Ireland - Premier DivisionData current as of September 06, 2026

Shelbourne vs Derry City: match statistics

Shelbourne crest
Shelbourne
1 : 2half-time 0:1
Derry City crest
Derry City

Shelbourne vs Derry City: form, goals and key statistics

Game details

Shelbourne played against Derry City in Premier Division (Ireland). The game was played on April 17, 2026. Final score: 1:2.

Recent form

Shelbourne has 2 wins, 1 draw and 2 losses over its last five games, averaging 1.40 points per game. Derry City has 0 wins, 4 draws and 1 loss, with 0.80 points per game.

Scoring records

Shelbourne scores 1.50 goals per game and allows 1.50. Derry City scores 1.27 and allows 1.36. Games in this league average 2.55 goals.

BTTS and goal totals

Both teams score in 80% of Shelbourne's games and 64% of Derry City's. The Over 2.5 rates are 60% and 64%, compared with league averages of 51% for BTTS and 43% for Over 2.5.

xG and shots

Derry City has the higher season xG average, 1.61 to 1.44 per game. Shelbourne takes 13.0 shots per game, while Derry City takes 13.4.

First-half and second-half trends

Shelbourne leads at halftime in 20% of its games and scores 0.90 goals per game after halftime. Derry City leads at halftime in 18% and scores 0.91 after halftime.

When the teams score

Shelbourne's most productive scoring window is minutes 61-75 (6 goals). For Derry City, it is minutes 76-90+ (5 goals). These are past scoring patterns, not predicted goal times.

League scoring profile

Premier Division games average 2.55 goals. Both teams score in 51% of games, and 43% finish with at least three goals.

Head-to-head record

Before this game, 5 previous meetings were available. The record was 2 home wins, 1 draw and 2 away wins. Those games averaged 2.40 goals, with both teams scoring in 60% of them.

Archived pre-match analysis

This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.

General match analysis

Shelbourne holds a clear home attacking edge: on average 1.4 goals and 12.8 shots (3.6 on target) per game, while Derry average just 0.6 goals away with 9.4 shots and 2.6 on target. The hosts’ xG is 1.43 versus the visitors’ 1.09, and Shelbourne’s conversion rate is 11% compared to only 6% for Derry, indicating the hosts convert created chances into goals far more frequently. Defensively, however, Derry perform better on the road — conceding 1.0 goal away on average versus Shelbourne’s 1.8 conceded at home, and keeping clean sheets in 40% of away games compared to 20% for the hosts. In the last five matches both teams have averaged 0.8 points per game; Shelbourne scored 6 and conceded 9 in that period, while Derry scored 5 and conceded 6, which points to better recent defensive organization from the visitors. Considering the superior finishing and the much lower share of matches in which Shelbourne failed to score (20% vs 60% for Derry), I back a home win, although I expect a tight contest with a real risk of a draw.

View the statistical overview
BTTS - will both teams score?

Shelbourne has a seasonal BTTS rate of 83% and at home averages 1.83 goals scored and 1.67 conceded; Derry has a seasonal BTTS of 40% and away averages 0.6 scored and 1.0 conceded. xG analysis shows Shelbourne creates more chances (xG for 2.04 vs Derry xG against 1.77), increasing the likelihood the home side will score, while Derry’s xG for 1.09 vs Shelbourne xG against 1.0 gives the visitors a realistic chance of scoring. In the last 5 matches both teams have BTTS at 60% — Shelbourne scored 6 and conceded 9, Derry 5 and 6 — confirming that in the short term both sides often find the net. Additionally, the hosts average 16.67 shots and 6.83 on target versus the visitors’ 9.4 and 2.6, and Shelbourne have 0% clean sheets at home, which further supports a both teams to score scenario. Considering Shelbourne’s 83% BTTS, the xG advantage of 2.04 and recent 60% BTTS form, I tip BTTS - Yes at 70% probability versus 30% for No.

View BTTS statistics
Over/Under - goals analysis

xG and defensive metrics point to a clear attacking edge for the home side: Shelbourne has an attacking xG of 2.04 versus Derry’s 1.09, while xG conceded is 1.77 (Derry) and 1.00 (Shelbourne); averaging yields expected goals of 1.91 for Shelbourne and 1.05 for Derry (total 2.96). Shelbourne creates significantly more chances (16.67 shots and 6.83 on target per match vs. Derry’s 9.4 and 2.6) and converts at a higher rate (11% vs. 6%), increasing their likelihood of scoring. Season-long stats reinforce the home side’s offensive profile: Shelbourne at home has over 2.5 goals in 83% of matches and over 1.5 in 83%, while Derry away exceeds 2.5 in only 40%; additionally, both teams scored in 83% of Shelbourne’s home games. Assuming a Poisson distribution with total expected goals of 2.96, the model yields roughly an 80% probability for Over 1.5, about 57% for Over 2.5 and about 34% for Over 3.5, therefore the strongest play is Over 1.5 (highest confidence and supported by the home side’s chance creation data).

View Over/Under statistics
HT/FT - half-time and full-time scenario

I favor the 2/1 scenario (away team leading at half-time, home team winning full-time) as the strongest signal. Shelbourne were trailing at the break in 67% of their home matches and have a low first-half goals average of 0.33, while Derry score on average 0.4 goals before half-time. After the break the home side significantly accelerate: an average of 1.5 second-half goals versus 0.2 for Derry, and Shelbourne have scored 5 goals in minutes 76–90 this season. Additionally, Shelbourne generate home xG of 2.04 and 6.83 shots on target with a goals-per-game average of 1.83, whereas Derry have xG 1.09, 2.6 shots on target and have yet to win away (winPercentage_away 0%). Therefore the probability distribution favors a home turnaround after half-time, hence the highest probability for 2/1 (28%) and strong support for X/1 (20%) and 1/1 (10%).

View first-half and second-half statistics

Stats by half

0 : 1
First half
1 : 1
Second half

Game stats

66Possession (%)34
ShelbourneDerry City
15Shots10
ShelbourneDerry City
5Shots on target5
ShelbourneDerry City
1.74xG1.31
ShelbourneDerry City
5Corners1
ShelbourneDerry City
60Dangerous attacks45
ShelbourneDerry City
11Fouls11
ShelbourneDerry City
4Cards3
ShelbourneDerry City

Pre-game profilewhat do the season numbers say?

This team profile combines season stats and recent form. In-game statistics appear after the final whistle.

1.5Goals scored / game1.27
ShelbourneDerry City
1.5Goals allowed / game1.36
ShelbourneDerry City
55%Average possession54%
ShelbourneDerry City
3.8Shots on target / game4.91
ShelbourneDerry City

Team statswho is more efficient?

Compare both teams' attacking and defensive records this season.

13Shots per game13.36
ShelbourneDerry City
3.8Shots on target4.91
ShelbourneDerry City
11.5%Shot conversion9.5%
ShelbourneDerry City
55%Possession54%
ShelbourneDerry City
1.44xG for1.61
ShelbourneDerry City
1.44xG against1.35
ShelbourneDerry City

Shooting quality

Shelbourne: BalancedDerry City: Balanced
ShelbourneDerry City
Accuracy (shots on target)29%37%
Chance quality (xG per shot)0.110.12
Finishing (goals per shot on target)0.390.26

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five games and season record, overall, at home and away.

Shelbourne is 75% better for: last-5 form.

1.4 pts / game - Shelbourne · 0.8 pts / game - Derry City

Shelbourne
WDWLL
Season result split
30% W40% R30% P
Season (W-D-L)
3-4-3
1.30 pts / game · goal difference 0
Last 5 (W-D-L)
2-1-2
1.40 pts / game
Record at home (W-D-L)
0-3-2
Last 5 at home
0-3-2
DLDDL
Last 5 games - averages
Goals scored: 1.4Goals conceded: 1.4xG: 1.04Opponent xG: 1.63BTTS: 60%Over 2.5: 60%
Derry City
DDLDD
No win in the last 5 games
Season result split
18% W45% R36% P
Season (W-D-L)
2-5-4
1.00 pts / game · goal difference -1
Last 5 (W-D-L)
0-4-1
0.80 pts / game
Record away (W-D-L)
0-3-2
Last 5 away
0-3-2
LDLDD
Last 5 games - averages
Goals scored: 1.0Goals conceded: 1.2xG: 1.20Opponent xG: 1.56BTTS: 60%Over 2.5: 60%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Shelbourne is 18% better for: goals scored per game.

1.5 goals / game - Shelbourne · 1.27 goals / game - Derry City

Derry City is 10% better for: goals allowed per game.

1.5 goals / game - Shelbourne · 1.36 goals / game - Derry City

Shelbourne scoring profile: very strong

Shelbourne scores in 90% of games (9 of 10 meczów), while Derry City keeps a clean sheet in 18% (2 of 11 meczów).

Derry City scoring profile: strong

Derry City scores in 64% of games (7 of 11 meczów), while Shelbourne keeps a clean sheet in 20% (2 of 10 meczów).

15Goals scored (season)14
ShelbourneDerry City
15Goals conceded (season)15
ShelbourneDerry City
3Average goals per game2.64
ShelbourneDerry City
7Goals scored (last 5)5
ShelbourneDerry City
7Goals conceded (last 5)6
ShelbourneDerry City

How often they score at least...

90%1 goal64%
ShelbourneDerry City
60%2 goals45%
ShelbourneDerry City
0%3 goals9%
ShelbourneDerry City
0%4 goals9%
ShelbourneDerry City

How often they concede at least...

80%1 goal82%
ShelbourneDerry City
40%2 goals55%
ShelbourneDerry City
30%3 goals0%
ShelbourneDerry City
0%4 goals0%
ShelbourneDerry City

* Statistics include both teams' home and away games this season.

Both teams scored (BTTS)how often do both teams score?

How often games involving these teams produce goals at both ends, compared with the league average.

51%
League average

Goal patterns

30%BTTS at half-time18%
ShelbourneDerry City
10%BTTS in both halves0%
ShelbourneDerry City
10%Scored in both halves9%
ShelbourneDerry City

BTTS and goal count

60%Min. 3 goals and BTTS64%
ShelbourneDerry City
0%Min. 3 goals without BTTS0%
ShelbourneDerry City
60%BTTS - last 560%
ShelbourneDerry City

Goal count (Over/Under)how often do these games cross the goal lines?

See how often games involving these teams clear each goal line, for the full game and each half.

1st half

60%Min. 1 goal before half-time64%
ShelbourneDerry City
40%Min. 2 goals before half-time18%
ShelbourneDerry City
30%Min. 3 goals before half-time18%
ShelbourneDerry City

2nd half

70%Min. 1 goal after half-time73%
ShelbourneDerry City
50%Min. 2 goals after half-time45%
ShelbourneDerry City
20%Min. 3 goals after half-time27%
ShelbourneDerry City

Game halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

Shelbourne is 21% better for: first-half form (half-time points).

1.1 pts / game - Shelbourne · 0.91 pts / game - Derry City

Shelbourne - half-time state
20% leading50% draw30% trailing
Derry City - half-time state
18% leading36% draw45% trailing

Before half-time (1st half)

1.1Points per game (1st half)0.91
ShelbourneDerry City
0.6Goals scored (1st half)0.36
ShelbourneDerry City
0.8Goals conceded (1st half)0.64
ShelbourneDerry City
1.4Average goals (1st half)1
ShelbourneDerry City
50%Clean sheet before half-time45%
ShelbourneDerry City
60%No goal before half-time73%
ShelbourneDerry City

After half-time (2nd half)

1.4Points per game (2nd half)1.18
ShelbourneDerry City
0.9Goals scored (2nd half)0.91
ShelbourneDerry City
0.7Goals conceded (2nd half)0.73
ShelbourneDerry City
1.6Average goals (2nd half)1.64
ShelbourneDerry City
50%Clean sheet after half-time36%
ShelbourneDerry City
40%No goal after half-time55%
ShelbourneDerry City

Shelbourne - second-half results

30% W50% R20% P
11
Half-time points
6
Half-time goals
-2
Goal difference (1st half)
14
Second-half points
+2
Goal difference (2nd half)
1.10
PPG before half-time
Lead holding150%

Leads at halftime in 20% of games and wins 30%. Also wins some games without leading at halftime.

Defense after halftime-0.1

Defense stays consistent across the full game.

Derry City - second-half results

27% W36% R36% P
10
Half-time points
4
Half-time goals
-3
Goal difference (1st half)
13
Second-half points
+2
Goal difference (2nd half)
0.91
PPG before half-time
Lead holding100%

Leads at halftime in 18% of games and wins 18%. Also wins some games without leading at halftime.

Defense after halftime+0.1

Defense stays consistent across the full game.

Shelbourne - last 5 games by half
1st half2nd half
Points per game1.001.80
Goals scored / game0.60.8
Goals allowed / game1.00.4
Average goals per game1.61.2
1 goal60%60%
2 goals60%40%
3 goals40%20%
Clean sheet40%60%
No goal60%40%
Goal difference-2+2
Half-time: 20% leading - 40% draw - 40% trailing
2nd half: 40% won - 60% draw - 0% lost
BTTS at half-time (last 5): 40% - Half-time goals total: 3
Derry City - last 5 games by half
1st half2nd half
Points per game1.600.60
Goals scored / game0.60.4
Goals allowed / game0.40.8
Average goals per game1.01.2
1 goal60%60%
2 goals20%40%
3 goals20%20%
Clean sheet60%40%
No goal60%60%
Goal difference+1-2
Half-time: 40% leading - 40% draw - 20% trailing
2nd half: 0% won - 60% draw - 40% lost
BTTS at half-time (last 5): 20% - Half-time goals total: 3

* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.

Goals by minutewhen do goals arrive?

The parts of a game in which both teams score and allow the most goals.

Shelbourne
ScoredConceded
4
3
0-15
0
2
16-30
2
3
31-45
2
3
46-60
6
2
61-75
1
2
76-90

Most dangerous in minutes 61-75 (6 goals). Concedes most in 0-15 (3). Late-goal balance (76-90): -1 - late phases are a weakness.

Derry City
ScoredConceded
3
1
0-15
0
4
16-30
1
2
31-45
3
1
46-60
2
4
61-75
5
3
76-90

Most dangerous in minutes 76-90 (5 goals). Concedes most in 16-30 (4). Late-goal balance (76-90): +2 - wins late phases.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends from completed games this season.

Game profile

2.82
Estimated goals
attack vs. opponent defense
1.4 : 1.4
Estimated goal split
home : away
110%
Pace vs league
100% = league average
72%
Both teams scored (BTTS)
average from both teams' seasons
-15%
Derby effect
H2H goals vs typical matches
58%
BTTS estimate
from both teams' scoring frequency
4%
0:0 risk
about 1 in 25 matches
2-3
Most common goal range
attack vs. defense for both teams

Shelbourne

Net xG balance
Difference between the quality of chances created and allowed per match.
0.00
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
0.00
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-2.0 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.06
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
-0.06
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
105%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
135%
Form trend
Compares points from the last five games with the full-season average.
+0.10
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.3
Late goals
7% of this team's goals come in minutes 76-90. For comparison, 27% come in the first quarter-hour.
7%

Derry City

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.26
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.35
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
-4.4 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.34
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
-0.01
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
114%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
95%
Form trend
Compares points from the last five games with the full-season average.
-0.20
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.6
Late goals
36% of this team's goals come in minutes 76-90. For comparison, 21% come in the first quarter-hour.
36%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (Premier Division).

Teams vs league

ShelbourneLigaDerry City
Average goals per game 3.002.55 2.64
Both teams scored 80%51% 64%
Min. 3 goals (Over 2.5) 60%43% 64%
Clean sheets 20%31% 18%
Goal before half-time 60%64% 64%
Goal after half-time 70%72% 73%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

2.55
Average goals per game
51%
Both teams scored
43%
Min. 3 goals (Over 2.5)
31%
Clean sheets
1.43
Home goals / game
1.11
Away goals / game
+29%
Home attack advantage
+22%
Home defensive advantage
+12%
Total home advantage
Goals in 1st half (whole league)
64%
1 goal
26%
2 goals
13%
3 goals
4%
4 goals
Goals in 2nd half (whole league)
72%
1 goal
43%
2 goals
21%
3 goals
8%
4 goals

Lineups and player events

Verified starters, substitutes and recorded player events for this match.

Match timeline

Goals, cards and substitutions arranged in chronological order.

  1. Derry CityYellow cardCarl Winchester
  2. Derry CityGoalBarry Cotter
  3. ShelbourneYellow cardDaniel Kelly
  4. Derry CityYellow cardBrandon Fleming
  5. ShelbourneSubstitutionOn: William JarvisOff: Daniel Kelly
  6. ShelbourneYellow cardSam Bone
  7. ShelbourneSubstitutionOn: Alistair CooteOff: Kerr Mcinroy
  8. ShelbourneYellow cardJack Henry-Francis
  9. Derry CitySubstitutionOn: Dipo AkinyemiOff: Joshua Thomas
  10. Derry CityGoalDipo AkinyemiAssist: Cameron Dummigan
  11. Derry CitySubstitutionOn: Henry RylahOff: Barry Cotter
  12. ShelbourneSubstitutionOn: Rodrigo Costa FreitasOff: Jack Henry-Francis
  13. ShelbourneYellow cardJohn Martin
  14. ShelbourneSubstitutionOn: Seán GannonOff: Evan Caffrey
  15. ShelbourneSubstitutionOn: Sean BoydOff: John Martin
  16. Derry CityYellow cardPatrick McClean

Referee and managers

Open their season profiles to compare match records, goals and disciplinary trends.

Referee context

See how often this referee shows cards, awards penalties and how their matches tend to finish.

Aaron O'DowdMatches officiated: 11
5.45Cards per match
0Penalties per match
1 / X / 245%Home wins27%Draws27%Away wins

Head-to-head

Record from Shelbourne's perspective: 2 wins, 1 draw and 2 losses against Derry City. Games average 2.40 goals, and both teams scored in 60% of them.

Derry City
1 : 2
Shelbourne
Derry City FC
1 : 1
Shelbourne FC
Shelbourne FC
0 : 1
Derry City FC
Derry City FC
2 : 0
Shelbourne FC
Shelbourne FC
3 : 1
Derry City FC

FAQ

What was the result of Shelbourne vs Derry City?

The Premier Division match finished Shelbourne 1:2 Derry City. Full match statistics, the half-by-half breakdown and head-to-head are on this page.

What is the head-to-head record between Shelbourne and Derry City?

In the last 5 head-to-head matches Shelbourne won 2, Derry City won 2 and 1 ended level. These games averaged 2.40 goals, with both teams scoring in 60% of them.

What do the goal statistics show before Shelbourne vs Derry City?

Shelbourne score 1.50 goals per game on average and Derry City 1.27. The Premier Division average is 2.55 goals, with Over 2.5 landing in 43% of games. Both teams score in 80% of Shelbourne's matches and 64% of Derry City's.

What form are Shelbourne and Derry City in?

Over the last 5 games Shelbourne have a 2-1-2 record (1.40 points per game) and Derry City 0-4-1 (0.80 points per game).

Where can I find a betting tip and analysis for Shelbourne vs Derry City?

This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.