Japan - J1 Leaguetranscosmos Stadium NagasakiData current as of September 08, 2026

V-Varen Nagasaki vs Nagoya Grampus: match statistics

Reasoning:

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V-Varen Nagasaki vs Nagoya Grampus: form, goals and key statistics

Game details

V-Varen Nagasaki plays Nagoya Grampus in J1 League (Japan). The game is scheduled for September 12, 2026. Venue: transcosmos Stadium Nagasaki.

Recent form

V-Varen Nagasaki has 0 wins, 1 draw and 4 losses over its last five games, averaging 0.20 points per game. Nagoya Grampus has 2 wins, 0 draws and 3 losses, with 1.20 points per game.

Scoring records

V-Varen Nagasaki scores 1.17 goals per game and allows 2.33. Nagoya Grampus scores 1.17 and allows 1.83. Games in this league average 3.00 goals.

BTTS and goal totals

Both teams score in 67% of V-Varen Nagasaki's games and 67% of Nagoya Grampus's. The Over 2.5 rates are 83% and 83%, compared with league averages of 60% for BTTS and 57% for Over 2.5.

xG and shots

Nagoya Grampus has the higher season xG average, 1.57 to 1.12 per game. V-Varen Nagasaki takes 9.8 shots per game, while Nagoya Grampus takes 13.8.

First-half and second-half trends

V-Varen Nagasaki leads at halftime in 17% of its games and scores 0.83 goals per game after halftime. Nagoya Grampus leads at halftime in 0% and scores 0.83 after halftime.

When the teams score

V-Varen Nagasaki's most productive scoring window is minutes 76-90+ (3 goals). For Nagoya Grampus, it is minutes 76-90+ (3 goals). These are past scoring patterns, not predicted goal times.

League scoring profile

J1 League games average 3.00 goals. Both teams score in 60% of games, and 57% finish with at least three goals.

Head-to-head record

There is not enough head-to-head history for a meaningful comparison.

Before kickoff

1X2 odds

(3.00)
(3.60)
(2.06)

Pre-game profilewhat do the season numbers say?

This team profile combines season stats and recent form. In-game statistics appear after the final whistle.

V-Varen NagasakiNagoya Grampus
1.17Goals scored / game1.17
V-Varen NagasakiNagoya Grampus
2.33Goals allowed / game1.83
V-Varen NagasakiNagoya Grampus
45%Average possession59%
V-Varen NagasakiNagoya Grampus
3.33Shots on target / game4.17
V-Varen NagasakiNagoya Grampus

Team statswho is more efficient?

Compare both teams' attacking and defensive records this season.

9.83Shots per game13.83
V-Varen NagasakiNagoya Grampus
3.33Shots on target4.17
V-Varen NagasakiNagoya Grampus
11.9%Shot conversion8.4%
V-Varen NagasakiNagoya Grampus
45%Possession59%
V-Varen NagasakiNagoya Grampus
1.12xG for1.57
V-Varen NagasakiNagoya Grampus
1.71xG against1.52
V-Varen NagasakiNagoya Grampus

Shooting quality

V-Varen Nagasaki: BalancedNagoya Grampus: Balanced
V-Varen NagasakiNagoya Grampus
Accuracy (shots on target)34%30%
Chance quality (xG per shot)0.110.11
Finishing (goals per shot on target)0.350.28

xG per shot around 0.08 usually means long-range attempts; 0.15+ usually means box chances. The style label comes from possession, shot volume and conversion.

* xG (expected goals) says how many goals a team should score from its chances. If actual goals are above xG, finishing is above average; if below xG, chances are being missed.

Team formwho is in better shape?

Last five games and season record, overall, at home and away.

Nagoya Grampus is 500% better for: last-5 form.

0.2 pts / game - V-Varen Nagasaki · 1.2 pts / game - Nagoya Grampus

V-Varen Nagasaki
LLLDL
No win in the last 5 games
Season result split
17% W17% R67% P
Season (W-D-L)
1-1-4
0.67 pts / game · goal difference -7
Last 5 (W-D-L)
0-1-4
0.20 pts / game
Record at home (W-D-L)
1-1-1
Last 5 at home
1-1-1
WLD
Last 5 games - averages
Goals scored: 1.0Goals conceded: 2.6xG: 1.01Opponent xG: 1.82BTTS: 60%Over 2.5: 80%
Nagoya Grampus
LWWLL
Season result split
33% W0% R67% P
Season (W-D-L)
2-0-4
1.00 pts / game · goal difference -4
Last 5 (W-D-L)
2-0-3
1.20 pts / game
Record away (W-D-L)
0-0-2
Last 5 away
0-0-2
LL
Last 5 games - averages
Goals scored: 1.4Goals conceded: 2.0xG: 1.45Opponent xG: 1.48BTTS: 80%Over 2.5: 100%

Goalshow do both teams score and concede?

How many goals both teams score and concede, plus how often they keep a clean sheet or fail to score.

Nagoya Grampus is 27% better for: goals allowed per game.

2.33 goals / game - V-Varen Nagasaki · 1.83 goals / game - Nagoya Grampus

V-Varen Nagasaki scoring profile: very strong

V-Varen Nagasaki scores in 67% of games (4 of 6 meczów), while Nagoya Grampus keeps a clean sheet in 0% (0 of 6 meczów).

Nagoya Grampus scoring profile: very strong

Nagoya Grampus scores in 67% of games (4 of 6 meczów), while V-Varen Nagasaki keeps a clean sheet in 0% (0 of 6 meczów).

7Goals scored (season)7
V-Varen NagasakiNagoya Grampus
14Goals conceded (season)11
V-Varen NagasakiNagoya Grampus
3.5Average goals per game3
V-Varen NagasakiNagoya Grampus
5Goals scored (last 5)7
V-Varen NagasakiNagoya Grampus
13Goals conceded (last 5)10
V-Varen NagasakiNagoya Grampus

How often they score at least...

67%1 goal67%
V-Varen NagasakiNagoya Grampus
50%2 goals33%
V-Varen NagasakiNagoya Grampus
0%3 goals17%
V-Varen NagasakiNagoya Grampus
0%4 goals0%
V-Varen NagasakiNagoya Grampus

How often they concede at least...

100%1 goal100%
V-Varen NagasakiNagoya Grampus
67%2 goals50%
V-Varen NagasakiNagoya Grampus
50%3 goals33%
V-Varen NagasakiNagoya Grampus
17%4 goals0%
V-Varen NagasakiNagoya Grampus

* Statistics include both teams' home and away games this season.

Both teams scored (BTTS)how often do both teams score?

How often games involving these teams produce goals at both ends, compared with the league average.

60%
League average

Goal patterns

0%BTTS at half-time33%
V-Varen NagasakiNagoya Grampus
0%BTTS in both halves0%
V-Varen NagasakiNagoya Grampus
0%Scored in both halves33%
V-Varen NagasakiNagoya Grampus

BTTS and goal count

67%Min. 3 goals and BTTS67%
V-Varen NagasakiNagoya Grampus
17%Min. 3 goals without BTTS17%
V-Varen NagasakiNagoya Grampus
60%BTTS - last 580%
V-Varen NagasakiNagoya Grampus

Goal count (Over/Under)how often do these games cross the goal lines?

See how often games involving these teams clear each goal line, for the full game and each half.

1st half

67%Min. 1 goal before half-time83%
V-Varen NagasakiNagoya Grampus
50%Min. 2 goals before half-time33%
V-Varen NagasakiNagoya Grampus
0%Min. 3 goals before half-time0%
V-Varen NagasakiNagoya Grampus

2nd half

100%Min. 1 goal after half-time83%
V-Varen NagasakiNagoya Grampus
50%Min. 2 goals after half-time67%
V-Varen NagasakiNagoya Grampus
33%Min. 3 goals after half-time33%
V-Varen NagasakiNagoya Grampus

Game halveswhen do the teams score more often?

How teams split performance between first and second half: goals, points, clean sheets and half-time state.

V-Varen Nagasaki is 66% better for: first-half form (half-time points).

0.83 pts / game - V-Varen Nagasaki · 0.5 pts / game - Nagoya Grampus

V-Varen Nagasaki - half-time state
17% leading33% draw50% trailing
Nagoya Grampus - half-time state
0% leading50% draw50% trailing

Before half-time (1st half)

0.83Points per game (1st half)0.5
V-Varen NagasakiNagoya Grampus
0.33Goals scored (1st half)0.33
V-Varen NagasakiNagoya Grampus
0.83Goals conceded (1st half)0.83
V-Varen NagasakiNagoya Grampus
1.17Average goals (1st half)1.17
V-Varen NagasakiNagoya Grampus
50%Clean sheet before half-time17%
V-Varen NagasakiNagoya Grampus
83%No goal before half-time67%
V-Varen NagasakiNagoya Grampus

After half-time (2nd half)

0.33Points per game (2nd half)1.33
V-Varen NagasakiNagoya Grampus
0.83Goals scored (2nd half)0.83
V-Varen NagasakiNagoya Grampus
1.5Goals conceded (2nd half)1
V-Varen NagasakiNagoya Grampus
2.33Average goals (2nd half)1.83
V-Varen NagasakiNagoya Grampus
0%Clean sheet after half-time50%
V-Varen NagasakiNagoya Grampus
50%No goal after half-time33%
V-Varen NagasakiNagoya Grampus

V-Varen Nagasaki - second-half results

0% W33% R67% P
5
Half-time points
2
Half-time goals
-3
Goal difference (1st half)
2
Second-half points
-4
Goal difference (2nd half)
0.83
PPG before half-time
Lead holding100%

Leads at halftime in 17% of games and wins 17%. Also wins some games without leading at halftime.

Defense after halftime+0.7

Allows 0.7 more goals per game after halftime, a sign that the defense becomes less effective later in games.

Nagoya Grampus - second-half results

33% W33% R33% P
3
Half-time points
2
Half-time goals
-3
Goal difference (1st half)
8
Second-half points
-1
Goal difference (2nd half)
0.50
PPG before half-time
Defense after halftime+0.2

Allows 0.2 more goals per game after halftime, a sign that the defense becomes less effective later in games.

V-Varen Nagasaki - last 5 games by half
1st half2nd half
Points per game0.400.40
Goals scored / game0.01.0
Goals allowed / game1.01.6
Average goals per game1.02.6
1 goal60%100%
2 goals40%60%
3 goals0%40%
Clean sheet40%0%
No goal100%40%
Goal difference-5-3
Half-time: 0% leading - 40% draw - 60% trailing
2nd half: 0% won - 40% draw - 60% lost
BTTS at half-time (last 5): 0% - Half-time goals total: 0
Nagoya Grampus - last 5 games by half
1st half2nd half
Points per game0.601.40
Goals scored / game0.41.0
Goals allowed / game0.81.2
Average goals per game1.22.2
1 goal80%100%
2 goals40%80%
3 goals0%40%
Clean sheet20%40%
No goal60%20%
Goal difference-2-1
Half-time: 0% leading - 60% draw - 40% trailing
2nd half: 40% won - 20% draw - 40% lost
BTTS at half-time (last 5): 40% - Half-time goals total: 2

* Table colors show frequency: green is common, yellow is moderate and red is rare. They are not team ratings.

Goals by minutewhen do goals arrive?

The parts of a game in which both teams score and allow the most goals.

V-Varen Nagasaki
ScoredConceded
1
2
0-15
1
0
16-30
0
3
31-45
2
4
46-60
0
1
61-75
3
4
76-90

Most dangerous in minutes 76-90 (3 goals). Concedes most in 46-60 (4). Late-goal balance (76-90): -1 - late phases are a weakness.

Nagoya Grampus
ScoredConceded
1
1
0-15
0
1
16-30
1
3
31-45
2
0
46-60
0
2
61-75
3
4
76-90

Most dangerous in minutes 76-90 (3 goals). Concedes most in 76-90 (4). Late-goal balance (76-90): -1 - late phases are a weakness.

* Buckets 31-45 and 76-90 include added-time goals.

Additional team indicatorswhat do xG, efficiency and form show?

A comparison of chance quality, results and trends from completed games this season.

Game profile

3.25
Estimated goals
attack vs. opponent defense
1.5 : 1.8
Estimated goal split
home : away
108%
Pace vs league
100% = league average
67%
Both teams scored (BTTS)
average from both teams' seasons
-100%
Derby effect
H2H goals vs typical matches
45%
BTTS estimate
from both teams' scoring frequency
11%
0:0 risk
about 1 in 9 matches
2-3
Most common goal range
attack vs. defense for both teams

V-Varen Nagasaki

Net xG balance
Difference between the quality of chances created and allowed per match.
-0.59
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.57
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+0.4 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
+0.05
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
-0.62
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
73%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
166%
Form trend
Compares points from the last five games with the full-season average.
-0.47
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.5
Late goals
43% of this team's goals come in minutes 76-90. For comparison, 14% come in the first quarter-hour.
43%

Nagoya Grampus

Net xG balance
Difference between the quality of chances created and allowed per match.
+0.05
Results compared with xG
Difference between the actual goal balance and the balance suggested by xG.
-0.71
Points compared with goal balance
Comparison between collected points and the points implied by the team's goal balance.
+0.8 pts
Finishing efficiency
Does the team convert chances? Positive means it scores more than the quality of chances suggests.
-0.40
Defensive efficiency
Does the defense or goalkeeper outperform the chances allowed? A positive value means the team allows fewer goals than its xGA suggests.
-0.31
Attack vs league
How much the team scores compared with the league average for this role. 120% means 20% above average.
84%
Defense vs. league
Goals allowed compared with the league average. An 80% score means 20% fewer goals allowed.
114%
Form trend
Compares points from the last five games with the full-season average.
+0.20
Stronger second half?
How many more goals the team scores after half-time than before it.
+0.5
Late goals
43% of this team's goals come in minutes 76-90. For comparison, 14% come in the first quarter-hour.
43%

* The estimated goal total and split, BTTS estimate, 0:0 risk and goal range use public season averages and frequencies for both teams. This is a statistical game profile, not a private model prediction or betting pick. The remaining indicators describe completed games from the season.

League contextis this a high-scoring league?

How both teams compare with league-wide averages (J1 League).

Teams vs league

V-Varen NagasakiLigaNagoya Grampus
Average goals per game 3.503.00 3.00
Both teams scored 67%60% 67%
Min. 3 goals (Over 2.5) 83%57% 83%
Clean sheets 0%23% 0%
Goal before half-time 67%72% 83%
Goal after half-time 100%83% 83%

^ green = above league average, ˇ red = below league average. This shows direction of the gap, not a team rating.

3.00
Average goals per game
60%
Both teams scored
57%
Min. 3 goals (Over 2.5)
23%
Clean sheets
1.60
Home goals / game
1.40
Away goals / game
+14%
Home attack advantage
+13%
Home defensive advantage
+18%
Total home advantage
Goals in 1st half (whole league)
72%
1 goal
42%
2 goals
13%
3 goals
2%
4 goals
Goals in 2nd half (whole league)
83%
1 goal
53%
2 goals
22%
3 goals
8%
4 goals

FAQ

When do V-Varen Nagasaki and Nagoya Grampus play?

V-Varen Nagasaki face Nagoya Grampus on September 12, 2026 in J1 League at transcosmos Stadium Nagasaki. The exact kick-off time in your timezone is shown at the top of the match page.

What do the goal statistics show before V-Varen Nagasaki vs Nagoya Grampus?

V-Varen Nagasaki score 1.17 goals per game on average and Nagoya Grampus 1.17. The J1 League average is 3.00 goals, with Over 2.5 landing in 57% of games. Both teams score in 67% of V-Varen Nagasaki's matches and 67% of Nagoya Grampus's.

What form are V-Varen Nagasaki and Nagoya Grampus in?

Over the last 5 games V-Varen Nagasaki have a 0-1-4 record (0.20 points per game) and Nagoya Grampus 2-0-3 (1.20 points per game).

Where can I find a betting tip and analysis for V-Varen Nagasaki vs Nagoya Grampus?

Here you can check the pre-match numbers for V-Varen Nagasaki vs Nagoya Grampus: form, H2H, goals and Over/Under. The pick itself, value and reasoning are published in the NoFluffPicks app.