Seoul E-Land vs Yongin City: match statistics
Seoul E-Land vs Yongin City: form, goals and key statistics
Game details
Seoul E-Land played against Yongin City in K League 2 (South Korea). The game was played on May 16, 2026. Final score: 2:2.
Recent form
Seoul E-Land has 3 wins, 0 draws and 2 losses over its last five games, averaging 1.80 points per game. Yongin City has 2 wins, 1 draw and 2 losses, with 1.40 points per game.
Scoring records
Seoul E-Land scores 1.64 goals per game and allows 1.18. Yongin City scores 1.30 and allows 1.70. Games in this league average 2.67 goals.
BTTS and goal totals
Both teams score in 55% of Seoul E-Land's games and 70% of Yongin City's. The Over 2.5 rates are 73% and 70%, compared with league averages of 61% for BTTS and 55% for Over 2.5.
xG and shots
Seoul E-Land has the higher season xG average, 1.47 to 1.26 per game. Seoul E-Land takes 12.6 shots per game, while Yongin City takes 9.6.
First-half and second-half trends
Seoul E-Land leads at halftime in 36% of its games and scores 0.91 goals per game after halftime. Yongin City leads at halftime in 20% and scores 0.60 after halftime.
When the teams score
Seoul E-Land's most productive scoring window is minutes 76-90+ (5 goals). For Yongin City, it is minutes 31-45+ (5 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
K League 2 games average 2.67 goals. Both teams score in 61% of games, and 55% finish with at least three goals.
Head-to-head record
There is not enough head-to-head history for a meaningful comparison.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Seoul E-Land sit 3rd in the table vs Yongin City in 15th; the hosts have scored 18 and conceded 13 this season, while the visitors have 13 scored and 17 conceded. In the last 5 matches Seoul E-Land scored 8 goals and won 3/5 (avg 1.8 points per game), whereas Yongin have 9 goals and 2 wins in five fixtures (avg 1.4 points), but their away goals average is only 0.75. Seoul E-Land show superior home efficiency: 5 shots on target and 12.8 total shots with a 14% conversion and xG 1.53, versus Yongin’s 3.75 shots on target, 12.5 total shots and 6% conversion (xG 1.46). The visitors do have higher possession (53% vs 50%) and similar defensive xG conceded (1.1 vs 1.07), but away they fail to score in 50% of matches and concede 1.5 goals on average. Considering Seoul E-Land’s 60% home win rate, zero home clean-sheet rate for opponents (0%) and a positive home goal difference (+3), I forecast a home victory.
View the statistical overviewBTTS - will both teams score?
Seoul E-Land scores on average 1.67 goals and concedes 1.83 per match this season, while Yongin City averages 0.75 goals scored and 1.5 conceded. xG shows Yongin generates more expected chances (xG 1.46 vs 1.13 for Seoul) but has low shot conversion (6% vs 22% for the home side) despite more attempts (12.5 shots vs 7.67) and a similar number of shots on target (3.75 vs 3.83). Seasonal BTTS rates are significant: Seoul has 83% of home matches with both teams scoring, Yongin 50% away, and the league average is 61%; in the last 5 matches BTTS occurred in 60% of Seoul’s games and 80% of Yongin’s. Additionally, Seoul has no clean sheets this season (0%), and over the last 5 matches both teams conceded on average 1.4 (Seoul) and 1.6 (Yongin) goals, which increases the likelihood of BTTS. Considering the 83% home BTTS for Seoul, Yongin’s 80% BTTS in the last 5, and the league average of 2.67 goals per match, I back BTTS - Yes; estimated probability 75% for 'yes' and 25% for 'no'.
View BTTS statisticsOver/Under - goals analysis
I project 1.65 goals for Seoul E-Land and 1.22 goals for Yongin City, totaling 2.87 goals. Seoul averages 1.67 goals per game this season and has an xG of 1.59 over the last 5 matches, while Yongin averages 0.75 goals per game season-to-date but has been scoring 1.8 goals on average in the last 5 rounds with an xG of 1.30, indicating an improvement in the visitors’ attack. Season-long data show Over 1.5 occurred in 83% of Seoul’s matches and 75% of Yongin’s matches, and Over 2.5 was recorded in 83% of Seoul’s fixtures and 50% of Yongin’s; additionally, Over 2.5 has appeared in 80% of both teams’ last 5 matches. A Poisson distribution with an expected total of 2.87 yields approximately a 78% probability for Over 1.5, 55% for Over 2.5 and 32% for Over 3.5, so the strongest and most reliable signal from the data is Over 1.5.
View Over/Under statisticsHT/FT - half-time and full-time scenario
I assess the most likely scenario as 1/1 (home team leading at half-time and winning the match). The home side averages 1.67 goals per game and 1.0 goals by half-time versus the visitors’ 0.75 goals per game and only 0.25 by half-time; the hosts led at the break in 2 matches (33%) while the visitors did not lead at half-time in any (0%). The visitors generate higher xG (1.46 vs 1.13) and more shots (12.5 vs 7.67), but have a very low conversion rate (6% vs the hosts’ 22%), which reduces their ability to turn their advantage into goals. In the last five matches the home team won 60% of fixtures, and in the second halves of those five games they averaged 1.2 goals with a +3 goal differential, which supports maintaining or extending a lead. For these reasons 1/1 is the strongest signal, although X/1 or X/X scenarios remain possible given the visitors’ higher xG.
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Seoul E-Land | Yongin City | |
|---|---|---|
| Accuracy (shots on target) | 38% | 40% |
| Chance quality (xG per shot) | 0.12 | 0.13 |
| Finishing (goals per shot on target) | 0.35 | 0.34 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Seoul E-Land is 29% better for: last-5 form.
1.8 pts / game - Seoul E-Land · 1.4 pts / game - Yongin City
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Seoul E-Land is 26% better for: goals scored per game.
1.64 goals / game - Seoul E-Land · 1.3 goals / game - Yongin City
Seoul E-Land is 44% better for: goals allowed per game.
1.18 goals / game - Seoul E-Land · 1.7 goals / game - Yongin City
Seoul E-Land scores in 82% of games (9 of 11 meczów), while Yongin City keeps a clean sheet in 10% (1 of 10 meczów).
Yongin City scores in 70% of games (7 of 10 meczów), while Seoul E-Land keeps a clean sheet in 36% (4 of 11 meczów).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Seoul E-Land
Over / Under - Yongin City
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Seoul E-Land is 41% better for: first-half form (half-time points).
1.55 pts / game - Seoul E-Land · 1.1 pts / game - Yongin City
Before half-time (1st half)
After half-time (2nd half)
Seoul E-Land - second-half results
Leads at halftime in 36% of games and wins 55%. Also wins some games without leading at halftime.
Defense stays consistent across the full game.
Yongin City - second-half results
Leads at halftime in 20% of games and wins 20%. Also wins some games without leading at halftime.
Allows 0.5 more goals per game after halftime, a sign that the defense becomes less effective later in games.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 0.60 | 2.00 |
| Goals scored / game | 0.4 | 1.2 |
| Goals allowed / game | 0.8 | 0.6 |
| Average goals per game | 1.2 | 1.8 |
| 1 goal | 80% | 100% |
| 2 goals | 40% | 80% |
| 3 goals | 0% | 0% |
| Clean sheet | 20% | 60% |
| No goal | 60% | 20% |
| Goal difference | -2 | +3 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.80 | 0.80 |
| Goals scored / game | 1.0 | 0.8 |
| Goals allowed / game | 0.2 | 1.4 |
| Average goals per game | 1.2 | 2.2 |
| 1 goal | 60% | 100% |
| 2 goals | 40% | 80% |
| 3 goals | 20% | 40% |
| Clean sheet | 80% | 20% |
| No goal | 40% | 20% |
| Goal difference | +4 | -3 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 76-90 (5 goals). Concedes most in 16-30 (4). Late-goal balance (76-90): +2 - wins late phases.
Most dangerous in minutes 31-45 (5 goals). Concedes most in 46-60 (5). Late-goal balance (76-90): +1 - wins late phases.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Seoul E-Land
Yongin City
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (K League 2).
Teams vs league
| Seoul E-Land | Liga | Yongin City | |
|---|---|---|---|
| Average goals per game | ▲ 2.82 | 2.67 | ▲ 3.00 |
| Both teams scored | ▼ 55% | 61% | ▲ 70% |
| Min. 3 goals (Over 2.5) | ▲ 73% | 55% | ▲ 70% |
| Clean sheets | ▲ 36% | 24% | ▼ 10% |
| Goal before half-time | ▲ 82% | 77% | ▼ 70% |
| Goal after half-time | ▲ 82% | 73% | ▲ 80% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Away team
Starting lineup
Substitutes
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
FAQ
What was the result of Seoul E-Land vs Yongin City?
The K League 2 match finished Seoul E-Land 2:2 Yongin City. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Seoul E-Land vs Yongin City?
Seoul E-Land score 1.64 goals per game on average and Yongin City 1.30. The K League 2 average is 2.67 goals, with Over 2.5 landing in 55% of games. Both teams score in 55% of Seoul E-Land's matches and 70% of Yongin City's.
What form are Seoul E-Land and Yongin City in?
Over the last 5 games Seoul E-Land have a 3-0-2 record (1.80 points per game) and Yongin City 2-1-2 (1.40 points per game).
Where can I find a betting tip and analysis for Seoul E-Land vs Yongin City?
The statistical background for Seoul E-Land vs Yongin City — form, head-to-head, goals, BTTS and Over/Under — is on this page. The tip with full reasoning and a value assessment is in the NoFluffPicks app.


