Sangju Sangmu vs Gwangju: match statistics
Sangju Sangmu vs Gwangju: form, goals and key statistics
Game details
Sangju Sangmu played against Gwangju in K League 1 (South Korea). The game was played on September 6, 2026. Final score: 2:2.
Recent form
Sangju Sangmu has 0 wins, 4 draws and 1 loss over its last five games, averaging 0.80 points per game. Gwangju has 0 wins, 2 draws and 3 losses, with 0.40 points per game.
Scoring records
Sangju Sangmu scores 0.92 goals per game and allows 1.23. Gwangju scores 0.62 and allows 2.19. Games in this league average 2.43 goals.
BTTS and goal totals
Both teams score in 62% of Sangju Sangmu's games and 42% of Gwangju's. The Over 2.5 rates are 31% and 50%, compared with league averages of 51% for BTTS and 43% for Over 2.5.
xG and shots
Sangju Sangmu has the higher season xG average, 1.51 to 1.13 per game. Sangju Sangmu takes 12.7 shots per game, while Gwangju takes 9.0.
First-half and second-half trends
Sangju Sangmu leads at halftime in 19% of its games and scores 0.54 goals per game after halftime. Gwangju leads at halftime in 4% and scores 0.35 after halftime.
When the teams score
Sangju Sangmu's most productive scoring window is minutes 61-75 (6 goals). For Gwangju, it is minutes 46-60 (4 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
K League 1 games average 2.43 goals. Both teams score in 51% of games, and 43% finish with at least three goals.
Head-to-head record
Before this game, 5 previous meetings were available. The record was 0 home wins, 4 draws and 1 away win. Those games averaged 1.40 goals, with both teams scoring in 60% of them.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Sangju Sangmu have a clear home advantage: they lose just 25% of their matches in front of their own fans, while Gwangju have not won a single away game and have suffered defeat in 58% of such fixtures. The hosts also create more chances, averaging 14.17 shots and an xG of 1.64, compared with 8.83 shots and an xG of 1.07 for the visitors. Gwangju’s biggest issue remains their away defense, where they concede an average of 2.33 goals per match and allow opponents an xG of 1.69. Sangju have also been inefficient in front of goal, scoring just 0.83 goals per home game and finding the net only 3 times in their last 5 matches overall, so the risk of a draw remains high. Despite the hosts’ poor current run, the visitors’ extremely limited attacking output—Gwangju average just 0.42 goals away from home and fail to score in 67% of matches—supports a narrow Sangju Sangmu victory.
View the statistical overviewBTTS - will both teams score?
The seasonal signal points toward BTTS - No, as Gwangju score just 0.42 goals per match on average and failed to score in 67% of their games, while Sangju Sangmu did not score in 50% of their appearances. BTTS occurred in only 33% of Gwangju matches, well below the league average of 52%, while the figure for the home side was 50%. Both defenses concede frequently, averaging 2.07 and 2.33 goals, respectively, but the visitors’ low conversion rate of 5% and just 2.42 shots on target per match limit their chances of scoring. The last five matches increase the case for BTTS - Yes to 60%, but Sangju Sangmu scored only 3 goals during this period, or 0.6 per match. Therefore, the more likely scenario is that at least one team will fail to score.
View BTTS statisticsOver/Under - goals analysis
The strongest signal is Under 3.5 goals: this outcome occurred in 71% of Sangju Sangmu’s matches and 58% of Gwangju’s. Both teams have limited potential for a high-scoring game, as the hosts average 0.79 goals and the visitors just 0.42 goals per match; neither side has scored more than 2 goals in more than 7% and 0% of matches, respectively. At the same time, Gwangju’s weaker defense, conceding 2.33 goals per match, and the xG figures of 1.19 and 1.07 raise the projection to 2.48 goals and support at least two goals. Gwangju have conceded 10 goals in their last five matches, but Sangju Sangmu have scored just 3 during that period, limiting the risk of four or more goals.
View Over/Under statisticsHT/FT - half-time and full-time scenario
A half-time draw is the most likely outcome, as Sangju Sangmu were level at the break in 64% of their matches, while both teams score very few goals in the first half: 0.29 and 0.25 per game, respectively. After the break, the advantage should shift to the home side, as Gwangju concede an average of 1.58 goals in second halves while scoring just 0.17 themselves. Sangju Sangmu have the higher average xG, 1.19 compared with 1.07, and also register more shots on target, 3.43 versus 2.42 for their opponents. The visitors’ weak defense, conceding an average of 2.33 goals per match, gives the hosts a realistic chance of settling an evenly matched first half after the interval. The X/1 scenario is therefore the strongest, although the high share of draw-related outcomes stems from the fact that the home side won only 7% of their matches, while the visitors drew as many as 42% of theirs.
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Sangju Sangmu | Gwangju | |
|---|---|---|
| Accuracy (shots on target) | 29% | 33% |
| Chance quality (xG per shot) | 0.12 | 0.13 |
| Finishing (goals per shot on target) | 0.25 | 0.21 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Sangju Sangmu is 100% better for: last-5 form.
0.8 pts / game - Sangju Sangmu · 0.4 pts / game - Gwangju
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Sangju Sangmu is 48% better for: goals scored per game.
0.92 goals / game - Sangju Sangmu · 0.62 goals / game - Gwangju
Sangju Sangmu is 78% better for: goals allowed per game.
1.23 goals / game - Sangju Sangmu · 2.19 goals / game - Gwangju
Sangju Sangmu scores in 69% of games (18 of 26 games), while Gwangju keeps a clean sheet in 15% (4 of 26 games).
Gwangju scores in 42% of games (11 of 26 games), while Sangju Sangmu keeps a clean sheet in 23% (6 of 26 games).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Sangju Sangmu
Over / Under - Gwangju
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Sangju Sangmu is 77% better for: first-half form (half-time points).
1.15 pts / game - Sangju Sangmu · 0.65 pts / game - Gwangju
Before half-time (1st half)
After half-time (2nd half)
Sangju Sangmu - second-half results
Leads at halftime in 19% of games and wins 15%. Sometimes gives up a halftime lead.
Defense stays consistent across the full game.
Gwangju - second-half results
Leads at halftime in 4% of games and wins 4%. Also wins some games without leading at halftime.
Allows 0.5 more goals per game after halftime, a sign that the defense becomes less effective later in games.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.00 | 0.80 |
| Goals scored / game | 0.2 | 0.2 |
| Goals allowed / game | 0.2 | 0.6 |
| Average goals per game | 0.4 | 0.8 |
| 1 goal | 20% | 40% |
| 2 goals | 20% | 40% |
| 3 goals | 0% | 0% |
| Clean sheet | 80% | 60% |
| No goal | 80% | 80% |
| Goal difference | 0 | -2 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.00 | 0.40 |
| Goals scored / game | 0.6 | 0.4 |
| Goals allowed / game | 0.8 | 1.2 |
| Average goals per game | 1.4 | 1.6 |
| 1 goal | 60% | 80% |
| 2 goals | 40% | 60% |
| 3 goals | 20% | 20% |
| Clean sheet | 60% | 20% |
| No goal | 60% | 60% |
| Goal difference | -1 | -4 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 61-75 (6 goals). Concedes most in 31-45 (9). Late-goal balance (76-90): +1 - wins late phases.
Most dangerous in minutes 46-60 (4 goals). Concedes most in 46-60 (15). Late-goal balance (76-90): -13 - late phases are a weakness.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Sangju Sangmu
Gwangju
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (K League 1).
Teams vs league
| Sangju Sangmu | Liga | Gwangju | |
|---|---|---|---|
| Average goals per game | ▼ 2.15 | 2.43 | ▲ 2.81 |
| Both teams scored | ▲ 62% | 51% | ▼ 42% |
| Min. 3 goals (Over 2.5) | ▼ 31% | 43% | ▲ 50% |
| Clean sheets | ▼ 23% | 31% | ▼ 15% |
| Goal before half-time | ▼ 58% | 60% | ▼ 58% |
| Goal after half-time | ▼ 73% | 76% | • 77% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Substitutes
Other recorded players
Away team
Starting lineup
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Head-to-head
Record from Sangju Sangmu's perspective: 0 wins, 4 draws and 1 loss against Gwangju. Games average 1.40 goals, and both teams scored in 60% of them.
FAQ
What was the result of Sangju Sangmu vs Gwangju?
The K League 1 match finished Sangju Sangmu 2:2 Gwangju. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What is the head-to-head record between Sangju Sangmu and Gwangju?
In the last 5 head-to-head matches Sangju Sangmu won 0, Gwangju won 1 and 4 ended level. These games averaged 1.40 goals, with both teams scoring in 60% of them.
What do the goal statistics show before Sangju Sangmu vs Gwangju?
Sangju Sangmu score 0.92 goals per game on average and Gwangju 0.62. The K League 1 average is 2.43 goals, with Over 2.5 landing in 43% of games. Both teams score in 62% of Sangju Sangmu's matches and 42% of Gwangju's.
What form are Sangju Sangmu and Gwangju in?
Over the last 5 games Sangju Sangmu have a 0-4-1 record (0.80 points per game) and Gwangju 0-2-3 (0.40 points per game).
Where can I find a betting tip and analysis for Sangju Sangmu vs Gwangju?
The statistical background for Sangju Sangmu vs Gwangju — form, head-to-head, goals, BTTS and Over/Under — is on this page. The tip with full reasoning and a value assessment is in the NoFluffPicks app.


