Sunderland vs Liverpool: match statistics
Liverpool presents better form in the last five matches with 1.8 points per game against Sunderland's 1.4, as well as significantly higher scoring efficiency with 16 goals in the last five encounters. Although Sunderland has an impressive home record with 58% wins and only one defeat, Liverpool possesses the advantage in possession (61% vs 44%) and a better xG indicator (1.48 vs 1.27). Sunderland has a solid defense at home, conceding an average of 0.75 goals per match, but Liverpool scores an average of 1.58 goals away, which given their current offensive form may tip the scales of victory. Considering all factors, Liverpool has the advantage, though Sunderland's strong home record makes a draw a realistic scenario as well.
Sunderland vs Liverpool: form, goals and key statistics
Game details
Sunderland played against Liverpool in Premier League (England). The game was played on February 11, 2026. Final score: 0:1.
Recent form
Sunderland has 2 wins, 0 draws and 3 losses over its last five games, averaging 1.20 points per game. Liverpool has 1 win, 2 draws and 2 losses, with 1.00 points per game.
Scoring records
Sunderland scores 1.08 goals per game and allows 1.16. Liverpool scores 1.60 and allows 1.40. Games in this league average 2.79 goals.
BTTS and goal totals
Both teams score in 44% of Sunderland's games and 64% of Liverpool's. The Over 2.5 rates are 44% and 64%, compared with league averages of 56% for BTTS and 55% for Over 2.5.
xG and shots
Liverpool has the higher season xG average, 1.74 to 1.15 per game. Sunderland takes 9.6 shots per game, while Liverpool takes 15.5.
First-half and second-half trends
Sunderland leads at halftime in 20% of its games and scores 0.72 goals per game after halftime. Liverpool leads at halftime in 32% and scores 1.08 after halftime.
When the teams score
Sunderland's most productive scoring window is minutes 61-75 (8 goals). For Liverpool, it is minutes 76-90+ (14 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
Premier League games average 2.79 goals. Both teams score in 56% of games, and 55% finish with at least three goals.
Head-to-head record
Before this game, one previous meeting was available. The record was 0 home wins, 1 draw and 0 away wins. Those games averaged 2.00 goals, with both teams scoring in 100% of them.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Liverpool presents better form in the last five matches with 1.8 points per game against Sunderland's 1.4, as well as significantly higher scoring efficiency with 16 goals in the last five encounters. Although Sunderland has an impressive home record with 58% wins and only one defeat, Liverpool possesses the advantage in possession (61% vs 44%) and a better xG indicator (1.48 vs 1.27). Sunderland has a solid defense at home, conceding an average of 0.75 goals per match, but Liverpool scores an average of 1.58 goals away, which given their current offensive form may tip the scales of victory. Considering all factors, Liverpool has the advantage, though Sunderland's strong home record makes a draw a realistic scenario as well.
View the statistical overviewStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Sunderland | Liverpool | |
|---|---|---|
| Accuracy (shots on target) | 34% | 28% |
| Chance quality (xG per shot) | 0.12 | 0.11 |
| Finishing (goals per shot on target) | 0.33 | 0.36 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Sunderland is 20% better for: last-5 form.
1.2 pts / game - Sunderland · 1 pts / game - Liverpool
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Liverpool is 48% better for: goals scored per game.
1.08 goals / game - Sunderland · 1.6 goals / game - Liverpool
Sunderland is 21% better for: goals allowed per game.
1.16 goals / game - Sunderland · 1.4 goals / game - Liverpool
Sunderland scores in 64% of games (16 of 25 meczów), while Liverpool keeps a clean sheet in 28% (7 of 25 meczów).
Liverpool scores in 84% of games (21 of 25 meczów), while Sunderland keeps a clean sheet in 32% (8 of 25 meczów).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Sunderland
Over / Under - Liverpool
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Liverpool is 22% better for: first-half form (half-time points).
1.08 pts / game - Sunderland · 1.32 pts / game - Liverpool
Before half-time (1st half)
After half-time (2nd half)
Sunderland - second-half results
Leads at halftime in 20% of games and wins 36%. Also wins some games without leading at halftime.
Defense stays consistent across the full game.
Liverpool - second-half results
Leads at halftime in 32% of games and wins 44%. Also wins some games without leading at halftime.
Allows 0.4 more goals per game after halftime, a sign that the defense becomes less effective later in games.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 0.80 | 1.80 |
| Goals scored / game | 0.6 | 0.6 |
| Goals allowed / game | 1.2 | 0.8 |
| Average goals per game | 1.8 | 1.4 |
| 1 goal | 100% | 100% |
| 2 goals | 60% | 40% |
| 3 goals | 20% | 0% |
| Clean sheet | 20% | 60% |
| No goal | 60% | 40% |
| Goal difference | -3 | -1 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.60 | 1.00 |
| Goals scored / game | 0.8 | 0.8 |
| Goals allowed / game | 0.6 | 0.8 |
| Average goals per game | 1.4 | 1.6 |
| 1 goal | 60% | 80% |
| 2 goals | 40% | 60% |
| 3 goals | 40% | 20% |
| Clean sheet | 60% | 40% |
| No goal | 40% | 40% |
| Goal difference | +1 | 0 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 61-75 (8 goals). Concedes most in 0-15 (6). Late-goal balance (76-90): +2 - wins late phases.
Most dangerous in minutes 76-90 (14 goals). Concedes most in 76-90 (12). Late-goal balance (76-90): +2 - wins late phases.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Sunderland
Liverpool
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (Premier League).
Teams vs league
| Sunderland | Liga | Liverpool | |
|---|---|---|---|
| Average goals per game | ▼ 2.24 | 2.79 | ▲ 3.00 |
| Both teams scored | ▼ 44% | 56% | ▲ 64% |
| Min. 3 goals (Over 2.5) | ▼ 44% | 55% | ▲ 64% |
| Clean sheets | ▲ 32% | 26% | ▲ 28% |
| Goal before half-time | ▼ 60% | 72% | ▼ 64% |
| Goal after half-time | • 80% | 80% | ▲ 92% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Away team
Starting lineup
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Referee context
See how often this referee shows cards, awards penalties and how their matches tend to finish.
Head-to-head
Record from Sunderland's perspective: 0 wins, 1 draw and 0 losses against Liverpool. Games average 2.00 goals, and both teams scored in 100% of them.
FAQ
What was the result of Sunderland vs Liverpool?
The Premier League match finished Sunderland 0:1 Liverpool. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Sunderland vs Liverpool?
Sunderland score 1.08 goals per game on average and Liverpool 1.60. The Premier League average is 2.79 goals, with Over 2.5 landing in 55% of games. Both teams score in 44% of Sunderland's matches and 64% of Liverpool's.
What form are Sunderland and Liverpool in?
Over the last 5 games Sunderland have a 2-0-3 record (1.20 points per game) and Liverpool 1-2-2 (1.00 points per game).
Where can I find a betting tip and analysis for Sunderland vs Liverpool?
Here you can check the pre-match numbers for Sunderland vs Liverpool: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.


