Rutsiro vs Police: match statistics
Police FC presents decidedly better form and statistics compared to Rutsiro. The hosts occupy the last, 18th place in the table with a catastrophic record of 0 wins at home (Win% 0%, Loss% 71%) and a streak of 7 matches without a win. Rutsiro has not kept a single clean sheet at their own stadium, conceding an average of 1.86 goals per match. Police, on the other hand, is placed in 4th position, with a solid defense in away matches (67% clean sheets, average 0.33 goals conceded) and a positive goal difference (+2). Although the guests have problems scoring goals away (FTS% 56%, average 0.56 goals), their qualitative advantage and defensive stability give them a real chance for victory. Considering the hosts' fatal disposition and Police's solidity, I expect a win for the guests or a draw, with a preference for the Police victory scenario.
Rutsiro vs Police: form, goals and key statistics
Game details
Rutsiro played against Police in National Soccer League (Rwanda). The game was played on February 25, 2026. Final score: 0:0.
Recent form
Rutsiro has 0 wins, 1 draw and 4 losses over its last five games, averaging 0.20 points per game. Police has 0 wins, 3 draws and 2 losses, with 0.60 points per game.
Scoring records
Rutsiro scores 1.00 goals per game and allows 1.58. Police scores 0.95 and allows 0.50. Games in this league average 2.06 goals.
BTTS and goal totals
Both teams score in 68% of Rutsiro's games and 35% of Police's. The Over 2.5 rates are 53% and 20%, compared with league averages of 44% for BTTS and 34% for Over 2.5.
xG and shots
Police has the higher season xG average, 1.21 to 1.08 per game. Rutsiro takes 6.5 shots per game, while Police takes 7.0.
First-half and second-half trends
Rutsiro leads at halftime in 11% of its games and scores 0.47 goals per game after halftime. Police leads at halftime in 40% and scores 0.45 after halftime.
When the teams score
Rutsiro's most productive scoring window is minutes 31-45+ (4 goals). For Police, it is minutes 16-30 (5 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
National Soccer League games average 2.06 goals. Both teams score in 44% of games, and 34% finish with at least three goals.
Head-to-head record
Before this game, one previous meeting was available. The record was 0 home wins, 0 draws and 1 away win. Those games averaged 3.00 goals, with both teams scoring in 100% of them.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Police FC presents decidedly better form and statistics compared to Rutsiro. The hosts occupy the last, 18th place in the table with a catastrophic record of 0 wins at home (Win% 0%, Loss% 71%) and a streak of 7 matches without a win. Rutsiro has not kept a single clean sheet at their own stadium, conceding an average of 1.86 goals per match. Police, on the other hand, is placed in 4th position, with a solid defense in away matches (67% clean sheets, average 0.33 goals conceded) and a positive goal difference (+2). Although the guests have problems scoring goals away (FTS% 56%, average 0.56 goals), their qualitative advantage and defensive stability give them a real chance for victory. Considering the hosts' fatal disposition and Police's solidity, I expect a win for the guests or a draw, with a preference for the Police victory scenario.
View the statistical overviewStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Rutsiro | Police | |
|---|---|---|
| Accuracy (shots on target) | 39% | 41% |
| Chance quality (xG per shot) | 0.17 | 0.17 |
| Finishing (goals per shot on target) | 0.40 | 0.33 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Police is 200% better for: last-5 form.
0.2 pts / game - Rutsiro · 0.6 pts / game - Police
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Rutsiro is 5% better for: goals scored per game.
1 goals / game - Rutsiro · 0.95 goals / game - Police
Police is 216% better for: goals allowed per game.
1.58 goals / game - Rutsiro · 0.5 goals / game - Police
Rutsiro scores in 68% of games (13 of 19 meczów), while Police keeps a clean sheet in 50% (10 of 20 meczów).
Police scores in 65% of games (13 of 20 meczów), while Rutsiro keeps a clean sheet in 11% (2 of 19 meczów).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Rutsiro
Over / Under - Police
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Police is 89% better for: first-half form (half-time points).
0.95 pts / game - Rutsiro · 1.8 pts / game - Police
Before half-time (1st half)
After half-time (2nd half)
Rutsiro - second-half results
Leads at halftime in 11% of games and wins 16%. Also wins some games without leading at halftime.
Defense stays consistent across the full game.
Police - second-half results
Leads at halftime in 40% of games and wins 45%. Also wins some games without leading at halftime.
Allows 0.4 more goals per game after halftime, a sign that the defense becomes less effective later in games.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 0.60 | 1.00 |
| Goals scored / game | 0.4 | 0.6 |
| Goals allowed / game | 1.0 | 1.0 |
| Average goals per game | 1.4 | 1.6 |
| 1 goal | 80% | 80% |
| 2 goals | 60% | 40% |
| 3 goals | 0% | 20% |
| Clean sheet | 20% | 40% |
| No goal | 60% | 40% |
| Goal difference | -3 | -2 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.40 | 0.40 |
| Goals scored / game | 0.2 | 0.2 |
| Goals allowed / game | 0.0 | 0.8 |
| Average goals per game | 0.2 | 1.0 |
| 1 goal | 20% | 80% |
| 2 goals | 0% | 20% |
| 3 goals | 0% | 0% |
| Clean sheet | 100% | 20% |
| No goal | 80% | 80% |
| Goal difference | +1 | -3 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 31-45 (4 goals). Concedes most in 0-15 (7). Late-goal balance (76-90): -1 - late phases are a weakness.
Most dangerous in minutes 16-30 (5 goals). Concedes most in 76-90 (4). Late-goal balance (76-90): 0.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Rutsiro
Police
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (National Soccer League).
Teams vs league
| Rutsiro | Liga | Police | |
|---|---|---|---|
| Average goals per game | ▲ 2.58 | 2.06 | ▼ 1.45 |
| Both teams scored | ▲ 68% | 44% | ▼ 35% |
| Min. 3 goals (Over 2.5) | ▲ 53% | 34% | ▼ 20% |
| Clean sheets | ▼ 11% | 34% | ▲ 50% |
| Goal before half-time | • 63% | 63% | ▼ 45% |
| Goal after half-time | ▲ 79% | 70% | • 70% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Head-to-head
Record from Rutsiro's perspective: 0 wins, 0 draws and 1 loss against Police. Games average 3.00 goals, and both teams scored in 100% of them.
FAQ
What was the result of Rutsiro vs Police?
The National Soccer League match finished Rutsiro 0:0 Police. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Rutsiro vs Police?
Rutsiro score 1.00 goals per game on average and Police 0.95. The National Soccer League average is 2.06 goals, with Over 2.5 landing in 34% of games. Both teams score in 68% of Rutsiro's matches and 35% of Police's.
What form are Rutsiro and Police in?
Over the last 5 games Rutsiro have a 0-1-4 record (0.20 points per game) and Police 0-3-2 (0.60 points per game).
Where can I find a betting tip and analysis for Rutsiro vs Police?
This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.


