totals
Both teams score in 50% of Rudar's games and 50% of Dravinja's. The Over 2.5 rates are 58% and 46%, compared with league averages of 49% for BTTS and 54% for Over 2.5.
xG and shots
Rudar has the higher season xG average, 1.48 to 1.37 per game. Rudar takes 10.4 shots per game, while Dravinja takes 9.8.
First-half and second-half trends
Rudar leads at halftime in 38% of its games and scores 0.63 goals per game after halftime. Dravinja leads at halftime in 21% and scores 0.54 after halftime.
When the teams score
Rudar's most productive scoring window is minutes 31-45+ (8 goals). For Dravinja, it is minutes 31-45+ (6 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
2. SNL games average 2.78 goals. Both teams score in 49% of games, and 54% finish with at least three goals.
Head-to-head record
Before this game, one previous meeting was available. The record was 0 home wins, 0 draws and 1 away win. Those games averaged 1.00 goals, with both teams scoring in 0% of them.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
I predict a home win (1). Rudar has a clear advantage in home metrics: an average of 1.75 goals scored per home match versus Dravinja’s 1.00 goals away, and the home side’s xG is 1.57 compared to the visitors’ 1.36 on the road. The hosts create more high-quality chances — 4.92 shots on target and 10.92 shots per home match with a conversion rate of 16%, versus Dravinja’s 3.58 on target and 10.5 shots with a 10% conversion. Defensively Rudar is superior: they concede 1.00 goal on average at home and record 42% clean sheets, while Dravinja concedes 1.83 goals away and has only 8% clean sheets; this season the visitors have conceded 40 goals versus Rudar’s 30. The last 5 matches are similar in goals scored (both 6), but Dravinja averages 1.6 points in their last five compared to Rudar’s 1.0, which narrows the home advantage and suggests the game could be close, although Rudar is more likely to win.
View the statistical overviewBTTS - will both teams score?
Both teams have a seasonal BTTS rate of 50% each, with the league average at 49%, so the market is broadly balanced, but other indicators tilt it toward Goal/Goal. Rudar concedes on average 1.5 goals at home, and Dravinja 1.83 away; clean sheet expected rates are only 17% and 8%, which increases the likelihood of goals from both sides. xG shows similar offensive output (xG_for 1.39 vs 1.36), while xG_against is higher (1.57 and 1.65), meaning both teams create chances but also concede them. In the short term Rudar has only 20% BTTS in the last 5 matches, whereas Dravinja has 80% and both scored 6 and conceded 5 goals in that period, therefore my strongest signal is BTTS = "Yes" (60% vs 40%).
View BTTS statisticsOver/Under - goals analysis
A model combining teams' xG and opponent-adjusted xG yields expected goals: Rudar (home) ~1.52, Dravinja (away) ~1.46, total ~2.98. Both teams show a strong tendency toward matches over 1.5 goals: season Over1.5 rates are 75% for Rudar and 92% for Dravinja, and in the last 5 games each side averaged 1.2 goals. xG values are 1.39 for the home team and 1.36 for the away team, while opponent-adjusted xG are 1.65 (Dravinja) and 1.57 (Rudar), which when averaged produce the stated 1.52 and 1.46. With an expected total ~2.98, a Poisson model gives roughly an 80% probability for over 1.5 (≥2 goals), about 57% for over 2.5 (≥3 goals) and around 35% for over 3.5 (≥4 goals). Additionally, the low clean sheet rates (17% home, 8% away) and the fact that both teams scored in 50% of matches increase the likelihood of at least two goals, so the strongest signal is over 1.5.
View Over/Under statisticsHT/FT - half-time and full-time scenario
The primary signal is a high proportion of half-time draws: the home team drew at half-time in 50% of their matches this season, and in 4 of the last 5 fixtures (80%) the score after 45 minutes was also level. After the break the home side perform better in terms of points and offensively – they collected 14 points in second halves and average 1.17 points in second halves, whereas the visitors have 9 points and 0.75 points, giving Rudar the advantage in the decisive phase of the match. Season-long figures reinforce this view: the home team averages 1.25 points per match with a 33% win rate versus the visitors’ 0.67 points and 17% win rate, while xG is nearly equal (1.39 versus 1.36), indicating the advantage is more results-based than driven by expected chances (xG). Consequently the most likely scenario is a half-time draw followed by a home win (HT/FT X/1) – I assess this at 29%. As alternatives I consider draw/draw (25%) and half-time draw followed by an away win (10%), which are less probable given the visitors’ lower average points and smaller haul of points in second halves.
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Rudar | Dravinja | |
|---|---|---|
| Accuracy (shots on target) | 41% | 35% |
| Chance quality (xG per shot) | 0.14 | 0.14 |
| Finishing (goals per shot on target) | 0.35 | 0.29 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Dravinja is 60% better for: last-5 form.
1 pts / game - Rudar · 1.6 pts / game - Dravinja
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Rudar is 50% better for: goals scored per game.
1.5 goals / game - Rudar · 1 goals / game - Dravinja
Rudar is 34% better for: goals allowed per game.
1.25 goals / game - Rudar · 1.67 goals / game - Dravinja
Rudar scores in 67% of games (16 of 24 meczów), while Dravinja keeps a clean sheet in 13% (3 of 24 meczów).
Dravinja scores in 63% of games (15 of 24 meczów), while Rudar keeps a clean sheet in 33% (8 of 24 meczów).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Rudar
Over / Under - Dravinja
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Rudar is 60% better for: first-half form (half-time points).
1.54 pts / game - Rudar · 0.96 pts / game - Dravinja
Before half-time (1st half)
After half-time (2nd half)
Rudar - second-half results
Leads at halftime in 38% of games and wins 29%. Sometimes gives up a halftime lead.
Allows 0.2 more goals per game after halftime, a sign that the defense becomes less effective later in games.
Dravinja - second-half results
Leads at halftime in 21% of games and wins 25%. Also wins some games without leading at halftime.
Defense stays consistent across the full game.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.40 | 1.00 |
| Goals scored / game | 0.4 | 0.8 |
| Goals allowed / game | 0.2 | 0.8 |
| Average goals per game | 0.6 | 1.6 |
| 1 goal | 20% | 60% |
| 2 goals | 20% | 60% |
| 3 goals | 20% | 20% |
| Clean sheet | 80% | 60% |
| No goal | 80% | 80% |
| Goal difference | +1 | 0 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.20 | 1.60 |
| Goals scored / game | 0.4 | 0.8 |
| Goals allowed / game | 0.4 | 0.6 |
| Average goals per game | 0.8 | 1.4 |
| 1 goal | 60% | 100% |
| 2 goals | 20% | 40% |
| 3 goals | 0% | 0% |
| Clean sheet | 60% | 40% |
| No goal | 60% | 20% |
| Goal difference | 0 | +1 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 31-45 (8 goals). Concedes most in 76-90 (7). Late-goal balance (76-90): -1 - late phases are a weakness.
Most dangerous in minutes 31-45 (6 goals). Concedes most in 31-45 (10). Late-goal balance (76-90): -2 - late phases are a weakness.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Rudar
Dravinja
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (2. SNL).
Teams vs league
| Rudar | Liga | Dravinja | |
|---|---|---|---|
| Average goals per game | • 2.75 | 2.78 | ▼ 2.67 |
| Both teams scored | • 50% | 49% | • 50% |
| Min. 3 goals (Over 2.5) | ▲ 58% | 54% | ▼ 46% |
| Clean sheets | ▲ 33% | 29% | ▼ 13% |
| Goal before half-time | ▼ 58% | 73% | ▲ 83% |
| Goal after half-time | ▼ 67% | 80% | • 79% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Other recorded players
Away team
Other recorded players
Match timeline
Goals, cards and substitutions arranged in chronological order.
- DravinjaGoalBlaž Rožmarič
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Referee context
See how often this referee shows cards, awards penalties and how their matches tend to finish.
Head-to-head
Record from Rudar's perspective: 0 wins, 0 draws and 1 loss against Dravinja. Games average 1.00 goals, and both teams scored in 0% of them.
FAQ
What was the result of Rudar vs Dravinja?
The 2. SNL match finished Rudar 1:1 Dravinja. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Rudar vs Dravinja?
Rudar score 1.50 goals per game on average and Dravinja 1.00. The 2. SNL average is 2.78 goals, with Over 2.5 landing in 54% of games. Both teams score in 50% of Rudar's matches and 50% of Dravinja's.
What form are Rudar and Dravinja in?
Over the last 5 games Rudar have a 1-2-2 record (1.00 points per game) and Dravinja 2-2-1 (1.60 points per game).
Where can I find a betting tip and analysis for Rudar vs Dravinja?
Here you can check the pre-match numbers for Rudar vs Dravinja: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.


