Ulytau vs Irtysh: match statistics
Ulytau vs Irtysh: form, goals and key statistics
Game details
Ulytau played against Irtysh in Kazakhstan Premier League (Kazakhstan). The game was played on July 25, 2026. Final score: 1:2.
Recent form
Ulytau has 1 win, 2 draws and 2 losses over its last five games, averaging 1.00 points per game. Irtysh has 0 wins, 2 draws and 3 losses, with 0.40 points per game.
Scoring records
Ulytau scores 0.83 goals per game and allows 0.89. Irtysh scores 0.82 and allows 1.29. Games in this league average 2.31 goals.
BTTS and goal totals
Both teams score in 44% of Ulytau's games and 53% of Irtysh's. The Over 2.5 rates are 28% and 41%, compared with league averages of 52% for BTTS and 42% for Over 2.5.
xG and shots
Irtysh has the higher season xG average, 1.38 to 1.29 per game. Ulytau takes 11.1 shots per game, while Irtysh takes 11.6.
First-half and second-half trends
Ulytau leads at halftime in 22% of its games and scores 0.44 goals per game after halftime. Irtysh leads at halftime in 12% and scores 0.53 after halftime.
When the teams score
Ulytau's most productive scoring window is minutes 76-90+ (4 goals). For Irtysh, it is minutes 61-75 (4 goals). These are past scoring patterns, not predicted goal times.
League scoring profile
Kazakhstan Premier League games average 2.31 goals. Both teams score in 52% of games, and 42% finish with at least three goals.
Head-to-head record
Before this game, one previous meeting was available. The record was 0 home wins, 1 draw and 0 away wins. Those games averaged 2.00 goals, with both teams scoring in 100% of them.
Archived pre-match analysis
This analysis was prepared before kick-off. The conclusions use only information available before the match and do not include the final result or post-match statistics.
General match analysis
Ulytau has a clear home advantage: they have won 67% of home matches, boast a positive goal difference of +5 and average 1.11 goals scored while conceding only 0.56 per game. Irtysh have no away wins (0% wins), average just 0.78 goals per away match, fail to score in 56% of away games and concede 1.33 goals on average. The visitors attempt more shots (12.44 avg and 5 on target) than the hosts (11.44 and 4.44), but display inferior efficiency (6% conversion vs Ulytau’s 10%) and fail to convert xG into actual goals (Irtysh xG 1.47 vs real 0.78 goals). In the last 5 matches Ulytau scored 2 goals and averaged 1 point per game, while Irtysh scored 1 goal and 0.4 points per game, confirming better form for the home side. Given Ulytau’s solid defense (0.56 conceded per home game), the high share of away matches without goals (56%) and Irtysh’s lack of away wins, I predict a home victory.
View the statistical overviewBTTS - will both teams score?
Ulytau has a seasonal BTTS rate of 63% and Irtysh 44%, but in the last 5 matches both teams registered BTTS in only 20% of fixtures, a strong signal of declining mutual scoring. Seasonal goals averages indicate low offensive output: Ulytau scores 0.88 and concedes 1.25 goals per match, Irtysh scores 0.78 and concedes 1.33; in the last 5 matches Ulytau averaged 0.4 goals and Irtysh 0.2, with respective conceded averages of 0.6 and 1.0. xG metrics show some potential (xG 1.27 Ulytau vs 1.47 Irtysh, last 5 xG 1.05 vs 1.36) and Irtysh generates more shots on target (5.0 vs 3.63), but low conversion rates (8% vs 6%) mean these chances rarely translate into goals. Additionally, the league records 59% clean sheets and a mean BTTS of 52%, which combined with clearly poor scoring form over the last 5 matches inclines me toward the No Goal/clean sheet expected option. Therefore I forecast No BTTS with a probability of 70% versus 30% for BTTS - Yes, basing the decision on 20% BTTS in the last 5 matches and low goals averages of 0.4 and 0.2.
View BTTS statisticsOver/Under - goals analysis
The xG-based model shows Ulytau 1.27 xG and Irtysh 1.47 xG; comparing against opponents' xG conceded (Irtysh concedes 1.61 xG, Ulytau 1.41) yields an expected 1.44 goals for the home side and 1.44 for the visitors, totaling 2.88 expected goals. At this total, a Poisson distribution gives roughly a 78% chance of at least 2 goals (Over 1.5), about 55% for 3+ goals (Over 2.5) and around 33% for 4+ goals (Over 3.5). Season data support this: Ulytau have 63% of matches over 1.5 goals, Irtysh 56%, and both teams concede at least one goal in 88% (Ulytau) and 78% (Irtysh) of matches, which favors scoring. Although in the last 5 matches actual goals have been low (Ulytau averaging 0.4 goals, Irtysh 0.2), their xG over the last 5 are 1.05 and 1.36 and shot conversion rates are low (8% and 6%), suggesting goals may regress toward the higher xG. Consequently, the strongest signal is Over 1.5 (78% probability), Over 2.5 is moderately likely (~55%), and Over 3.5 is too risky (~33%).
View Over/Under statisticsHT/FT - half-time and full-time scenario
The strongest signal points to a draw at Half-Time: Irtysh were drawing at the break in 78% of matches (drawingAtHTPercentage_away = 78.0), Ulytau in 38%, and the home side led at the break in just 25% of games with 0% leads for the visitors, which favors HT=X. Hosts score on average 0.5 goals by halftime versus 0.11 for the visitors, so first halves are typically low-scoring (combined ~0.61 goals), further supporting a draw after 45 minutes. For Full-Time the draw also appears most likely: Ulytau win only 13% of matches at home, Irtysh have no away wins (0%), and draws occur 38% for the home team and 56% for the visitors, making FT=X a logical choice. xG indicates an even contest (xG Ulytau 1.27 vs Irtysh 1.47) and although the visitors have more on-target shots (5.0 vs 3.63), this does not translate into a significant advantage in wins, reinforcing the HT/FT X/X scenario as the best play.
View first-half and second-half statisticsStats by half
Game stats
Pre-game profile— what do the season numbers say?
This team profile combines season stats and recent form. In-game statistics appear after the final whistle.
Team stats— who is more efficient?
Compare both teams' attacking and defensive records this season.
Shooting quality
| Ulytau | Irtysh | |
|---|---|---|
| Accuracy (shots on target) | 32% | 38% |
| Chance quality (xG per shot) | 0.12 | 0.12 |
| Finishing (goals per shot on target) | 0.24 | 0.19 |
xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.
* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.
Team form— who is in better shape?
Last five games and season record, overall, at home and away.
Ulytau is 150% better for: last-5 form.
1 pts / game - Ulytau · 0.4 pts / game - Irtysh
Goals— how do both teams score and concede?
How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.
Ulytau is 45% better for: goals allowed per game.
0.89 goals / game - Ulytau · 1.29 goals / game - Irtysh
Ulytau scores in 67% of games (12 of 18 meczów), while Irtysh keeps a clean sheet in 18% (3 of 17 meczów).
Irtysh scores in 59% of games (10 of 17 meczów), while Ulytau keeps a clean sheet in 33% (6 of 18 meczów).
How often they score at least...
How often they concede at least...
* Statistics include both teams' home and away games this season.
Both teams scored (BTTS)— how often do both teams score?
How often games involving these teams produce goals at both ends, compared with the league average.
Goal patterns
BTTS and goal count
Goal count (Over/Under)— how often do these games cross the goal lines?
See how often games involving these teams clear each goal line, for the full game and each half.
Full game - team comparison (Over)
Over / Under - Ulytau
Over / Under - Irtysh
1st half
2nd half
Game halves— when do the teams score more often?
How teams split performance between first and second half: goals, points, clean sheets and half-time state.
Ulytau is 30% better for: first-half form (half-time points).
1.22 pts / game - Ulytau · 0.94 pts / game - Irtysh
Before half-time (1st half)
After half-time (2nd half)
Ulytau - second-half results
Leads at halftime in 22% of games and wins 39%. Also wins some games without leading at halftime.
Allows 0.1 more goals per game after halftime, a sign that the defense becomes less effective later in games.
Irtysh - second-half results
Leads at halftime in 12% of games and wins 6%. Sometimes gives up a halftime lead.
Allows 0.2 more goals per game after halftime, a sign that the defense becomes less effective later in games.
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 1.20 | 0.80 |
| Goals scored / game | 0.2 | 0.2 |
| Goals allowed / game | 0.2 | 0.4 |
| Average goals per game | 0.4 | 0.6 |
| 1 goal | 40% | 40% |
| 2 goals | 0% | 20% |
| 3 goals | 0% | 0% |
| Clean sheet | 80% | 60% |
| No goal | 80% | 80% |
| Goal difference | 0 | -1 |
| 1st half | 2nd half | |
|---|---|---|
| Points per game | 0.80 | 0.60 |
| Goals scored / game | 0.2 | 0.0 |
| Goals allowed / game | 0.6 | 0.4 |
| Average goals per game | 0.8 | 0.4 |
| 1 goal | 40% | 40% |
| 2 goals | 40% | 0% |
| 3 goals | 0% | 0% |
| Clean sheet | 60% | 60% |
| No goal | 80% | 100% |
| Goal difference | -2 | -2 |
* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.
Goals by minute— when do goals arrive?
The parts of a game in which both teams score and allow the most goals.
Most dangerous in minutes 76-90 (4 goals). Concedes most in 76-90 (4). Late-goal balance (76-90): 0.
Most dangerous in minutes 61-75 (4 goals). Concedes most in 76-90 (6). Late-goal balance (76-90): -2 - late phases are a weakness.
* Buckets 31-45 and 76-90 include added-time goals.
Additional team indicators— what do xG, efficiency and form show?
A comparison of chance quality, results and trends from completed games this season.
Game profile
Ulytau
Irtysh
* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.
League context— is this a high-scoring league?
How both teams compare with league-wide averages (Kazakhstan Premier League).
Teams vs league
| Ulytau | Liga | Irtysh | |
|---|---|---|---|
| Average goals per game | ▼ 1.72 | 2.31 | ▼ 2.12 |
| Both teams scored | ▼ 44% | 52% | • 53% |
| Min. 3 goals (Over 2.5) | ▼ 28% | 42% | • 41% |
| Clean sheets | ▲ 33% | 29% | ▼ 18% |
| Goal before half-time | • 61% | 62% | ▼ 59% |
| Goal after half-time | ▼ 67% | 70% | ▼ 65% |
^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.
Lineups and player events
Verified starters, substitutes and recorded player events for this match.
Home team
Starting lineup
Substitutes
Away team
Starting lineup
Match timeline
Goals, cards and substitutions arranged in chronological order.
Referee and managers
Open their season profiles to compare match records, goals and disciplinary trends.
Head-to-head
Record from Ulytau's perspective: 0 wins, 1 draw and 0 losses against Irtysh. Games average 2.00 goals, and both teams scored in 100% of them.
FAQ
What was the result of Ulytau vs Irtysh?
The Kazakhstan Premier League match finished Ulytau 1:2 Irtysh. Full match statistics, the half-by-half breakdown and head-to-head are on this page.
What do the goal statistics show before Ulytau vs Irtysh?
Ulytau score 0.83 goals per game on average and Irtysh 0.82. The Kazakhstan Premier League average is 2.31 goals, with Over 2.5 landing in 42% of games. Both teams score in 44% of Ulytau's matches and 53% of Irtysh's.
What form are Ulytau and Irtysh in?
Over the last 5 games Ulytau have a 1-2-2 record (1.00 points per game) and Irtysh 0-2-3 (0.40 points per game).
Where can I find a betting tip and analysis for Ulytau vs Irtysh?
This page shows the full statistical context — form, head-to-head, goals, BTTS and Over/Under. The tip, value assessment and full reasoning are in the NoFluffPicks app.


