Tokyo vs Kyoto Sanga: match statistics
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Tokyo vs Kyoto Sanga: form, goals and key statistics
Game details
Tokyo plays Kyoto Sanga in J1 League (Japan). The game is scheduled for September 6, 2026. Venue: Ajinomoto Stadium.
Recent form
Tokyo has 2 wins, 2 draws and 1 loss over its last five games, averaging 1.60 points per game. Kyoto Sanga has 1 win, 2 draws and 2 losses, with 1.00 points per game.
Scoring records
Tokyo scores 1.80 goals per game and allows 1.60. Kyoto Sanga scores 1.40 and allows 1.80. Games in this league average 3.08 goals.
BTTS and goal totals
Both teams score in 60% of Tokyo's games and 100% of Kyoto Sanga's. The Over 2.5 rates are 60% and 80%, compared with league averages of 62% for BTTS and 60% for Over 2.5.
xG and shots
Tokyo has the higher season xG average, 1.67 to 1.32 per game. Tokyo takes 15.4 shots per game, while Kyoto Sanga takes 12.0.
First-half and second-half trends
Tokyo leads at halftime in 20% of its games and scores 1.00 goals per game after halftime. Kyoto Sanga leads at halftime in 20% and scores 1.20 after halftime.
When the teams score
Tokyo's most productive scoring window is minutes 31-45+ (3 goals). For Kyoto Sanga, it is minutes 46-60 (3 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
J1 League games average 3.08 goals. Both teams score in 62% of games, and 60% finish with at least three goals.
Head-to-head record
Before this game, 2 previous meetings were available. The record was 0 home wins, 0 draws and 2 away wins. Those games averaged 3.50 goals, with both teams scoring in 0% of them.
Before kickoff
1X2 odds
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Tokyo | Kyoto Sanga | |
|---|---|---|
| Accuracy (shots on target) | 31% | 37% |
| Chance quality (xG per shot) | 0.11 | 0.11 |
| Finishing (goals per shot on target) | 0.38 | 0.32 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Tokyo is 60% better for: last-5 form.
1.6 pts / game - Tokyo · 1 pts / game - Kyoto Sanga
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Tokyo is 29% better for: goals scored per game.
1.8 goals / game - Tokyo · 1.4 goals / game - Kyoto Sanga
Tokyo is 13% better for: goals allowed per game.
1.6 goals / game - Tokyo · 1.8 goals / game - Kyoto Sanga
Tokyo scores in 100% of games (5 of 5 meczów), while Kyoto Sanga keeps a clean sheet in 0% (0 of 5 meczów).
Kyoto Sanga scores in 100% of games (5 of 5 meczów), while Tokyo keeps a clean sheet in 40% (2 of 5 meczów).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Tokyo
Over / Under - Kyoto Sanga
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Tokyo is 50% better for: first-half form (half-time points).
1.2 pts / game - Tokyo · 0.8 pts / game - Kyoto Sanga
Before half-time (1st half)
After half-time (2nd half)
Tokyo - second-half results
Leads at halftime in 20% of games and wins 40%. Also wins some games without leading at halftime.
Allows 0.4 more goals per game after halftime, a sign that the defense becomes less effective later in games.
Kyoto Sanga - second-half results
Leads at halftime in 20% of games and wins 20%. Also wins some games without leading at halftime.
Defense stays consistent across the full game.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.20 | 1.60 |
| Goals scored / game | 0.8 | 1.0 |
| Goals allowed / game | 0.6 | 1.0 |
| Average goals per game | 1.4 | 2.0 |
| 1 goal | 60% | 100% |
| 2 goals | 60% | 80% |
| 3 goals | 20% | 20% |
| Clean sheet | 60% | 40% |
| No goal | 40% | 20% |
| Goal difference | +1 | 0 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 0.80 | 1.80 |
| Goals scored / game | 0.2 | 1.2 |
| Goals allowed / game | 1.0 | 0.8 |
| Average goals per game | 1.2 | 2.0 |
| 1 goal | 80% | 100% |
| 2 goals | 40% | 80% |
| 3 goals | 0% | 20% |
| Clean sheet | 40% | 20% |
| No goal | 80% | 0% |
| Goal difference | -4 | +2 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 31-45 (3 goals). Concedes most in 31-45 (2). Late-goal balance (76-90): -1 - late phases are a weakness.
Most dangerous in minutes 46-60 (3 goals). Concedes most in 61-75 (3). Late-goal balance (76-90): 0.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Tokyo
Kyoto Sanga
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (J1 League).
Teams vs league
| Tokyo | Liga | Kyoto Sanga | |
|---|---|---|---|
| Average goals per game | ▲ 3.40 | 3.08 | ▲ 3.20 |
| Both teams scored | ▼ 60% | 62% | ▲ 100% |
| Min. 3 goals (Over 2.5) | • 60% | 60% | ▲ 80% |
| Clean sheets | ▲ 40% | 21% | ▼ 0% |
| Goal before half-time | ▼ 60% | 72% | ▲ 80% |
| Goal after half-time | ▲ 100% | 84% | ▲ 100% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Head-to-head
Record from Tokyo's perspective: 0 wins, 0 draws and 2 losses against Kyoto Sanga. Games average 3.50 goals, and both teams scored in 0% of them.
FAQ
When do Tokyo and Kyoto Sanga play?
Tokyo face Kyoto Sanga on September 6, 2026 in J1 League at Ajinomoto Stadium. The exact kick-off time in your timezone is shown at the top of the match page.
What is the head-to-head record between Tokyo and Kyoto Sanga?
In the last 2 head-to-head matches Tokyo won 0, Kyoto Sanga won 2 and 0 ended level. These games averaged 3.50 goals, with both teams scoring in 0% of them.
What do the goal statistics show before Tokyo vs Kyoto Sanga?
Tokyo score 1.80 goals per game on average and Kyoto Sanga 1.40. The J1 League average is 3.08 goals, with Over 2.5 landing in 60% of games. Both teams score in 60% of Tokyo's matches and 100% of Kyoto Sanga's.
What form are Tokyo and Kyoto Sanga in?
Over the last 5 games Tokyo have a 2-2-1 record (1.60 points per game) and Kyoto Sanga 1-2-2 (1.00 points per game).
Where can I find a betting tip and analysis for Tokyo vs Kyoto Sanga?
Here you can check the pre-match numbers for Tokyo vs Kyoto Sanga: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.


