Sunrise vs Police: match statistics
Sunrise vs Police: form, goals and key statistics
Game details
Sunrise played against Police in National Soccer League (Rwanda). The game was played on October 11, 2026. Venue: Muvumba Ground. Final score: 1:0.
Recent form
Sunrise has 0 wins, 2 draws and 0 losses over its last five games, averaging 1.00 points per game. Police has 1 win, 0 draws and 1 loss, with 1.50 points per game.
Scoring records
Sunrise scores 0.50 goals per game and allows 0.50. Police scores 1.00 and allows 1.00. Games in this league average 1.50 goals.
BTTS and goal totals
Both teams score in 50% of Sunrise's games and 50% of Police's. The Over 2.5 rates are 0% and 50%, compared with league averages of 18% for BTTS and 14% for Over 2.5.
xG and shots
Sunrise has the higher season xG average, 1.16 to 0.96 per game. Sunrise takes 5.0 shots per game, while Police takes 6.0.
First-half and second-half trends
Sunrise leads at halftime in 0% of its games and scores 0.00 goals per game after halftime. Police leads at halftime in 0% and scores 0.50 after halftime.
When the teams score
Sunrise's most productive scoring window is minutes 0-15 (1 goals). For Police, it is minutes 16-30 (1 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
National Soccer League games average 1.50 goals. Both teams score in 18% of games, and 14% finish with at least three goals.
Head-to-head record
There is not enough head-to-head history for a meaningful comparison.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Police sit 9th and Sunrise 12th, although both teams have identical records across their last five matches: 2 wins, 2 draws and 1 loss apiece. Sunrise have scored 6 goals in that period compared with Police’s 4, but have also conceded 4, while the visitors have let in just 3. Police’s case is strengthened by a clean-sheet away win so far and an xG of 1.25 against 0.81 xG conceded to their opponents, pointing to an edge in chance quality. However, this is a small sample, and the lack of reliable home statistics for Sunrise limits confidence in the forecast. The visitors are therefore slight favorites, but a draw remains a realistic outcome.
View the statistical overviewBTTS - will both teams score?
The strongest signal points to at least one team failing to score: both teams score in just 22% of league matches, and the average goal total is 1.61. Police have kept a clean sheet in every match played so far in this competition, and have conceded an average of just 0.6 goals across their last 5 matches. Sunrise average 1.0 goals at home, but their xG is only 0.66, compared with 1.25 for the visitors. The last 5 matches present a more balanced picture, with both teams scoring in 60% of Sunrise matches and 40% of Police matches. Even so, the gap between the hosts' attacking output and the visitors' defensive solidity supports BTTS - No: a scenario in which at least one team fails to score.
View BTTS statisticsOver/Under - goals analysis
The strongest pick is Under 3.5 goals: Sunrise’s last five matches averaged 2.0 goals, while Police’s averaged 1.4. During this period, at least 3 goals were scored in 40% and 20% of their matches, respectively, making a total of 4 or more goals even less likely. A cautious forecast is also supported by the league average of 1.61 goals per match and the fact that only 17% of matches featured at least 3 goals. Police do have a higher average attacking xG than Sunrise, 1.25 compared with 0.66, but the combined expected goals for this match total 1.95, giving Under 3.5 a greater margin for error than Under 2.5.
View Over/Under statisticsHT/FT - half-time and full-time scenario
A draw at half-time is the most likely outcome: Sunrise were level at the break in 2 of their 3 most recent matches considered, while Police were level in 4 of 5; neither team led at half-time in those matches. After the break, the advantage shifts towards the visitors, who scored an average of 0.6 goals and won the second half in 60% of their last five matches. Sunrise failed to score after the break in 3 matches considered, strengthening the scenario of a late Police win. The visitors also posted a higher xG across the analyzed away and home matches—1.25 compared with the hosts’ 0.66—and averaged 10 shots to Sunrise’s 2. Since both teams averaged 1.6 points per game over their last five matches, the visitors’ advantage is not certain, but a draw at half-time followed by a Police win at full-time is the strongest signal.
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Sunrise | Police | |
|---|---|---|
| Accuracy (shots on target) | 30% | 17% |
| Chance quality (xG per shot) | 0.23 | 0.16 |
| Finishing (goals per shot on target) | 0.33 | 1.00 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Police is 50% better for: last-5 form.
1 pts / game - Sunrise · 1.5 pts / game - Police
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Police is 100% better for: goals scored per game.
0.5 goals / game - Sunrise · 1 goals / game - Police
Sunrise is 100% better for: goals allowed per game.
0.5 goals / game - Sunrise · 1 goals / game - Police
Sunrise scores in 50% of games (1 of 2 games), while Police keeps a clean sheet in 50% (1 of 2 games).
Police scores in 100% of games (2 of 2 games), while Sunrise keeps a clean sheet in 50% (1 of 2 games).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Sunrise
Over / Under - Police
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Before half-time (1st half)
After half-time (2nd half)
Sunrise - second-half results
Defense stays consistent across the full game.
Police - second-half results
Defense stays consistent across the full game.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.00 | 1.00 |
| Goals scored / game | 0.5 | 0.0 |
| Goals allowed / game | 0.5 | 0.0 |
| Average goals per game | 1.0 | 0.0 |
| 1 goal | 50% | 0% |
| 2 goals | 50% | 0% |
| 3 goals | 0% | 0% |
| Clean sheet | 50% | 100% |
| No goal | 50% | 100% |
| Goal difference | 0 | 0 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.00 | 1.50 |
| Goals scored / game | 0.5 | 0.5 |
| Goals allowed / game | 0.5 | 0.5 |
| Average goals per game | 1.0 | 1.0 |
| 1 goal | 50% | 100% |
| 2 goals | 50% | 0% |
| 3 goals | 0% | 0% |
| Clean sheet | 50% | 50% |
| No goal | 50% | 50% |
| Goal difference | 0 | 0 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 0-15 (1 goal). Concedes most in 16-30 (1). Late-goal balance (76-90): 0.
Most dangerous in minutes 16-30 (1 goal). Concedes most in 16-30 (1). Late-goal balance (76-90): +1 - wins late phases.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Sunrise
Police
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (National Soccer League).
Teams vs league
| Sunrise | Liga | Police | |
|---|---|---|---|
| Average goals per game | ▼ 1.00 | 1.50 | ▲ 2.00 |
| Both teams scored | ▲ 50% | 18% | ▲ 50% |
| Min. 3 goals (Over 2.5) | ▼ 0% | 14% | ▲ 50% |
| Clean sheets | • 50% | 50% | • 50% |
| Goal before half-time | ▼ 50% | 64% | ▼ 50% |
| Goal after half-time | ▼ 0% | 45% | ▲ 100% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
FAQ
What was the result of Sunrise vs Police?
The National Soccer League match finished Sunrise 1:0 Police. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Sunrise vs Police?
Sunrise score 0.50 goals per game on average and Police 1.00. The National Soccer League average is 1.50 goals, with Over 2.5 landing in 14% of games. Both teams score in 50% of Sunrise's matches and 50% of Police's.
What form are Sunrise and Police in?
Over the last 5 games Sunrise have a 0-2-0 record (1.00 points per game) and Police 1-0-1 (1.50 points per game).
Where can I find a betting tip and analysis for Sunrise vs Police?
Here you can check the pre-match numbers for Sunrise vs Police: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.


