Servette vs Luzern: match statistics
Servette vs Luzern: form, goals and key statistics
Game details
Servette played against Luzern in Super League (Switzerland). The game was played on April 6, 2026. Final score: 3:0.
Recent form
Servette has 2 wins, 2 draws and 1 loss over its last five games, averaging 1.60 points per game. Luzern has 2 wins, 0 draws and 3 losses, with 1.20 points per game.
Scoring records
Servette scores 1.71 goals per game and allows 1.81. Luzern scores 2.00 and allows 1.81. Games in this league average 3.27 goals.
BTTS and goal totals
Both teams score in 74% of Servette's games and 77% of Luzern's. The Over 2.5 rates are 65% and 81%, compared with league averages of 68% for BTTS and 67% for Over 2.5.
xG and shots
Luzern has the higher season xG average, 1.61 to 1.54 per game. Servette takes 13.4 shots per game, while Luzern takes 14.9.
First-half and second-half trends
Servette leads at halftime in 23% of its games and scores 1.03 goals per game after halftime. Luzern leads at halftime in 32% and scores 1.10 after halftime.
When the teams score
Servette's most productive scoring window is minutes 76-90+ (17 goals). For Luzern, it is minutes 76-90+ (16 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
Super League games average 3.27 goals. Both teams score in 68% of games, and 67% finish with at least three goals.
Head-to-head record
Before this game, 2 previous meetings were available. The record was 0 home wins, 2 draws and 0 away wins. Those games averaged 4.00 goals, with both teams scoring in 100% of them.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Both teams have very similar offensive capabilities: Servette scores an average of 1.69 goals at home with xG 1.55, while Luzern scores 1.73 away with xG 1.50, suggesting comparable quality of chances. On paper Luzern has greater attacking output this season — 62 goals versus Servette's 53 — and a higher away win rate (40% vs 25% for the hosts), giving them a seasonal edge. Defensively the hosts concede a lower average xG against (1.39 vs 1.76), although Servette concedes 1.63 goals at home and Luzern 1.53 away, so both defenses allow chances but in slightly different dimensions. In the last 5 matches Servette scored 9 and conceded 5 (PPG 1.6), whereas Luzern scored 10 and conceded 7 (PPG 1.2), which gives a marginal form advantage to the hosts. Considering Servette’s frequent home draws (44%), similar on-target shot numbers (4.44 vs 4.33) and a 12% conversion rate for both teams, the most likely outcome appears to be a draw (X), although Luzern have a realistic chance to win.
View the statistical overviewBTTS - will both teams score?
Servette has a seasonal BTTS rate of 88% and scores 2.25 goals while conceding 2.06; Luzern has BTTS 67% and scores 1.73 while conceding 1.53. The league environment also favors goals – league BTTS is 68% with an average of 3.27 goals per match, and additionally Servette has 94% of matches over 2.5 goals versus 67% for Luzern. xG metrics show an exchange of chances: Servette xG 1.71 versus Luzern xG against 1.76, and Luzern xG 1.50 versus Servette xG against 1.49, which suggests both teams create and allow dangerous opportunities. Clean sheets are rare (13% Servette, 20% Luzern), and in the last 5 matches BTTS occurred in 60% of Servette’s games and 80% of Luzern’s games, further increasing the likelihood of both teams scoring. On this basis I recommend BTTS - Yes (both teams to score) with an estimated probability of 80% versus 20% for No Goal.
View BTTS statisticsOver/Under - goals analysis
I project 1.74 goals for Servette and 1.50 for Luzern, totaling 3.24; these values are calculated as the average of attack xG (Servette 1.71, Luzern 1.50) and opponent defensive susceptibility (Luzern concedes 1.76 xG on average, Servette 1.49). The probability of Over 1.5 goals is very high: Servette has 100% of matches with over 1.5 goals this season, Luzern 87%, and the league average is 3.27 goals per match, hence an assessment of 95%. For the Over 2.5 line I also see a strong signal: Servette records over 2.5 in 94% of games, Luzern in 67%; in the last 5 matches Luzern had over 2.5 in 100% and Servette in 60%; the projected total of 3.24 and a high rate of both teams scoring (Servette 88%, Luzern 67%) raise the probability to 81%. For the Over 3.5 line the season rates are 63% (Servette) and 53% (Luzern), averaging 58%, but the projected 3.24 is below 3.5, so I assign a moderate confidence of 58% for Over 3.5. Therefore I recommend the strongest signal as a bet on Over 1.5.
View Over/Under statisticsHT/FT - half-time and full-time scenario
The strongest scenario according to the data is a Half-Time draw and a home win (X/1). Servette were level at the break in 56% of their home matches, while Luzern had HT draws in 33% of their games, which roughly gives about a 45% chance of a draw after 45 minutes. After the break Servette average 1.25 goals and in 94% of their home matches at least one goal is scored in the second half, whereas Luzern concede on average 0.8 goals after the interval, which favors the home side to effect a turnaround. Additionally, Servette generate 1.71 xG at home versus 1.76 xG conceded by Luzern away and produce more shots (15.75 vs 14.0) with better finishing (14% vs 12%), so given the high incidence of HT draws the most likely outcome is X/1.
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Servette | Luzern | |
|---|---|---|
| Accuracy (shots on target) | 33% | 30% |
| Chance quality (xG per shot) | 0.11 | 0.11 |
| Finishing (goals per shot on target) | 0.39 | 0.44 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Servette is 33% better for: last-5 form.
1.6 pts / game - Servette · 1.2 pts / game - Luzern
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Luzern is 17% better for: goals scored per game.
1.71 goals / game - Servette · 2 goals / game - Luzern
Servette scores in 87% of games (27 of 31 meczów), while Luzern keeps a clean sheet in 16% (5 of 31 meczów).
Luzern scores in 90% of games (28 of 31 meczów), while Servette keeps a clean sheet in 16% (5 of 31 meczów).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Servette
Over / Under - Luzern
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Luzern is 42% better for: first-half form (half-time points).
1 pts / game - Servette · 1.42 pts / game - Luzern
Before half-time (1st half)
After half-time (2nd half)
Servette - second-half results
Leads at halftime in 23% of games and wins 26%. Also wins some games without leading at halftime.
Defense stays consistent across the full game.
Luzern - second-half results
Leads at halftime in 32% of games and wins 32%. Also wins some games without leading at halftime.
Allows 0.4 more goals per game after halftime, a sign that the defense becomes less effective later in games.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.60 | 1.20 |
| Goals scored / game | 1.0 | 0.8 |
| Goals allowed / game | 0.2 | 0.8 |
| Average goals per game | 1.2 | 1.6 |
| 1 goal | 60% | 80% |
| 2 goals | 20% | 60% |
| 3 goals | 20% | 20% |
| Clean sheet | 80% | 40% |
| No goal | 60% | 20% |
| Goal difference | +4 | 0 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.40 | 1.60 |
| Goals scored / game | 1.0 | 1.0 |
| Goals allowed / game | 0.8 | 0.6 |
| Average goals per game | 1.8 | 1.6 |
| 1 goal | 80% | 60% |
| 2 goals | 60% | 60% |
| 3 goals | 40% | 40% |
| Clean sheet | 60% | 60% |
| No goal | 20% | 40% |
| Goal difference | +1 | +2 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 76-90 (17 goals). Concedes most in 0-15 (14). Late-goal balance (76-90): +9 - wins late phases.
Most dangerous in minutes 76-90 (16 goals). Concedes most in 46-60 (15). Late-goal balance (76-90): +8 - wins late phases.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Servette
Luzern
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (Super League).
Teams vs league
| Servette | Liga | Luzern | |
|---|---|---|---|
| Average goals per game | ▲ 3.52 | 3.27 | ▲ 3.81 |
| Both teams scored | ▲ 74% | 68% | ▲ 77% |
| Min. 3 goals (Over 2.5) | ▼ 65% | 67% | ▲ 81% |
| Clean sheets | ▼ 16% | 18% | ▼ 16% |
| Goal before half-time | ▲ 81% | 77% | ▼ 74% |
| Goal after half-time | ▲ 87% | 83% | • 84% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Away team
Starting lineup
Substitutes
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Referee context
See how often this referee shows cards, awards penalties and how their matches tend to finish.
Head-to-head
Record from Servette's perspective: 0 wins, 2 draws and 0 losses against Luzern. Games average 4.00 goals, and both teams scored in 100% of them.
FAQ
What was the result of Servette vs Luzern?
The Super League match finished Servette 3:0 Luzern. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What is the head-to-head record between Servette and Luzern?
In the last 2 head-to-head matches Servette won 0, Luzern won 0 and 2 ended level. These games averaged 4.00 goals, with both teams scoring in 100% of them.
What do the goal statistics show before Servette vs Luzern?
Servette score 1.71 goals per game on average and Luzern 2.00. The Super League average is 3.27 goals, with Over 2.5 landing in 67% of games. Both teams score in 74% of Servette's matches and 77% of Luzern's.
What form are Servette and Luzern in?
Over the last 5 games Servette have a 2-2-1 record (1.60 points per game) and Luzern 2-0-3 (1.20 points per game).
Where can I find a betting tip and analysis for Servette vs Luzern?
Here you can check the pre-match numbers for Servette vs Luzern: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.


