Ireland - Premier DivisionData current as of September 06, 2026

Shamrock Rovers vs Shelbourne: match statistics

Shamrock Rovers crest
Shamrock Rovers
3 : 2half-time 2:1
Shelbourne crest
Shelbourne

Shamrock Rovers vs Shelbourne: form, goals and key statistics

Game details

Shamrock Rovers played against Shelbourne in Premier Division (Ireland). The game was played on April 6, 2026. Final score: 3:2.

Recent form

Shamrock Rovers has 2 wins, 3 draws and 0 losses over its last five games, averaging 1.80 points per game. Shelbourne has 2 wins, 2 draws and 1 loss, with 1.60 points per game.

Scoring records

Shamrock Rovers scores 1.44 goals per game and allows 0.78. Shelbourne scores 1.44 and allows 1.33. Games in this league average 2.51 goals.

BTTS and goal totals

Both teams score in 44% of Shamrock Rovers's games and 78% of Shelbourne's. The Over 2.5 rates are 22% and 56%, compared with league averages of 49% for BTTS and 42% for Over 2.5.

xG and shots

Shelbourne has the higher season xG average, 1.48 to 1.46 per game. Shamrock Rovers takes 12.2 shots per game, while Shelbourne takes 13.7.

First-half and second-half trends

Shamrock Rovers leads at halftime in 33% of its games and scores 0.78 goals per game after halftime. Shelbourne leads at halftime in 22% and scores 0.89 after halftime.

When the teams score

Shamrock Rovers's most productive scoring window is minutes 76-90+ (6 goals). For Shelbourne, it is minutes 61-75 (6 goals). These are past scoring patterns, not predicted goal times.

League scoring profile

Premier Division games average 2.51 goals. Both teams score in 49% of games, and 42% finish with at least three goals.

Head-to-head record

Before this game, 5 previous meetings were available. The record was 1 home win, 3 draws and 1 away win. Those games averaged 2.80 goals, with both teams scoring in 80% of them.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

Shamrock Rovers should win this match: the hosts concede only 0.25 goals per home game on average and have 75% clean sheets at home, while Shelbourne concede 0.75 on the road and have only 25% clean sheets. The home side creates better chances — on average 5 shots on target and 11.75 total shots at home with 13% conversion, whereas the visitors have more attempts (14.75) but only 3.75 on target and 10% conversion, giving Shamrock a qualitative edge despite the visitors’ slightly higher xG (1.55 vs 1.47 for the hosts). Offensively both teams average 1.5 goals per game over the season, and in the last 5 matches Shamrock scored 6 goals versus Shelbourne’s 7, so short-term finishing is comparable. Additionally Shamrock have a 75% home win rate and zero home defeats (home goal difference +5), indicating a real home advantage in result stability. Considering the better defense (0.25 vs 0.75 conceded goals per home/away game), higher number of shots on target (5 vs 3.75) and greater possession (63% vs 56%), I assess the probabilities as: home win 60%, draw 25%, away win 15%.

View the statistical overview
BTTS - will both teams score?

Both teams display very high season BTTS rates: Shamrock Rovers 80% and Shelbourne 75%, versus a league average of 49%, indicating a strong team-level signal for BTTS - Yes. xG analysis shows realistic chances for both sides — Shamrock has xG For 1.43 against Shelbourne xG Against 1.25 (projected average ~1.34 for Shamrock), while Shelbourne has xG For 1.55 against Shamrock xG Against 1.60 (average ~1.58 for Shelbourne), so both sides have expected values above ~1.3 goals. Shot and conversion stats (approx. 3.6 and 3.75 shots on target with 11% and 10% conversion) corroborate season scoring averages of 1.4 and 1.5, maintaining realistic chances for goals from both teams. Although in the last 5 matches Shamrock’s BTTS is lower at 40% versus Shelbourne 60% and recent goal averages of 1.2 (Shamrock) and 1.4 (Shelbourne) are reduced, the dominant season profiles 80%/75% combined with projected xG favor the Both Teams To Score scenario; therefore BTTS = Yes is the recommended pick.

View BTTS statistics
Over/Under - goals analysis

Seasonal data and the share of matches with both teams scoring strongly support Over 1.5: Shamrock has 80% of matches with over 1.5 goals, Shelbourne 75%, and the share of BTTS matches is 80% and 75% respectively. xG analysis gives expected goals of 1.34 for the home side (attack xG 1.43 vs opponent defense 1.25) and 1.58 for the away side (attack xG 1.55 vs home defense 1.60), totaling ~2.92 goals. Since the total of 2.92 is clearly above 1.5 and slightly above 2.5, Over 1.5 is the strongest signal (88%), while Over 2.5 has a moderate edge (60% vs 40%). Although Shamrock records 60% of matches over 3.5, Shelbourne has 0% such matches and the combined xG is below 3.5, so Under 3.5 appears safer (68%). Additionally, average shots 12.8 vs 14.75 and shots on target 3.6 vs 3.75, along with conversion rates 11%/10%, confirm that the chances created should be sufficient for at least 2 goals.

View Over/Under statistics
HT/FT - half-time and full-time scenario

Shamrock Rovers draw at half-time in 80% of their home matches and have not led at the break (0% leads), while Shelbourne led at half-time in 50% of their games; however, this does not offset Shamrock’s strong tendency to be level after 45 minutes. Over 90 minutes the favorites are the visitors: Shelbourne have 75% wins and an average of 2.5 points per match versus Shamrock’s mere 0% wins and 0.6 points, and the visitors’ xG is 1.55 compared to the hosts’ 1.43. Shelbourne’s defense concedes on average 0.75 goals per match versus 1.8 conceded by Shamrock, and the visitors have a positive second-half goal difference of +2 and win the second half in 50% of matches, which indicates the away side’s strength after the break. Therefore the most likely scenario is a draw at half-time and a Shelbourne win at full-time (X/2). Additionally, both teams have a high percentage of BTTS games (hosts 80%, visitors 75%), so the half-time draw is most likely to be with goals, while the visitors’ quality advantage should decide the outcome late on.

View first-half and second-half statistics

Stats by half

2 : 1
First half
1 : 1
Second half

Game stats

50Possession (%)50
Shamrock RoversShelbourne
12Shots7
Shamrock RoversShelbourne
6Shots on target5
Shamrock RoversShelbourne
1.33xG1.07
Shamrock RoversShelbourne
4Corners3
Shamrock RoversShelbourne
20Dangerous attacks37
Shamrock RoversShelbourne
15Fouls15
Shamrock RoversShelbourne
2Cards3
Shamrock RoversShelbourne

Pre-game profilewhat do the season numbers say?

This team profile combines season stats and recent form. In-game statistics appear after the final whistle.

Shamrock RoversShelbourne
1.44Goals scored / game1.44
Shamrock RoversShelbourne
0.78Goals allowed / game1.33
Shamrock RoversShelbourne
62%Average possession55%
Shamrock RoversShelbourne
4.22Shots on target / game3.67
Shamrock RoversShelbourne

Team statswho is more efficient?

Compare both teams' attacking and defensive records this season.

12.22Shots per game13.67
Shamrock RoversShelbourne
4.22Shots on target3.67
Shamrock RoversShelbourne
11.8%Shot conversion10.6%
Shamrock RoversShelbourne
62%Possession55%
Shamrock RoversShelbourne
1.46xG for1.48
Shamrock RoversShelbourne
1.03xG against1.45
Shamrock RoversShelbourne

Shooting quality

Shamrock Rovers: BalancedShelbourne: Balanced
Shamrock RoversShelbourne
Accuracy (shots on target)35%27%
Chance quality (xG per shot)0.120.11
Finishing (goals per shot on target)0.340.39

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five games and season record, overall, at home and away.

Shamrock Rovers is 13% better for: last-5 form.

1.8 pts / game - Shamrock Rovers · 1.6 pts / game - Shelbourne

Shamrock Rovers
DWDWD
Unbeaten in the last 5 games
Season result split
44% W44% R11% P
Season (W-D-L)
4-4-1
1.78 pts / game · goal difference +6
Last 5 (W-D-L)
2-3-0
1.80 pts / game
Record at home (W-D-L)
3-1-0
Last 5 at home
3-1-0
WDWW
Last 5 games - averages
Goals scored: 1.4Goals conceded: 0.6xG: 1.40Opponent xG: 0.93BTTS: 40%Over 2.5: 20%
Shelbourne
DWDWL
Season result split
33% W44% R22% P
Season (W-D-L)
3-4-2
1.44 pts / game · goal difference +1
Last 5 (W-D-L)
2-2-1
1.60 pts / game
Record away (W-D-L)
3-1-0
Last 5 away
3-1-0
DWWW
Last 5 games - averages
Goals scored: 1.4Goals conceded: 1.2xG: 1.02Opponent xG: 1.66BTTS: 60%Over 2.5: 60%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Shamrock Rovers is 71% better for: goals allowed per game.

0.78 goals / game - Shamrock Rovers · 1.33 goals / game - Shelbourne

Shamrock Rovers scoring profile: very strong

Shamrock Rovers scores in 89% of games (8 of 9 meczów), while Shelbourne keeps a clean sheet in 22% (2 of 9 meczów).

Shelbourne scoring profile: strong

Shelbourne scores in 89% of games (8 of 9 meczów), while Shamrock Rovers keeps a clean sheet in 56% (5 of 9 meczów).

13Goals scored (season)13
Shamrock RoversShelbourne
7Goals conceded (season)12
Shamrock RoversShelbourne
2.22Average goals per game2.78
Shamrock RoversShelbourne
7Goals scored (last 5)7
Shamrock RoversShelbourne
3Goals conceded (last 5)6
Shamrock RoversShelbourne

How often they score at least...

89%1 goal89%
Shamrock RoversShelbourne
56%2 goals56%
Shamrock RoversShelbourne
0%3 goals0%
Shamrock RoversShelbourne
0%4 goals0%
Shamrock RoversShelbourne

How often they concede at least...

44%1 goal78%
Shamrock RoversShelbourne
22%2 goals33%
Shamrock RoversShelbourne
11%3 goals22%
Shamrock RoversShelbourne
0%4 goals0%
Shamrock RoversShelbourne

* Statistics include both teams' home and away games this season.

Both teams scored (BTTS)how often do both teams score?

How often games involving these teams produce goals at both ends, compared with the league average.

49%
League average

Goal patterns

11%BTTS at half-time22%
Shamrock RoversShelbourne
0%BTTS in both halves0%
Shamrock RoversShelbourne
11%Scored in both halves0%
Shamrock RoversShelbourne

BTTS and goal count

22%Min. 3 goals and BTTS56%
Shamrock RoversShelbourne
0%Min. 3 goals without BTTS0%
Shamrock RoversShelbourne
40%BTTS - last 560%
Shamrock RoversShelbourne

Goal count (Over/Under)how often do these games cross the goal lines?

See how often games involving these teams clear each goal line, for the full game and each half.

1st half

56%Min. 1 goal before half-time56%
Shamrock RoversShelbourne
22%Min. 2 goals before half-time33%
Shamrock RoversShelbourne
11%Min. 3 goals before half-time22%
Shamrock RoversShelbourne

2nd half

67%Min. 1 goal after half-time67%
Shamrock RoversShelbourne
33%Min. 2 goals after half-time44%
Shamrock RoversShelbourne
11%Min. 3 goals after half-time22%
Shamrock RoversShelbourne

Game halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Shamrock Rovers is 28% better for: first-half form (half-time points).

1.56 pts / game - Shamrock Rovers · 1.22 pts / game - Shelbourne

Shamrock Rovers - half-time state
33% leading56% draw11% trailing
Shelbourne - half-time state
22% leading56% draw22% trailing

Before half-time (1st half)

1.56Points per game (1st half)1.22
Shamrock RoversShelbourne
0.67Goals scored (1st half)0.56
Shamrock RoversShelbourne
0.33Goals conceded (1st half)0.67
Shamrock RoversShelbourne
1Average goals (1st half)1.22
Shamrock RoversShelbourne
78%Clean sheet before half-time56%
Shamrock RoversShelbourne
56%No goal before half-time67%
Shamrock RoversShelbourne

After half-time (2nd half)

1.56Points per game (2nd half)1.44
Shamrock RoversShelbourne
0.78Goals scored (2nd half)0.89
Shamrock RoversShelbourne
0.44Goals conceded (2nd half)0.67
Shamrock RoversShelbourne
1.22Average goals (2nd half)1.56
Shamrock RoversShelbourne
67%Clean sheet after half-time56%
Shamrock RoversShelbourne
44%No goal after half-time44%
Shamrock RoversShelbourne

Shamrock Rovers - second-half results

33% W56% R11% P
14
Half-time points
6
Half-time goals
+3
Goal difference (1st half)
14
Second-half points
+3
Goal difference (2nd half)
1.56
PPG before half-time
Lead holding133%

Leads at halftime in 33% of games and wins 44%. Also wins some games without leading at halftime.

Defense after halftime+0.1

Allows 0.1 more goals per game after halftime, a sign that the defense becomes less effective later in games.

Shelbourne - second-half results

33% W44% R22% P
11
Half-time points
5
Half-time goals
-1
Goal difference (1st half)
13
Second-half points
+2
Goal difference (2nd half)
1.22
PPG before half-time
Lead holding150%

Leads at halftime in 22% of games and wins 33%. Also wins some games without leading at halftime.

Defense after halftime0.0

Defense stays consistent across the full game.

Shamrock Rovers - last 5 games by half
1st half2nd half
Points per game1.801.40
Goals scored / game1.00.4
Goals allowed / game0.40.2
Average goals per game1.40.6
1 goal60%40%
2 goals40%20%
3 goals20%0%
Clean sheet80%80%
No goal40%60%
Goal difference+3+1
Half-time: 40% leading - 60% draw - 0% trailing
2nd half: 20% won - 80% draw - 0% lost
BTTS at half-time (last 5): 20% - Half-time goals total: 5
Shelbourne - last 5 games by half
1st half2nd half
Points per game1.201.80
Goals scored / game0.80.6
Goals allowed / game1.00.2
Average goals per game1.80.8
1 goal60%40%
2 goals60%20%
3 goals40%20%
Clean sheet40%80%
No goal60%60%
Goal difference-1+2
Half-time: 20% leading - 60% draw - 20% trailing
2nd half: 40% won - 60% draw - 0% lost
BTTS at half-time (last 5): 40% - Half-time goals total: 4

* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.

Goals by minutewhen do goals arrive?

The parts of a game in which both teams score and allow the most goals.

Shamrock Rovers
ScoredConceded
0
2
0-15
2
1
16-30
4
0
31-45
0
1
46-60
1
1
61-75
6
2
76-90

Most dangerous in minutes 76-90 (6 goals). Concedes most in 0-15 (2). Late-goal balance (76-90): +4 - wins late phases.

Shelbourne
ScoredConceded
4
3
0-15
0
2
16-30
1
1
31-45
2
2
46-60
6
2
61-75
0
2
76-90

Most dangerous in minutes 61-75 (6 goals). Concedes most in 0-15 (3). Late-goal balance (76-90): -2 - late phases are a weakness.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends from completed games this season.

Game profile

2.50
Estimated goals
attack vs. opponent defense
1.4 : 1.1
Estimated goal split
home : away
99%
Pace vs league
100% = league average
61%
Both teams scored (BTTS)
average from both teams' seasons
+12%
Derby effect
H2H goals vs typical matches
79%
BTTS estimate
from both teams' scoring frequency
1%
0:0 risk
about 1 in 100 matches
2-3
Most common goal range
attack vs. defense for both teams

Shamrock Rovers

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.43
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.23
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-4.9 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.02
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+0.25
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
100%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
73%
Form trend
Compares points from the last five games with the full-season average.
+0.02
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.1
Late goals
46% of this team's goals come in minutes 76-90. For comparison, 0% come in the first quarter-hour.
46%

Shelbourne

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.03
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
+0.08
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-1.6 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.04
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
+0.12
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
135%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
92%
Form trend
Compares points from the last five games with the full-season average.
+0.16
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.3
Late goals
0% of this team's goals come in minutes 76-90. For comparison, 31% come in the first quarter-hour.
0%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (Premier Division).

Teams vs league

Shamrock RoversLigaShelbourne
Average goals per game 2.222.51 2.78
Both teams scored 44%49% 78%
Min. 3 goals (Over 2.5) 22%42% 56%
Clean sheets 56%32% 22%
Goal before half-time 56%60% 56%
Goal after half-time 67%73% 67%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.51
Average goals per game
49%
Both teams scored
42%
Min. 3 goals (Over 2.5)
32%
Clean sheets
1.44
Home goals / game
1.07
Away goals / game
+35%
Home attack advantage
+26%
Home defensive advantage
+16%
Total home advantage
Goals in 1st half (whole league)
60%
1 goal
20%
2 goals
9%
3 goals
4%
4 goals
Goals in 2nd half (whole league)
73%
1 goal
47%
2 goals
24%
3 goals
9%
4 goals

Lineups and player events

Verified starters, substitutes and recorded player events for this match.

Match timeline

Goals, cards and substitutions arranged in chronological order.

  1. ShelbourneGoalAlistair Coote
  2. ShelbourneYellow cardKerr Mcinroy
  3. Shamrock RoversGoalRoberto LopesAssist: Jack Byrne
  4. Shamrock RoversGoalMichael Noonan
  5. ShelbourneSubstitutionOn: Maill LundgrenOff: Alistair Coote
  6. Shamrock RoversGoalGraham Dylan Burke
  7. Shamrock RoversSubstitutionOn: Adam James MatthewsOff: Jake Mulraney
  8. ShelbourneGoalJack Henry-FrancisAssist: Maill Lundgren
  9. ShelbourneYellow cardJohn Martin
  10. Shamrock RoversYellow cardDaniel Grant
  11. Shamrock RoversYellow cardMatt Healy
  12. ShelbourneYellow cardMaill Lundgren

Referee and managers

Open their season profiles to compare match records, goals and disciplinary trends.

Referee context

See how often this referee shows cards, awards penalties and how their matches tend to finish.

Kevin O'SullivanMatches officiated: 8
3.63Cards per match
0Penalties per match
1 / X / 250%Home wins25%Draws25%Away wins

Head-to-head

Record from Shamrock Rovers's perspective: 1 win, 3 draws and 1 loss against Shelbourne. Games average 2.80 goals, and both teams scored in 80% of them.

Shelbourne
2 : 2
Shamrock Rovers
Shamrock Rovers FC
0 : 1
Shelbourne FC
Shelbourne FC
1 : 2
Shamrock Rovers FC
Shamrock Rovers FC
2 : 2
Shelbourne FC
Shelbourne FC
1 : 1
Shamrock Rovers FC

FAQ

What was the result of Shamrock Rovers vs Shelbourne?

The Premier Division match finished Shamrock Rovers 3:2 Shelbourne. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What is the head-to-head record between Shamrock Rovers and Shelbourne?

In the last 5 head-to-head matches Shamrock Rovers won 1, Shelbourne won 1 and 3 ended level. These games averaged 2.80 goals, with both teams scoring in 80% of them.

What do the goal statistics show before Shamrock Rovers vs Shelbourne?

Shamrock Rovers score 1.44 goals per game on average and Shelbourne 1.44. The Premier Division average is 2.51 goals, with Over 2.5 landing in 42% of games. Both teams score in 44% of Shamrock Rovers's matches and 78% of Shelbourne's.

What form are Shamrock Rovers and Shelbourne in?

Over the last 5 games Shamrock Rovers have a 2-3-0 record (1.80 points per game) and Shelbourne 2-2-1 (1.60 points per game).

Where can I find a betting tip and analysis for Shamrock Rovers vs Shelbourne?

Here you can check the pre-match numbers for Shamrock Rovers vs Shelbourne: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.